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Super Robot Wars/Alpha 2/Team Attacks: Difference between revisions

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Line 25: Line 25:
  <td>Goldion Hammer
  <td>Goldion Hammer
  <td>Gai only.
  <td>Gai only.
  <td>Goldimarg may not be in Golditank mode
  <td>Goldymarg may not be in Goldytank mode
<tr>
<tr>
<td>Gaiking<BR>Daiku Maryu<br>
<td>Gaiking<BR>Daiku Maryu<br>

Revision as of 08:26, 14 August 2014

Note: In Alpha 2, there are two kinds of combination attacks: Those that require two units to have will and expend EN, and those that use ammo and only require one of the units to be close to the other for the attack to be usable.

Units Morale EN/Ammo Range Attack Usable by both/all pilots? Special Restrictions?
Mazinger Z
Great Mazinger
Getter Dragon
130 70 EN 1~3 (P) Final Dynamic Special Yes Kouji Kabuto must be in Mazinger Z
Tetsuya Tsurugi must be in Great Mazinger
GaoGaiGar or Star GaoGaiGar
Goldymarg
140 75 EN 1~3 (P) Goldion Hammer Gai only. Goldymarg may not be in Goldytank mode
Gaiking
Daiku Maryu
120 4 Ammo 1~3 (P) Miracle Drill Sanshiro only Only Sanshiro needs the Will.
Wild Wuerger
Wild Falken
120 30 EN 1~5 (P) Twin Bird Strike Yes No
Gaiking
Daiku Maryu (Volution Mode)
140 80 EN 1~3 (P) Flame Wheel Cutter Yes Daiku Maryu must be in
Vollution Protect mode.
Jeeg or Jeeg Panzeroid
Big Shooter
None 8 Ammo 2-6 Jeeg Bazooka Hiroshi Only No
Jeeg
Big Shooter
110 6 Ammo 1-3 (P) Mach Drill Hiroshi Only Only Hiroshi needs the Will
Jeeg MAY NOT be in Panzeroid mode
Yuu Brain (or Nelly Brain)
Hime Brain
120 45 EN 1~9 (ALL) Chakra Extension Yes No