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Super Robot Wars/Z3/Mech Abilities: Difference between revisions

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|I-Field || Iフィールド ||Activates at 110 Will. Reduces damage from beam-type attacks by 1500. Consumes 10 EN per use. || Nu Gundam<br>Unicorn Gundam
|I-Field || Iフィールド ||Activates at 110 Will. Reduces damage from beam-type attacks by 1500. Consumes 10 EN per use. || Nu Gundam<br>Unicorn Gundam
|-
|-
|Psycho-Field || サイコフィールド || Negates damage below 2000. Requires Pilot's Biosensor ability to be active. Costs 5 EN per use.|| Zeta Gundam
|Psycho-Field || サイコフィールド || Negates damage below 2000. Requires Biosensor ability to be active. Consumes 5 EN per use.|| Zeta Gundam
|-
|-
|Active Cloak || アクティブクローク ||Negates damage below 2000. Costs 5 EN per use.  ||Gundam Deathscythe Hell
|Active Cloak || アクティブクローク ||Negates damage below 2000. Consumes 5 EN per use.  ||Gundam Deathscythe Hell
|-
|-
|VPS Armor || VPS装甲 ||Non-beam attacks do 2000 less damage. Consumes 10 EN per use.  ||Strike Freedom Gundam<br>Destiny Gundam
|VPS Armor || VPS装甲 ||Non-beam attacks do 2000 less damage. Consumes 10 EN per use.  ||Strike Freedom Gundam<br>Destiny Gundam
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|<span style="color: red;"><!--@@@@@-->Inertial Canceller</span> || イナーシャルキャンセラー || Negates damage below 2000. Consumes 10 EN per use. ||Gunbuster
|<span style="color: red;"><!--@@@@@-->Inertial Canceller</span> || イナーシャルキャンセラー || Negates damage below 2000. Consumes 10 EN per use. ||Gunbuster
|-
|-
|Pinpoint Barrier || ピンポイントバリア || <span style="color: red;"><!--@@@@@-->Activates at 110 Will.</span> Reduces all damage by 1000. Costs 5 EN per use.  ||VF-22S SVogel IIB<br>VF-25F Messiah B TP<br>VF-25G Messiah B TP<br>RVF-25 Messiah B<br> RVF-25 Messiah B SP<br>VF-25S Messiah B TP<br>Macross Quarter
|Pinpoint Barrier || ピンポイントバリア || <span style="color: red;"><!--@@@@@-->Activates at 110 Will.</span> Reduces all damage by 1000. Consumes 5 EN per use.  ||VF-22S SVogel IIB<br>VF-25F Messiah B TP<br>VF-25G Messiah B TP<br>RVF-25 Messiah B<br> RVF-25 Messiah B SP<br>VF-25S Messiah B TP<br>Macross Quarter
|-
|-
|<span style="color: red;"><!--@@@@@-->A.T. Field</span> || A.T.フィールド ||Negates damage below 3000. Damage threshold increases as Synchro Rate increases. Activates at 100 Will. Costs 20 EN per use. Doesn't work against Angel melee attacks.  ||Evangelion Unit 00<br> Evangelion Unit 01<br>Evangelion Unit 02
|<span style="color: red;"><!--@@@@@-->A.T. Field</span> || A.T.フィールド ||Negates damage below 3000. Damage threshold increases as Synchro Rate increases. Activates at 100 Will. Consumes 20 EN per use. Doesn't work against Angel melee attacks.  ||Evangelion Unit 00<br> Evangelion Unit 01<br>Evangelion Unit 02
|-
|-
|Absolute Defense System || 絶対守護領域 || Activates at 110 Will. Negates damage below 4000. Costs 30 EN per use. ||Shinkirou
|Absolute Defense System || 絶対守護領域 || Activates at 110 Will. Negates damage below 4000. Consumes 30 EN per use. ||Shinkirou
|-
|-
|Radiation Barrier || 輻射障壁 || Activates at 110 Will. Reduces all damage by 1500. <span style="color: red;"><!--@@@@@-->consumes 5 EN per use.</span> ||Guren SEITEN
|Radiation Barrier || 輻射障壁 || Activates at 110 Will. Reduces all damage by 1500. <span style="color: red;"><!--@@@@@-->consumes 5 EN per use.</span> ||Guren SEITEN
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|Blaze Luminous || ブレイズ・ルミナス || Activates at 105 Will. <span style="color: red;"><!--@@@@@-->Reduces all damage by 1500. Consumes 5 EN per use.</span> ||Lancelot Albion<br>Lancerlot Frontier
|Blaze Luminous || ブレイズ・ルミナス || Activates at 105 Will. <span style="color: red;"><!--@@@@@-->Reduces all damage by 1500. Consumes 5 EN per use.</span> ||Lancelot Albion<br>Lancerlot Frontier
|-
|-
|<span style="color: red;"><!--@@@@@-->D-Fault</span> || D・フォルト || Nullifies damage below 1200. Consumes 10 EN on use. ||Genion
|<span style="color: red;"><!--@@@@@-->D-Fault</span> || D・フォルト || Negates damage below 1200. Consumes 10 EN on use. ||Genion
|-
|-
|Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement).<br><span style="color: red;"><!--@@@@@-->Gives 10% HP recovery for team at the player phase.</span> ||Tetsujin-28-go<br>Methuss<br>Taurus(Noin)<br>Ptolemaios 2 Kai<br>Loto<br>RVF-25 Messiah<br>Venus A<br>Evangelion Unit 00<br>Lancelot Frontier
|Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. Available before and after movement.<br><span style="color: red;"><!--@@@@@-->Gives 10% HP recovery for team at the start of the player phase.</span> ||Tetsujin-28-go<br>Methuss<br>Taurus(Noin)<br>Ptolemaios 2 Kai<br>Loto<br>RVF-25 Messiah<br>Venus A<br>Evangelion Unit 00<br>Lancelot Frontier
|-
|-
|Supply Equipement || 補給装置 ||Can fully restore EN to self and adjacent units. (Not available after movement).<br><span style="color: red;"><!--@@@@@-->Gives 10% EN recovery for team at the player phase.</span>  ||Shuttle<br>Gundam Sandrock Kai(Custom Bonus)<br>Taurus(Hilde)<br>VB-6 Koenig Monster S<br>Boss Borot<br>Dai Guard<br>Methuss(Custom Bonus)
|Supply Equipement || 補給装置 || Can fully restore EN to self and adjacent units. Not available after movement.<br><span style="color: red;"><!--@@@@@-->Gives 10% EN recovery for team at the start of the player phase.</span>  ||Shuttle<br>Gundam Sandrock Kai(Custom Bonus)<br>Taurus(Hilde)<br>VB-6 Koenig Monster S<br>Boss Borot<br>Dai Guard<br>Methuss(Custom Bonus)
|-
|-
|Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. ||
|Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. ||
|-
|-
|Shield Equipped || 盾装備 ||Guard reduces incoming damage by 60%. The unit may spontaneously guard with its shield at any other time.  ||
|Shield Equipped || 盾装備 || Guarding reduces incoming damage by 60%. The unit also gains a chance to spontaneously guard at any other time.  ||
|-
|-
|Transform || 変形 || Transform into alternate form. ||
|Transform || 変形 || Transform into alternate form. ||
|-
|-
|Separate || 単分離 || When command is selected or unit is shot down, survives and separates from BWS. Cannot be reversed in the current map ||Re-GZ (BWS)
|Separate || 単分離 || When command is selected or unit is shot down, survives and separates from BWS. Cannot be reversed in the current map. ||Re-GZ (BWS)
|-
|-
|Afterimage || 分身 ||At 130 Will, 50% chance to spontaneously avoid enemy attack. ||Destiny Gundam<br> Gundam 00 Qan[t]
|Afterimage || 分身 ||At 130 Will, 50% chance to spontaneously avoid enemy attack. ||Destiny Gundam<br> Gundam 00 Qan[t]
|-
|-
|Hyper Jammer || ハイパージャマー ||At 130 Will, 30% chance to spontaneously avoid enemy attack. ||Gundam Deathscythe Hell
|Hyper Jammer || ハイパージャマー ||At 130 Will, 30% chance to spontaneously avoid enemy attack. ||Gundam Deathscythe Hell
|-
|-
|Shin Getter Vision || 真・ゲッタービジョン ||At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) ||Shin Getter 2
|Shin Getter Vision || 真・ゲッタービジョン ||At 130 Will, 50% chance to spontaneously avoid enemy attack. ||Shin Getter 2
|-
|-
|Jamming Function || ジャミング機能 || <span style="color: red;"><!--@@@@@-->+10% final evasion and accuracy rate for units in own team.</span>  ||Cosmo Crusher<br>RVF-25 Messiah<br> M9 Gernsback (Mao)
|Jamming Function || ジャミング機能 || <span style="color: red;"><!--@@@@@-->+10% final evasion and accuracy rate for units in own team.</span>  ||Cosmo Crusher<br>RVF-25 Messiah<br> M9 Gernsback (Mao)
|-
|-
|Biosensor || バイオセンサー ||Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit. ||Zeta Gundam
|Biosensor || バイオセンサー ||Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats and allows activation of Psycho-Field ability. ||Zeta Gundam
|-
|-
|Psychoframe || サイコ・フレーム || Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit.||Nu Gundam
|Psycho Frame || サイコ・フレーム || Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats.||Nu Gundam
|-
|-
|<span style="color: red;"><!--@@@@@-->NT-D System</span> || NT-Dシステム ||At 130 Will, the command to enter Destroy Mode becomes available. Destroy Mode lasts 5 turns. ||Unicorn Gundam
|<span style="color: red;"><!--@@@@@-->NT-D System</span> || NT-Dシステム ||At 130 Will, the command to enter Destroy Mode becomes available. Destroy Mode lasts 5 turns. ||Unicorn Gundam
|-
|-
|Zero System || ゼロシステム ||Activates at 130 Will. Increases pilot parameters as Will increases. ||Wing Gundam Zero
|Zero System || ゼロシステム ||Activates at 130 Will. Increases pilot stats as Will increases. ||Wing Gundam Zero
|-
|-
|Trans-Am || トランザム ||After using the "Activate Trans-Am" command, the unit will enter Trans-Am mode for 2 turns. Trans-Am cannot be used more than once in the same stage.<br> Increases unit movement range and allows all attacks to be used after moving. ||Ptolemaios 2 Kai
|Trans-Am || トランザム ||After using the "Activate Trans-Am" command, the unit will enter Trans-Am mode for 2 turns. Trans-Am cannot be used more than once on the same map.<br> Increases unit movement range and allows all attacks to be used after moving. ||Ptolemaios 2 Kai
|-
|-
|<span style="color: red;"><!--@@@@@-->Umbilical Cable</span>|| アンビリカルケーブル || Unit regains 50 EN every turn. <span style="color: red;"><!--@@@@@-->This ability does not bind the unit to a location or battleship as in previous games.</span>||Evangelion Unit 00<br> Evangelion Unit 01<br> Evangelion Unit 02
|<span style="color: red;"><!--@@@@@-->Umbilical Cable</span>|| アンビリカルケーブル || Unit regains 50 EN every turn. <span style="color: red;"><!--@@@@@-->This ability does not bind the unit to a location or battleship as in previous games.</span>||Evangelion Unit 00<br> Evangelion Unit 01<br> Evangelion Unit 02
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|<span style="color: red;"><!--@@@@@-->Berserk</span>|| 暴走 || When shot down, transforms into Berserk Eva-01, attacking closest enemies or allies.  ||Evangelion Unit 01
|<span style="color: red;"><!--@@@@@-->Berserk</span>|| 暴走 || When shot down, transforms into Berserk Eva-01, attacking closest enemies or allies.  ||Evangelion Unit 01
|-
|-
|Spiral Power Activation || 螺旋力発動 ||Activates at 130 Will. Grants HP Regen (S) and increases final damage dealt depending on the pilot's Spiral Power level. ||Gurren Lagann
|Spiral Power Activation || 螺旋力発動 ||Activates at 130 Will. Grants HP Regen (S) and increases final damage output, depending on the pilot's Spiral Power level. ||Gurren Lagann
|-
|-
|<span style="color: red;"><!--@@@@@-->ECS</span> || ECS ||Begin the stage with Flash, Fighting Spirit, and Assault spirit command effects ||M9 Gernsback<br> ARX-7 Arbalest
|<span style="color: red;"><!--@@@@@-->ECS</span> || ECS ||Begin the stage with Flash, Fighting Spirit, and Assault spirit command effects ||M9 Gernsback<br> ARX-7 Arbalest
|-
|-
|<span style="color: red;"><!--@@@@@-->Lambda Driver</span>|| ラムダ・ドライバ || At 130 Will, increases accuracy, mobility, armor, and final damage as Will increases ||ARX-7 Arbalest
|<span style="color: red;"><!--@@@@@-->Lambda Driver</span>|| ラムダ・ドライバ || Activates at 130 Will; increases accuracy, mobility, armor, and final damage output as Will increases. ||ARX-7 Arbalest
|-
|-
|Element System || エレメントシステム ||At 130 Will, the main pilot has the highest combined attributes of all three current Aquarion pilots. ||Aquarion EVOL
|Element System || エレメントシステム ||At 130 Will, the main pilot's stats are altered to match the highest values within each stat across all three current Aquarion pilots. ||Aquarion EVOL
|-
|-
|<span style="color: red;"><!--@@@@@-->ESP Amplification </span>|| 超能力増幅 ||+100 Weapon Attack Power for every ESP level ||Godmars
|<span style="color: red;"><!--@@@@@-->ESP Amplification </span>|| 超能力増幅 ||+100 Weapon Attack Power for every ESP level. ||Godmars
|-
|-
|V-Con System || Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. ||Tetsujin #28
|V-Con System || Vコンシステム || Unit is unaffected by pilot-affecting status effects, placement penalties and the continuous targeting penalty. ||Tetsujin #28
|-
|-
|Spiritual Defense || 対精神攻撃 ||P-type (pilot-affecting) status effects are nullified.  ||
|Spiritual Defense || 対精神攻撃 ||P-type (pilot-affecting) status effects are nullified.  ||
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|<span style="color: red;"><!--@@@@@-->GAI Mode Activation</span>|| GAIモード発動 ||At 140 Will, transformation into GAI Mode is avaible. Lasts 1 turn. Turn restriction is removed after scenario 58.  ||Genion
|<span style="color: red;"><!--@@@@@-->GAI Mode Activation</span>|| GAIモード発動 ||At 140 Will, transformation into GAI Mode is avaible. Lasts 1 turn. Turn restriction is removed after scenario 58.  ||Genion
|-
|-
|All Canceler || オールキャンセラー || Negates all special effects of weapons. You can't negate this ability with Direct Hit/Fury. ||
|All-Canceler || オールキャンセラー || Negates all special effects of weapons. You can't negate this ability with Direct Hit/Fury. ||
|-
|-
|HP Regen(Small~Large) || HP回復(小~大) || Unit regains 10%~30% of its max HP every turn ||
|HP Regen(Small~Large) || HP回復(小~大) || Unit regains 10%~30% of its max HP every turn. ||
|-
|-
|EN Regen(Small~Ultra) || EN回復(小~超) || Unit regains 10%~100% of its max EN every turn ||
|EN Regen(Small~Ultra) || EN回復(小~超) || Unit regains 10%~100% of its max EN every turn. ||
|-
|-
|}
|}
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|Chain of Command Center || 指揮系統中枢 ||  ||Enemy Battleships
|Chain of Command Center || 指揮系統中枢 ||  ||Enemy Battleships
|-
|-
|Lambda Driver (Strong) || ラムダ・ドライバ(強) || Reduces Damage by <span style="color: red;"><!--@@@@@-->2000</span>. Activates at 100 Will, effect raises each time after gaining 10 more Will. Costs 10 EN per use. || Enemy AS
|Lambda Driver (Strong) || ラムダ・ドライバ(強) || Reduces all damage by <span style="color: red;"><!--@@@@@-->2000</span>. Activates at 100 Will, damage threshold increases for every 10 Will gained thereafter. Consumes 10 EN per use. || Plan-1056 Codarl, Plan-1056 Codarl i, Behemoth, Plan-1059 Codarl c
|-
|-
|A.T Field (Strong) || A.T.フィールド(強) || Cancels Damage <span style="color: red;"><!--@@@@@-->below 3500.</span> Activates at 100 Will. Special Effect <span style="color: red;"><!--@@@@@-->Barrier Penetration is negated</span>. Costs 10 EN per use. Does not work with Evangelion Melee Attacks || Angels<br>Berserk Eva 01
|A.T Field (Strong) || A.T.フィールド(強) || Cancels Damage <span style="color: red;"><!--@@@@@-->below 3500.</span> Activates at 100 Will. <span style="color: red;"><!--@@@@@-->Immmune to the "Barrier Pierce" weapon effect</span>. Consumes 10 EN per use. Does not work against Evangelion Melee Attacks. || Angels<br>Berserk Eva 01
|-
|-
|Power of cause and effect || 因果の力 ||  || Space Satan
|Power of cause and effect || 因果の力 ||  || Space Devil
|-
|-
|Sphere Act (Quarelling Twins) || スフィア・アクト(いがみあう双子)|| Activates at 140 Will. -3 Will on all enemy units deployed every turn. || Geminia
|Sphere Act (Quarrelling Twins) || スフィア・アクト(いがみあう双子)|| Activates at 140 Will. -3 Will on all enemy units deployed every turn. || Geminia
|-
|-
|Sphere Act (????) || スフィア・アクト(????) || Activates at 140 Will. Negates enemy SP recovery within 10 range from unit. || ????
|Sphere Act (????) || スフィア・アクト(????) || Activates at 140 Will. Negates enemy SP recovery within 10 range from unit. || ????
|-
|-
|}
|}

Revision as of 07:49, 25 February 2015

Mech Abilities

Those in Red are new to game abilities or changed from previous game (Z2)

Ability Japanese name of the ability Description Unique To
I-Field Iフィールド Activates at 110 Will. Reduces damage from beam-type attacks by 1500. Consumes 10 EN per use. Nu Gundam
Unicorn Gundam
Psycho-Field サイコフィールド Negates damage below 2000. Requires Biosensor ability to be active. Consumes 5 EN per use. Zeta Gundam
Active Cloak アクティブクローク Negates damage below 2000. Consumes 5 EN per use. Gundam Deathscythe Hell
VPS Armor VPS装甲 Non-beam attacks do 2000 less damage. Consumes 10 EN per use. Strike Freedom Gundam
Destiny Gundam
GN Holster Bit GNホルスタービット Activates at 110 Will. Reduces all damage by 1500. Consumes 20 EN per use. Gundam Zabanya
GN Sword Bit GNソードビット Activates at 110 Will. Reduces all damage by 1500. Consumes 20 EN per use. Gundam 00 Qan[t]
GN Field GNフィールド Negates damage below 2500. Consumes 10 EN on use. Raphael Gundam
Ptolemaios 2 Kai
Inertial Canceller イナーシャルキャンセラー Negates damage below 2000. Consumes 10 EN per use. Gunbuster
Pinpoint Barrier ピンポイントバリア Activates at 110 Will. Reduces all damage by 1000. Consumes 5 EN per use. VF-22S SVogel IIB
VF-25F Messiah B TP
VF-25G Messiah B TP
RVF-25 Messiah B
RVF-25 Messiah B SP
VF-25S Messiah B TP
Macross Quarter
A.T. Field A.T.フィールド Negates damage below 3000. Damage threshold increases as Synchro Rate increases. Activates at 100 Will. Consumes 20 EN per use. Doesn't work against Angel melee attacks. Evangelion Unit 00
Evangelion Unit 01
Evangelion Unit 02
Absolute Defense System 絶対守護領域 Activates at 110 Will. Negates damage below 4000. Consumes 30 EN per use. Shinkirou
Radiation Barrier 輻射障壁 Activates at 110 Will. Reduces all damage by 1500. consumes 5 EN per use. Guren SEITEN
Blaze Luminous ブレイズ・ルミナス Activates at 105 Will. Reduces all damage by 1500. Consumes 5 EN per use. Lancelot Albion
Lancerlot Frontier
D-Fault D・フォルト Negates damage below 1200. Consumes 10 EN on use. Genion
Repair Equipment 修理装置 Can repair some HP to self and adjacent units. Available before and after movement.
Gives 10% HP recovery for team at the start of the player phase.
Tetsujin-28-go
Methuss
Taurus(Noin)
Ptolemaios 2 Kai
Loto
RVF-25 Messiah
Venus A
Evangelion Unit 00
Lancelot Frontier
Supply Equipement 補給装置 Can fully restore EN to self and adjacent units. Not available after movement.
Gives 10% EN recovery for team at the start of the player phase.
Shuttle
Gundam Sandrock Kai(Custom Bonus)
Taurus(Hilde)
VB-6 Koenig Monster S
Boss Borot
Dai Guard
Methuss(Custom Bonus)
Sword Equipped 剣装備 Chance to negate certain incoming melee and missile attacks.
Shield Equipped 盾装備 Guarding reduces incoming damage by 60%. The unit also gains a chance to spontaneously guard at any other time.
Transform 変形 Transform into alternate form.
Separate 単分離 When command is selected or unit is shot down, survives and separates from BWS. Cannot be reversed in the current map. Re-GZ (BWS)
Afterimage 分身 At 130 Will, 50% chance to spontaneously avoid enemy attack. Destiny Gundam
Gundam 00 Qan[t]
Hyper Jammer ハイパージャマー At 130 Will, 30% chance to spontaneously avoid enemy attack. Gundam Deathscythe Hell
Shin Getter Vision 真・ゲッタービジョン At 130 Will, 50% chance to spontaneously avoid enemy attack. Shin Getter 2
Jamming Function ジャミング機能 +10% final evasion and accuracy rate for units in own team. Cosmo Crusher
RVF-25 Messiah
M9 Gernsback (Mao)
Biosensor バイオセンサー Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats and allows activation of Psycho-Field ability. Zeta Gundam
Psycho Frame サイコ・フレーム Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats. Nu Gundam
NT-D System NT-Dシステム At 130 Will, the command to enter Destroy Mode becomes available. Destroy Mode lasts 5 turns. Unicorn Gundam
Zero System ゼロシステム Activates at 130 Will. Increases pilot stats as Will increases. Wing Gundam Zero
Trans-Am トランザム After using the "Activate Trans-Am" command, the unit will enter Trans-Am mode for 2 turns. Trans-Am cannot be used more than once on the same map.
Increases unit movement range and allows all attacks to be used after moving.
Ptolemaios 2 Kai
Umbilical Cable アンビリカルケーブル Unit regains 50 EN every turn. This ability does not bind the unit to a location or battleship as in previous games. Evangelion Unit 00
Evangelion Unit 01
Evangelion Unit 02
Berserk 暴走 When shot down, transforms into Berserk Eva-01, attacking closest enemies or allies. Evangelion Unit 01
Spiral Power Activation 螺旋力発動 Activates at 130 Will. Grants HP Regen (S) and increases final damage output, depending on the pilot's Spiral Power level. Gurren Lagann
ECS ECS Begin the stage with Flash, Fighting Spirit, and Assault spirit command effects M9 Gernsback
ARX-7 Arbalest
Lambda Driver ラムダ・ドライバ Activates at 130 Will; increases accuracy, mobility, armor, and final damage output as Will increases. ARX-7 Arbalest
Element System エレメントシステム At 130 Will, the main pilot's stats are altered to match the highest values within each stat across all three current Aquarion pilots. Aquarion EVOL
ESP Amplification 超能力増幅 +100 Weapon Attack Power for every ESP level. Godmars
V-Con System Vコンシステム Unit is unaffected by pilot-affecting status effects, placement penalties and the continuous targeting penalty. Tetsujin #28
Spiritual Defense 対精神攻撃 P-type (pilot-affecting) status effects are nullified.
GAI Mode Activation GAIモード発動 At 140 Will, transformation into GAI Mode is avaible. Lasts 1 turn. Turn restriction is removed after scenario 58. Genion
All-Canceler オールキャンセラー Negates all special effects of weapons. You can't negate this ability with Direct Hit/Fury.
HP Regen(Small~Large) HP回復(小~大) Unit regains 10%~30% of its max HP every turn.
EN Regen(Small~Ultra) EN回復(小~超) Unit regains 10%~100% of its max EN every turn.

Enemies Only

Ability Japanese name of the ability Description Unique To
Chain of Command Center 指揮系統中枢 Enemy Battleships
Lambda Driver (Strong) ラムダ・ドライバ(強) Reduces all damage by 2000. Activates at 100 Will, damage threshold increases for every 10 Will gained thereafter. Consumes 10 EN per use. Plan-1056 Codarl, Plan-1056 Codarl i, Behemoth, Plan-1059 Codarl c
A.T Field (Strong) A.T.フィールド(強) Cancels Damage below 3500. Activates at 100 Will. Immmune to the "Barrier Pierce" weapon effect. Consumes 10 EN per use. Does not work against Evangelion Melee Attacks. Angels
Berserk Eva 01
Power of cause and effect 因果の力 Space Devil
Sphere Act (Quarrelling Twins) スフィア・アクト(いがみあう双子) Activates at 140 Will. -3 Will on all enemy units deployed every turn. Geminia
Sphere Act (????) スフィア・アクト(????) Activates at 140 Will. Negates enemy SP recovery within 10 range from unit. ????