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Super Robot Wars/Compact/Spirits: Difference between revisions

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Created page with "==Search Layout== {| | Self-Destruct<br>自爆 || Vigor<br>根性 || Sense<br>見切り || Daunt<br>脱力 || Renew<br>補給 |- | Scan<br>偵察 || Snipe<br>狙撃 || Subs..."
 
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==Search Layout==
==Search Layout==
{|
{|
| Self-Destruct<br>自爆 || Vigor<br>根性 || Sense<br>見切り || Daunt<br>脱力  || Renew<br>補給  
| Self-Destruct<br>自爆 || Guts<br>根性 || Sense<br>見切り || Exhaust<br>脱力  || Supply<br>補給  
|-
|-
| Scan<br>偵察  || Snipe<br>狙撃 || Substitute<br>みがわり  || Valor<br>熱血 || Love<br>愛  
| Scan<br>偵察  || Snipe<br>狙撃 || Substitute<br>みがわり  || Hotblood<br>熱血 || Love<br>愛  
|-
|-
| Accel<br>加速  || Strike<br>必中 || Spirit<br>気合 || Disturb<br>かく乱 || Rouse<br>激励
| Accel<br>加速  || Sure-Hit<br>必中 || Spirit<br>気合 || Disturb<br>かく乱 || Encourage<br>激励
|-
|-
| Mercy<br>てかげん || Trust<br>信頼 || Luck<br>幸運  || Inspire<br>鼓舞  || Enable<br>再動
| Mercy<br>てかげん || Trust<br>信頼 || Luck<br>幸運  || Inspire<br>鼓舞  || Enable<br>再動
|-
|-
| Alert<br>ひらめき || Guard<br>鉄壁 || Taunt<br>挑発 || Zeal<br>覚醒 || Revive<br>復活
| Flash<br>ひらめき || Iron Wall<br>鉄壁 || Taunt<br>挑発 || Zeal<br>覚醒 || Revive<br>復活
|-
|-
| Focus<br>集中 || Gain<br>努力 || Guts<br>ド根性  || Soul<br>魂 || Miracle<br>奇跡  
| Focus<br>集中 || Great Effort<br>努力 || Great Guts<br>ド根性  || Soul<br>魂 || Miracle<br>奇跡  
|}
|}


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| てかげん || Mercy || 10 || The unit's next attack will leave the enemy with at least 10 HP if the unit's Skill rating exceeds the enemy's.
| てかげん || Mercy || 10 || The unit's next attack will leave the enemy with at least 10 HP if the unit's Skill rating exceeds the enemy's.
|-
|-
| ひらめき  || Alert || 10 || The next enemy attack has a 0% chance of hitting the unit.
| ひらめき  || Flash || 10 || The next enemy attack has a 0% chance of hitting the unit.
|-
|-
| 集中  || Focus || 15 || Until the next player phase, the unit has a 30% increase in accuracy and evasion.
| 集中  || Focus || 15 || Until the next player phase, the unit has a 30% increase in accuracy and evasion.
|-
|-
| 根性 || Vigor || 20 || The unit recovers 30% of its maximum HP.
| 根性 || Guts || 20 || The unit recovers 30% of its maximum HP.
|-
|-
| 狙撃 || Snipe || 20 || All of the unit's attacks (except MAP weapons and weapons with a range of 1) gain +2 range.
| 狙撃 || Snipe || 20 || All of the unit's attacks (except MAP weapons and weapons with a range of 1) gain +2 range.
|-
|-
| 必中  || Strike || 25 || The unit has 100% accuracy until the next player phase, unless the enemy has Alert active.
| 必中  || Sure-Hit || 25 || The unit has 100% accuracy until the next player phase, unless the enemy has Flash active.
|-
|-
| 信頼 || Trust || 30 || The target unit recovers 30% of its maximum HP.
| 信頼 || Trust || 30 || The target unit recovers 30% of its maximum HP.
|-
|-
| 鉄壁 || Guard || 30 || Until the next player phase, the unit's armor rating is doubled.
| 鉄壁 || Iron Wall || 30 || Until the next player phase, the unit's armor rating is doubled.
|-
|-
| 努力 || Gain || 30 || The unit receives twice as much EXP from its next encounter.
| 努力 || Great Effort || 30 || The unit receives twice as much EXP from its next encounter.
|-
|-
| 見切り || Sense || 30 || Casts Alert and Strike. Cannot be used if either command is active.
| 見切り || Sense || 30 || Casts Alert and Strike. Cannot be used if either command is active.
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| みがわり || Substitute || 35 || The next time that the target unit is attacked, the casting unit receives the damage instead.
| みがわり || Substitute || 35 || The next time that the target unit is attacked, the casting unit receives the damage instead.
|-
|-
| 気合 || Spirit || 40 || The unit gains 10 Will.
| 気合 || Yell || 40 || The unit gains 10 Will.
|-
|-
| 幸運 || Luck || 40 || The unit receives twice as much money from its next encounter.
| 幸運 || Luck || 40 || The unit receives twice as much money from its next encounter.
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| 挑発 || Taunt || 40 || The target enemy is compelled to attack the casting unit.
| 挑発 || Taunt || 40 || The target enemy is compelled to attack the casting unit.
|-
|-
| ド根性 || Guts || 40 || The unit recovers all of its HP.
| ド根性 || Great Guts || 40 || The unit recovers all of its HP.
|-
|-
| 脱力 || Daunt || 40 || The target enemy loses 10 will.
| 脱力 || Exhaust || 40 || The target enemy loses 10 will.
|-
|-
| 熱血 || Valor || 40 || The unit's next attack will deal x2 damage.
| 熱血 || Valor || 40 || The unit's next attack will deal x2 damage.
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| 鼓舞 || Inspire || 90 || All allied units receive 5 Will.
| 鼓舞 || Inspire || 90 || All allied units receive 5 Will.
|-
|-
| 覚醒  || Zeal || 50 || The unit may perform an extra action this turn.
| 覚醒  || Awaken || 50 || The unit may perform an extra action this turn.
|-
|-
| 魂  || Soul || 60 || The unit's next attack will deal x3 damage.
| 魂  || Soul || 60 || The unit's next attack will deal x3 damage.
|-
|-
| 補給  || Renew || 80 || The target recovers all ammo and EN, but loses 10 Will.
| 補給  || Supply || 80 || The target recovers all ammo and EN, but loses 10 Will.
|-
|-
| 愛 || Love || 70 || All allied units recover 100% of their HP.
| 愛 || Love || 70 || All allied units recover 100% of their HP.
|-
|-
| 激励 || Rouse || 70 || The target unit receives 10 Will.
| 激励 || Encourage || 70 || The target unit receives 10 Will.
|-
|-
| 再動 || Enable || 90 || The target unit that has already moved this turn may perform another action.
| 再動 || Enable || 90 || The target unit that has already moved this turn may perform another action.

Revision as of 16:16, 20 January 2016

Search Layout

Self-Destruct
自爆
Guts
根性
Sense
見切り
Exhaust
脱力
Supply
補給
Scan
偵察
Snipe
狙撃
Substitute
みがわり
Hotblood
熱血
Love
Accel
加速
Sure-Hit
必中
Spirit
気合
Disturb
かく乱
Encourage
激励
Mercy
てかげん
Trust
信頼
Luck
幸運
Inspire
鼓舞
Enable
再動
Flash
ひらめき
Iron Wall
鉄壁
Taunt
挑発
Zeal
覚醒
Revive
復活
Focus
集中
Great Effort
努力
Great Guts
ド根性
Soul
Miracle
奇跡

Effects

Japanese English Cost Effect
自爆 Self-Destruct 1 The unit is destroyed. Damage is dealt to surrounding spaces equaling the unit's remaining HP.
偵察 Scan 1 The target enemy's information is revealed.
加速 Accel 5 The unit gains +3 movement range. Remains active until the unit moves.
てかげん Mercy 10 The unit's next attack will leave the enemy with at least 10 HP if the unit's Skill rating exceeds the enemy's.
ひらめき Flash 10 The next enemy attack has a 0% chance of hitting the unit.
集中 Focus 15 Until the next player phase, the unit has a 30% increase in accuracy and evasion.
根性 Guts 20 The unit recovers 30% of its maximum HP.
狙撃 Snipe 20 All of the unit's attacks (except MAP weapons and weapons with a range of 1) gain +2 range.
必中 Sure-Hit 25 The unit has 100% accuracy until the next player phase, unless the enemy has Flash active.
信頼 Trust 30 The target unit recovers 30% of its maximum HP.
鉄壁 Iron Wall 30 Until the next player phase, the unit's armor rating is doubled.
努力 Great Effort 30 The unit receives twice as much EXP from its next encounter.
見切り Sense 30 Casts Alert and Strike. Cannot be used if either command is active.
みがわり Substitute 35 The next time that the target unit is attacked, the casting unit receives the damage instead.
気合 Yell 40 The unit gains 10 Will.
幸運 Luck 40 The unit receives twice as much money from its next encounter.
挑発 Taunt 40 The target enemy is compelled to attack the casting unit.
ド根性 Great Guts 40 The unit recovers all of its HP.
脱力 Exhaust 40 The target enemy loses 10 will.
熱血 Valor 40 The unit's next attack will deal x2 damage.
かく乱 Disturb 50 All enemies have their accuracy rates halved until the next player phase. Strike overrides this effect.
鼓舞 Inspire 90 All allied units receive 5 Will.
覚醒 Awaken 50 The unit may perform an extra action this turn.
Soul 60 The unit's next attack will deal x3 damage.
補給 Supply 80 The target recovers all ammo and EN, but loses 10 Will.
Love 70 All allied units recover 100% of their HP.
激励 Encourage 70 The target unit receives 10 Will.
再動 Enable 90 The target unit that has already moved this turn may perform another action.
復活 Revive 100 A destroyed allied unit is revived.
奇跡 Miracle 120 Casts Spirit x3, Soul, Strike, Alert, Guts, Gain, and Luck.