| https://akurasu.net/downloads/Mazin_head.png | Come hang out with us in the Discord server.
Account creation is disabled due to spam. If you want to help out on the Wiki, poke us in on our Discord server in #wiki. Please consider supporting the site with the PlayAsia referral links here or via the donate buttons in the sidebar, it really does help. | https://akurasu.net/downloads/Flonne_cheer.png |
Super Robot Wars/Z2.2/Menu Translation: Difference between revisions
No edit summary |
No edit summary |
||
| Line 153: | Line 153: | ||
6. BGM Volume | 6. BGM Volume | ||
[[Category:SRW Z2 Part 2]] | |||
Latest revision as of 19:47, 9 January 2013
Pilot statistics
| Statistic | Japanese | Description |
|---|---|---|
| Melee | 格闘 | Increases melee damage. |
| Range | 射撃 | Increases ranged damage. |
| Maneuvering/Skill | 技量 | Affects special abilities' effectiveness and activation, critical rates. |
| Defence | 防御 | Reduces damage received. |
| Evade | 回避 | Reduces chances of being hit. |
| Accuracy | 命中 | Increases chances of successful hits. |
Edited screenshots
Pilot Statistics http://i.imgur.com/4GPj8.jpg
Unit Upgrade Menu http://i.imgur.com/HkgUo.jpg
Combined Overview http://i1225.photobucket.com/albums/ee398/MrSP_au/FullStats.jpg
In-battle Turn Menu http://i1225.photobucket.com/albums/ee398/MrSP_au/Battlemenu.jpg
Intermission Menu
| Pilot List | Mecha List | Search |
| Pilot Training | Mecha Upgrades | Options |
| Pilot Switching | Unit Parts | Save |
| Sub Orders | Equipment Part Swapping | Load |
Battle Menu
| Option Translation | Effect |
|---|---|
| End Turn | Ends turn, regardless of remaining unused units. Confirmation required. |
| Search | Provides a list of all Spirits, Pilot Abilities, and Mech Abilties possessed by those deployed in battle. Selecting provides a list of those with that ability. Selecting again selects the unit on the map. |
| Ally Status/Enemy Status | Press left and select for a list of all ally units on the map. Press right and select for a list of all enemy units on the map. |
| Objectives | Shows Win condition, Fail conditions, and SR Point conditions. |
| Tactical Situation | Shows a brief list of acquired parts, acquired money, deployed units (enemy and ally) and turns used. |
| System | See "System Menu" below. |
| Quick save | Blue option quick-saves the game, which can be reloaded from the main menu. Red option cancels. After saving, the blue option continues play, whereas the red option quits the game, and plays a random voiced skit starring characters from the game. |
Unit Menu
This is the potential menu commands from selecting a unit. It may possess any number of these, based on the abilities of the unit, if there are any enemies in range, or whether or not the unit is in space.
| Japanese | Option Translation | Effect |
|---|---|---|
| 移動 | Move | Travel across the map. Can only be used before Attack, unless pilot has Hit And Away. |
| 攻撃 | Attack | Use a weapon attack. |
| 説得 | Convince/Persuasion | Used for certain secrets, has the ally pilot attempt to talk to the enemy pilot. Range 1. |
| 修理 | Repair | Repair enabled unit may select a unit to restore health to, for free. |
| 補給 | Resupply | Resupply enabled unit may select a unit to restore EN to, at a cost of 10 morale. Pre-movement. Post-Movement with the Refueler ability. |
| パーツ | Parts | Use a restorative part equipped to the unit. |
| 地上 | Land | Flying unit lands. Pre-movement. |
| 空中 | Fly | Flight enabled unit begins to fly. Pre-movement. |
| 戦術指揮 | Tactical Command | Exclusive to Zero. Zero can choose one of three tactical commands which affect friendly units in selected area. Ends Zero's turn after use. |
| 宇宙 | Space | Flight enabled unit begins to fly. Only available on stages without atmosphere. Flying units use "Space" terrain ranking during flight. Pre-movement. |
| 地中 | Underground | Unit travels underground. Pre-movement. |
| 変形 | Transform | Unit can change into one or more variant forms. Usually pre-movement. Post-movement with some Full Upgrade Bonuses. |
| 融合 | Fusion | Allelujah fuses with Hallelujah. Increases all pilot's stats. Pre-movement. |
| 六神合体 | Six Gods Combination | Gaia combines with the Five Gods (non-deployable) to form Godmars. Requires 130 Morale. Pre-movement. |
| 精神 | Seishin/Spirit | Use SP to cast special effects. Pre-movement. |
| 能力 | Status | View unit status. Pre-movement. |
| 待機 | Wait | Do nothing more for this turn. Post-movement. |
| 回収 | Recover unit | Recovers a player-controlled non-battleship unit, and stores it within. Battleship only. |
| 搭載 | Dock | Unit gets stored in a battleship if moved onto one. Non-battleship only. Post-movement. |
System Menu
Page 1
1. Unit Display: (Default colors) (Your team is blue and enemy is red on map) (Units' color changes to team color when map is zoomed out)
2. Unit Speed (How fast a unit on the map moves): (Slow) (Normal) (Fast)
3. Quick Command: (Submenu) - Basically the top half are shortcuts for when you press the square button on the field and the bottom half are shortcuts for when you press the button on a unit.
Top Half - End Phase, Pilot/Mech Seishin and Skills Menu, General Pilot/Mech Menu, Quicksave, No Command
Bottom Half - Transform Unit, Seishin Menu, Pilot/Mech Data, No Command
4. Cursor Jump (When toggling between units with L/R buttons): (Cursor slides across map) (Cursor jumps directly to unit)
5. Map Grid: On or Off
6. Sort Save: Basically when you go to the menu where you sort your Pilots/Mechs, do you want it to save the way you sorted it (On) or have it reset every time (Off)
7. Support Defend: (Automatically assigns support defender) (Off)
8. Use Install Data (Need to install first from main menu): On or Off
Page 2
1. BGM: (BGM continues after battle) (BGM goes back to field music after battle)
2. BGM2: (Turn on universal song) (Turn off universal song)
3. BGM Settings: (Submenu)
4. Voice Volume
5. Sound Effects Volume
6. BGM Volume