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Super Robot Wars/64/Seishin: Difference between revisions
From Akurasu
< Super Robot Wars | 64
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{| | {| | ||
|- | |- | ||
| 根性<br> | | 根性<br>Guts | ||
| 愛<br>Love | | 愛<br>Love | ||
| 加速<br>Accel | | 加速<br>Accel | ||
| Line 7: | Line 7: | ||
| 魂<br>Soul | | 魂<br>Soul | ||
|- | |- | ||
| 補給<br>Supply | | 補給<br>Supply | ||
| ひらめき<br>Flash | | ひらめき<br>Flash | ||
| 覚醒<br>Awaken | | 覚醒<br>Awaken | ||
| 脱力<br> | | 脱力<br>Exhaust | ||
| 努力<br> | | 努力<br>Effort | ||
|- | |- | ||
| ド根性<br>Guts | | ド根性<br>Great Guts | ||
| てかげん<br>Mercy | | てかげん<br>Mercy | ||
| 集中<br>Focus | | 集中<br>Focus | ||
| 自爆<br>Self Destruct | | 自爆<br>Self Destruct | ||
| 挑発<br>Provoke | | 挑発<br>Provoke | ||
|- | |- | ||
| 熱血<br>Hot Blood | | 熱血<br>Hot Blood | ||
| 気合<br> | | 気合<br>Yell | ||
| 激励<br> | | 激励<br>Encourage | ||
| みがわり<br>Substitute | | みがわり<br>Substitute | ||
| 奇跡<br>Miracle | | 奇跡<br>Miracle | ||
| Line 29: | Line 29: | ||
| 再動<br>Enable (Move Again) | | 再動<br>Enable (Move Again) | ||
| かく乱<br>Confusion | | かく乱<br>Confusion | ||
| 祈り<br>Prayer | | 祈り<br>Prayer | ||
|- | |- | ||
| 必中<br> | | 必中<br>Sure-Hit | ||
| 信頼<br>Trust | | 信頼<br>Trust | ||
| 復活<br>Revive | | 復活<br>Revive | ||
| 鉄壁<br> | | 鉄壁<br>Iron Wall | ||
| 偵察<br>Scan | | 偵察<br>Scan | ||
|}<br> | |}<br> | ||
| Line 44: | Line 44: | ||
! Name !! Translation !! Target !! Duration !! SP !! Description | ! Name !! Translation !! Target !! Duration !! SP !! Description | ||
|-class="even" | |-class="even" | ||
| 根性 || | | 根性 || Guts || <small>Self</small> || <small>Immediate</small> || 20 || Current unit recovers 30% HP. | ||
|-class="even" | |-class="even" | ||
| 補給 || Supply | | 補給 || Supply ||<small>Ally</small> || <small>Immediate</small> || 65 || Specified unit's energy is recovered to maximum, but Morale is decreased by 10. | ||
|-class="even" | |-class="even" | ||
| ド根性 || Guts || <small>Self</small> || <small>Immediate</small> || 40 || Current unit's HP is recovered to maximum. | | ド根性 || Great Guts || <small>Self</small> || <small>Immediate</small> || 40 || Current unit's HP is recovered to maximum. | ||
|-class="even" | |-class="even" | ||
| 熱血 || Hot Blood | | 熱血 || Hot Blood || <small>Self</small> || <small>Attack</small> || 40 || For one attack, deal double damage. | ||
|-class="even" | |-class="even" | ||
| 友情|| Friendship || <small>Ally</small> || <small>Immediate</small> || 70 || Specified unit's HP is recovered by half. | | 友情|| Friendship || <small>Ally</small> || <small>Immediate</small> || 70 || Specified unit's HP is recovered by half. | ||
|-class="even" | |-class="even" | ||
| 必中 || | | 必中 || Sure-Hit ||<small>Self</small> || <small>Turn</small> || 25 || 100% chance to hit all targets for 1 turn, but "ひらめき/flash" takes priority. | ||
|-class="even" | |-class="even" | ||
| 愛|| Love ||<small>All Ally</small> || <small>Immediate</small> || 90 || All ally unit's HP is recovered to maximum. | | 愛|| Love ||<small>All Ally</small> || <small>Immediate</small> || 90 || All ally unit's HP is recovered to maximum. | ||
|-class="even" | |-class="even" | ||
| ひらめき || Flash | | ひらめき || Flash ||<small>Self</small> || <small>Defense</small> || 15 || 100% chance to dodge any single attack. | ||
|-class="even" | |-class="even" | ||
| てかげん || Mercy ||<small>Self</small> || <small>Attack</small> || 10 || If your enemy has a lower skill level than yours, enemy is left with 10 HP when it would otherwise be destroyed. | | てかげん || Mercy ||<small>Self</small> || <small>Attack</small> || 10 || If your enemy has a lower skill level than yours, enemy is left with 10 HP when it would otherwise be destroyed. | ||
|-class="even" | |-class="even" | ||
| 気合|| | | 気合|| Yell ||<small>Self</small> || <small>Immediate</small> || 40 || Current unit gains 10 morale. | ||
|-class="even" | |-class="even" | ||
| 幸運 || Luck ||<small>Self</small> || <small>Battle End</small> || 45 || For next battle, gain double money. | | 幸運 || Luck ||<small>Self</small> || <small>Battle End</small> || 45 || For next battle, gain double money. | ||
| Line 70: | Line 70: | ||
| 加速 || Accel ||<small>Self</small> || <small>Turn</small> || 10 || Increases Mobility by 3 for one movement. | | 加速 || Accel ||<small>Self</small> || <small>Turn</small> || 10 || Increases Mobility by 3 for one movement. | ||
|-class="even" | |-class="even" | ||
| 覚醒 || Awaken | | 覚醒 || Awaken ||<small>Self</small> || <small>Immediate</small> || 60 || Current unit can move again. | ||
|-class="even" | |-class="even" | ||
| 集中|| Focus | | 集中|| Focus || <small>Self</small> || <small>Turn</small> || 15 || For 1 turn, Hit Rate and Evasion are increased by 30%. | ||
|-class="even" | |-class="even" | ||
| 激励 || | | 激励 || Encourage ||<small>Ally</small> || <small>Immediate</small> || 70 || An ally's morale is increased by 10. | ||
|-class="even" | |-class="even" | ||
| 再動 || Enable (Move Again) ||<small>Ally</small> || <small>Immediate</small> || 90 || Specified unit that has already moved may move again. | | 再動 || Enable (Move Again) ||<small>Ally</small> || <small>Immediate</small> || 90 || Specified unit that has already moved may move again. | ||
| Line 82: | Line 82: | ||
| 隠れ身 || Cloak ||<small>Self</small> || <small>Turn</small> || 60 || For 1 turn, current unit can not be attacked by enemy. | | 隠れ身 || Cloak ||<small>Self</small> || <small>Turn</small> || 60 || For 1 turn, current unit can not be attacked by enemy. | ||
|-class="even" | |-class="even" | ||
| 脱力 || | | 脱力 || Exhaust ||<small>Enemy</small> || <small>Immediate</small> || 50 || Specified enemy unit loses 10 morale. | ||
|-class="even" | |-class="even" | ||
| 自爆 || Self-Destruct || <small>Self</small> || <small>Immediate</small> || 1 || Destroys unit, but causes damage equivalent to destroyed unit's HP to all adjacent units. | | 自爆 || Self-Destruct || <small>Self</small> || <small>Immediate</small> || 1 || Destroys unit, but causes damage equivalent to destroyed unit's HP to all adjacent units. | ||
| Line 90: | Line 90: | ||
| かく乱|| Confusion ||<small>All Enemy</small> || <small>Enemy Turn</small> || 70 || For 1 turn, all enemies hit rates are halved. However, priority is given to "必中/Sure hit" if used. | | かく乱|| Confusion ||<small>All Enemy</small> || <small>Enemy Turn</small> || 70 || For 1 turn, all enemies hit rates are halved. However, priority is given to "必中/Sure hit" if used. | ||
|-class="even" | |-class="even" | ||
| 鉄壁 || | | 鉄壁 || Iron Wall || <small>Self</small> || <small>Turn</small> || 30 || For 1 turn, the unit's armor is doubled | ||
|-class="even" | |-class="even" | ||
| 魂|| Soul || <small>Self</small> || <small>Attack</small> || 60 || For one attack, damage is increased by 3. | | 魂|| Soul || <small>Self</small> || <small>Attack</small> || 60 || For one attack, damage is increased by 3. | ||
|-class="even" | |-class="even" | ||
| 努力 || | | 努力 || Effort ||<small>Self</small> || <small>Battle End</small> || 20 || For next battle, gain double experience. | ||
|-class="even" | |-class="even" | ||
| 挑発 || Provoke | | 挑発 || Provoke ||<small>Enemy</small> || <small>Battle End</small> || 35 || The selected enemy will come after you to attack you. | ||
|-class="even" | |-class="even" | ||
| 奇跡 || Miracle ||<small>Self</small> || <small>Immediate</small> || 100 || Uses '必中/Sure Hit', 'ひらめき/Flash', '加速/Accel', 'ド根性/Guts', '気合/Spirit' x3, '魂/Soul' and '幸運/Luck'. | | 奇跡 || Miracle ||<small>Self</small> || <small>Immediate</small> || 100 || Uses '必中/Sure Hit', 'ひらめき/Flash', '加速/Accel', 'ド根性/Guts', '気合/Spirit' x3, '魂/Soul' and '幸運/Luck'. | ||
|-class="even" | |-class="even" | ||
| 祈り || Prayer | | 祈り || Prayer ||<small>Ally</small> || <small>Immediate</small> || 100 || Gives 50 SP to target pilot. | ||
|-class="even" | |-class="even" | ||
| 偵察 || Scan || <small>Enemy</small> || <small>Immediate</small> || 1 || One enemy unit's status can be seen. | | 偵察 || Scan || <small>Enemy</small> || <small>Immediate</small> || 1 || One enemy unit's status can be seen. | ||
|} | |} | ||
Revision as of 16:20, 20 January 2016
| 根性 Guts |
愛 Love |
加速 Accel |
隠れ身 Cloak |
魂 Soul |
| 補給 Supply |
ひらめき Flash |
覚醒 Awaken |
脱力 Exhaust |
努力 Effort |
| ド根性 Great Guts |
てかげん Mercy |
集中 Focus |
自爆 Self Destruct |
挑発 Provoke |
| 熱血 Hot Blood |
気合 Yell |
激励 Encourage |
みがわり Substitute |
奇跡 Miracle |
| 友情 Friendship |
幸運 Luck |
再動 Enable (Move Again) |
かく乱 Confusion |
祈り Prayer |
| 必中 Sure-Hit |
信頼 Trust |
復活 Revive |
鉄壁 Iron Wall |
偵察 Scan |
Spirit List
| Name | Translation | Target | Duration | SP | Description |
|---|---|---|---|---|---|
| 根性 | Guts | Self | Immediate | 20 | Current unit recovers 30% HP. |
| 補給 | Supply | Ally | Immediate | 65 | Specified unit's energy is recovered to maximum, but Morale is decreased by 10. |
| ド根性 | Great Guts | Self | Immediate | 40 | Current unit's HP is recovered to maximum. |
| 熱血 | Hot Blood | Self | Attack | 40 | For one attack, deal double damage. |
| 友情 | Friendship | Ally | Immediate | 70 | Specified unit's HP is recovered by half. |
| 必中 | Sure-Hit | Self | Turn | 25 | 100% chance to hit all targets for 1 turn, but "ひらめき/flash" takes priority. |
| 愛 | Love | All Ally | Immediate | 90 | All ally unit's HP is recovered to maximum. |
| ひらめき | Flash | Self | Defense | 15 | 100% chance to dodge any single attack. |
| てかげん | Mercy | Self | Attack | 10 | If your enemy has a lower skill level than yours, enemy is left with 10 HP when it would otherwise be destroyed. |
| 気合 | Yell | Self | Immediate | 40 | Current unit gains 10 morale. |
| 幸運 | Luck | Self | Battle End | 45 | For next battle, gain double money. |
| 信頼 | Trust | Ally | Immediate | 30 | An ally unit recovers 2000 HP. |
| 加速 | Accel | Self | Turn | 10 | Increases Mobility by 3 for one movement. |
| 覚醒 | Awaken | Self | Immediate | 60 | Current unit can move again. |
| 集中 | Focus | Self | Turn | 15 | For 1 turn, Hit Rate and Evasion are increased by 30%. |
| 激励 | Encourage | Ally | Immediate | 70 | An ally's morale is increased by 10. |
| 再動 | Enable (Move Again) | Ally | Immediate | 90 | Specified unit that has already moved may move again. |
| 復活 | Revive | Ally | Immediate | 120 | Fully revives 1 ally pilot and unit. |
| 隠れ身 | Cloak | Self | Turn | 60 | For 1 turn, current unit can not be attacked by enemy. |
| 脱力 | Exhaust | Enemy | Immediate | 50 | Specified enemy unit loses 10 morale. |
| 自爆 | Self-Destruct | Self | Immediate | 1 | Destroys unit, but causes damage equivalent to destroyed unit's HP to all adjacent units. |
| みがわり | Substitute | Ally | Battle End | 35 | For next battle, take the hit in place of the selected ally. |
| かく乱 | Confusion | All Enemy | Enemy Turn | 70 | For 1 turn, all enemies hit rates are halved. However, priority is given to "必中/Sure hit" if used. |
| 鉄壁 | Iron Wall | Self | Turn | 30 | For 1 turn, the unit's armor is doubled |
| 魂 | Soul | Self | Attack | 60 | For one attack, damage is increased by 3. |
| 努力 | Effort | Self | Battle End | 20 | For next battle, gain double experience. |
| 挑発 | Provoke | Enemy | Battle End | 35 | The selected enemy will come after you to attack you. |
| 奇跡 | Miracle | Self | Immediate | 100 | Uses '必中/Sure Hit', 'ひらめき/Flash', '加速/Accel', 'ド根性/Guts', '気合/Spirit' x3, '魂/Soul' and '幸運/Luck'. |
| 祈り | Prayer | Ally | Immediate | 100 | Gives 50 SP to target pilot. |
| 偵察 | Scan | Enemy | Immediate | 1 | One enemy unit's status can be seen. |