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Super Robot Wars/OGMD/Info Dump: Difference between revisions
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< Super Robot Wars | OGMD
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*http://ds-can.com/srwog-moon/ | *http://ds-can.com/srwog-moon/ | ||
==Ace Bonus== | |||
*Ratsel: Cast "Focus" at the start of player phase if adjacent to a black unit. | |||
*Katina: Movement +1 and final damage dealt +5% when her unit or the one twinned with her is red | |||
*Kouta: Final damage against L or larger units +10% | |||
*Kyosuke: If "Counter" activates, final damage dealt +20% | |||
*Ginto: Leadership bonus +15%, own unit's pilots' max SP +5 | |||
*Lefina: Leadership bonus +10%. own unit's pilots' max SP +10 | |||
*Leona: "Telekinesis" level +1 | |||
*Ryouto: Final accuracy +10%, range of all non-range 1 or MAP weapons +1 | |||
*Yuuki: Range of all non-range 1 or MAP weapons +2 | |||
*Rim: Spirit Command "Strike" becomes "Sense" | |||
*Josh: Spirit Command "Assault" becomes "Violent Assault" | |||
*Lamia: All of the pilot's terrain ranks, except Water become S | |||
*Rio: "Training" SP cost becomes 25 | |||
*Raul (Rescue), Despinis: At the start of the player phase, all adjacent units recover 20% (of MAX?) HP | |||
*Raul (Gunstriker): Once, if partnered with Fiona, at the start of player phase, cast "Awaken" | |||
*Fiona: Once, if partnered with Raul, cast "Training" at the start of player phase | |||
*Arado: If Seolla is on the map, initial will +15 | |||
*Seolla: If Arado is on the map, at the start of player phase, will +5 | |||
*Kusuha: Spirit command "Guard" becomes "Belief" | |||
*Ibis: If on Space or Sky terrain, +2 Movement from casting "Accel" | |||
*Masaki: Movement +1 against enemies in Sky terrain , critical rate +30% | |||
*Serena: at 140 or higher Will, final evasion +10%, critical rate +30% | |||
*Yon: If battling a Zovork unit, final accuracy and damage +10% | |||
*Mai: at 150 or higher Will, "SP Regen" restores 5 more SP | |||
*Kai: All "Gespenst" units within Leadership aura's (own included) final damage +5% | |||
*Viletta: Skill "Mental Focus" effect increase by +10% (so 70% reduction on spirit costs I assume) | |||
*Skull Knight: If below 70% HP, cast "Hotblood" at the start of player phase | |||
*Shouko: If the unit didn't move, cast "Luck" at the end of player phase. | |||
*Sleigh: If the unit didn't move, cast "Accel" at the end of player phase | |||
*Shu: Damage taken from all non-range 1 attacks -20% | |||
*Michiru: No will penalty when using the "Resupply" command | |||
*Tasuku: If adjacent to Leona, "Lucky" activation chance +25%, damage taken -10% | |||
*Amara: If adjacent to Shu, once, cast "Focus" and "Kiai" at the start of player phase | |||
Revision as of 09:07, 5 July 2016
Japanese Wikia
Ace Bonus
- Ratsel: Cast "Focus" at the start of player phase if adjacent to a black unit.
- Katina: Movement +1 and final damage dealt +5% when her unit or the one twinned with her is red
- Kouta: Final damage against L or larger units +10%
- Kyosuke: If "Counter" activates, final damage dealt +20%
- Ginto: Leadership bonus +15%, own unit's pilots' max SP +5
- Lefina: Leadership bonus +10%. own unit's pilots' max SP +10
- Leona: "Telekinesis" level +1
- Ryouto: Final accuracy +10%, range of all non-range 1 or MAP weapons +1
- Yuuki: Range of all non-range 1 or MAP weapons +2
- Rim: Spirit Command "Strike" becomes "Sense"
- Josh: Spirit Command "Assault" becomes "Violent Assault"
- Lamia: All of the pilot's terrain ranks, except Water become S
- Rio: "Training" SP cost becomes 25
- Raul (Rescue), Despinis: At the start of the player phase, all adjacent units recover 20% (of MAX?) HP
- Raul (Gunstriker): Once, if partnered with Fiona, at the start of player phase, cast "Awaken"
- Fiona: Once, if partnered with Raul, cast "Training" at the start of player phase
- Arado: If Seolla is on the map, initial will +15
- Seolla: If Arado is on the map, at the start of player phase, will +5
- Kusuha: Spirit command "Guard" becomes "Belief"
- Ibis: If on Space or Sky terrain, +2 Movement from casting "Accel"
- Masaki: Movement +1 against enemies in Sky terrain , critical rate +30%
- Serena: at 140 or higher Will, final evasion +10%, critical rate +30%
- Yon: If battling a Zovork unit, final accuracy and damage +10%
- Mai: at 150 or higher Will, "SP Regen" restores 5 more SP
- Kai: All "Gespenst" units within Leadership aura's (own included) final damage +5%
- Viletta: Skill "Mental Focus" effect increase by +10% (so 70% reduction on spirit costs I assume)
- Skull Knight: If below 70% HP, cast "Hotblood" at the start of player phase
- Shouko: If the unit didn't move, cast "Luck" at the end of player phase.
- Sleigh: If the unit didn't move, cast "Accel" at the end of player phase
- Shu: Damage taken from all non-range 1 attacks -20%
- Michiru: No will penalty when using the "Resupply" command
- Tasuku: If adjacent to Leona, "Lucky" activation chance +25%, damage taken -10%
- Amara: If adjacent to Shu, once, cast "Focus" and "Kiai" at the start of player phase