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Super Robot Wars/BX/Tsume Robo: Difference between revisions

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Jegan335 (talk | contribs)
Created page with "== Tsume Robo == * Beating these scenarios will earn you money and skill parts that can be used in the main storyline. ** Subsequent plays of each scenario offer a small mone..."
 
Jegan335 (talk | contribs)
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! Stage !! Skill Parts !! Funds !! E Shop Price !! Notes
! Stage !! Skill Parts !! Funds !! E Shop Price !! Notes
|-
|-
| Light Map || Hit & Away, Counter || 20,000 || ??? || Shoot Down the Enemy without reaching Enemy Phase
| Map 1 || Supporter || 6,000 || ??? || ???
|-
|-
| Map 1 || Supporter || 5,000 || ??? || Reach 3rd Ally Phase Without Enemies Reaching the Designated Area
| Map 2 || Repair Mechanism Loader || 6,000 || ??? || ???
|-
|-
| Map 2 || Repair Mechanism Loader || 5,000 || ??? || Reach Designated Area in Two Turns
| Map 3 || Distance Penalty Negate || 6,000 || ??? || ???
|-
|-
| Map 3 || Distance Penalty Negate || 5,000 || ??? || Destroy All Enemies Without Reaching Enemy Phase
| Map 4 || Will + Defense || 6,000 || ??? || ???
|-
|-
| Map 4 || Will + Defense || 5,000 || ??? || Destroy All Enemies Before 2nd Enemy Phase
| Map 5 || Circumstance Battler || 6,000 || ??? || ???
|-
|-
| Map 5 || Circumstance Battler || 5,000 || ???  || Destroy Enemy Before Reaching Enemy Phase
| Map 6 || Precise Attack || 6,000 || ???  || ???
|-
|-
| Map 6 || Precise Attack || 10,000 || ??? || Defeat All Enemies Before Reaching Enemy Phase
| Map 7 || Gun Expert || 6,000 || ???   || ???
|-
|-
| Map 7 || Gun Expert || 5,000 || ???   || Destroy All Enemies Before 2nd Enemy Phase 
| Map 8 || Movement + Funds || 6,000 || ??? || ???
|-
|-
| Map 8 || Movement + Funds || 10,000 || ???  || Lower Pretender's HP below 40% without reaching Enemy Phase
| Map 9 || Will + Attack || 6,000 || ???  || ???
|-
|-
| Map 9 || Will + Attack || 10,000 || ??? || All Ally Units Reach Designated Area By 2nd Enemy Phase
| Map 10 || Good Luck || 6,000 || ??? || ???
|-
|-
| Map 10 || Good Luck || 10,000 || ??? || Defeat Graham without letting his HP go below 40% before Enemy Phase
| Map 11 || Master Fencer || 6,000 || ??? || ??? 
|-
|-
| Map 11 || Master Fencer || 10,000 || ??? || Destroy All Enemies Before 2nd Enemy Phase 
| Map 12 || Attacker || 6,000 || ??? || ???
|-
|-
| Map 12 || Attacker || 10,000 || ??? || Lower Kraken's MP below 20
| Map 13 || Resupply Mechanism Loader || 6,000 || ??? || ???
|-
|-
| Map 13 || Resupply Mechanism Loader || 5,000 || ??? || All Ally Units Must Survive until 2nd Ally Phase
| Map 14 || Remodel Skill || 6,000 || ??? || ???
|-
|-
| Map 14 || Remodel Skill || 5,000 || ??? || Reach 3rd Ally Phase without Letting Anyone be Shot Down or Enemies Reach the Designated Area
| Map 15 || Terrain Adapt Riser || 6,000 || ??? || ???
|-
|-
| Map 15 || Terrain Adapt Riser || 20,000 || ??? || Defeat All Enemies Before Reaching Enemy Phase 
| Map 16 || Perfect Defender || 6,000 || ??? || ???
|-
|-
| Map 16 || Perfect Defender || 10,000 || ??? || Defeat All Enemies Before Reaching Enemy Phase 
| Map 17 || Movement + Spirit || 6,000 || ??? || ???
|-
|-
| Map 17 || Movement + Spirit || 10,000 || ??? || All Ally Units Must Move to Designated Area by 2nd Ally Phase. No Enemies can be killed or Allowed into Designated Area
| Map 18 || First Strike || 6,000 || ??? || ??? 
|-
|-
| Map 18 || First Strike || 20,000 || ??? || Destroy All Enemies Before 2nd Enemy Phase 
| Map 19 || Will Awaken || 6,000 || ??? || ???
|-
|-
| Map 19 || Will Awaken || 10,000 || ??? || Reach the Designated Area with any Ally Unit
| Map 20 || Continuous Target Negate || 6,000 || ??? || ??? 
|-
|-
| Map 20 || Continuous Target Negate || 20,000 || ???  || Defeat All Enemies Before Reaching Enemy Phase 
| Map 21 || Foresight || 6,000 || ???  || ???
|-
|-
| Map 21 || Foresight || 20,000 || ??? || Destroy All Enemies Without letting them Reaching the Designated Area 
| Map 22 || Full Capacity Riser || 6,000 || ??? || ???
|-
|-
| Map 22 || Full Capacity Riser || 20,000 || ??? || Destroy Glen-Neidr Before Reaching Enemy Phase
| Map 23 || SP Regen || 6,000 || ??? || ??? 
|-
|-
| Map 23 || SP Regen || 20,000 || ??? || Destroy Jack Smith Before Reaching Enemy Phase  
| Map 24 || Violent Attack || 6,000 || ???  || ???  
|-
| Map 24 || Violent Attack || 20,000 || ??? || Defeat All Enemies Before Reaching Enemy Phase   
|}
|}

Revision as of 10:39, 20 August 2015

Tsume Robo

  • Beating these scenarios will earn you money and skill parts that can be used in the main storyline.
    • Subsequent plays of each scenario offer a small monetary bonus.
  • To play these, you have to buy them from the JPN E Shop
  • Your levels and upgrades from the main storyline do not affect the units in the bonus scenarios.


Map Information

Stage Skill Parts Funds E Shop Price Notes
Map 1 Supporter 6,000 ??? ???
Map 2 Repair Mechanism Loader 6,000 ??? ???
Map 3 Distance Penalty Negate 6,000 ??? ???
Map 4 Will + Defense 6,000 ??? ???
Map 5 Circumstance Battler 6,000 ??? ???
Map 6 Precise Attack 6,000 ??? ???
Map 7 Gun Expert 6,000 ??? ???
Map 8 Movement + Funds 6,000 ??? ???
Map 9 Will + Attack 6,000 ??? ???
Map 10 Good Luck 6,000 ??? ???
Map 11 Master Fencer 6,000 ??? ???
Map 12 Attacker 6,000 ??? ???
Map 13 Resupply Mechanism Loader 6,000 ??? ???
Map 14 Remodel Skill 6,000 ??? ???
Map 15 Terrain Adapt Riser 6,000 ??? ???
Map 16 Perfect Defender 6,000 ??? ???
Map 17 Movement + Spirit 6,000 ??? ???
Map 18 First Strike 6,000 ??? ???
Map 19 Will Awaken 6,000 ??? ???
Map 20 Continuous Target Negate 6,000 ??? ???
Map 21 Foresight 6,000 ??? ???
Map 22 Full Capacity Riser 6,000 ??? ???
Map 23 SP Regen 6,000 ??? ???
Map 24 Violent Attack 6,000 ??? ???