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Super Robot Wars/D/Parts: Difference between revisions

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===============
Section 1 - Unit Modificiations
===============


|-
| Booster || ブースター || Movement Range +1.
|-
| Mega Booster || メガブースター ||            Movement Range +2.
 Mega Booster
アポジモーター              Movement Range +1. Mobility +5.
 Apogee Motor
マグネットコーティング      Mobility +5.
 Magnet Coating
バイオセンサー              Mobility +10.
 Bio Sensor
サイコフレーム              Mobility +15.
 Psycho Frame        
ハロ                        Mobility +20, Weapons Range +2, Accuracy +25.
  Haro
チョバムアーマー            HP +500. Armor +100.
 Chobham Armor
ハイブリッドアーマー        HP +800. Armor +150.
 Hybrid Armor
超合金Z                    HP +1000. Armor +200.
 Super Alloy Z
超合金ニューZ              HP +1500. Armor +250.
 Super Alloy New Z
大型ジェネレーター          Maximum EN +50.
 Big Generator
メガジェネレーター          Maximum EN +100.
 Mega Generator
ソーラーパネル              At the start of your turn, 10% EN recovers.
 Solar Panel
ホバークラフト              Adds "Hover" attribute to unit.
 Hovercraft
ミノフスキークラフト        Allows unit to fly and grants S rank in Air.
 Minovsky Craft
ミノフスキードライブ        Allows unit to fly and grants S rank in Air.
 Minovsky Drive             Range +2.
スラスターモジュール        Grants unit S rank in Space.
 Thruster Module
S-アダプター              Changes all terrain ranks of unit to S.
 S-Adapter
ビームコーティング          Gives unit a Beam Coat.
 Beam Coating
Iフィールドバリア          Gives unit an I-Field.
 I-Field Barrier
===============
Section 2 - Weapons Modifications
===============
高性能レーダー              Ranged weapons: +1 range.
 Highpowered Radar
リニアシート                Weapons range +1. Weapons accuracy +10.
 Linear Seat
ヂュアルセンサー            All weapons gain 10 accuracy.
 Dual Sensor
マルチセンサー              All weapons gain 20 accuracy.
 Multisensor
高性能照準器                All weapons gain 30 accuracy.
 Highpower Alignment Vessel
学習型CP                  Weapons gain 10% CT (Critical) chance.
 Learning Type CP
学習型CP+                Weapons gain 20% CT (Critical) chance.
 Learning Type CP+
学習型CP++              Weapons gain 30% CT (Critical) chance.
 Learning Type CP++
大型マガジン                Ammunition x1.5 for equipped unit's weapons.
 Large Magazine
超大型マガジン              Ammunition x2 for equipped unit's weapons.
 Extralarge Magazine
ENチップ                  EN costs for unit's weapons reduced by 10%.
 EN Chip
ENメガチップ              EN costs for unit's weapons reduced by 20%.
 EN Megachip
ENギガチップ              EN costs for unit's weapons reduced by 30%.
 EN Gigachip
===============
Section 3 - Expendables
===============
プロペラントタンク          Restores unit's EN fully.
 Propellant Tank
リペアキット                Restores unit's HP fully.
 Repair Kit
カートリッジ                Restores unit's Ammunition fully.
 Cartridge
非常食                      Restores 50 SP to unit's pilot(s).
 Emergency Rations
スーパーリペアキット        Restores unit's HP, EN, and Ammunition fully.
 Super Repair Kit
===============
Section 3 - Modular Weaponry
===============
エネジテイカー              Drains 30 EN from target.
 Energy Taker
エネジドレイン              Drains 10 EN from target and gives it to you.
 Energy Drain
マインドテイカー            Drains 5 Morale from target.
 Mind Taker
マインドドレイン            Drains 5 Morale from target and gives it to you.
 Mind Drain
スピリットドレイン          Drains 10 SP from target and gives it to you.
  Spirit Drain
スパイダーネット            Reduces target's Movement Range for 1 turn.
 Spider Net
アーマーブレイカー          For 1 Turn, target's armor is reduced by 30%.
 Armor Breaker
ECMジャマー              For 1 Turn, target unit's Accuracy is cut by 50%.
  ECM Jammer
センサーブレイカー          For 1 Turn, target unit's Mobility is cut by 50%.
  Sensor Breaker
ウエポンブレイカー          For 1 Turn, target unit's Attack Power is cut by
  Weapon Breaker              50%.
HPウイルス                For 3 Turns, target unit loses 100 HP for each
 HP Virus                    square it moves.
ENウイルス                For 3 Turns, target unit loses 10 EN for each
 EN Virus                    square it moves.
マインドウイルス            For 3 Turns, target unit loses 1 Morale for each
 Mind Virus                  square it moves.
ショートサーキット          For 3 Turns, target unit cannot move.
  Short Circuit

Revision as of 12:17, 10 December 2012

===
Section 1 - Unit Modificiations
===

|- | Booster || ブースター || Movement Range +1. |- | Mega Booster || メガブースター || Movement Range +2.  Mega Booster アポジモーター Movement Range +1. Mobility +5.  Apogee Motor マグネットコーティング Mobility +5.  Magnet Coating バイオセンサー Mobility +10.  Bio Sensor サイコフレーム Mobility +15.  Psycho Frame         ハロ Mobility +20, Weapons Range +2, Accuracy +25.

 Haro

チョバムアーマー HP +500. Armor +100.  Chobham Armor ハイブリッドアーマー HP +800. Armor +150.  Hybrid Armor 超合金Z HP +1000. Armor +200.  Super Alloy Z 超合金ニューZ HP +1500. Armor +250.  Super Alloy New Z 大型ジェネレーター Maximum EN +50.  Big Generator メガジェネレーター Maximum EN +100.  Mega Generator ソーラーパネル At the start of your turn, 10% EN recovers.  Solar Panel ホバークラフト Adds "Hover" attribute to unit.  Hovercraft ミノフスキークラフト Allows unit to fly and grants S rank in Air.  Minovsky Craft ミノフスキードライブ Allows unit to fly and grants S rank in Air.  Minovsky Drive  Range +2. スラスターモジュール Grants unit S rank in Space.  Thruster Module S-アダプター Changes all terrain ranks of unit to S.  S-Adapter ビームコーティング Gives unit a Beam Coat.  Beam Coating Iフィールドバリア Gives unit an I-Field.  I-Field Barrier

===
Section 2 - Weapons Modifications
===

高性能レーダー Ranged weapons: +1 range.  Highpowered Radar リニアシート Weapons range +1. Weapons accuracy +10.  Linear Seat ヂュアルセンサー All weapons gain 10 accuracy.  Dual Sensor マルチセンサー All weapons gain 20 accuracy.  Multisensor 高性能照準器 All weapons gain 30 accuracy.  Highpower Alignment Vessel 学習型CP Weapons gain 10% CT (Critical) chance.  Learning Type CP 学習型CP+ Weapons gain 20% CT (Critical) chance.  Learning Type CP+ 学習型CP++ Weapons gain 30% CT (Critical) chance.  Learning Type CP++ 大型マガジン Ammunition x1.5 for equipped unit's weapons.  Large Magazine 超大型マガジン Ammunition x2 for equipped unit's weapons.  Extralarge Magazine ENチップ EN costs for unit's weapons reduced by 10%.  EN Chip ENメガチップ EN costs for unit's weapons reduced by 20%.  EN Megachip ENギガチップ EN costs for unit's weapons reduced by 30%.  EN Gigachip

===
Section 3 - Expendables
===

プロペラントタンク Restores unit's EN fully.  Propellant Tank リペアキット Restores unit's HP fully.  Repair Kit カートリッジ Restores unit's Ammunition fully.  Cartridge 非常食 Restores 50 SP to unit's pilot(s).  Emergency Rations スーパーリペアキット Restores unit's HP, EN, and Ammunition fully.  Super Repair Kit

===
Section 3 - Modular Weaponry
===

エネジテイカー Drains 30 EN from target.  Energy Taker エネジドレイン Drains 10 EN from target and gives it to you.  Energy Drain マインドテイカー Drains 5 Morale from target.  Mind Taker マインドドレイン Drains 5 Morale from target and gives it to you.  Mind Drain スピリットドレイン Drains 10 SP from target and gives it to you.

 Spirit Drain

スパイダーネット Reduces target's Movement Range for 1 turn.  Spider Net アーマーブレイカー For 1 Turn, target's armor is reduced by 30%.  Armor Breaker ECMジャマー For 1 Turn, target unit's Accuracy is cut by 50%.

 ECM Jammer

センサーブレイカー For 1 Turn, target unit's Mobility is cut by 50%.

 Sensor Breaker

ウエポンブレイカー For 1 Turn, target unit's Attack Power is cut by

 Weapon Breaker               50%.

HPウイルス For 3 Turns, target unit loses 100 HP for each  HP Virus square it moves. ENウイルス For 3 Turns, target unit loses 10 EN for each  EN Virus square it moves. マインドウイルス For 3 Turns, target unit loses 1 Morale for each  Mind Virus square it moves. ショートサーキット For 3 Turns, target unit cannot move.

 Short Circuit