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Makai Senki Disgaea 2/Hospital: Difference between revisions

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1M health breakpoint confirmed
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===Healing breakpoints===
===Healing breakpoints===


health breakpoint: 40k, 150k or 200k, ..., 500k (probably one at 1M also)<br>
health breakpoint: 40k, 150k or 200k, ..., 500k, 1M<br>
sp breakpoints: ... 100k, 250k, 450k (450k is almost certainly the last one)<br>
sp breakpoints: ... 100k, 250k, 450k (450k is almost certainly the last one)<br>
death breakpoints: unknown (~400 deaths was enough to get immortal pill, probably the last consumable)<br>
death breakpoints: unknown (~400 deaths was enough to get immortal pill, probably the last consumable)<br>
*Note: as before, healing health gives muscles (hp), healing sp gives orbs (sp/res), reviving dead allies gives consumable healing items, and having all three gives treasures (all stats+).<br>
*Note: as before, healing health gives muscles (hp), healing sp gives orbs (sp/res), reviving dead allies gives consumable healing items, and having all three gives treasures (all stats+).<br>

Revision as of 09:45, 3 March 2006

Just jotting notes for future formatting

Healing breakpoints

health breakpoint: 40k, 150k or 200k, ..., 500k, 1M
sp breakpoints: ... 100k, 250k, 450k (450k is almost certainly the last one)
death breakpoints: unknown (~400 deaths was enough to get immortal pill, probably the last consumable)

  • Note: as before, healing health gives muscles (hp), healing sp gives orbs (sp/res), reviving dead allies gives consumable healing items, and having all three gives treasures (all stats+).