| https://akurasu.net/downloads/Mazin_head.png | Come hang out with us in the Discord server.
Account creation is disabled due to spam. If you want to help out on the Wiki, poke us in on our Discord server in #wiki. Please consider supporting the site with the PlayAsia referral links here or via the donate buttons in the sidebar, it really does help. | https://akurasu.net/downloads/Flonne_cheer.png |
Super Robot Wars/OGMD/Info Dump: Difference between revisions
Created page with "==Japanese Wikia== *http://ds-can.com/srwog-moon/" |
No edit summary |
||
| Line 1: | Line 1: | ||
Ace Bonus | |||
Ratsel: Cast "Focus" at the start of player phase if adjacent to a black unit. | |||
Katina: Movement +1 and final damage dealt +5% when her unit or the one twinned with her is red | |||
Kouta: Final damage against L or larger units +10% | |||
Kyosuke: If "Counter" activates, final damage dealt +20% | |||
Ginto: Leadership bonus +15%, own unit's pilots' max SP +5 | |||
Lefina: Leadership bonus +10%. own unit's pilots' max SP +10 | |||
Leona: "Telekinesis" level +1 | |||
Ryouto: Final accuracy +10%, range of all non-range 1 or MAP weapons +1 | |||
Yuuki: Range of all non-range 1 or MAP weapons +2 | |||
Rim: Spirit Command "Strike" becomes "Sense" | |||
Josh: Spirit Command "Assault" becomes "Violent Assault" | |||
Lamia: All of the pilot's terrain ranks, except Water become S | |||
Rio: "Training" SP cost becomes 25 | |||
Raul (Rescue), Despinis: At the start of the player phase, all adjacent units recover 20% (of MAX?) HP | |||
Raul (Gunstriker): Once, if partnered with Fiona, at the start of player phase, cast "Awaken" | |||
Fiona: Once, if partnered with Raul, cast "Training" at the start of player phase | |||
Arado: If Seolla is on the map, initial will +15 | |||
Seolla: If Arado is on the map, at the start of player phase, will +5 | |||
Kusuha: Spirit command "Guard" becomes "Belief" | |||
Ibis: If on Space or Sky terrain, +2 Movement from casting "Accel" | |||
Masaki: Movement +1 against enemies in Sky terrain , critical rate +30% | |||
Serena: at 140 or higher Will, final evasion +10%, critical rate +30% | |||
Yon: If battling a Zovork unit, final accuracy and damage +10% | |||
Mai: at 150 or higher Will, "SP Regen" restores 5 more SP | |||
Kai: All "Gespenst" units within Leadership aura's (own included) final damage +5% | |||
Viletta: Skill "Mental Focus" effect increase by +10% (so 70% reduction on spirit costs I assume) | |||
Skull Knight: If below 70% HP, cast "Hotblood" at the start of player phase | |||
Shouko: If the unit didn't move, cast "Luck" at the end of player phase. | |||
Sleigh: If the unit didn't move, cast "Accel" at the end of player phase | |||
Shu: Damage taken from all non-range 1 attacks -20% | |||
Michiru: No will penalty when using the "Resupply" command | |||
Tasuku: If adjacent to Leona, "Lucky" activation chance +25%, damage taken -10% | |||
Amara: If adjacent to Shu, once, cast "Focus" and "Kiai" at the start of player phase | |||
FUB | |||
Dea/Blanche Niege: Unit's Sky and Space terrains become S | |||
Aile/Geant Chevalier: Unit's Ground and Water trrains become S | |||
Siegerlion/Exexbein: All built-in TK weapons gain attack power equal to pilot's TK level x 30 | |||
Gespenst Haken: All melee weapons gain attack power equal to Aschen's level x 5 | |||
Grungust type 2/Cerberus/Garmraid: "Transform" command can be used after moving. | |||
Leonisis Vaga: "Flashing Assault" attack power +200, gains Barrier Pierce property | |||
Leonisis Haga: "Lightning Assault" attack power +200, gains Barrier Pierce property | |||
Alteisen Riese: All melee weapons +100 attack power, "Avalanche Claymore" becomes ALLW | |||
Forte Gigas: All weapons gain accuracy and critical rate equal to the subpilot's level | |||
ART1: All TK weapons +100 AP, accuracy +20 | |||
R1: All TK weapons +100 AP, will req -5 | |||
G Compatikaiser/vanilla/Thunder Gate: Weapon AP +100 | |||
R2 Powered: Mobility +10, ranged weapon AP+100 | |||
R3 Powered: Gain "Nendou Field S" | |||
R-Gun Powered: Max EN+50, "High Twin Launcher" will req-10 | |||
SRX: Part slots +1 | |||
Armorlion: Armor +200, melee weapon AP +200 | |||
G-Bankaran: "8710moonrunesIdon'tunderstand" AP +200 and its terrains become S | |||
Aussenseiter: Ranged weapon AP +100, all of the unit's terrain rankings become A | |||
Ashsaber: Ranged weapon AP+200. missile-type weaponry ignores the "Jammer" skill | |||
R-Blade Custom: All melee weapons +200 AP | |||
Angelg: Gain "EN Regen M" | |||
Excellence Gunstriker: Movement +1, ignore the effects of "Larseilam" when attacking | |||
Excellence Rescue: "Repair" range +2, "Repair" command removes status ailments | |||
Vaisaga/Valsione: lolbunshin+20%procchance | |||
Exbein: Targting, mobility +10, range of all non-range 1 and MAP weapons +1 | |||
Coustwell Brachium/Grandad Dracodeus: +200 AP to all melee weapons, ignore the effects of "Larseilam" when attacking | |||
Granzon: Gain "Beam Absorb" | |||
Granteed: All melee weapons +200 AP | |||
Grungust kai: All weapons +100 AP | |||
Grungust type 3: All melee weapons +200 AP | |||
Grungust type 0: All weapons' +30 crit rate, unit's terrains become A | |||
Kurogane: "Big Spinny Thing or Titanic Drill for fatlusians" terrains become S, and gains 200 AP | |||
Gespenst RV: All built-in weapons gain 4 ammo | |||
Cerberlion: Mobility +10, all weapons +200 AP | |||
Cybastard: Mobility +10, Cosmo Nova ammo +1 | |||
Cylion: Movement +1, unit and weapon's Space and Sky terrain rankings become S | |||
Giganscudo Duro: Armor +200, "G-Territory" EN consumption -10 | |||
Soulsaber: All weapons +100 AP | |||
SUPER Soulsaber: Armor +200, all weapons +100 AP | |||
Soulgain: All melee weapons gain 200 AP | |||
Dygenguar: All melee weapons +100 AP, "General Blaster" becomes ALLW | |||
Vega/Altair/Hyperion: Move +1, mobility +10 | |||
Hagane: Docked units lose no will | |||
Hiryu: Docket units are fully restored in 1 turn | |||
Wildwurger: Built-in, non-range 1 weapons' range +1, unit's Sky ranking becomes S | |||
Wildfalken: Built-in weapons +1 ammo, unit's Sky ranking becomes S | |||
Wildraubtier Schnabel: Built-in weapons +100 AP and become P | |||
Fabularis: See Vaisaga | |||
Fairlions: Mobility 25, "Vostok Laser" becomes ALLW | |||
Pfeil Drei: All weapons' will req -10, all non-range 1 weapons' range +1 | |||
Flickerei Geist: All Built-in, ammo based weapons AP+100 and ammo +4 | |||
Persoenlichkeit: Grant "Bunshin" to partnered unit | |||
Bellzebein: Ranged weapons +200 AP | |||
Bellzelute Brigandy: Ranged weapons +200 AP, gain "EN Regen M" | |||
Lazangriff/Landgrith Raven: Mobility +10, built-in weapons +100 AP | |||
Raiou: Melee weapons +200 AP | |||
Rein Weiss: Mobility +10, Beam weapons +200 AP | |||
Raftklanz Auron: All melee weapons +300 AP | |||
Ryukoou/Kouryou/etc: Gain "EN Regen M" | |||
Gespenst kai: Equippable weapons +100 AP, unit's terrain rankings (except Sky) become S | |||
MP Huckebein mk II: All weapons +200 AP, all non-range 1 weapons' range +1 | |||
Leige Geios: +300 AP to all ranged weapons | |||
Schwert: All of the unit's weapons become post-movement and their terrains become S | |||
Secrets | |||
SP Drink | |||
Earth route: During stage 8, destroy all Dona Lyunpee | |||
Space route: During stage 7, destroy all enemy units within 5 turns. | |||
Mark of the Brave: Have 15 or more Ace Pilots by the end of stage 28. | |||
High Performance Super Elecit's a fucking Haro: have at least 1 pilot at level 35 by the end of stage 29. | |||
Soul of Steel: Have 30 or more ace Pilots by the end of stage 45. | |||
The last 3 are automatically obtained on a second run, as are the red Grungust type 2, Cylion, Cerberlion and Leige Geios. | |||
Begginer's Mode players obtain the Grungust automatically on a first run as well. | |||
==Japanese Wikia== | ==Japanese Wikia== | ||
*http://ds-can.com/srwog-moon/ | *http://ds-can.com/srwog-moon/ | ||
Revision as of 08:04, 5 July 2016
Ace Bonus
Ratsel: Cast "Focus" at the start of player phase if adjacent to a black unit. Katina: Movement +1 and final damage dealt +5% when her unit or the one twinned with her is red Kouta: Final damage against L or larger units +10% Kyosuke: If "Counter" activates, final damage dealt +20% Ginto: Leadership bonus +15%, own unit's pilots' max SP +5 Lefina: Leadership bonus +10%. own unit's pilots' max SP +10 Leona: "Telekinesis" level +1 Ryouto: Final accuracy +10%, range of all non-range 1 or MAP weapons +1 Yuuki: Range of all non-range 1 or MAP weapons +2 Rim: Spirit Command "Strike" becomes "Sense" Josh: Spirit Command "Assault" becomes "Violent Assault" Lamia: All of the pilot's terrain ranks, except Water become S Rio: "Training" SP cost becomes 25 Raul (Rescue), Despinis: At the start of the player phase, all adjacent units recover 20% (of MAX?) HP Raul (Gunstriker): Once, if partnered with Fiona, at the start of player phase, cast "Awaken" Fiona: Once, if partnered with Raul, cast "Training" at the start of player phase Arado: If Seolla is on the map, initial will +15 Seolla: If Arado is on the map, at the start of player phase, will +5 Kusuha: Spirit command "Guard" becomes "Belief" Ibis: If on Space or Sky terrain, +2 Movement from casting "Accel" Masaki: Movement +1 against enemies in Sky terrain , critical rate +30% Serena: at 140 or higher Will, final evasion +10%, critical rate +30% Yon: If battling a Zovork unit, final accuracy and damage +10% Mai: at 150 or higher Will, "SP Regen" restores 5 more SP Kai: All "Gespenst" units within Leadership aura's (own included) final damage +5% Viletta: Skill "Mental Focus" effect increase by +10% (so 70% reduction on spirit costs I assume) Skull Knight: If below 70% HP, cast "Hotblood" at the start of player phase Shouko: If the unit didn't move, cast "Luck" at the end of player phase. Sleigh: If the unit didn't move, cast "Accel" at the end of player phase Shu: Damage taken from all non-range 1 attacks -20% Michiru: No will penalty when using the "Resupply" command Tasuku: If adjacent to Leona, "Lucky" activation chance +25%, damage taken -10% Amara: If adjacent to Shu, once, cast "Focus" and "Kiai" at the start of player phase
FUB
Dea/Blanche Niege: Unit's Sky and Space terrains become S Aile/Geant Chevalier: Unit's Ground and Water trrains become S Siegerlion/Exexbein: All built-in TK weapons gain attack power equal to pilot's TK level x 30 Gespenst Haken: All melee weapons gain attack power equal to Aschen's level x 5 Grungust type 2/Cerberus/Garmraid: "Transform" command can be used after moving. Leonisis Vaga: "Flashing Assault" attack power +200, gains Barrier Pierce property Leonisis Haga: "Lightning Assault" attack power +200, gains Barrier Pierce property Alteisen Riese: All melee weapons +100 attack power, "Avalanche Claymore" becomes ALLW Forte Gigas: All weapons gain accuracy and critical rate equal to the subpilot's level ART1: All TK weapons +100 AP, accuracy +20 R1: All TK weapons +100 AP, will req -5 G Compatikaiser/vanilla/Thunder Gate: Weapon AP +100 R2 Powered: Mobility +10, ranged weapon AP+100 R3 Powered: Gain "Nendou Field S" R-Gun Powered: Max EN+50, "High Twin Launcher" will req-10 SRX: Part slots +1 Armorlion: Armor +200, melee weapon AP +200 G-Bankaran: "8710moonrunesIdon'tunderstand" AP +200 and its terrains become S Aussenseiter: Ranged weapon AP +100, all of the unit's terrain rankings become A Ashsaber: Ranged weapon AP+200. missile-type weaponry ignores the "Jammer" skill R-Blade Custom: All melee weapons +200 AP Angelg: Gain "EN Regen M" Excellence Gunstriker: Movement +1, ignore the effects of "Larseilam" when attacking Excellence Rescue: "Repair" range +2, "Repair" command removes status ailments Vaisaga/Valsione: lolbunshin+20%procchance Exbein: Targting, mobility +10, range of all non-range 1 and MAP weapons +1 Coustwell Brachium/Grandad Dracodeus: +200 AP to all melee weapons, ignore the effects of "Larseilam" when attacking Granzon: Gain "Beam Absorb" Granteed: All melee weapons +200 AP Grungust kai: All weapons +100 AP Grungust type 3: All melee weapons +200 AP Grungust type 0: All weapons' +30 crit rate, unit's terrains become A Kurogane: "Big Spinny Thing or Titanic Drill for fatlusians" terrains become S, and gains 200 AP Gespenst RV: All built-in weapons gain 4 ammo Cerberlion: Mobility +10, all weapons +200 AP Cybastard: Mobility +10, Cosmo Nova ammo +1 Cylion: Movement +1, unit and weapon's Space and Sky terrain rankings become S Giganscudo Duro: Armor +200, "G-Territory" EN consumption -10 Soulsaber: All weapons +100 AP SUPER Soulsaber: Armor +200, all weapons +100 AP Soulgain: All melee weapons gain 200 AP Dygenguar: All melee weapons +100 AP, "General Blaster" becomes ALLW Vega/Altair/Hyperion: Move +1, mobility +10 Hagane: Docked units lose no will Hiryu: Docket units are fully restored in 1 turn Wildwurger: Built-in, non-range 1 weapons' range +1, unit's Sky ranking becomes S Wildfalken: Built-in weapons +1 ammo, unit's Sky ranking becomes S Wildraubtier Schnabel: Built-in weapons +100 AP and become P Fabularis: See Vaisaga Fairlions: Mobility 25, "Vostok Laser" becomes ALLW Pfeil Drei: All weapons' will req -10, all non-range 1 weapons' range +1 Flickerei Geist: All Built-in, ammo based weapons AP+100 and ammo +4 Persoenlichkeit: Grant "Bunshin" to partnered unit Bellzebein: Ranged weapons +200 AP Bellzelute Brigandy: Ranged weapons +200 AP, gain "EN Regen M" Lazangriff/Landgrith Raven: Mobility +10, built-in weapons +100 AP Raiou: Melee weapons +200 AP Rein Weiss: Mobility +10, Beam weapons +200 AP Raftklanz Auron: All melee weapons +300 AP Ryukoou/Kouryou/etc: Gain "EN Regen M" Gespenst kai: Equippable weapons +100 AP, unit's terrain rankings (except Sky) become S MP Huckebein mk II: All weapons +200 AP, all non-range 1 weapons' range +1 Leige Geios: +300 AP to all ranged weapons Schwert: All of the unit's weapons become post-movement and their terrains become S
Secrets
SP Drink Earth route: During stage 8, destroy all Dona Lyunpee Space route: During stage 7, destroy all enemy units within 5 turns. Mark of the Brave: Have 15 or more Ace Pilots by the end of stage 28. High Performance Super Elecit's a fucking Haro: have at least 1 pilot at level 35 by the end of stage 29. Soul of Steel: Have 30 or more ace Pilots by the end of stage 45.
The last 3 are automatically obtained on a second run, as are the red Grungust type 2, Cylion, Cerberlion and Leige Geios. Begginer's Mode players obtain the Grungust automatically on a first run as well.