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Super Robot Wars/UX/Partner Unit Bonus List: Difference between revisions
From Akurasu
< Super Robot Wars | UX
| Line 62: | Line 62: | ||
! width="250" | Unit !! Level !! colspan="4" | Bonus | ! width="250" | Unit !! Level !! colspan="4" | Bonus | ||
|- | |- | ||
| rowspan="4" | '''Linebarrel''' (ラインバレル) | | rowspan="4" | <br/>'''Linebarrel'''<br/>(ラインバレル) | ||
| 1 || Melee +100 || Mobility +5 || - || - | | 1 || Melee +100 || Mobility +5 || - || - | ||
|- | |- | ||
| Line 71: | Line 71: | ||
| 4 || Melee +300 || Mobility +30 || Terrain: Sky S || Range +2 | | 4 || Melee +300 || Mobility +30 || Terrain: Sky S || Range +2 | ||
|- | |- | ||
| rowspan="4" | '''Vardant''' (ヴァーダント) | | rowspan="4" | <br/>'''Vardant'''<br/>(ヴァーダント) | ||
| 1 || Critical +10 || Mobility +5 || - || - | | 1 || Critical +10 || Mobility +5 || - || - | ||
|- | |- | ||
| Line 80: | Line 80: | ||
| 4 || Critical +30 || Mobility +30 || Terrain: Sky S || Movement +2 | | 4 || Critical +30 || Mobility +30 || Terrain: Sky S || Movement +2 | ||
|- | |- | ||
| rowspan="4" | '''Hind-Kind''' (ハインド・カインド) | | rowspan="4" | <br/>'''Hind-Kind'''<br/>(ハインド・カインド) | ||
| 1 || Armor +100 || HP +500 || - || - | | 1 || Armor +100 || HP +500 || - || - | ||
|- | |- | ||
| Line 89: | Line 89: | ||
| 4 || Armor +200 || HP +1500 || Accuracy +20 || Range +2 | | 4 || Armor +200 || HP +1500 || Accuracy +20 || Range +2 | ||
|- | |- | ||
| rowspan="4" | '''Apparition''' (アパレシオン) | | rowspan="4" | <br/>'''Apparition'''<br/>(アパレシオン) | ||
| 1 || Ranged +100 || Accuracy +5 || - || - | | 1 || Ranged +100 || Accuracy +5 || - || - | ||
|- | |- | ||
| Line 98: | Line 98: | ||
| 4 || Ranged +300 || Accuracy +30 || Range +2 || Terrain: Sky S | | 4 || Ranged +300 || Accuracy +30 || Range +2 || Terrain: Sky S | ||
|- | |- | ||
| rowspan="4" | '''Deceive''' (ディスィーブ) | | rowspan="4" | <br/>'''Deceive'''<br/>(ディスィーブ) | ||
| 1 || HP +500 || Experience +10% || Terrain: Sky A || - | | 1 || HP +500 || Experience +10% || Terrain: Sky A || - | ||
|- | |- | ||
| Line 107: | Line 107: | ||
| 4 || HP +1500 || Experience +30% || Terrain: Sky S || Status Effect NULL | | 4 || HP +1500 || Experience +30% || Terrain: Sky S || Status Effect NULL | ||
|- | |- | ||
| rowspan="4" | '''Talisman''' (タリスマン) | | rowspan="4" | <br/>'''Talisman'''<br/>(タリスマン) | ||
| 1 || Armor +100 || Melee +100 || - || - | | 1 || Armor +100 || Melee +100 || - || - | ||
|- | |- | ||
| Line 116: | Line 116: | ||
| 4 || Armor +200 || Melee +300 || Barrier 1500 || Experience +10% | | 4 || Armor +200 || Melee +300 || Barrier 1500 || Experience +10% | ||
|- | |- | ||
| rowspan="4" | '''Painkiller''' (ペインキラー) | | rowspan="4" | <br/>'''Painkiller'''<br/>(ペインキラー) | ||
| 1 || Money +10% || EN +50 || - || - | | 1 || Money +10% || EN +50 || - || - | ||
|- | |- | ||
| Line 125: | Line 125: | ||
| 4 || Money +30% || EN +150 || Melee +200 || Mobility +5 | | 4 || Money +30% || EN +150 || Melee +200 || Mobility +5 | ||
|- | |- | ||
| rowspan="4" | '''Jinrai''' (ジンライ) | | rowspan="4" | <br/>'''Jinrai'''<br/>(ジンライ) | ||
| 1 || Melee +100 || Ranged +100 || - || - | | 1 || Melee +100 || Ranged +100 || - || - | ||
|- | |- | ||
| Line 134: | Line 134: | ||
| 4 || Melee +300 || Ranged +300 || Terrain: Sky S || Movement +1 | | 4 || Melee +300 || Ranged +300 || Terrain: Sky S || Movement +1 | ||
|- | |- | ||
| rowspan="4" | '''Tsukuyomi''' (ツクヨミ) | | rowspan="4" | <br/>'''Tsukuyomi'''<br/>(ツクヨミ) | ||
| 1 || Money +10% || Mobility +5 || - || - | | 1 || Money +10% || Mobility +5 || - || - | ||
|- | |- | ||
| Line 143: | Line 143: | ||
| 4 || Money +30% || Mobility +30 || Barrier 1500 || Melee +100 | | 4 || Money +30% || Mobility +30 || Barrier 1500 || Melee +100 | ||
|- | |- | ||
| rowspan="4" | '''Gran-Neidol''' (グラン・ネイドル) | | rowspan="4" | <br/>'''Gran-Neidol'''<br/>(グラン・ネイドル) | ||
| 1 || Armor +100 || Ranged +100 || - || - | | 1 || Armor +100 || Ranged +100 || - || - | ||
|- | |- | ||
| Line 151: | Line 151: | ||
|- | |- | ||
| 4 || Armor +200 || Ranged +300 || Terrain: Sky S || EN +75 | | 4 || Armor +200 || Ranged +300 || Terrain: Sky S || EN +75 | ||
|- | |||
| rowspan="4" | <br/>'''Neikid'''<br/>(ネイキッド) | |||
| 1 || Armor +100 || Melee +100 || - || - | |||
|- | |||
| 2 || Armor +125 || Melee +150 || Terrain: Sky A || - | |||
|- | |||
| 3 || Armor +150 || Melee +200 || Terrain: Sky S || EN +50 | |||
|- | |||
| 4 || Armor +200 || Melee +300 || Terrain: Sky S || EN +75 | |||
|- | |||
| rowspan="4" | <br/>'''Tsubakihime'''<br/>(ツバキヒメ) | |||
| 1 || Melee +100 || Mobility +5 || - || - | |||
|- | |||
| 2 || Melee +150 || Mobility +10 || Critical +10 || - | |||
|- | |||
| 3 || Melee +200 || Mobility +20 || Critical +15 || Terrain: Sky A | |||
|- | |||
| 4 || Melee +300 || Mobility +30 || Critical +20 || Terrain: Sky S | |||
|- | |||
| rowspan="4" | <br/>'''Jack-Smith'''<br/>(ジャック・スミス) | |||
| 1 || Melee +100 || Critical +10 || - || - | |||
|- | |||
| 2 || Melee +150 || Critical +15 || Terrain: Sky A || - | |||
|- | |||
| 3 || Melee +200 || Critical +20 || Terrain: Sky S || - | |||
|- | |||
| 4 || Melee +300 || Critical +30 || Terrain: Sky S || HP +500 | |||
|- | |||
| rowspan="4" | <br/>'''Pretender'''<br/>(プリテンダー) | |||
| 1 || Mobility +5 || Accuracy +5 || - || - | |||
|- | |||
| 2 || Mobility +10 || Accuracy +10 || Terrain: Sky A || - | |||
|- | |||
| 3 || Mobility +20 || Accuracy +20 || Terrain: Sky S || Movement +1 | |||
|- | |||
| 4 || Mobility +30 || Accuracy +30 || Terrain: Sky S || Movement +2 | |||
|- | |||
| rowspan="4" | <br/>'''Juda'''<br/>(ジュダ) | |||
| 1 || Experience +10% || Accuracy +5 || - || - | |||
|- | |||
| 2 || Experience +15% || Accuracy +10 || Special Evasion 15% || - | |||
|- | |||
| 3 || Experience +20% || Accuracy +20 || Special Evasion 25% || - | |||
|- | |||
| 4 || Experience +30% || Accuracy +30 || Special Evasion 35% || Melee +100 | |||
|} | |} | ||
Revision as of 03:05, 23 May 2013
Bonus System
- Only the partnering unit gets the bonus.
- Unit Bonus level can be increased by:
- Upgrading 5 times = Unit Bonus level +1
- Upgrading 10 times = Unit Bonus level +1
- Pilot reached 100 kills = Unit Bonus level +1
- Pilot reached 200 kills = Unit Bonus level +1
- Maximum Unit Bonus level is 4
Bonus List
| Bonus | Japanese | Bonus Value/Effect | Description | |||
|---|---|---|---|---|---|---|
| HP UP | HPアップ | +500 | +750 | +1000 | +1500 | Increase partner unit HP. |
| EN UP | ENアップ | +50 | +75 | +100 | +150 | Increase partner unit EN. |
| Armor UP | 装甲値アップ | +100 | +125 | +150 | +200 | Increase partner unit Armor. |
| Mobility UP | 運動性アップ | +5 | +10 | +15 | +20 | Increase partner unit Mobility. |
| Accuracy UP | 照準値アップ | +5 | +10 | +15 | +20 | Increase partner unit Accuracy. |
| Movement UP | 移動力アップ | +1 | +2 | - | - | Increase partner unit Movement. |
| Terrain Adaptaion: Sky | 地形適応:空 | A | S | - | - | Improve partner unit Sky adaptaion, makes non flying unit can Fly. |
| Terrain Adaptaion: Land | 地形適応:地 | A | S | - | - | Improve partner unit Land adaptaion. |
| Terrain Adaptaion: Water | 地形適応:水 | A | S | - | - | Improve partner unit Water adaptaion. |
| Terrain Adaptaion: Space | 地形適応:宇 | A | S | - | - | Improve partner unit Space adaptaion. |
| Barrier Field | バリアフィールド | Block 1000 Damage (EN/MP 5) |
Block 1250 Damage (EN/MP 8) |
Block 1500 Damage (EN/MP 10) |
- | Enables unit that have no barrier ability to have one. |
| Special Evasion | 特殊回避 | Maximum trigger rate 15% |
Maximum trigger rate 25% |
Maximum trigger rate 35% |
- | Enables unit that have no special evasion ability to have one. Activates at 130 morale, chances depends on the difference of player and enemy Skill value. |
| Status Effect Null | スペック低下無効 | - | - | - | - | Does not affected by enemies weapon attack with special effect. |
| Melee Weapon | 格闘攻撃力 | +100 | +150 | +200 | +300 | Increase partner unit Melee Weapon basic damage. |
| Ranged Weapon | 射撃攻撃力 | +100 | +150 | +200 | +300 | Increase partner unit Ranged Weapon basic damage. |
| Range UP | 射程アップ | +1 | +2 | - | - | Increase partner unit Weapon Range. |
| Critical UP | CRT補正アップ | +10 | +15 | +20 | +30 | Increase partner unit weapon basic Critical value. |
| Money UP | 資金アップ | +10% | +15% | +20% | +30% | Increase Money gained when partner unit kill an enemy. Stacks with the effect of Luck. |
| Experience UP | 経験値アップ | +10% | +15% | +20% | +30% | Increase Experience when partner unit kill an enemy. Does not stack with the effect of Gain. |
Unit Bonus List
Linebarrel series
| Unit | Level | Bonus | |||
|---|---|---|---|---|---|
Linebarrel (ラインバレル) |
1 | Melee +100 | Mobility +5 | - | - |
| 2 | Melee +150 | Mobility +10 | Terrain: Sky A | - | |
| 3 | Melee +200 | Mobility +20 | Terrain: Sky S | Range +1 | |
| 4 | Melee +300 | Mobility +30 | Terrain: Sky S | Range +2 | |
Vardant (ヴァーダント) |
1 | Critical +10 | Mobility +5 | - | - |
| 2 | Critical +15 | Mobility +10 | Terrain: Sky A | - | |
| 3 | Critical +20 | Mobility +20 | Terrain: Sky S | Movement +1 | |
| 4 | Critical +30 | Mobility +30 | Terrain: Sky S | Movement +2 | |
Hind-Kind (ハインド・カインド) |
1 | Armor +100 | HP +500 | - | - |
| 2 | Armor +125 | HP +750 | Accuracy +5 | - | |
| 3 | Armor +150 | HP +1000 | Accuracy +10 | Range +1 | |
| 4 | Armor +200 | HP +1500 | Accuracy +20 | Range +2 | |
Apparition (アパレシオン) |
1 | Ranged +100 | Accuracy +5 | - | - |
| 2 | Ranged +150 | Accuracy +10 | Range +1 | - | |
| 3 | Ranged +200 | Accuracy +20 | Range +2 | Terrain: Sky A | |
| 4 | Ranged +300 | Accuracy +30 | Range +2 | Terrain: Sky S | |
Deceive (ディスィーブ) |
1 | HP +500 | Experience +10% | Terrain: Sky A | - |
| 2 | HP +750 | Experience +15% | Terrain: Sky S | - | |
| 3 | HP +1000 | Experience +20% | Terrain: Sky S | - | |
| 4 | HP +1500 | Experience +30% | Terrain: Sky S | Status Effect NULL | |
Talisman (タリスマン) |
1 | Armor +100 | Melee +100 | - | - |
| 2 | Armor +125 | Melee +150 | Barrier 1000 | - | |
| 3 | Armor +150 | Melee +200 | Barrier 1250 | - | |
| 4 | Armor +200 | Melee +300 | Barrier 1500 | Experience +10% | |
Painkiller (ペインキラー) |
1 | Money +10% | EN +50 | - | - |
| 2 | Money +15% | EN +75 | Melee +100 | - | |
| 3 | Money +20% | EN +100 | Melee +150 | - | |
| 4 | Money +30% | EN +150 | Melee +200 | Mobility +5 | |
Jinrai (ジンライ) |
1 | Melee +100 | Ranged +100 | - | - |
| 2 | Melee +150 | Ranged +150 | Terrain: Sky A | - | |
| 3 | Melee +200 | Ranged +200 | Terrain: Sky S | - | |
| 4 | Melee +300 | Ranged +300 | Terrain: Sky S | Movement +1 | |
Tsukuyomi (ツクヨミ) |
1 | Money +10% | Mobility +5 | - | - |
| 2 | Money +15% | Mobility +10 | Barrier 1000 | - | |
| 3 | Money +20% | Mobility +20 | Barrier 1250 | - | |
| 4 | Money +30% | Mobility +30 | Barrier 1500 | Melee +100 | |
Gran-Neidol (グラン・ネイドル) |
1 | Armor +100 | Ranged +100 | - | - |
| 2 | Armor +125 | Ranged +150 | Terrain: Sky A | - | |
| 3 | Armor +150 | Ranged +200 | Terrain: Sky S | EN +50 | |
| 4 | Armor +200 | Ranged +300 | Terrain: Sky S | EN +75 | |
Neikid (ネイキッド) |
1 | Armor +100 | Melee +100 | - | - |
| 2 | Armor +125 | Melee +150 | Terrain: Sky A | - | |
| 3 | Armor +150 | Melee +200 | Terrain: Sky S | EN +50 | |
| 4 | Armor +200 | Melee +300 | Terrain: Sky S | EN +75 | |
Tsubakihime (ツバキヒメ) |
1 | Melee +100 | Mobility +5 | - | - |
| 2 | Melee +150 | Mobility +10 | Critical +10 | - | |
| 3 | Melee +200 | Mobility +20 | Critical +15 | Terrain: Sky A | |
| 4 | Melee +300 | Mobility +30 | Critical +20 | Terrain: Sky S | |
Jack-Smith (ジャック・スミス) |
1 | Melee +100 | Critical +10 | - | - |
| 2 | Melee +150 | Critical +15 | Terrain: Sky A | - | |
| 3 | Melee +200 | Critical +20 | Terrain: Sky S | - | |
| 4 | Melee +300 | Critical +30 | Terrain: Sky S | HP +500 | |
Pretender (プリテンダー) |
1 | Mobility +5 | Accuracy +5 | - | - |
| 2 | Mobility +10 | Accuracy +10 | Terrain: Sky A | - | |
| 3 | Mobility +20 | Accuracy +20 | Terrain: Sky S | Movement +1 | |
| 4 | Mobility +30 | Accuracy +30 | Terrain: Sky S | Movement +2 | |
Juda (ジュダ) |
1 | Experience +10% | Accuracy +5 | - | - |
| 2 | Experience +15% | Accuracy +10 | Special Evasion 15% | - | |
| 3 | Experience +20% | Accuracy +20 | Special Evasion 25% | - | |
| 4 | Experience +30% | Accuracy +30 | Special Evasion 35% | Melee +100 | |