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Super Robot Wars/OGG/Shuffle Battler/Command Card List: Difference between revisions

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| C022 || 脱力 || Daunt || Opponent ATK -(dice roll from 1-10).
| C022 || 脱力 || Daunt || Opponent ATK -(dice roll from 1-10).
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| C027 || 応援 || Cheer || Doubles your Clear Points from the whole match. Also cuts BM use in half.
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| C031 || 絆 || Bonds || ATK + (Remaining alive unit cards x 2)
| C031 || 絆 || Bonds || ATK + (Remaining alive unit cards x 2)
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| C074 || 勇者の印 || Hero's Mark || ATK +4, DEF +4.
| C074 || 勇者の印 || Hero's Mark || ATK +4, DEF +4.
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| C077 || メガジィネレーター || Mega Generator || Forces an attack. For this attack, add 1/2 of your MOV as bonus ATK.
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| C079 || ソーラーパネル || Solar Panel || Restores 3HP per turn.
| C079 || ソーラーパネル || Solar Panel || Restores 3HP per turn.
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| C085 || ねじりハチマキ || Twisted headband || ATK+ (dice roll from 1-8). Gain another turn.
| C085 || ねじりハチマキ || Twisted headband || ATK+ (dice roll from 1-8). Gain another turn.
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| C088 || インファイト+ || Infight + || MOV +4, Gives the main card a secondary attacking type of "Melee". Forces an attack
| C088 || インファイト+ || Infight + || MOV +4, Gives the main unit a secondary Melee Type. Forces an attack.
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| C090 || T-LINKシステム || T-Link System || ATK +2, Gives the main unit a secondary Spark/TK Type. Forces an attack.
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| C094 || フィリオのごほうび || Filio's Reward || Main unit recovers all HP. Also, Ibis & Sleigh receive the effects of Trust and Bless.
| C094 || フィリオのごほうび || Filio's Reward || Main unit recovers all HP. Also, Ibis & Sleigh units receive the effects of Trust and Bless.
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| C113 || 変身能力 || Transformation ability || Copies the opponent's main unit. However, stats remain the same. (Abilities change)
| C113 || 変身能力 || Transformation ability || Copies the opponent's main unit. However, stats remain the same. (Abilities change)

Revision as of 12:06, 29 September 2015

Card List

# J Name Name Effect
C001 熱血 Valor/Hot-blooded Doubles the damage done on the main card's next attack. Forces an attack.
C002 ひらめき Flash Between the two turns, the main unit is complete avoidance of the enemy's attack.
C003 不屈 Invincible The next attack you take is reduced to 0 damage. Opponent cannot see.
C004 鉄壁 Iron Wall For 3 turns, incoming damage is reduced 75%.
C005 集中 Concentration For 3 turns, BM consumption is reduced 50%. However consumption is not 0.
C009 覚醒 Awaken/Zeal For 3 turns (starting next turn), your SPD value is doubled
C010 根性 Vigor/Guts Restores the main card's HP by 30%.
C022 脱力 Daunt Opponent ATK -(dice roll from 1-10).
C027 応援 Cheer Doubles your Clear Points from the whole match. Also cuts BM use in half.
C031 Bonds ATK + (Remaining alive unit cards x 2)
C032 大激励 Rouse/Encourage For 5 turns, ATK+ (2 die rolls from 1-6). For 2 turns, Enemy gains ATK+ (1 dice roll from 1-6)
C034 予測 Prediction During the player phase only, halves the enemy's SPD.
C043 ブースター Booster MOV+2. Gain another turn.
C045 アポジモーター Apogee Motor SPD +2, MOV +2. Gain another turn.
C049 チョバムアーマー Chobham Armor DEF +1. Gain another turn.
C062 マルチセンサー Multi-sensor Attacks. During the accuracy calculation only, SPD +10.
C066 一撃必殺の心_ ??? Your next attack becomes a critical.
C067 リペアキット Repair Kit After the current battle ends, +20HP. No effect if you escape.
C069 カートリッジ Cartridge 1 already used command card is randomly selected to become useable again.
C074 勇者の印 Hero's Mark ATK +4, DEF +4.
C077 メガジィネレーター Mega Generator Forces an attack. For this attack, add 1/2 of your MOV as bonus ATK.
C079 ソーラーパネル Solar Panel Restores 3HP per turn.
C082 G・ウォール G-Wall DEF +2 versus Melee & Shooting types
C085 ねじりハチマキ Twisted headband ATK+ (dice roll from 1-8). Gain another turn.
C088 インファイト+ Infight + MOV +4, Gives the main unit a secondary Melee Type. Forces an attack.
C090 T-LINKシステム T-Link System ATK +2, Gives the main unit a secondary Spark/TK Type. Forces an attack.
C094 フィリオのごほうび Filio's Reward Main unit recovers all HP. Also, Ibis & Sleigh units receive the effects of Trust and Bless.
C113 変身能力 Transformation ability Copies the opponent's main unit. However, stats remain the same. (Abilities change)
C118 正義 Justice For 3 turns, the user's dice rolls become "better"
C119 ??? ??? One stat (ATK/DEF/SPD/CRT/MOV/BM) is increased by (dice roll 1-10) [BM goes down]
C120 共_ ??? Opponent's sub-unit command is blocked for 3 turns.