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Ace Bonus
Ratsel: Cast "Focus" at the start of player phase if adjacent to a black unit.
Katina: Movement +1 and final damage dealt +5% when her unit or the one twinned with her is red
Kouta: Final damage against L or larger units +10%
Kyosuke: If "Counter" activates, final damage dealt +20%
Ginto: Leadership bonus +15%, own unit's pilots' max SP +5
Lefina: Leadership bonus +10%. own unit's pilots' max SP +10
Leona: "Telekinesis" level +1
Ryouto: Final accuracy +10%, range of all non-range 1 or MAP weapons +1
Yuuki: Range of all non-range 1 or MAP weapons +2
Rim: Spirit Command "Strike" becomes "Sense"
Josh: Spirit Command "Assault" becomes "Violent Assault"
Lamia: All of the pilot's terrain ranks, except Water become S
Rio: "Training" SP cost becomes 25
Raul (Rescue), Despinis: At the start of the player phase, all adjacent units recover 20% (of MAX?) HP
Raul (Gunstriker): Once, if partnered with Fiona, at the start of player phase, cast "Awaken"
Fiona: Once, if partnered with Raul, cast "Training" at the start of player phase
Arado: If Seolla is on the map, initial will +15
Seolla: If Arado is on the map, at the start of player phase, will +5
Kusuha: Spirit command "Guard" becomes "Belief"
Ibis: If on Space or Sky terrain, +2 Movement from casting "Accel"
Masaki: Movement +1 against enemies in Sky terrain , critical rate +30%
Serena: at 140 or higher Will, final evasion +10%, critical rate +30%
Yon: If battling a Zovork unit, final accuracy and damage +10%
Mai: at 150 or higher Will, "SP Regen" restores 5 more SP
Kai: All "Gespenst" units within Leadership aura's (own included) final damage +5%
Viletta: Skill "Mental Focus" effect increase by +10% (so 70% reduction on spirit costs I assume)
Skull Knight: If below 70% HP, cast "Hotblood" at the start of player phase
Shouko: If the unit didn't move, cast "Luck" at the end of player phase.
Sleigh: If the unit didn't move, cast "Accel" at the end of player phase
Shu: Damage taken from all non-range 1 attacks -20%
Michiru: No will penalty when using the "Resupply" command
Tasuku: If adjacent to Leona, "Lucky" activation chance +25%, damage taken -10%
Amara: If adjacent to Shu, once, cast "Focus" and "Kiai" at the start of player phase
FUB
Dea/Blanche Niege: Unit's Sky and Space terrains become S
Aile/Geant Chevalier: Unit's Ground and Water trrains become S
Siegerlion/Exexbein: All built-in TK weapons gain attack power equal to pilot's TK level x 30
Gespenst Haken: All melee weapons gain attack power equal to Aschen's level x 5
Grungust type 2/Cerberus/Garmraid: "Transform" command can be used after moving.
Leonisis Vaga: "Flashing Assault" attack power +200, gains Barrier Pierce property
Leonisis Haga: "Lightning Assault" attack power +200, gains Barrier Pierce property
Alteisen Riese: All melee weapons +100 attack power, "Avalanche Claymore" becomes ALLW
Forte Gigas: All weapons gain accuracy and critical rate equal to the subpilot's level
ART1: All TK weapons +100 AP, accuracy +20
R1: All TK weapons +100 AP, will req -5
G Compatikaiser/vanilla/Thunder Gate: Weapon AP +100
R2 Powered: Mobility +10, ranged weapon AP+100
R3 Powered: Gain "Nendou Field S"
R-Gun Powered: Max EN+50, "High Twin Launcher" will req-10
SRX: Part slots +1
Armorlion: Armor +200, melee weapon AP +200
G-Bankaran: "8710moonrunesIdon'tunderstand" AP +200 and its terrains become S
Aussenseiter: Ranged weapon AP +100, all of the unit's terrain rankings become A
Ashsaber: Ranged weapon AP+200. missile-type weaponry ignores the "Jammer" skill
R-Blade Custom: All melee weapons +200 AP
Angelg: Gain "EN Regen M"
Excellence Gunstriker: Movement +1, ignore the effects of "Larseilam" when attacking
Excellence Rescue: "Repair" range +2, "Repair" command removes status ailments
Vaisaga/Valsione: lolbunshin+20%procchance
Exbein: Targting, mobility +10, range of all non-range 1 and MAP weapons +1
Coustwell Brachium/Grandad Dracodeus: +200 AP to all melee weapons, ignore the effects of "Larseilam" when attacking
Granzon: Gain "Beam Absorb"
Granteed: All melee weapons +200 AP
Grungust kai: All weapons +100 AP
Grungust type 3: All melee weapons +200 AP
Grungust type 0: All weapons' +30 crit rate, unit's terrains become A
Kurogane: "Big Spinny Thing or Titanic Drill for fatlusians" terrains become S, and gains 200 AP
Gespenst RV: All built-in weapons gain 4 ammo
Cerberlion: Mobility +10, all weapons +200 AP
Cybastard: Mobility +10, Cosmo Nova ammo +1
Cylion: Movement +1, unit and weapon's Space and Sky terrain rankings become S
Giganscudo Duro: Armor +200, "G-Territory" EN consumption -10
Soulsaber: All weapons +100 AP
SUPER Soulsaber: Armor +200, all weapons +100 AP
Soulgain: All melee weapons gain 200 AP
Dygenguar: All melee weapons +100 AP, "General Blaster" becomes ALLW
Vega/Altair/Hyperion: Move +1, mobility +10
Hagane: Docked units lose no will
Hiryu: Docket units are fully restored in 1 turn
Wildwurger: Built-in, non-range 1 weapons' range +1, unit's Sky ranking becomes S
Wildfalken: Built-in weapons +1 ammo, unit's Sky ranking becomes S
Wildraubtier Schnabel: Built-in weapons +100 AP and become P
Fabularis: See Vaisaga
Fairlions: Mobility 25, "Vostok Laser" becomes ALLW
Pfeil Drei: All weapons' will req -10, all non-range 1 weapons' range +1
Flickerei Geist: All Built-in, ammo based weapons AP+100 and ammo +4
Persoenlichkeit: Grant "Bunshin" to partnered unit
Bellzebein: Ranged weapons +200 AP
Bellzelute Brigandy: Ranged weapons +200 AP, gain "EN Regen M"
Lazangriff/Landgrith Raven: Mobility +10, built-in weapons +100 AP
Raiou: Melee weapons +200 AP
Rein Weiss: Mobility +10, Beam weapons +200 AP
Raftklanz Auron: All melee weapons +300 AP
Ryukoou/Kouryou/etc: Gain "EN Regen M"
Gespenst kai: Equippable weapons +100 AP, unit's terrain rankings (except Sky) become S
MP Huckebein mk II: All weapons +200 AP, all non-range 1 weapons' range +1
Leige Geios: +300 AP to all ranged weapons
Schwert: All of the unit's weapons become post-movement and their terrains become S
Secrets
SP Drink
Earth route: During stage 8, destroy all Dona Lyunpee
Space route: During stage 7, destroy all enemy units within 5 turns.
Mark of the Brave: Have 15 or more Ace Pilots by the end of stage 28.
High Performance Super Elecit's a fucking Haro: have at least 1 pilot at level 35 by the end of stage 29.
Soul of Steel: Have 30 or more ace Pilots by the end of stage 45.
The last 3 are automatically obtained on a second run, as are the red Grungust type 2, Cylion, Cerberlion and Leige Geios.
Begginer's Mode players obtain the Grungust automatically on a first run as well.
==Japanese Wikia==
==Japanese Wikia==


*http://ds-can.com/srwog-moon/
*http://ds-can.com/srwog-moon/

Revision as of 08:04, 5 July 2016

Ace Bonus

Ratsel: Cast "Focus" at the start of player phase if adjacent to a black unit. Katina: Movement +1 and final damage dealt +5% when her unit or the one twinned with her is red Kouta: Final damage against L or larger units +10% Kyosuke: If "Counter" activates, final damage dealt +20% Ginto: Leadership bonus +15%, own unit's pilots' max SP +5 Lefina: Leadership bonus +10%. own unit's pilots' max SP +10 Leona: "Telekinesis" level +1 Ryouto: Final accuracy +10%, range of all non-range 1 or MAP weapons +1 Yuuki: Range of all non-range 1 or MAP weapons +2 Rim: Spirit Command "Strike" becomes "Sense" Josh: Spirit Command "Assault" becomes "Violent Assault" Lamia: All of the pilot's terrain ranks, except Water become S Rio: "Training" SP cost becomes 25 Raul (Rescue), Despinis: At the start of the player phase, all adjacent units recover 20% (of MAX?) HP Raul (Gunstriker): Once, if partnered with Fiona, at the start of player phase, cast "Awaken" Fiona: Once, if partnered with Raul, cast "Training" at the start of player phase Arado: If Seolla is on the map, initial will +15 Seolla: If Arado is on the map, at the start of player phase, will +5 Kusuha: Spirit command "Guard" becomes "Belief" Ibis: If on Space or Sky terrain, +2 Movement from casting "Accel" Masaki: Movement +1 against enemies in Sky terrain , critical rate +30% Serena: at 140 or higher Will, final evasion +10%, critical rate +30% Yon: If battling a Zovork unit, final accuracy and damage +10% Mai: at 150 or higher Will, "SP Regen" restores 5 more SP Kai: All "Gespenst" units within Leadership aura's (own included) final damage +5% Viletta: Skill "Mental Focus" effect increase by +10% (so 70% reduction on spirit costs I assume) Skull Knight: If below 70% HP, cast "Hotblood" at the start of player phase Shouko: If the unit didn't move, cast "Luck" at the end of player phase. Sleigh: If the unit didn't move, cast "Accel" at the end of player phase Shu: Damage taken from all non-range 1 attacks -20% Michiru: No will penalty when using the "Resupply" command Tasuku: If adjacent to Leona, "Lucky" activation chance +25%, damage taken -10% Amara: If adjacent to Shu, once, cast "Focus" and "Kiai" at the start of player phase



FUB

Dea/Blanche Niege: Unit's Sky and Space terrains become S Aile/Geant Chevalier: Unit's Ground and Water trrains become S Siegerlion/Exexbein: All built-in TK weapons gain attack power equal to pilot's TK level x 30 Gespenst Haken: All melee weapons gain attack power equal to Aschen's level x 5 Grungust type 2/Cerberus/Garmraid: "Transform" command can be used after moving. Leonisis Vaga: "Flashing Assault" attack power +200, gains Barrier Pierce property Leonisis Haga: "Lightning Assault" attack power +200, gains Barrier Pierce property Alteisen Riese: All melee weapons +100 attack power, "Avalanche Claymore" becomes ALLW Forte Gigas: All weapons gain accuracy and critical rate equal to the subpilot's level ART1: All TK weapons +100 AP, accuracy +20 R1: All TK weapons +100 AP, will req -5 G Compatikaiser/vanilla/Thunder Gate: Weapon AP +100 R2 Powered: Mobility +10, ranged weapon AP+100 R3 Powered: Gain "Nendou Field S" R-Gun Powered: Max EN+50, "High Twin Launcher" will req-10 SRX: Part slots +1 Armorlion: Armor +200, melee weapon AP +200 G-Bankaran: "8710moonrunesIdon'tunderstand" AP +200 and its terrains become S Aussenseiter: Ranged weapon AP +100, all of the unit's terrain rankings become A Ashsaber: Ranged weapon AP+200. missile-type weaponry ignores the "Jammer" skill R-Blade Custom: All melee weapons +200 AP Angelg: Gain "EN Regen M" Excellence Gunstriker: Movement +1, ignore the effects of "Larseilam" when attacking Excellence Rescue: "Repair" range +2, "Repair" command removes status ailments Vaisaga/Valsione: lolbunshin+20%procchance Exbein: Targting, mobility +10, range of all non-range 1 and MAP weapons +1 Coustwell Brachium/Grandad Dracodeus: +200 AP to all melee weapons, ignore the effects of "Larseilam" when attacking Granzon: Gain "Beam Absorb" Granteed: All melee weapons +200 AP Grungust kai: All weapons +100 AP Grungust type 3: All melee weapons +200 AP Grungust type 0: All weapons' +30 crit rate, unit's terrains become A Kurogane: "Big Spinny Thing or Titanic Drill for fatlusians" terrains become S, and gains 200 AP Gespenst RV: All built-in weapons gain 4 ammo Cerberlion: Mobility +10, all weapons +200 AP Cybastard: Mobility +10, Cosmo Nova ammo +1 Cylion: Movement +1, unit and weapon's Space and Sky terrain rankings become S Giganscudo Duro: Armor +200, "G-Territory" EN consumption -10 Soulsaber: All weapons +100 AP SUPER Soulsaber: Armor +200, all weapons +100 AP Soulgain: All melee weapons gain 200 AP Dygenguar: All melee weapons +100 AP, "General Blaster" becomes ALLW Vega/Altair/Hyperion: Move +1, mobility +10 Hagane: Docked units lose no will Hiryu: Docket units are fully restored in 1 turn Wildwurger: Built-in, non-range 1 weapons' range +1, unit's Sky ranking becomes S Wildfalken: Built-in weapons +1 ammo, unit's Sky ranking becomes S Wildraubtier Schnabel: Built-in weapons +100 AP and become P Fabularis: See Vaisaga Fairlions: Mobility 25, "Vostok Laser" becomes ALLW Pfeil Drei: All weapons' will req -10, all non-range 1 weapons' range +1 Flickerei Geist: All Built-in, ammo based weapons AP+100 and ammo +4 Persoenlichkeit: Grant "Bunshin" to partnered unit Bellzebein: Ranged weapons +200 AP Bellzelute Brigandy: Ranged weapons +200 AP, gain "EN Regen M" Lazangriff/Landgrith Raven: Mobility +10, built-in weapons +100 AP Raiou: Melee weapons +200 AP Rein Weiss: Mobility +10, Beam weapons +200 AP Raftklanz Auron: All melee weapons +300 AP Ryukoou/Kouryou/etc: Gain "EN Regen M" Gespenst kai: Equippable weapons +100 AP, unit's terrain rankings (except Sky) become S MP Huckebein mk II: All weapons +200 AP, all non-range 1 weapons' range +1 Leige Geios: +300 AP to all ranged weapons Schwert: All of the unit's weapons become post-movement and their terrains become S



Secrets

SP Drink Earth route: During stage 8, destroy all Dona Lyunpee Space route: During stage 7, destroy all enemy units within 5 turns. Mark of the Brave: Have 15 or more Ace Pilots by the end of stage 28. High Performance Super Elecit's a fucking Haro: have at least 1 pilot at level 35 by the end of stage 29. Soul of Steel: Have 30 or more ace Pilots by the end of stage 45.

The last 3 are automatically obtained on a second run, as are the red Grungust type 2, Cylion, Cerberlion and Leige Geios. Begginer's Mode players obtain the Grungust automatically on a first run as well.

Japanese Wikia