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Super Robot Wars/Z3.2/Z-Crystal: Difference between revisions

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Created page with "The Z-Crystal is a new system added in the game designed to give players extra benefits throughout the game. Players may opt to use Z-Chips acquired from enemies to upgrade th..."
 
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!Grade !! Name (English) !! Name (Japanese) !! Effect !! Cost
!Grade !! Name (English) !! Name (Japanese) !! Effect !! Cost
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| 1 ||  || || All enemy units will have the spirit command "Scan" auto casted onto them. ||  
| 1 ||  || 博識の魔眼 || All enemy units will have the spirit command "Scan" auto casted onto them. ||  
|-
|-
| 2 ||  || || The player's phase will always start with their combo gauge at +1. ||  
| 2 ||  || 不滅の鉄鎖 || The player's phase will always start with their combo gauge at +1. ||  
|-
|-
| 3 ||  ||  || All suborders are improved by 1.5x:
| 3 ||  ||  雌伏の臥龍 || All suborders are improved by 1.5x:
*Training now gives +30 PP.
*Training now gives +30 PP.
*Patrolling now adds +3 to kill count.
*Patrolling now adds +3 to kill count.
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| 4 ||  ||  || Upon clearing a map, the player receives bonus Z-Chips based on the number of enemies defeated times 5. <br>
| 4 ||  ||  集結する霊子 || Upon clearing a map, the player receives bonus Z-Chips based on the number of enemies defeated times 5. <br>
'''NOTE:''' This option pays for itself if a player shoots down at most 320 enemies.  
'''NOTE:''' This option pays for itself if a player shoots down at most 320 enemies.  
||  
||  
|-
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| 4 ||  ||  || Upon clearing a map, the player receives extra funds based on 1/20th of the total damage inflicted. ||   
| 4 ||  ||  強欲なる金腕 || Upon clearing a map, the player receives extra funds based on 1/20th of the total damage inflicted. ||   
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| 4 ||  ||  || Upon clearing a map, all participating pilots receive bonus PP based on 1/4th of the number of enemies defeated. ||  
| 4 ||  ||  無双への道程 || Upon clearing a map, all participating pilots receive bonus PP based on 1/4th of the number of enemies defeated. ||  
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| 5 ||  ||  || During deployment on a map, all teams start with +1 Tag Tension and all participating pilots start with +5 will. ||  
| 5 ||  ||  軍神の鼓舞 || During deployment on a map, all teams start with +1 Tag Tension and all participating pilots start with +5 will. ||  
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| 5 ||  ||  || During deployment on a map, all units start with the spirit command "Fortitude" auto casted onto them. ||  
| 5 ||  ||  武神の護符 || During deployment on a map, all units start with the spirit command "Fortitude" auto casted onto them. ||  
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| 5 ||  ||  || During deployment on a map, all participating pilots start with +20 SP. ||  
| 5 ||  ||  闘神の期待 || During deployment on a map, all participating pilots start with +20 SP. ||  
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|}
|}

Revision as of 20:33, 14 April 2015

The Z-Crystal is a new system added in the game designed to give players extra benefits throughout the game. Players may opt to use Z-Chips acquired from enemies to upgrade their Z-Crystals through multiple grades of crystal refining and gain extra perks that remain with them permanently once bought. The details of each perk will be divided into their respective grades along with their cost.

NOTE: If the player is starting a new game with full link bonuses, they are able to completely refine a Z-Crystal through all 5 grades after the first stage after selling a Repair Kit through the Z-Trader.



WARNING: For grades 4 and 5, only ONE perk may be bought for each grade. Choose wisely as you cannot reverse the decision once it has been made!


Grade Name (English) Name (Japanese) Effect Cost
1 博識の魔眼 All enemy units will have the spirit command "Scan" auto casted onto them.
2 不滅の鉄鎖 The player's phase will always start with their combo gauge at +1.
3 雌伏の臥龍 All suborders are improved by 1.5x:
  • Training now gives +30 PP.
  • Patrolling now adds +3 to kill count.
  • Simulator now gives 750 experience.
  • Fundraising now gives money based on the total pilots' levels times 450.
4 集結する霊子 Upon clearing a map, the player receives bonus Z-Chips based on the number of enemies defeated times 5.

NOTE: This option pays for itself if a player shoots down at most 320 enemies.

4 強欲なる金腕 Upon clearing a map, the player receives extra funds based on 1/20th of the total damage inflicted.
4 無双への道程 Upon clearing a map, all participating pilots receive bonus PP based on 1/4th of the number of enemies defeated.
5 軍神の鼓舞 During deployment on a map, all teams start with +1 Tag Tension and all participating pilots start with +5 will.
5 武神の護符 During deployment on a map, all units start with the spirit command "Fortitude" auto casted onto them.
5 闘神の期待 During deployment on a map, all participating pilots start with +20 SP.