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Makai Senki Disgaea 2/Hospital: Difference between revisions
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1M health breakpoint confirmed |
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===Healing breakpoints=== | ===Healing breakpoints=== | ||
health breakpoint: 40k, 150k or 200k, ..., 500k | health breakpoint: 40k, 150k or 200k, ..., 500k, 1M<br> | ||
sp breakpoints: ... 100k, 250k, 450k (450k is almost certainly the last one)<br> | sp breakpoints: ... 100k, 250k, 450k (450k is almost certainly the last one)<br> | ||
death breakpoints: unknown (~400 deaths was enough to get immortal pill, probably the last consumable)<br> | death breakpoints: unknown (~400 deaths was enough to get immortal pill, probably the last consumable)<br> | ||
*Note: as before, healing health gives muscles (hp), healing sp gives orbs (sp/res), reviving dead allies gives consumable healing items, and having all three gives treasures (all stats+).<br> | *Note: as before, healing health gives muscles (hp), healing sp gives orbs (sp/res), reviving dead allies gives consumable healing items, and having all three gives treasures (all stats+).<br> | ||
Revision as of 09:45, 3 March 2006
Just jotting notes for future formatting
Healing breakpoints
health breakpoint: 40k, 150k or 200k, ..., 500k, 1M
sp breakpoints: ... 100k, 250k, 450k (450k is almost certainly the last one)
death breakpoints: unknown (~400 deaths was enough to get immortal pill, probably the last consumable)
- Note: as before, healing health gives muscles (hp), healing sp gives orbs (sp/res), reviving dead allies gives consumable healing items, and having all three gives treasures (all stats+).