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Super Robot Wars/BX/Spirits: Difference between revisions

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! Spirit !! {{Caption|-|Abbreviation}} !! Translation !! Target !! Cost !! Description
! Spirit !! {{Caption|-|Abbreviation}} !! Translation !! Target !! Cost !! Description
|-
|-
| {{ruby|熱血|ねっけつ}} || 熱 || Hotblood || Self || 40 || The next attacks deals x2 damage
| {{ruby|熱血|ねっけつ}} || 熱 || Hot Blood || Self || 40 || The next attacks deals x2 damage
|-
|-
| {{ruby|魂|たましい}} || 魂 || Soul || Self || 50 || The next attack deals x2.2 damage
| {{ruby|魂|たましい}} || 魂 || Soul || Self PU || 50 || The next attack deals x2.2 damage
|-
|-
| {{ruby|闘志|とうし}} || 闘 || Fighting Spirit || Self || 30 || 100% critical chance for one turn
| {{ruby|闘志|とうし}} || 闘 || Fighting Spirit || Self || 30 || 100% critical chance for 1 turn
|-
|-
| ひらめき || 閃 || Flash || Self || 10 || Evades any enemy attack for 1 battle
| ひらめき || 閃 || Flash || Self || 10 || Evade all enemy attacks for 1 battle
|-
|-
| {{ruby|不屈|ふくつ}} || 不 || Fortitude || Self || 20 || Damage reduced to 10 for next battle
| {{ruby|不屈|ふくつ}} || 不 || Invincible || Self || 15 || Reduce damage taken to 1/8 for 1 battle
|-
|-
| {{ruby|鉄壁|てっぺき}} || 鉄 || Iron Wall || Self || 30 || Reduces damage taken to 1/4 for 1 turn
| {{ruby|鉄壁|てっぺき}} || 鉄 || Iron Wall || Self || 30 || Reduce damage taken to 1/4 for 1 turn
|-
|-
| {{ruby|かく乱|らん}} || || Disturbance || All enemies || 70 || Reduces all enemy hit rates by half for 1 turn
| {{ruby|順応|じゅんのう}} || || Adaptation || Self PU || 25 || All Unit and Weapon terrain ranks become S for 1 turn
|-
|-
| {{ruby|集中|しゅうちゅう}} || || Focus || Self || 15 || Raises Hit/Evate rates by 30% for 1 turn
| {{ruby|かく乱|らん}} || || Confuse || All enemies || 70 || Reduce all enemy Hit rates by half for 1 turn
|-
|-
| {{ruby|必中|ひっちゅう}} || || Sure-Hit || Self || 20 || Raises Hit rate to 100%
| {{ruby|集中|しゅうちゅう}} || || Focus || Self || 20 || Raise Hit/Evasion rates by 30% for 1 turn
|-
|-
| {{ruby|順応|じゅんのう}} || || Sympathy || Self || 25 || Reverts all Terrain Ranks to S for one turn
| {{ruby|必中|ひっちゅう}} || || Sure-Hit || Self || 20 || Raise Hit rate to 100% for 1 turn
|-
|-
| {{ruby|迫風|すいかぜ}} || * || Tailwind || Ally || 15 || Gives ally the effect of Accel for one Movement
| {{ruby|感応|かんの}} || * || Attune || Ally || 35 || Give target ally the effect of 必中/Strike
|-
|-
| {{ruby|感応|かんの}} || * || Attune || Ally || 35 || Raises an ally's Hit rate to 100% for 1 turn
| {{ruby|直感|ちょっかん}} || {{Caption|!|閃必}} || Sense || Self || 25 || Gain the effects of 必中/Strike & ひらめき/Flash at once.
|-
|-
| {{ruby|直感|ちょっかん}} || {{Caption|!|加必}} || Instinct || Self || 25 || Gain effects of 必中/Sure-Hit & ひらめき/Flash at once.
| {{ruby|加速|かそく}} || || Accel || Self PU || 10 || Increase Movement by 3; effect lasts until a movement is made
|-
|-
| {{ruby|加速|かそく}} || || Accel || Self PU || 10 || Increases Movement by 3; not moving keeps the effect
| {{ruby|迫風|すいかぜ}} || * || Tailwind || Ally || 15 || Give target ally PU the effect of 加速/Accel
|-
|-
| {{ruby|覚醒|かくせい}} || 覚 || Awaken || Self PU || 60 || Allows 1 extra action; only 1 can be active at a time
| {{ruby|覚醒|かくせい}} || 覚 || Zeal || Self PU || 60 || The next action does not use up a turn, does not stack
|-
|-
| {{ruby|再動|さいどう}} || || Enable (Move Again) || Ally PU || 90 || Allows an ally that has already acted to act again
| {{ruby|再動|さいどう}} || || Enable || Ally PU || 90 || Allow an ally that has already acted to act again
|-
|-
| {{ruby|突撃|とつげき}} || 突 || Assault || Self || 30 || Enables all weapons after movement
| {{ruby|突撃|とつげき}} || 突 || Assault || Self PU || 25 || Enable all non-MAP weapons after movement
|-
|-
| {{ruby|根性|こんじょう}} || || Guts || Self || 20 || Replenishes HP by 30% of max value
| 強襲 || {{Caption|!|加突直}} || Strong Assault || Self PU || 35 || Gain the effects of 加速/Accel, 突撃/Assault & 直撃/Direct Hit at once.
|-
|-
| {{ruby|ド根性|どこんじょう}} || || Super Guts || Self || 40 || Fully replenishes HP
| {{ruby|根性|こんじょう}} || || Guts || Self || 20 || Replenish HP by 30% of max value
|-
|-
| {{ruby|信頼|しんらい}} || || Trust || Ally || 30 || Replenishes an ally's HP by 30% of max value
| {{ruby|ド根性|どこんじょう}} || || Super Guts || Self || 40 || Fully replenish HP
|-
|-
| {{ruby|友情|ゆうじょう}} || || Faith || Ally || 60 || Fully replenishes an ally's HP
| {{ruby|信頼|しんらい}} || || Trust || Ally || 30 || Replenish target ally's HP by 30% of max value
|-
|-
| {{ruby||きずな}} || || Bonds || All allies || 80 || Replenishes half of all ally's HP
| {{ruby|友情|ゆうじょう}} || || Faith || Ally || 60 || Fully replenish target ally's HP
|-
|-
| {{ruby|補給|ほきゅう}} || || Resupply || Ally PU || 60 || Fully replenishes an ally's ammo/EN
| {{ruby||きずな}} || || Bonds || All allies || 80 || Replenish all allies' HP by 50% of max value
|-
|-
| {{ruby|狙撃|そげき}} || || Snipe || Self || 30 || Increases all weapons' range by 2 (except Map and Range 1)
| {{ruby|補給|ほきゅう}} || || Resupply || Ally PU || 60 || Fully replenish targeted ally PU's EN, MP and Ammo
|-
|-
| {{ruby|気合|きあい}} || || Yell || Self || 40 || Increases Will by 10
| {{ruby|狙撃|そげき}} || || Snipe || Self PU || 35 || Increase all weapon range by 2 with the exception of MAP and Range 1 weapons for 1 turn
|-
|-
| {{ruby|気迫|きはく}} || || Drive || Self || 80 || Increases Will by 30
| {{ruby|正義|せいぎ}} || || Justice || Self || 70 || Reduce all EN, MP and Ammo cost to zero for one turn
|-
|-
| {{ruby|正義|せいぎ}} || || Justice || Self || 70 || Reduces EN, MP and Ammo cost to zero for one turn
| {{ruby|気合|きあい}} || || Yell || Self || 40 || Increase Will by 10
|-
|-
| {{ruby|激励|げきれい}} || || Encouragement || Ally PU || 60 || Increases adjacent ally's and self's Will by 5
| {{ruby|気迫|きはく}} || || Drive || Self || 80 || Increase Will by 30
|-
|-
| {{ruby|理想|りそう}} || || Ideal || Ally PU || 50 || Gives adjacent allies and self Fighting Spirit
| {{ruby|激励|げきれい}} || || Encouragement || Ally PU || 60 || Increase Will by 5 for self PU and all adjacent allies
|-
|-
| {{ruby|脱力|だつりょく}} || || Exhaust || Enemy PU || 50 || Reduces targeted enemy's Will by 10
| {{ruby|脱力|だつりょく}} || || Exhaust || Enemy PU || 50 || Reduce target enemy PU's Will by 10
|-
|-
| {{ruby|期待|ちょっかん}} || || Hope || Ally || 80 || Recovers 50 SP
| {{ruby|期待|ちょっかん}} || || Hope || Ally || 80 || Target ally recovers 50 SP
|-
|-
| てかげん || 手 || Mercy || Self || 10 || If the next attack would destroy the enemy unit, it is instead reduced to 10 HP. Works only if the attacker's Skill is greater than the defender's.
| てかげん || 手 || Mercy || Self PU || 10 || If the next attack would destroy the enemy unit, the enemy will survive with 10 HP
|-
|-
| {{ruby|直撃|ちょくげき}} || 直 || Direct Hit || Self || 30 || Nullifies enemy's defensive abilities/defensive support
| {{ruby|直撃|ちょくげき}} || 直 || Direct Hit || Self PU || 30 || Nullify enemy's defensive abilities/defensive support and damage penalty from size difference
|-
|-
| {{ruby|偵察|ていさつ}} || || Scan || Enemy PU || 5 || Makes target enemy's status window viewable and lowers the target's evasion by 10% for one turn.
| {{ruby|偵察|ていさつ}} || || Scan || Enemy PU || 5 || Target enemy PU's status are revealed and lowers their Evasion rate by 10% for 1 turn
|-
|-
| {{ruby|愛|あい}} || {{Caption|!|加必閃熱努幸}} || Love || Self || 90 || 加速/Accel, 必中/Strike, ひらめき/Alert, 熱血/Valor, 気合/Spirit, 努力/Gain, and 幸運/Luck
| {{ruby|勇気 || {{Caption|*|加必不閃熱直}} || Bravery || Self || 85 || Gain the effects of 加速/Accel, 必中/Strike, 不屈/Invincible, 熱血/Hot Blood, 気合/Yell and 直撃/Direct Hit
|-
|-
| {{ruby|幸運|こううん}} || || Luck || Self PU || 40 || Doubles the money earned in the next battle
| {{ruby||あい}} || {{Caption|!|加必閃熱努幸}} || Love || Self || 90 || Gain the effects of 加速/Accel, 必中/Strike, ひらめき/Alert, 熱血/Hot Blood, 気合/Yell;, 努力/Gain and 幸運/Luck
|-
|-
| {{ruby|祝福|しゅくふく}} || {{Caption|*|幸}} || Bless || Ally PU || 60 || Doubles an ally's money earned in the next battle
| {{ruby|幸運|こううん}} || 幸 || Luck || Self PU || 40 || Funds received x2 for the next enemy destoyed
|-
|-
| {{ruby|努力|どりょく}} || || Great Effort || Self PU || 20 || Doubles the EXP earned in the next battle
| {{ruby|祝福|しゅくふく}} || {{Caption|*|幸}} || Bless || Ally PU || 60 || Give target ally the effects of 幸運/Luck
|-
|-
| {{ruby|応援|おうえん}} || {{Caption|*|努}} || Cheer || Ally PU || 40 || Doubles the EXP earned by an ally next battle
| {{ruby|努力|どりょく}} || 努 || Gain || Self PU || 20 || EXP received x2 for the next battle
|-
|-
| {{ruby|勇気 || {{Caption|* || Bravery || Self || 85 || Gives Accel, Strike, Wall, Valor, Spirit, and Direct Attack
| {{ruby|応援|おうえん}} || {{Caption|*|努}} || Cheer || Ally PU || 40 || Give target ally the effects of 努力/Gain
|-
|-

Revision as of 16:24, 15 September 2015

Search Layout

熱血
Hotblood
集中
Focus
突撃
Assault
狙撃
Snipe
直撃
Direct Hit

Soul
必中
Sure-Hit
根性
Guts
気合
Yell
偵察
Scan
闘志
Fighting Spirit
感応
Attune
ド根性
Super Guts
気迫
Drive

Love
ひらめき
Flash
直感
(Sense/Instinct)
信頼
Trust
激励
Rally
幸運
Luck
不屈
Fortitude
加速
Accel
友情
Faith
脱力
Exhaust
祝福
Bless
鉄壁
Iron Wall
覚醒
Awaken

Bonds
期待
Expectation
努力
Great Effort
かく乱
Disturbance
再動
Enable (Move Again)
補給
Resupply
てかげん
Mercy
応援
Cheer

精神/Spirit List

Spirit - Translation Target Cost Description
熱血(ねっけつ) Hot Blood Self 40 The next attacks deals x2 damage
(たましい) Soul Self PU 50 The next attack deals x2.2 damage
闘志(とうし) Fighting Spirit Self 30 100% critical chance for 1 turn
ひらめき Flash Self 10 Evade all enemy attacks for 1 battle
不屈(ふくつ) Invincible Self 15 Reduce damage taken to 1/8 for 1 battle
鉄壁(てっぺき) Iron Wall Self 30 Reduce damage taken to 1/4 for 1 turn
順応(じゅんのう) Adaptation Self PU 25 All Unit and Weapon terrain ranks become S for 1 turn
かく乱(らん) Confuse All enemies 70 Reduce all enemy Hit rates by half for 1 turn
集中(しゅうちゅう) Focus Self 20 Raise Hit/Evasion rates by 30% for 1 turn
必中(ひっちゅう) Sure-Hit Self 20 Raise Hit rate to 100% for 1 turn
感応(かんの) * Attune Ally 35 Give target ally the effect of 必中/Strike
直感(ちょっかん) ! Sense Self 25 Gain the effects of 必中/Strike & ひらめき/Flash at once.
加速(かそく) Accel Self PU 10 Increase Movement by 3; effect lasts until a movement is made
迫風(すいかぜ) * Tailwind Ally 15 Give target ally PU the effect of 加速/Accel
覚醒(かくせい) Zeal Self PU 60 The next action does not use up a turn, does not stack
再動(さいどう) Enable Ally PU 90 Allow an ally that has already acted to act again
突撃(とつげき) Assault Self PU 25 Enable all non-MAP weapons after movement
強襲 ! Strong Assault Self PU 35 Gain the effects of 加速/Accel, 突撃/Assault & 直撃/Direct Hit at once.
根性(こんじょう) Guts Self 20 Replenish HP by 30% of max value
ド根性(どこんじょう) Super Guts Self 40 Fully replenish HP
信頼(しんらい) Trust Ally 30 Replenish target ally's HP by 30% of max value
友情(ゆうじょう) Faith Ally 60 Fully replenish target ally's HP
(きずな) Bonds All allies 80 Replenish all allies' HP by 50% of max value
補給(ほきゅう) Resupply Ally PU 60 Fully replenish targeted ally PU's EN, MP and Ammo
狙撃(そげき) Snipe Self PU 35 Increase all weapon range by 2 with the exception of MAP and Range 1 weapons for 1 turn
正義(せいぎ) Justice Self 70 Reduce all EN, MP and Ammo cost to zero for one turn
気合(きあい) Yell Self 40 Increase Will by 10
気迫(きはく) Drive Self 80 Increase Will by 30
激励(げきれい) Encouragement Ally PU 60 Increase Will by 5 for self PU and all adjacent allies
脱力(だつりょく) Exhaust Enemy PU 50 Reduce target enemy PU's Will by 10
期待(ちょっかん) Hope Ally 80 Target ally recovers 50 SP
てかげん Mercy Self PU 10 If the next attack would destroy the enemy unit, the enemy will survive with 10 HP
直撃(ちょくげき) Direct Hit Self PU 30 Nullify enemy's defensive abilities/defensive support and damage penalty from size difference
偵察(ていさつ) Scan Enemy PU 5 Target enemy PU's status are revealed and lowers their Evasion rate by 10% for 1 turn
勇気 * Bravery Self 85 Gain the effects of 加速/Accel, 必中/Strike, 不屈/Invincible, 熱血/Hot Blood, 気合/Yell and 直撃/Direct Hit
(あい) ! Love Self 90 Gain the effects of 加速/Accel, 必中/Strike, ひらめき/Alert, 熱血/Hot Blood, 気合/Yell;, 努力/Gain and 幸運/Luck
幸運(こううん) Luck Self PU 40 Funds received x2 for the next enemy destoyed
祝福(しゅくふく) * Bless Ally PU 60 Give target ally the effects of 幸運/Luck
努力(どりょく) Gain Self PU 20 EXP received x2 for the next battle
応援(おうえん) * Cheer Ally PU 40 Give target ally the effects of 努力/Gain