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Super Robot Wars/OGG/Shuffle Battler/Command Card List: Difference between revisions

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Captain (talk | contribs)
m ...I started getting lots of command cards.
Captain (talk | contribs)
m More cards, some fixes involving dice rolls
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| C010 || 根性 || Vigor/Guts || Restores the main card's HP by 30%.
| C010 || 根性 || Vigor/Guts || Restores the main card's HP by 30%.
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| C022 || 脱力 || Daunt || Opponent ATK -10.
| C022 || 脱力 || Daunt || Opponent ATK -(dice roll from 1-10).
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| C031 || 絆 || Bonds || ATK + (Remaining alive unit cards x 2)
| C031 || 絆 || Bonds || ATK + (Remaining alive unit cards x 2)
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| C067 || リペアキット || Repair Kit || After the current battle ends, +20HP. No effect if you escape.
| C067 || リペアキット || Repair Kit || After the current battle ends, +20HP. No effect if you escape.
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| C069 || カートリッジ || Cartridge || 1 already used command card is randomly selected to become useable again.
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| C079 || ソーラーパネル || Solar Panel || Restores 3HP per turn.
| C079 || ソーラーパネル || Solar Panel || Restores 3HP per turn.
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| C118 || 正義 || Justice || For 3 turns, the user's dice rolls become "better"
| C118 || 正義 || Justice || For 3 turns, the user's dice rolls become "better"
|-
| C119 || ??? || ??? || One stat (ATK/DEF/SPD/CRT/MOV/BM) is increased by (dice roll 1-10) [BM goes down]
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| C120 || 共_ || ??? || Opponent's sub-unit command is blocked for 3 turns.
| C120 || 共_ || ??? || Opponent's sub-unit command is blocked for 3 turns.
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|}
|}

Revision as of 14:29, 28 September 2015

Card List

# J Name Name Effect
C001 熱血 Valor/Hot-blooded Doubles the damage done on the main card's next attack. Forces an attack.
C002 ひらめき Flash Between the two turns, the main unit is complete avoidance of the enemy's attack.
C003 不屈 Invincible The next attack you take is reduced to 0 damage. Opponent cannot see.
C004 鉄壁 Iron Wall During the 3 turn, 75% reduce the damage the main unit receives.
C005 集中 Concentration During the 3 turn, BM consumption of main unit, down 50%. However consumption is not 0.
C010 根性 Vigor/Guts Restores the main card's HP by 30%.
C022 脱力 Daunt Opponent ATK -(dice roll from 1-10).
C031 Bonds ATK + (Remaining alive unit cards x 2)
C034 予測 Prediction During the player phase only, halves the enemy's SPD.
C045 アポジモーター Apogee Motor SPD +2, MOV +2, The main card gains another turn.
C049 チョバムアーマー Chobham Armor DEF +1, The main card gains another turn.
C062 マルチセンサー Multi-sensor Attacks. During the accuracy calculation only, SPD +10.
C067 リペアキット Repair Kit After the current battle ends, +20HP. No effect if you escape.
C069 カートリッジ Cartridge 1 already used command card is randomly selected to become useable again.
C079 ソーラーパネル Solar Panel Restores 3HP per turn.
C082 G・ウォール G-Wall DEF +2 versus Melee & Shooting types
C088 インファイト+ Infight + MOV +4, Gives the main card a secondary attacking type of "Melee". Forces an attack
C094 フィリオのごほうび Filio's Reward Main unit recovers all HP. Also, Ibis & Sleigh receive the effects of Trust and Bless.
C113 変身能力 Transformation ability Copies the opponent's main unit. However, stats remain the same. (Abilities change)
C118 正義 Justice For 3 turns, the user's dice rolls become "better"
C119 ??? ??? One stat (ATK/DEF/SPD/CRT/MOV/BM) is increased by (dice roll 1-10) [BM goes down]
C120 共_ ??? Opponent's sub-unit command is blocked for 3 turns.