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Super Robot Wars/D/Parts: Difference between revisions

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===============
===============


{|
! English !! Japanese !! Description
|-
|-
| Booster || ブースター || Movement Range +1.
| Booster || ブースター || Movement Range +1.
Line 45: Line 47:
|-
|-
| I-Field Barrier || Iフィールドバリア || Gives unit an I-Field.
| I-Field Barrier || Iフィールドバリア || Gives unit an I-Field.
 
|}
 
===============
===============
  Section 2 - Weapons Modifications
  Section 2 - Weapons Modifications
===============
===============


{|
! English !! Japanese !! Description
|-
| Highpowered Radar || 高性能レーダー || Ranged weapons: +1 range.
| Highpowered Radar || 高性能レーダー || Ranged weapons: +1 range.
|-
|-
Line 75: Line 81:
|-
|-
| EN Gigachip || ENギガチップ || EN costs for unit's weapons reduced by 30%.
| EN Gigachip || ENギガチップ || EN costs for unit's weapons reduced by 30%.
|}


===============
===============
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===============
===============


{|
! English !! Japanese !! Description
|-
| Propellant Tank || プロペラントタンク || Restores unit's EN fully.
| Propellant Tank || プロペラントタンク || Restores unit's EN fully.
|-
|-
Line 89: Line 99:
|-
|-
| Super Repair Kit || スーパーリペアキット || Restores unit's HP, EN, and Ammunition fully.
| Super Repair Kit || スーパーリペアキット || Restores unit's HP, EN, and Ammunition fully.
|}


===============
===============
  Section 4 - Modular Weaponry
  Section 4 - Modular Weaponry
===============
===============
{|
! English !! Japanese !! Description
|-
| Energy Taker || エネジテイカー || Drains 30 EN from target.
| Energy Taker || エネジテイカー || Drains 30 EN from target.
|-
|-
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|-
|-
| Short Circuit || ショートサーキット || For 3 Turns, target unit cannot move.
| Short Circuit || ショートサーキット || For 3 Turns, target unit cannot move.
|}

Revision as of 12:44, 10 December 2012

===
Section 1 - Unit Modificiations
===
English Japanese Description
Booster ブースター Movement Range +1.
Mega Booster メガブースター Movement Range +2.
Apogee Motor アポジモーター Movement Range +1. Mobility +5.
Magnet Coating マグネットコーティング Mobility +5.
Bio Sensor バイオセンサー Mobility +10.
Psycho Frame サイコフレーム Mobility +15.
Haro ハロ Mobility +20, Weapons Range +2, Accuracy +25.

_

Chobham Armor チョバムアーマー HP +500. Armor +100.
Hybrid Armor ハイブリッドアーマー HP +800. Armor +150.
Super Alloy Z 超合金Z HP +1000. Armor +200.
Super Alloy New Z 超合金ニューZ HP +1500. Armor +250.
Big Generator 大型ジェネレーター Maximum EN +50.
Mega Generator メガジェネレーター Maximum EN +100.
Solar Panel ソーラーパネル At the start of your turn, 10% EN recovers.
Hovercraft ホバークラフト Adds "Hover" attribute to unit.
Minovsky Craft ミノフスキークラフト Allows unit to fly and grants S rank in Air.
Minovsky Drive ミノフスキードライブ Allows unit to fly and grants S rank in Air. Range +2.
Thruster Module スラスターモジュール Grants unit S rank in Space.
S-Adapter S-アダプター Changes all terrain ranks of unit to S.
Beam Coating ビームコーティング Gives unit a Beam Coat.
I-Field Barrier Iフィールドバリア Gives unit an I-Field.
===
Section 2 - Weapons Modifications
===
English Japanese Description
Highpowered Radar 高性能レーダー Ranged weapons: +1 range.
Linear Seat リニアシート Weapons range +1. Weapons accuracy +10.
Dual Sensor ヂュアルセンサー All weapons gain 10 accuracy.
Multisensor マルチセンサー All weapons gain 20 accuracy.
Highpower Alignment Vessel 高性能照準器 All weapons gain 30 accuracy.
Learning Type CP 学習型CP Weapons gain 10% CT (Critical) chance.
Learning Type CP+ 学習型CP+ Weapons gain 20% CT (Critical) chance.
Learning Type CP++ 学習型CP++ Weapons gain 30% CT (Critical) chance.
Large Magazine 大型マガジン Ammunition x1.5 for equipped unit's weapons.
Extralarge Magazine 超大型マガジン Ammunition x2 for equipped unit's weapons.
EN Chip ENチップ EN costs for unit's weapons reduced by 10%.
EN Megachip ENメガチップ EN costs for unit's weapons reduced by 20%.
EN Gigachip ENギガチップ EN costs for unit's weapons reduced by 30%.
===
Section 3 - Expendables
===
English Japanese Description
Propellant Tank プロペラントタンク Restores unit's EN fully.
Repair Kit リペアキット Restores unit's HP fully.
Cartridge カートリッジ Restores unit's Ammunition fully.
Emergency Rations 非常食 Restores 50 SP to unit's pilot(s).
Super Repair Kit スーパーリペアキット Restores unit's HP, EN, and Ammunition fully.
===
Section 4 - Modular Weaponry
===
English Japanese Description
Energy Taker エネジテイカー Drains 30 EN from target.
Energy Drain エネジドレイン Drains 10 EN from target and gives it to you.
Mind Taker マインドテイカー Drains 5 Morale from target.
Mind Drain マインドドレイン Drains 5 Morale from target and gives it to you.
Spirit Drain スピリットドレイン Drains 10 SP from target and gives it to you.
Spider Net スパイダーネット Reduces target's Movement Range for 1 turn.
Armor Breaker アーマーブレイカー For 1 Turn, target's armor is reduced by 30%.
ECM Jammer ジャマー For 1 Turn, target unit's Accuracy is cut by 50%.
Sensor Breaker センサーブレイカー For 1 Turn, target unit's Mobility is cut by 50%.
Weapon Breaker ウエポンブレイカー For 1 Turn, target unit's Attack Power is cut by 50%.
HP VirusHP ウイルス For 3 Turns, target unit loses 100 HP for each square it moves.
EN Virus ENウイルス For 3 Turns, target unit loses 10 EN for each square it moves.
Mind Virus マインドウイルス For 3 Turns, target unit loses 1 Morale for each square it moves.
Short Circuit ショートサーキット For 3 Turns, target unit cannot move.