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Super Robot Wars/X-Omega/Abilities: Difference between revisions

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stopping here before going through all the madness of the swimsuit exclusive entries
Line 22: Line 22:
*Dunbine (Marvel)
*Dunbine (Marvel)
|-
|-
| 聖戦士Lv.2 || Aura Battler Level 2 || Attack and evasion rate are increased || Billbine
| 聖戦士Lv.2 || Aura Battler Lv.2 || Attack and evasion rate are increased || Billbine
|-
|-
| オート・リミッター・カット || Auto Limiter Cut || Attack and movement speed are increased || Granteed
| オート・リミッター・カット || Auto Limiter Cut || Attack and movement speed are increased || Granteed
Line 44: Line 44:
*Seraphim Gundam
*Seraphim Gundam
|-
|-
| GNドライブLv.2 || G.N. Drive Level 2 || Attack is increased ||  
| GNドライブLv.2 || G.N. Drive Lv.2 || Attack is increased ||  
*Arios Gundam
*Arios Gundam
*Cherudim Gundam
*Cherudim Gundam
Line 60: Line 60:
|-
|-
| インファイト || In-fight || Attack and movement speed is increased ||  
| インファイト || In-fight || Attack and movement speed is increased ||  
|-
| カイザースクランダー || Kaiser Scrander || Attack and movement speed are increased || Mazinkaiser (Kaiser Scrander)
|-
|-
|  マッハウイング || Mach Wing || Attack is increased and movement speed is greatly increased || Getter Dragon
|  マッハウイング || Mach Wing || Attack is increased and movement speed is greatly increased || Getter Dragon
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| 専用調整 || Personal Adjustments || Attack is increased and evasion rates are greatly increased || Murasame (Waltfeld's Custom Unit)
| 専用調整 || Personal Adjustments || Attack is increased and evasion rates are greatly increased || Murasame (Waltfeld's Custom Unit)
|-
|-
| 射撃苦手 || Poor Shooting || Attack is greatly increased, but hit rates are decreased || Gunner Zaku Warrior (Lunamaria's Unit)
| 射撃苦手 || Poor Shooting || Attack is greatly increased, but hit rates are also decreased || Gunner Zaku Warrior (Lunamaria's Unit)
|-
|-
| 疑似太陽炉 || Pseudo Solar Furnace || Attack is increased || Susanoo
| 疑似太陽炉 || Pseudo Solar Furnace || Attack is increased || Susanoo
Line 91: Line 93:
|-
|-
| 機甲猟兵 || Armor Hunting Soldier || When HP falls below 1/2, attack is increased || Military Bike (with Sidecar)
| 機甲猟兵 || Armor Hunting Soldier || When HP falls below 1/2, attack is increased || Military Bike (with Sidecar)
|-
| 可能性の獣 || Beast of Possibilities || When HP falls below 3/4, attack and critical hit rates are increased and evasion rate is also greatly increased || Unicorn Gundam (Destroy Mode) [Blaster]
|-
|-
| シャングリラの少年 || Boy from Shangri La || When HP falls below 1/4, attack is greatly increased || ZZ Gundam
| シャングリラの少年 || Boy from Shangri La || When HP falls below 1/4, attack is greatly increased || ZZ Gundam
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|-
|-
| NT-Dシステム || Newtype-Destroy System || When HP falls under 3/4, attack is increased and evasion rates are greatly increased || Unicorn Gundam (Destroy Mode)
| NT-Dシステム || Newtype-Destroy System || When HP falls under 3/4, attack is increased and evasion rates are greatly increased || Unicorn Gundam (Destroy Mode)
|-
| 反骨心 || Rebellious Heart || When HP is above 4/5, attack and critical hit rates are greatly increased || Destiny Gundam
|-
|-
| 闘争心 || Resolve || When HP is above 2/3, attack is increased ||  
| 闘争心 || Resolve || When HP is above 2/3, attack is increased ||  
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| 強気 || Strong || When HP falls below 2/3, attack is increased ||
| 強気 || Strong || When HP falls below 2/3, attack is increased ||
|-
|-
| 超強気 || Super Strong || When HP falls below 2/3, attack and critical hit rate are increased || Qubeley Mk. II (Puru 2's Unit)
| 超強気 || Super Strong || When HP falls below 2/3, attack and critical hit rate are increased ||  
*Daitarn 3 [Fighter]
*Qubeley Mk. II (Puru 2's Unit)
|-
|-
| 援護攻撃 || Support Attack || When HP is above 2/3, attack is increased ||  
| 援護攻撃 || Support Attack || When HP is above 2/3, attack is increased ||  
|-
|-
| 援護攻撃Lv.2 || Support Attack Level 2 || When HP is above 2/3, attack is greatly increased ||  
| 援護攻撃Lv.2 || Support Attack Lv.2 || When HP is above 2/3, attack is greatly increased ||  
|-
| 光の翼 || Wings of Light || When HP is above 1/2, attack and movement speed are increased || Destiny Gundam
|-
| 零番隊隊長 || Zero Squad Captain || When HP is above 1/2, attack and evasion rates are greatly increased || Guren Nishiki [Fighter]
|-
|-
|}
|}
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|-
|-
| サイコ・コントロールシステム || Psycho Control System || When HP falls below 2/3, critical hit and evasion rates are increased || Psycho Gundam
| サイコ・コントロールシステム || Psycho Control System || When HP falls below 2/3, critical hit and evasion rates are increased || Psycho Gundam
|-
| 日輪の輝き || Radiance of the Sun || Taking even just a bit a damage will cause critical hit rates and the critical hit multiplier to increase (This effect will not work when the unit has healed back to full HP) || Daitarn 3 [Fighter]
|-
|-
|}
|}
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*Mazinger Z (Jet Scrander)
*Mazinger Z (Jet Scrander)
*Mazinkaiser
*Mazinkaiser
*Mazinkaiser (Kaiser Scrander)
|-
|-
| 終わりなき正義 || Neverending Justice || Attack is increased for every enemy that is shot down || Infinite Justice Gundam
| 終わりなき正義 || Neverending Justice || Attack is increased for every enemy the unit destroys || Infinite Justice Gundam
|-
|-
| オーバーセンス || Oversense || Upon defeating 5 enemies, attack is increased and evasion rates are greatly increased || King Gainer
| オーバーセンス || Oversense || Upon defeating 5 enemies, attack is increased and evasion rates are greatly increased || King Gainer
|-
|-
| サイコフレーム || Psychoframe || Upon defeating 5 enemies, attack is increased and evasion rates are greatly increased ||  
| サイコフレーム || Psychoframe || Upon defeating 5 enemies, attack is increased and evasion rates are greatly increased ||  
*Kyshatriya
*Kshatriya
*Nu Gundam
*Nu Gundam
|-
|-
Line 195: Line 210:
*Aegis Gundam
*Aegis Gundam
*Aile Strike Gundam (Kira)
*Aile Strike Gundam (Kira)
*Destiny Gundam
*Freedom Gundam
*Freedom Gundam
*Infinite Justice Gundam
*Infinite Justice Gundam
*Justice Gundam
*Justice Gundam
*Strike Freedom Gundam
|-
| 野生の気迫 || Spirit of the Wild || Attack is increased for every enemy the unit destroys || Dancouga [Fighter]
|-
|-
| 超兵 || Super Soldier || Upon defeating 5 enemies, hit and evasion rates are increased || Gundam Kyrios
| 超兵 || Super Soldier || Upon defeating 5 enemies, hit and evasion rates are increased || Gundam Kyrios
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{| class = "wikitable sortable"
{| class = "wikitable sortable"
! Ability Name (Japanese) !! Ability Name (English) !! Effect || Exclusive To
! Ability Name (Japanese) !! Ability Name (English) !! Effect || Exclusive To
|-
| 進化したビムラー || Enhanced Beamler || Attack and defense are increased during the beginning of every wave || Goshogun [Blaster]
|-
|-
| 剣狼の導き || Guidance of Kenrou || Attack is greatly increased during Boss waves || Baikanfu
| 剣狼の導き || Guidance of Kenrou || Attack is greatly increased during Boss waves || Baikanfu
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*Eva Unit-02 (Mari)
*Eva Unit-02 (Mari)
*Eva Unit-03
*Eva Unit-03
|-
| シンクロ率Lv.2 || Synchro Rate Lv.2 || Attack is increased during the beginning of every wave || 
*Eva Unit-02 (Mari) [Blaster]
|-
|-
| ゼロシステム || Zero System || Attack, armor, and movement speed are increased at the beginning of every wave || Wing Gundam Zero
| ゼロシステム || Zero System || Attack, armor, and movement speed are increased at the beginning of every wave || Wing Gundam Zero
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| 筆頭騎士 || Brush-head Knight || Increase the attack of allied Attacker units other than the commanding unit. Evasion rate is also increased || Lancelot Grail
| 筆頭騎士 || Brush-head Knight || Increase the attack of allied Attacker units other than the commanding unit. Evasion rate is also increased || Lancelot Grail
|-
|-
| 指揮Lv.1(アタッカー) || Command Level 1 (Attacker) || Increase the attack of allied Attacker units. (This effect does not work on the commanding unit itself) ||  
| 指揮Lv.1(アタッカー) || Command Lv.1 (Attacker) || Increase the attack of allied Attacker units. (This effect does not work on the commanding unit itself) ||  
|-
|-
| 指揮Lv.1(ディフェンダー) || Command Level 1 (Defender) || Increase the attack of allied Defender units. (This effect does not work on the commanding unit itself) ||  
| 指揮Lv.1(ディフェンダー) || Command Lv.1 (Defender) || Increase the attack of allied Defender units. (This effect does not work on the commanding unit itself) ||  
|-
|-
| 指揮Lv.1(シューター) || Command Level 1 (Shooter) || Increase the attack of allied Shooter units. (This effect does not work on the commanding unit itself) ||  
| 指揮Lv.1(シューター) || Command Lv.1 (Shooter) || Increase the attack of allied Shooter units. (This effect does not work on the commanding unit itself) ||  
|-
|-
| 指揮Lv.2(アタッカー) || Command Level 2 (Attacker) || Greatly increase the attack of allied Attacker units. (This effect does not work on the commanding unit itself) ||  
| 指揮Lv.2(アタッカー) || Command Lv.2 (Attacker) || Greatly increase the attack of allied Attacker units. (This effect does not work on the commanding unit itself) ||  
|-
|-
| 指揮Lv.2(ディフェンダー) || Command Level 2 (Defender) || Greatly increase the attack of allied Defender units. (This effect does not work on the commanding unit itself) ||  
| 指揮Lv.2(ディフェンダー) || Command Lv.2 (Defender) || Greatly increase the attack of allied Defender units. (This effect does not work on the commanding unit itself) ||  
|-
|-
| 指揮Lv.1(シューター) || Command Level 2 (Shooter) || Greatly increase the attack of allied Shooter units. (This effect does not work on the commanding unit itself) ||  
| 指揮Lv.1(シューター) || Command Lv.2 (Shooter) || Greatly increase the attack of allied Shooter units. (This effect does not work on the commanding unit itself) ||  
|-
|-
|  出戻りのジェリド中尉 || Divorced Women of Lt. Jerid || '''Decrease''' the attack of all allied units. (This effect is not active when the unit is docked in the battleship) ||  
|  出戻りのジェリド中尉 || Divorced Women of Lt. Jerid || '''Decrease''' the attack of all allied units. (This effect is not active when the unit is docked in the battleship) ||  
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*Volfogg
*Volfogg
|-
|-
| 魔神皇帝 || Demon Emperor || Armor is increased || Mazinkaiser
| 魔神皇帝 || Demon Emperor || Armor is increased ||  
*Mazinkaiser
*Mazinkaiser (Kaiser Scrander)
|-
|-
| Gディフェンサー || G-Defenser || Armor and movement speed are increased || Super Gundam
| Gディフェンサー || G-Defenser || Armor and movement speed are increased || Super Gundam
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{| class = "wikitable sortable"
{| class = "wikitable sortable"
! Ability Name (Japanese) !! Ability Name (English) !! Effect || Exclusive To
! Ability Name (Japanese) !! Ability Name (English) !! Effect || Exclusive To
|-
| AMBAC || AMBAC || Chance of defending attacks is greatly increased || Kshatriya [Blaster]
|-
|-
| A.T.フィールド || A.T. Field || Reduce damage taken from all attributes ||  
| A.T.フィールド || A.T. Field || Reduce damage taken from all attributes ||  
Line 397: Line 425:
*Dunbine (Marvel)
*Dunbine (Marvel)
|-
|-
| オーラバリアLv.2 || Aura Barrier Level 2 || Reduce damage taken from ranged attacks || Billbine
| オーラバリアLv.2 || Aura Barrier Lv.2 || Reduce damage taken from ranged attacks || Billbine
|-
|-
| ブレイズ・ルミナス || Blaze Luminous || Reduce damage taken from all attributes || Lancelot
| ブレイズ・ルミナス || Blaze Luminous || Reduce damage taken from all attributes || Lancelot
|-
|-
| ダイターン・ファン || Daitarn Fan || Damage reduction from defending attacks is increased || Daitarn 3
| ダイターン・ファン || Daitarn Fan || Damage reduction from defending attacks is increased || Daitarn 3
|-
| 鋼鉄の魔神 || Demon of Steel || Damage reduction from defending attacks is greatly increased || Mazinkaiser (Kaiser Scrander)
|-
|-
| GNフィールド || G.N. Field || Reduce damage taken from all attributes ||  
| GNフィールド || G.N. Field || Reduce damage taken from all attributes ||  
Line 408: Line 438:
*Gundam Virtue
*Gundam Virtue
|-
|-
| GNフィールドLv.2 || G.N. Field Level 2 || Reduce damage taken from all attributes || Seravee Gundam
| GNフィールドLv.2 || G.N. Field Lv.2 || Reduce damage taken from all attributes ||  
*00 Gundam [Blaster]
*Seravee Gundam
|-
|-
| GNシールド || G.N. Shield || Damage reduction from defending attacks is increased ||  
| GNシールド || G.N. Shield || Damage reduction from defending attacks is increased ||  
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|-
|-
| ガードアップ || Guard Up || Chance of defending attacks is increased || Granteed
| ガードアップ || Guard Up || Chance of defending attacks is increased || Granteed
|-
| ガードアップLv.2 || Guard Up Lv.2 || Chance of defending attacks is greatly increased || Voltes V [Fighter]
|-
|-
| Iフィールド || I-Field || Take reduced damage from beam projectiles ||  
| Iフィールド || I-Field || Take reduced damage from beam projectiles ||  
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|-
|-
| フォトンマット || Photon Mat || Reduce damage taken from all attributes || King Gainer
| フォトンマット || Photon Mat || Reduce damage taken from all attributes || King Gainer
|-
| フォトンマットLv.2 || Photon Mat Lv.2 || Reduce damage taken from all attributes || King Gainer [Fighter]
|-
|-
| プロテクトシェード || Protect Shade || Reduce damage taken from all attributes || Gaogaigar
| プロテクトシェード || Protect Shade || Reduce damage taken from all attributes || Gaogaigar
Line 461: Line 497:
|-
|-
| ヤタノカガミ || Yata no Kagami || Take reduced damage from beam projectiles || Akatsuki (Oowashi Equipment)
| ヤタノカガミ || Yata no Kagami || Take reduced damage from beam projectiles || Akatsuki (Oowashi Equipment)
|-
|}
<br>
===Situational Defensive Abilities===
Situational defensive abilities are active during certain conditions. These skills may be refreshed if the conditions required to activate the skill are fulfilled. Situational offensive abilities have a shield icon with a clock on the bottom-right corner.
{| class = "wikitable sortable"
! Ability Name (Japanese) !! Ability Name (English) !! Effect || Exclusive To
|-
| チームワーク || Teamwork || Armor is increased at the beginning of every wave || Goshogun [Blaster]
|-
|-
|}
|}
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|-
|-
| スタン耐性 || Stun Resistance || The unit is less susceptible to stun status effects ||  
| スタン耐性 || Stun Resistance || The unit is less susceptible to stun status effects ||  
|-
| スタン耐性Lv.2 || Stun Resistance Lv.2 || The unit is less susceptible to stun status effects || Combattler V [Blaster]
|-
|-
|}
|}
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| 姿勢制御 || Altitude Control || Evasion rates are greatly increased || Dragonar Type-1 Custom
| 姿勢制御 || Altitude Control || Evasion rates are greatly increased || Dragonar Type-1 Custom
|-
|-
| バインダー || Binder || Evasion rate and movement speed are increased || Kyshatriya
| バインダー || Binder || Evasion rate and movement speed are increased || Kshatriya
|-
|-
| セレブラント || Cerebrant || Evasion rate is increased ||  
| セレブラント || Cerebrant || Evasion rate is increased ||  
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*Strike Gundam
*Strike Gundam
*Sword Strike Gundam
*Sword Strike Gundam
|-
| 空間認識能力Lv.2 || Spatial Awareness Lv.2 || Evasion and critical hit rates are greatly increased and hit rates are also increased || Strike Freedom Gundam
|-
|-
| ボルトマシン合体 || Volt Machine Combination || Evasion rate is increased || Voltes V
| ボルトマシン合体 || Volt Machine Combination || Evasion rate is increased || Voltes V
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|}
|}
*The description for '''Spatial Awareness''' was changed after the skill was found to be bugged and ineffective on 2015/12/30. The skill description used to be ''"When HP falls below 2/3, evasion rate is increased"''.
*The description for '''Spatial Awareness''' was changed after the skill was found to be bugged and ineffective on 2015/12/30. The skill description used to be ''"When HP falls below 2/3, evasion rate is increased"''.
<br>
===Health-based Evasive Countermeasures and Jamming===
Health-based evasive countermeasures and jamming provide units with abilities that increase their chances of evading attacks, so long as their current HP fulfills the requirements to activate the skill. Evasive countermeasures and jamming abilities will have a wing icon with a heart in the bottom right corner.
{| class = "wikitable sortable"
! Ability Name (Japanese) !! Ability Name (English) !! Effect || Exclusive To
|-
| ハイマットモード || HiMAT Mode || At full HP, hit and evasion rates are greatly increased || Strike Freedom Gundam
|-
|}
<br>
<br>


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|-
|-
| 燃焼攻撃 || Combustion Attack || Attacks have a small chance to burn enemies on hit, causing burn damage over time || EnRyu
| 燃焼攻撃 || Combustion Attack || Attacks have a small chance to burn enemies on hit, causing burn damage over time || EnRyu
|-
| 燃焼攻撃Lv.2 || Combustion Attack Lv.2 || Attacks have a small chance to burn enemies on hit || EnRyu [Blaster]
|-
|-
| 暗闇攻撃 || Darkness Attack || Attacks have a small chance of inflicting the darkness status effect, lowering their hit rates ||  
| 暗闇攻撃 || Darkness Attack || Attacks have a small chance of inflicting the darkness status effect, lowering their hit rates ||  
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| スロウ攻撃 || Slow Attack || Attacks have a small chance to slow on hit || HyoRyu
| スロウ攻撃 || Slow Attack || Attacks have a small chance to slow on hit || HyoRyu
|-
|-
| スロウ攻撃Lv.2 || Slow Attack Level 2 || Attacks have a small chance to slow on hit ||  
| スロウ攻撃Lv.2 || Slow Attack Lv.2 || Attacks have a small chance to slow on hit ||  
*Arios Gundam
*Arios Gundam
*Seravee Gundam
*Seravee Gundam
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*Blitz Gundam
*Blitz Gundam
*Buster Gundam
*Buster Gundam
*Destiny Gundam
*Duel Gundam
*Duel Gundam
*Freedom Gundam
*Freedom Gundam
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|-
|-
| 強化人間 || Enhanced Human || Hit and evasion rates are increased ||  
| 強化人間 || Enhanced Human || Hit and evasion rates are increased ||  
*Kyshatriya
*Kshatriya
*Psycho Gundam
*Psycho Gundam
*Qubeley Mk. II (Puru 2's Unit)
*Qubeley Mk. II (Puru 2's Unit)
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*ZZ Gundam
*ZZ Gundam
|-
|-
| ニュータイプLv.2 || Newtype Level 2 || Hit rates are greatly increased and evasion rates are increased || The O
| ニュータイプLv.2 || Newtype Lv.2 || Hit rates are greatly increased and evasion rates are increased || The O
|-
|-
| ゼータの鼓動 || Pulse of Zeta || Hit rate and movement speed are increased || Zeta Gundam
| ゼータの鼓動 || Pulse of Zeta || Hit rate and movement speed are increased || Zeta Gundam
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|-
|-
| サンタガール || Santa Girl || Hit rates are increased || Imber
| サンタガール || Santa Girl || Hit rates are increased || Imber
|-
| スーパーコーディネイター || Super Coordinator || Hit rate is increased and evasion rates are greatly increased || Strike Freedom Gundam
|-
|-
|}
|}
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*Venus A
*Venus A
|-
|-
| 修理Lv.2 || Repair Level 2 || At the beginning of each wave, slightly heal the ally with the least HP ||  
| 修理Lv.2 || Repair Lv.2 || At the beginning of each wave, slightly heal the ally with the least HP ||  
*Zeta Gundam (Roux)
*Zeta Gundam (Roux)
|-
|-
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*Nirvash Type the END
*Nirvash Type the END
*Nirvash Type Zero
*Nirvash Type Zero
|-
| 空中戦闘Lv.2 || Aerial Combat Lv.2 || When fighting on any land terrain, attack is increased and hit rates are greatly increased ('''''There are no Air stages yet so this is not a typo''''') ||
*Getter-1 [Fighter]
|-
|-
| 荒野戦闘 || Desert Combat || When fighting on desert terrain, attack is greatly increased and armor is increased || Texas Mack
| 荒野戦闘 || Desert Combat || When fighting on desert terrain, attack is greatly increased and armor is increased || Texas Mack
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{| class = "wikitable sortable"
{| class = "wikitable sortable"
! Ability Name (Japanese) !! Ability Name (English) !! Effect || Exclusive To
! Ability Name (Japanese) !! Ability Name (English) !! Effect || Exclusive To
|-
| アルのサポート || Al's Support || The cost of all finishing skills on the unit are reduced by 1 core || ARX-8 Laevatein [Fighter]
|-
|-
| 予備弾薬 || Extra Ammo || Acquire a Core of the unit's attribute color at the start of battle || Methuss
| 予備弾薬 || Extra Ammo || Acquire a Core of the unit's attribute color at the start of battle || Methuss
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| 資金アップ || Funds Up || Gold acquired is increased || Boss Borot
| 資金アップ || Funds Up || Gold acquired is increased || Boss Borot
|-
|-
| 資金アップLv.2 || Funds Up Level 2 || Gold acquired is increased || Boss Borot
| 資金アップLv.2 || Funds Up Lv.2 || Gold acquired is increased || Boss Borot
|-
|-
|}
|}
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| 黒の騎士団の力 || Power of the Black Knights || Attack is massively increased when fighting Lancelot during '''The Black and White Knight''' event.
| 黒の騎士団の力 || Power of the Black Knights || Attack is massively increased when fighting Lancelot during '''The Black and White Knight''' event.
|-
|-
| 光の力Lv.1 || Power of Light (Level 1) || Attack is massively increased when fighting Sazabi during '''The Battle of Axis''' event.
| 光の力Lv.1 || Power of Light (Lv.1) || Attack is massively increased when fighting Sazabi during '''The Battle of Axis''' event.
|-
|-
| 光の力Lv.2 || Power of Light (Level 2) || Attack and HP are massively increased when fighting Sazabi during '''The Battle of Axis''' event.
| 光の力Lv.2 || Power of Light (Lv.2) || Attack and HP are massively increased when fighting Sazabi during '''The Battle of Axis''' event.
|-
|-
| 光の力Lv.3 || Power of Light (Level 3) || Attack and HP are massively increased when fighting Sazabi during '''The Battle of Axis''' event. Attack against bosses is also increased during the event.
| 光の力Lv.3 || Power of Light (Lv.3) || Attack and HP are massively increased when fighting Sazabi during '''The Battle of Axis''' event. Attack against bosses is also increased during the event.
|-
|-
| 愛の力Lv.1 || Power of Love (Level 1) || Attack is massively increased when fighting Solar Aquarion during the '''Bittersweetness from Being Dishonest''' event.
| 愛の力Lv.1 || Power of Love (Lv.1) || Attack is massively increased when fighting Solar Aquarion during the '''Bittersweetness from Being Dishonest''' event.
|-
|-
| 愛の力Lv.2 || Power of Love (Level 2) || Attack and HP are massively increased when fighting Solar Aquarion during the '''Bittersweetness from Being Dishonest''' event.
| 愛の力Lv.2 || Power of Love (Lv.2) || Attack and HP are massively increased when fighting Solar Aquarion during the '''Bittersweetness from Being Dishonest''' event.
|-
|-
| 愛の力Lv.3 || Power of Love (Level 3) || Attack and HP are massively increased when fighting Solar Aquarion during the '''Bittersweetness from Being Dishonest''' event. Attack against bosses is also increased during the event.
| 愛の力Lv.3 || Power of Love (Lv.3) || Attack and HP are massively increased when fighting Solar Aquarion during the '''Bittersweetness from Being Dishonest''' event. Attack against bosses is also increased during the event.
|-
|-
| 可能性の力Lv.1 || Power of Possibilities (Level 1) || Attack is massively increased when fighting Kshatriya during the '''People Are the Hope of the Future''' event.
| 可能性の力Lv.1 || Power of Possibilities (Lv.1) || Attack is massively increased when fighting Kshatriya during the '''People Are the Hope of the Future''' event.
|-
|-
| 可能性の力Lv.2 || Power of Possibilities (Level 2) || Attack and HP are massively increased when fighting Kshatriya during the '''People Are the Hope of the Future''' event.
| 可能性の力Lv.2 || Power of Possibilities (Lv.2) || Attack and HP are massively increased when fighting Kshatriya during the '''People Are the Hope of the Future''' event.
|-
|-
| 可能性の力Lv.3 || Power of Possibilities (Level 3) || Attack and HP massively increased when fighting Kshatriya during the '''People Are the Hope of the Future''' event. Attack against bosses is also increased during the event.
| 可能性の力Lv.3 || Power of Possibilities (Lv.3) || Attack and HP massively increased when fighting Kshatriya during the '''People Are the Hope of the Future''' event. Attack against bosses is also increased during the event.
|-
|-
| 陽の力Lv.1 || Power of the Sun (Level 1) || Assault Point and E-Chip gain is increased by 20% while Attack is increased by 25% during '''The Great Decisive Battle of Tokyo''' event.
| 陽の力Lv.1 || Power of the Sun (Lv.1) || Assault Point and E-Chip gain is increased by 20% while Attack is increased by 25% during '''The Great Decisive Battle of Tokyo''' event.
|-
|-
| 陽の力Lv.2 || Power of the Sun (Level 2) || Assault Point gain, E-Chip gain, HP, and Attack are all increased by 50% during '''The Great Decisive Battle of Tokyo''' event.
| 陽の力Lv.2 || Power of the Sun (Lv.2) || Assault Point gain, E-Chip gain, HP, and Attack are all increased by 50% during '''The Great Decisive Battle of Tokyo''' event.
|-
|-
| 陽の力Lv.3 || Power of the Sun (Level 3) || Assault Point gain, E-Chip gain, HP, and Attack are all increased by 100% during '''The Great Decisive Battle of Tokyo''' event.
| 陽の力Lv.3 || Power of the Sun (Lv.) || Assault Point gain, E-Chip gain, HP, and Attack are all increased by 100% during '''The Great Decisive Battle of Tokyo''' event.
|-
|-
| 反抗する力Lv.1 || Power to Rebel (Level 1) || Assault Point gain, E-Chip gain, and evasion rates are increased by 20% while attack is also increased by 50% during the '''Before It Starts''' event.
| 反抗する力Lv.1 || Power to Rebel (Lv.1) || Assault Point gain, E-Chip gain, and evasion rates are increased by 20% while attack is also increased by 50% during the '''Before It Starts''' event.
|-
|-
| 反抗する力Lv.2 || Power to Rebel (Level 2) || Assault Point gain, E-Chip gain, and attack are increased by 50% while evasion rate is also increased by 20% during the '''Before It Starts''' event.
| 反抗する力Lv.2 || Power to Rebel (Lv.2) || Assault Point gain, E-Chip gain, and attack are increased by 50% while evasion rate is also increased by 20% during the '''Before It Starts''' event.
|-
|-
| 反抗する力Lv.3 || Power to Rebel (Level 3) || Assault Point gain, E-Chip gain, and attack are increased by 100% while evasion rate is also increased by 20% during the '''Before It Starts''' event.
| 反抗する力Lv.3 || Power to Rebel (Lv.3) || Assault Point gain, E-Chip gain, and attack are increased by 100% while evasion rate is also increased by 20% during the '''Before It Starts''' event.
|-
|-
|}
|}


[[category:SRW X-Omega]]
[[category:SRW X-Omega]]

Revision as of 02:31, 7 September 2016

This page is a reference for all the unit abilities that exist in the game. Units can have 1-4 abilities depending on their rarity. While units initially only start out with 1 ability or none, clearing certain unit quests can unlock more abilities and further enhance a unit's effectiveness. While many of these abilities share names with abilities from other Super Robot Wars games, their effects may be different due to the differences between Super Robot Wars X-Omega and traditional Super Robot Wars games. Some abilities are also exclusive to a certain unit, but the exclusive ability may not persist on every variation of that card due to number of skill constraints or the fact that having the skill on a different attribute conceptually makes no sense.

NOTE: These unit abilities may not have the same effect in Arena mode. Click here for unit ability descriptions for arena mode.


NOTE: Clicking on the column headings will allow you to sort through the tables by their criteria (min/max values or alphabetical). Unfortunately, there is no arrow indicator that will show whether the information is ascending or descending due to outputting issues.



Regular Abilities

Offensive Abilities

Offensive abilities increase a unit's offensive attributes by modifying attack stats, damage output, finishing skill potency, and other factors. Offensive abilities will all have red icon colors.

General Offensive Abilities

General offensive abilities focus on increasing damage output. These skills will always be active in battle and have sword icons with an arrow pointing upward on the bottom-right corner.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
決意の攻撃 Attack of Decisiveness Attack is greatly increased, but hit rates are also greatly decreased Granteed
聖戦士 Aura Battler Attack and evasion rate are increased
  • Dunbine
  • Dunbine (Marvel)
聖戦士Lv.2 Aura Battler Lv.2 Attack and evasion rate are increased Billbine
オート・リミッター・カット Auto Limiter Cut Attack and movement speed are increased Granteed
補助腕 Auxiliary Arm Attack speed is increased ARX-8 Laevatein
ビムラー Beamler Attack, armor, and hit rate are increased Goshogun
二刀流 Dual Wielding Attack and hit rate are increased
  • Susanoo
  • Tauburn [Attacker]
GNドライブ G.N. Drive Attack is increased
  • 00 Gundam
  • Gundam Dynames
  • Gundam Exia
  • Gundam Exia Repair
  • Gundam Kyrios
  • Gundam Nadleeh
  • Gundam Virtue
  • Seraphim Gundam
GNドライブLv.2 G.N. Drive Lv.2 Attack is increased
  • Arios Gundam
  • Cherudim Gundam
  • Seravee Gundam
GNシールドビット G.N. Shield Bits Attack, armor, and evasion rates are increased Cherudim Gundam
偉大な勇者 Great Hero Attack is increased Great Mazinger
ガンファイト Gunfight Attack and hit rate are increased
隠し腕 Hidden Arm Attack speed is increased The O
アイドルマスター Idolmaster Attack and hit rates are increased Imber
インファイト In-fight Attack and movement speed is increased
カイザースクランダー Kaiser Scrander Attack and movement speed are increased Mazinkaiser (Kaiser Scrander)
マッハウイング Mach Wing Attack is increased and movement speed is greatly increased Getter Dragon
専用調整 Personal Adjustments Attack is increased and evasion rates are greatly increased Murasame (Waltfeld's Custom Unit)
射撃苦手 Poor Shooting Attack is greatly increased, but hit rates are also decreased Gunner Zaku Warrior (Lunamaria's Unit)
疑似太陽炉 Pseudo Solar Furnace Attack is increased Susanoo
自己鍛錬 Self-discipline Attack is greatly increased Gunner Zaku Warrior (Lunamaria's Unit)
質実剛健 Strong, Silent Type Attack and hit rates are increased Scopedog
超電磁エネルギー Super Electromagnetic Energy Attack and movement speed are increased Combattler V
ツイン・ドライヴシステム Twin Drive System Attack is greatly increased OO Raiser
超操縦技術 Ultra-maneuvering Technology Attack is greatly increased and evasion rate is also increased Hakuen
ユニコーンモード Unicorn Mode Attack is increased Unicorn Gundam


Health-based Offensive Abilities

Health-based offensive abilities also focus on increasing damage output, but unlike regular abilities, these abilities will only be active when the unit's HP is within a certain range. Health-based offensive abilities will also have a sword icon, but with a heart on the bottom-right corner instead of an arrow.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
異能生存体 Abnormal Survivor When HP falls below 1/4, attack, evasion, and critical hit rates are greatly increased Scopedog
機甲猟兵 Armor Hunting Soldier When HP falls below 1/2, attack is increased Military Bike (with Sidecar)
可能性の獣 Beast of Possibilities When HP falls below 3/4, attack and critical hit rates are increased and evasion rate is also greatly increased Unicorn Gundam (Destroy Mode) [Blaster]
シャングリラの少年 Boy from Shangri La When HP falls below 1/4, attack is greatly increased ZZ Gundam
ギアスの呪縛 Curse of Geass When HP falls below 1/3, attack and evasion rates are greatly increased
  • Alexander (Akito's Unit)
  • Lancelot
四聖剣 Four Holy Swords When HP falls below 2/3, attack is increased
  • Gekka (Asahina)
  • Gekka (Chiba)
  • Gekka (Senba)
  • Gekka (Urabe)
iDOL iDOL When HP falls below 2/3, attack and armor are increased Imber
マゴロク・E・ソード Magoroku Exterminate Sword When HP falls below 1/2, attack is greatly increased Eva Unit-01 (Magoroku E Sword)
NT-Dシステム Newtype-Destroy System When HP falls under 3/4, attack is increased and evasion rates are greatly increased Unicorn Gundam (Destroy Mode)
反骨心 Rebellious Heart When HP is above 4/5, attack and critical hit rates are greatly increased Destiny Gundam
闘争心 Resolve When HP is above 2/3, attack is increased
強気 Strong When HP falls below 2/3, attack is increased
超強気 Super Strong When HP falls below 2/3, attack and critical hit rate are increased
  • Daitarn 3 [Fighter]
  • Qubeley Mk. II (Puru 2's Unit)
援護攻撃 Support Attack When HP is above 2/3, attack is increased
援護攻撃Lv.2 Support Attack Lv.2 When HP is above 2/3, attack is greatly increased
光の翼 Wings of Light When HP is above 1/2, attack and movement speed are increased Destiny Gundam
零番隊隊長 Zero Squad Captain When HP is above 1/2, attack and evasion rates are greatly increased Guren Nishiki [Fighter]


Critical Modifiers

Critical modifiers affect a unit's chances of inflicting critical hits or the amount of damage a critical hit will do. Critical modifiers abilities have an icon depicting a downward swinging sword and an upward pointing arrow on the bottom-right corner.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
銀河美少年 Galactic Pretty Boy Critical hit rate is increased Tauburn
天才 Genius Critical hit rate is massively increased The O
春香カラー Haruka Color Critical hit rate is increased Imber
野生の勘 Intuition of the Wild Critical hit and hit rates are increased Solar Aquarion
かすかべ防衛隊 Kasugabe Defense Corps Critical hit rate is greatly increased Kantam Robo
快男児 Pleasant Boy Critical hit rate is greatly increased Daitarn 3
スイートドリーム Sweet Dream Critical hit rate is greatly increased Van Ein (Waking Shatte)


Health-based Critical Modifiers

Health-based critical modifiers affect a unit's chances of inflicting critical hits or the amount of damage a critical hit will do when the unit is within a certain range of HP. Health-based critical modifiers abilities have an icon depicting a downward swinging sword with a heart on the bottom-right corner.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
無敵の勇姿 Invincible Brave Figure Critical hit rate is increased when HP is full Kantam Robo
サイコ・コントロールシステム Psycho Control System When HP falls below 2/3, critical hit and evasion rates are increased Psycho Gundam
日輪の輝き Radiance of the Sun Taking even just a bit a damage will cause critical hit rates and the critical hit multiplier to increase (This effect will not work when the unit has healed back to full HP) Daitarn 3 [Fighter]


Momentum-based Offensive Abilities

Momentum-based offensive abilities are offensive abilities that activate the moment a unit destroys a certain amount of units in battle. These abilities will also have a sword icon with an exclamation mark or a black explosion on the bottom right corner.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
野生化 Aggressive Beast Upon defeating 5 enemies, greatly increase attack Dancouga
バイオセンサー Biosensor Upon defeating 5 enemies, attack is increased and evasion rates are greatly increased
  • Delta Plus
  • Zeta Gundam
エレメントシステム Element System Upon defeating 5 enemies, greatly increase attack. Hit and evasion rates are also increased
  • Solar Aquarion
  • Solar Aquarion (Powered)
ゲッター線増幅炉 Getter Ray Amplifying Reactor Attack is increased for every enemy the unit destroys Getter Dragon
マジンパワー Mazin Power Upon defeating 5 enemies, greatly increase attack
  • Great Mazinger
  • Mazinger Z
  • Mazinger Z (Jet Scrander)
  • Mazinkaiser
  • Mazinkaiser (Kaiser Scrander)
終わりなき正義 Neverending Justice Attack is increased for every enemy the unit destroys Infinite Justice Gundam
オーバーセンス Oversense Upon defeating 5 enemies, attack is increased and evasion rates are greatly increased King Gainer
サイコフレーム Psychoframe Upon defeating 5 enemies, attack is increased and evasion rates are greatly increased
  • Kshatriya
  • Nu Gundam
怒りのスーパーモード Rage of Super Mode Attack is increased for every enemy the unit destroys Shining Gundam (Super Mode)
流派東方不敗 School of the Undefeated of the East Attack is increased after consecutively auto-attacking the same unit 5 times
  • Master Gundam
  • Shining Gundam (Super Mode)
SEED SEED Upon defeating 5 enemies, hit rate is increased and evasion rate is greatly increased
  • Aegis Gundam
  • Aile Strike Gundam (Kira)
  • Destiny Gundam
  • Freedom Gundam
  • Infinite Justice Gundam
  • Justice Gundam
  • Strike Freedom Gundam
野生の気迫 Spirit of the Wild Attack is increased for every enemy the unit destroys Dancouga [Fighter]
超兵 Super Soldier Upon defeating 5 enemies, hit and evasion rates are increased Gundam Kyrios



Finishing Skill Enhancements

Finishing skill enhancements increase the effectiveness of a unit's finishing skills by increasing the amount of damage inflicted or by increasing the duration a finishing skill can be activated. Finishing skill enhancements have ability icons that have a radiating sword.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
ドルイドシステム効果時間延長 Druid System Runtime Extension Extend the time duration of finishing skills that run on a timer
  • Gawain (C.C.)
  • Gawain (Zero)
宇宙の王者 Emperor of Space Finishing skill power is greatly increased Grendizer
必殺スキル強化 Finishing Skill Enhancement Finishing skill power is greatly increased
ラムダドライバ効果時間延長 Lambda Driver Runtime Extension Extend the time duration of finishing skills that run on a timer ARX-7 Arbalest
トランザム効果時間延長 Trans-Am Runtime Extension Extend the time duration of finishing skills that run on a timer
  • 00 Gundam
  • Gundam Kyrios
  • Gundam Nadleeh
  • Seraphim Gundam


Situational Offensive Abilities

Situational offensive abilities are active during certain conditions. These skills may be refreshed if the conditions required to activate the skill are fulfilled. Situational offensive abilities have a sword icon with a clock on the bottom-right corner.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
進化したビムラー Enhanced Beamler Attack and defense are increased during the beginning of every wave Goshogun [Blaster]
剣狼の導き Guidance of Kenrou Attack is greatly increased during Boss waves Baikanfu
シンクロ率 Synchro Rate Attack is increased during the beginning of every wave
  • Eva Unit-00
  • Eva Unit-01
  • Eva Unit-01 (Magoroku E Sword)
  • Eva Unit-02 (Asuka)
  • Eva Unit-02 (Mari)
  • Eva Unit-03
シンクロ率Lv.2 Synchro Rate Lv.2 Attack is increased during the beginning of every wave
  • Eva Unit-02 (Mari) [Blaster]
ゼロシステム Zero System Attack, armor, and movement speed are increased at the beginning of every wave Wing Gundam Zero


Killer Abilities

Killer abilities focus on amplifying damage, usually towards specific targets or under certain conditions. Killer abilities are depicted with icons of a human target with cross-hairs around it.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
ボスクラッシャー Boss Crusher Deal increased damage to boss units Tauburn
復讐のドッグタグ Dogtags of Vengence Damage done to enemies suffering from status effects is greatly increased Military Bike (with Sidecar)
ガンダムを超えた存在 Existence Beyond the Gundam Damage done to enemies suffering from status effects is greatly increased OO Raiser
燃えるジャンク屋 Passionate Junk Trader Attack is greatly increased when suffering from a status effect ZZ Gundam
スナイパー Sniper Damage against slowed units is greatly increased
  • Cherudim Gundam
  • Gundam Dynames
  • M9 Gernsbeck (Kurz)
天空宙心拳 Tenkuu Chuushin Ken Damage done to bosses is greatly increased Baikanfu
戦争を根絶する力 The Power to Eradicate War Damage done to Mobile Suit Gundam 00 Season 1 units is increased Gundam Exia


Offensive Leadership Abilities

Offensive leadership abilities increase offensive parameters of all present units on the battlefield. These abilities will remain active so long as the commanding unit is not destroyed and the icon depicts a sword with multiple board game pieces on the bottom-right corner.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
筆頭騎士 Brush-head Knight Increase the attack of allied Attacker units other than the commanding unit. Evasion rate is also increased Lancelot Grail
指揮Lv.1(アタッカー) Command Lv.1 (Attacker) Increase the attack of allied Attacker units. (This effect does not work on the commanding unit itself)
指揮Lv.1(ディフェンダー) Command Lv.1 (Defender) Increase the attack of allied Defender units. (This effect does not work on the commanding unit itself)
指揮Lv.1(シューター) Command Lv.1 (Shooter) Increase the attack of allied Shooter units. (This effect does not work on the commanding unit itself)
指揮Lv.2(アタッカー) Command Lv.2 (Attacker) Greatly increase the attack of allied Attacker units. (This effect does not work on the commanding unit itself)
指揮Lv.2(ディフェンダー) Command Lv.2 (Defender) Greatly increase the attack of allied Defender units. (This effect does not work on the commanding unit itself)
指揮Lv.1(シューター) Command Lv.2 (Shooter) Greatly increase the attack of allied Shooter units. (This effect does not work on the commanding unit itself)
出戻りのジェリド中尉 Divorced Women of Lt. Jerid Decrease the attack of all allied units. (This effect is not active when the unit is docked in the battleship)
  • Gabsley
  • Gundam Mk. II (Titans)
汚名挽回 Dishonored Redemption When the unit is shot down, increase the attack of remaining allied units Gabsley
エンデュミオンの鷹 Hawk of Endymion When the HP of the player's battleship falls under 3/4, increase the attack of all allied units Aile Strike Gundam (Mu)
甘く蕩ける戦術指揮 Sweet Enchanting Tactical Command Increase the attack of all allied units except the commanding unit itself. Armor is also increased Gawain (C.C.)
戦術指揮 Tactical Command Increase the attack of allied units. (This effect does not work on the commanding unit itself) Gawain (Zero)


Death-triggered Abilities

Death-triggered abilities grant the unit a parameter boost in the case an ally is shot down in battle. Death triggered abilities have a sword icon with an explosion on the bottom-right corner.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
破滅を望む拳 Fist that Overlooks Ruin Attack is greatly increased for every ally that is shot down Master Gundam
孤軍奮闘 Lone Struggle Attack is increased for every ally that is shot down
  • Hakuen
  • Military Bike (with Sidecar)
  • Susanoo


Defensive Abilities

Defensive abilities increases a unit's survivability by enhancing defensive stats or by giving it resistances. Defensive abilities will all have blue ability icon colors.

General Defensive Abilities

General defensive abilities focus on increasing defensive stats. These abilities will always remain active during battle and have shield icons with an arrow pointing upward on the bottom-right corner.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
勇者 Brave Armor and critical hit rate are increased
  • Big Volfogg
  • ChoRyuJin
  • EnRyu
  • Gaigaigar
  • HyoRyu
  • King J-Der
  • Volfogg
魔神皇帝 Demon Emperor Armor is increased
  • Mazinkaiser
  • Mazinkaiser (Kaiser Scrander)
Gディフェンサー G-Defenser Armor and movement speed are increased Super Gundam
鉄の城 Iron Castle Armor is increased
  • Mazinger Z
  • Mazinger Z (Jet Scrander)
ネオジャパン代表 Neo Japan's Representative Armor is increased Shining Gundam (Super Mode)
忍耐 Patience Armor is greatly increased Granteed


Health-based Defensive Abilities

Health-based defensive abilities are defensive abilities that are only active when the unit's HP is within a certain range. These abilities have shield icons with a heart on the bottom right corner.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
ドヴァールカーのエース Ace of Dvaraka When HP falls below 3/4, armor is increased Zegapain Altair (Toga's Unit)
ガード Guard When HP is above 1/2, armor is increased
フリード星の守護神 Guardian of Planet Fleed When HP is below 1/2, armor is greatly increased Grendizer
ガッツ Guts When HP falls below 1/3, armor is greatly increased
ホロニックアーマー Holonic Armor When HP is above 1/3, reduce damage taken from all attributes
  • Zegapain Altair (Kyou)
  • Zegapain Altair (Shizuno)
  • Zegapain Altair (Toga's Unit)
底力 Potential When HP falls below 1/3, armor is greatly increased and critical hit rate is increased
見切リ Predict When HP is above 2/3, hit and evasion rates are increased
見切りLv.2 Predict Lv.2 When HP is above 2/3, hit and evasion rates are increased
スーパーガッツ Super Guts When HP is above 1/4, armor is greatly increased Gunbuster [Defender]
援護防御 Support Defend When HP is above 2/3, armor is increased
テスト用プラグスーツ Test Plug Suit When HP is above 1/2, armor is greatly increased Eva Unit-03


Special Armor and Barriers

Special armor and barriers will reduce damage taken by mitigating sources of damage or improving damage reduction by guarding as a Defender. These types of abilities will have a barrier deflection icon.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
AMBAC AMBAC Chance of defending attacks is greatly increased Kshatriya [Blaster]
A.T.フィールド A.T. Field Reduce damage taken from all attributes
  • Eva Unit-00
  • Eva Unit-01
  • Eva Unit-01 (Magoroku E Sword)
  • Eva Unit-02 (Asuka)
  • Eva Unit-02 (Mari)
  • Eva Unit-03
オーラバリア Aura Barrier Reduce damage taken from ranged attacks
  • Dunbine
  • Dunbine (Marvel)
オーラバリアLv.2 Aura Barrier Lv.2 Reduce damage taken from ranged attacks Billbine
ブレイズ・ルミナス Blaze Luminous Reduce damage taken from all attributes Lancelot
ダイターン・ファン Daitarn Fan Damage reduction from defending attacks is increased Daitarn 3
鋼鉄の魔神 Demon of Steel Damage reduction from defending attacks is greatly increased Mazinkaiser (Kaiser Scrander)
GNフィールド G.N. Field Reduce damage taken from all attributes
  • OO Gundam
  • OO Raiser
  • Gundam Virtue
GNフィールドLv.2 G.N. Field Lv.2 Reduce damage taken from all attributes
  • 00 Gundam [Blaster]
  • Seravee Gundam
GNシールド G.N. Shield Damage reduction from defending attacks is increased
  • Gundam Dynames [Defender]
  • Gundam Exia [Defender]
ジェネレイティング・アーマー Generating Armor Reduce damage taken from all attributes King J-Der
ゴッドハンドファイナル God Hand Final Reduce damage taken from all attributes Baikanfu
ガードアップ Guard Up Chance of defending attacks is increased Granteed
ガードアップLv.2 Guard Up Lv.2 Chance of defending attacks is greatly increased Voltes V [Fighter]
Iフィールド I-Field Take reduced damage from beam projectiles
  • Psycho Gundam
  • Unicorn Gundam
  • Unicorn Gundam (Destroy Mode)
イナーシャルキャンセラー Inertial Canceler Reduce damage taken from all attributes Gunbuster
ラムダ・ドライバ Lambda Driver Reduce damage taken from all attributes ARX-7 Arbalest [Defender]
大型シールド Large Shield Damage reduction from defending attacks is increased Psycho Gundam
ミラーシールド Mirror Shield Damage reduction from defending attacks is increased ChoRyuJin
PS装甲 Phase Shift Armor Reduce damage taken from non-beam attributes
  • Aegis Gundam
  • Aile Strike Gundam (Kira)
  • Aile Strike GUndam (Mu)
  • Blitz Gundam
  • Buster Gundam
  • Duel Gundam
  • Freedom Gundam
  • Justice Gundam
  • Launcher Strike Gundam
  • Perfect Strike Gundam
  • Providence Gundam
  • Strike Gundam
  • Sword Strike Gundam
フォトンマット Photon Mat Reduce damage taken from all attributes King Gainer
フォトンマットLv.2 Photon Mat Lv.2 Reduce damage taken from all attributes King Gainer [Fighter]
プロテクトシェード Protect Shade Reduce damage taken from all attributes Gaogaigar
輻射障壁 Radiation Barrier Reduce damage taken from all attributes Guren Nishiki
頑強 Stubborn Damage reduction from defending attacks is increased
  • Denjin Dimension
  • Goshogun
ウイングバインダー Wing Binder Damage reduction from defending attacks is increased Wing Gundam Zero
ヤタノカガミ Yata no Kagami Take reduced damage from beam projectiles Akatsuki (Oowashi Equipment)


Situational Defensive Abilities

Situational defensive abilities are active during certain conditions. These skills may be refreshed if the conditions required to activate the skill are fulfilled. Situational offensive abilities have a shield icon with a clock on the bottom-right corner.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
チームワーク Teamwork Armor is increased at the beginning of every wave Goshogun [Blaster]


Status Resistances

Status resistances increased a unit's resistance to certain status effects or can even grant complete immunity. These abilities have icons depicting lightning bolts within a shield.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
燃焼耐性 Combustion Resistant Unit is less susceptible to combustion status effects ChoRyuJin
燃焼無効 Combustion Immunity Unit is immune to combustion status effects Mugen Caliber
暗闇無効 Darkness Immunity Unit is immune to darkness status effects
暗闇耐性 Darkness Resistant Unit is less susceptible to darkness status effects
ハートのプレゼント Present from the Heart Unit is less susceptible to stun and slow status effects Eva Unit-00 [Attacker]
スロウ耐性 Slow Resistance Unit is less susceptible to slow status effects
スタン耐性 Stun Resistance The unit is less susceptible to stun status effects
スタン耐性Lv.2 Stun Resistance Lv.2 The unit is less susceptible to stun status effects Combattler V [Blaster]


Mobility Abilities

These abilities primarily focus on increasing a unit's mobility by increasing its ability to move around the battlefield and dodge attacks. Mobility abilities all have green ability icon colors.

Movement Abilities

Movement abilities simply increases a unit's movement speed on the battle field. Movement abilities have an icon depicting a human figure running.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
ブースター Booster Movement speed is increased Dancouga
ドライブテクニック Driving Technique Movement speed and evasion rate is increased
  • Military Bike (with Sidecar)
  • Mugen Caliber
ゲッターウィング Getter Wing Movement speed is greatly increased Getter-1
ジェットスクランダー Jet Scrander Movement Speed is greatly increased Mazinger Z (Jet Scrander)
オーバースキル加速 Overskill Acceleration Movement speed and evasion rate are increased King Gainer
亡国の王子 Prince of the Lost Kingdom Movement speed is greatly increased Tallgeese III
スクランブルダッシュ Scramble Dash Movement speed is greatly increased Great Mazinger
ビューナススクランダー Venus Scrander Movement speed is greatly increased Venus A


Evasive Countermeasures and Jamming

Evasive countermeasures and jamming provide units with abilities that increase their chances of evading attacks. Evasive countermeasures and jamming abilities will have a wing icon.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
分身 Afterimage When HP falls below 1/2, enemy auto-attacks have a small chance of completely missing
  • Billbine
  • Dunbine
  • Dunbine (Marvel)
  • Zegapain Altair (Kyou)
  • Zegapain Altair (Shizuno)
  • Zegapain Altair (Toga's Unit)
姿勢制御 Altitude Control Evasion rates are greatly increased Dragonar Type-1 Custom
バインダー Binder Evasion rate and movement speed are increased Kshatriya
セレブラント Cerebrant Evasion rate is increased
  • Zegapain Altair (Kyou)
  • Zegapain Altair (Shizuno)
  • Zegapain Altair (Toga's Unit)
ECS Electronic Cloaking System Always be in an invisible state (while not attacking, all enemy ranged attacks will miss)
  • ARX-7 Arbalest
  • M9 Gernsbeck (Kurz)
  • M9 Gernsbeck (Mao's Unit)
  • M9 Gernsbeck (Sousuke)
ファトゥム-00 Fatum-00 Evasion rate and movement speed are increased Justice Gundam [Attacker]
ゲームチャンプ Game Champ Evasion rate is increased King Gainer
ゲッタービジョン Getter Vision When HP falls below 1/2, enemy auto-attacks have a small chance of completely missing Getter-2
金色のMS Golden Mobile Suit Evasion rate and movement speed are increased Hyaku Shiki
ホログラフィックカモフラージュ Holographic Camouflage When HP falls below 1/2, enemy auto-attacks have a small chance to completely miss
  • Big Volfogg
  • Volfogg
無邪気 Innocence Evasion rate is increased Qubeley Mk. II (Puru's Unit)
ジャミング機能 Jamming Function When HP falls below 2/3, evasion rate is increased Big Volfogg
ミラージュコロイド Mirage Colloid Always be in an invisible state (while not attacking, all enemy ranged attacks will miss) Blitz Gundam
ブレインレイドシステム Plane Raid System(?) Evasion rate and movement speed is increased Alexander (Akito's Unit)
リフテクニック Rift Technique Evasion rate is increased Nirvash Type Zero
空間認識能力 Spatial Awareness When HP is below 2/3, hit rate is increased and evasion and critical hit rate are greatly increased
  • Aile Strike Gundam (Kira)
  • Aile Strike Gundam (Mu)
  • Freedom Gundam
  • Launcher Strike Gundam
  • Perfect Strike Gundam
  • Providence Gundam
  • Strike Gundam
  • Sword Strike Gundam
空間認識能力Lv.2 Spatial Awareness Lv.2 Evasion and critical hit rates are greatly increased and hit rates are also increased Strike Freedom Gundam
ボルトマシン合体 Volt Machine Combination Evasion rate is increased Voltes V
歴史の立会人 Witness of History Evasion rate is increased The O
  • The description for Spatial Awareness was changed after the skill was found to be bugged and ineffective on 2015/12/30. The skill description used to be "When HP falls below 2/3, evasion rate is increased".


Health-based Evasive Countermeasures and Jamming

Health-based evasive countermeasures and jamming provide units with abilities that increase their chances of evading attacks, so long as their current HP fulfills the requirements to activate the skill. Evasive countermeasures and jamming abilities will have a wing icon with a heart in the bottom right corner.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
ハイマットモード HiMAT Mode At full HP, hit and evasion rates are greatly increased Strike Freedom Gundam


Momentum-based Countermeasures

Momentum-based countermeasures are special evasive abilities that activate immediately upon a unit destroying a certain amount of units. These skills will have a wing icon with an exclamation mark in the bottom right corner.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
コンパク・ドライヴ Compac Drive Upon defeating 5 enemies, evasion rate is greatly increased Nirvash Type Zero
ハイテンション High Tension Upon defeating 5 enemies, evasion rate is greatly increased Nirvash Type the END


Mobility Leadership Abilities

Mobility leadership abilities increase mobility-based parameters of all present units on the battlefield. These abilities will remain active so long as the commanding unit is not destroyed and the icon depicts a human running figure with multiple board game pieces on the bottom-right corner.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
火消の風 Firefighter of Wind Increase the movement speed of all allied units other than the commanding unit itself Tallgeese III


Status Effect Modifiers

Status effect modifiers allow a unit to inflict status effects with their attacks. Status effect modifiers have a purple icon color depicting thunderbolts.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
好戦的 Belligerent Attacks have a small chance to burn enemies on hit, causing burn damage over time Qubeley (Puru 2's Unit)
燃焼攻撃 Combustion Attack Attacks have a small chance to burn enemies on hit, causing burn damage over time EnRyu
燃焼攻撃Lv.2 Combustion Attack Lv.2 Attacks have a small chance to burn enemies on hit EnRyu [Blaster]
暗闇攻撃 Darkness Attack Attacks have a small chance of inflicting the darkness status effect, lowering their hit rates
卓越した剣技 Outstanding Swordsmanship Auto-attacks have a small chance to inflict the stun status effect Gekka (Tohdoh's Customized Unit)
精密射撃 Precise Shooting Attacks are capable of piercing through units Wing Gundam Zero
シュロッター鋼合金製刀身 Schrötter Steel Alloy Blade Auto-attacks have a small chance to inflict the stun status effect Lancelot Grail
スロウ攻撃 Slow Attack Attacks have a small chance to slow on hit HyoRyu
スロウ攻撃Lv.2 Slow Attack Lv.2 Attacks have a small chance to slow on hit
  • Arios Gundam
  • Seravee Gundam
変革をもたらす者 Those Who Bring About Change Auto-attacks have a small chance to inflict the stun status effect OO Raiser


Accuracy Enhancements

Accuracy abilities focus on enhancing a unit's ability to land auto attacks against more mobile enemies. Accuracy enhancements will have a light blue color icon depicting a cross-hair.

General Accuracy Enhancements

General accuracy enhancements focus on improving the accuracy of units. These skills will have the cross-hair icon with an upward-pointing arrow in the bottom-right corner.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
コーディネイター Coordinator Hit and evasion rates are increased
  • Aegis Gundam
  • Aile Strike Gundam (Kira)
  • Blitz Gundam
  • Buster Gundam
  • Destiny Gundam
  • Duel Gundam
  • Freedom Gundam
  • Gunner Zaku Warrior (Lunamaria's Unit)
  • Infinite Justice Gundam
  • Justice Gundam
  • Murasame (Waltfeld's Custom Unit)
強化人間 Enhanced Human Hit and evasion rates are increased
  • Kshatriya
  • Psycho Gundam
  • Qubeley Mk. II (Puru 2's Unit)
晴れ着のウィザード Haregi Wizard Hit and evasion rates are increased Zegapain Altair (Shizuno)
高濃度圧縮粒子解放 High-density Compressed Particle Release Hit rate and attack are increased Seravee Gundam
ロックオン Lock On Hit rates are greatly increased Cherudim Gundam
ニュータイプ Newtype Hit and evasion rates are increased
  • Gundam Mk. II
  • Hyaku Shiki
  • Methuss
  • Nu Gundam
  • Qubeley
  • Qubeley Mk. II (Puru's Unit)
  • Re-GZ (Amuro)
  • Sazabi
  • Sazabi (Powered)
  • Unicorn Gundam
  • Unicorn Gundam (Destroy Mode)
  • Zeta Gundam
  • Zeta Gundam (Roux)
  • ZZ Gundam
ニュータイプLv.2 Newtype Lv.2 Hit rates are greatly increased and evasion rates are increased The O
ゼータの鼓動 Pulse of Zeta Hit rate and movement speed are increased Zeta Gundam
脳量子波 Quantum Brainwaves Hit rate is increased and evasion rate is greatly increased Arios Gundam
サンタガール Santa Girl Hit rates are increased Imber
スーパーコーディネイター Super Coordinator Hit rate is increased and evasion rates are greatly increased Strike Freedom Gundam


Health-based Accuracy Enhancements

Health-based accuracy enhancements provide a boost in accuracy depending on the unit's current HP. These abilities will have a cross-hair icon with a heart on the bottom-right corner.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
冷静 Calm When HP falls below 2/3, hit and evasion rates are increased Scopedog


Accuracy Leadership Abilities

Accuracy leadership abilities increase the hit rate of all present units on the battlefield. These abilities will remain active so long as the commanding unit is not destroyed and the icon depicts a cross-hair with multiple board game pieces on the bottom-right corner.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
トライアルフィールド Trial Field Increase the hit and evasion rates of all allied units other than the commanding unit itself Seraphim Gundam
Dフォーメーション D-Formation Increase the hit and evasion rates of all allied units (The effect does not work if the unit is docked in a battleship) Dragonar Type-1 Custom


Healing Abilities

Healing abilities restore HP in the midst of battle. These abilities have a green icon color depicting a wrench.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
DG細胞 Devil Gundam Cells HP is recovered at the beginning of every wave Master Gundam
聖夜の輝き Glistening of Christmas Eve At the beginning of each wave, recover some HP Guren Nishiki (X-Mas Kallen)
「禅」のこころ Heart of "Zen" At the beginning of each wave, recover the HP of all allies Dunbine (Marvel)
修理 Repair At the beginning of each wave, slightly heal the ally with the least HP
  • Aphrodite A
  • Methuss
  • Qubeley Mk. II (Puru's Unit)
  • Venus A
修理Lv.2 Repair Lv.2 At the beginning of each wave, slightly heal the ally with the least HP
  • Zeta Gundam (Roux)


Terrain-based Abilities

Terrain-based abilities grant parameter boosts when playing stages that feature certain types of terrain. Terrain-based abilities have brown icons depicting mountains.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
空中戦闘 Aerial Combat When fighting on any land terrain, attack and hit rate are increased (There are no Air stages yet so this is not a typo)
  • Getter-1
  • Getter Dragon
  • Nirvash Type the END
  • Nirvash Type Zero
空中戦闘Lv.2 Aerial Combat Lv.2 When fighting on any land terrain, attack is increased and hit rates are greatly increased (There are no Air stages yet so this is not a typo)
  • Getter-1 [Fighter]
荒野戦闘 Desert Combat When fighting on desert terrain, attack is greatly increased and armor is increased Texas Mack
KLF Kraft Light Fighter When fighting on any land terrain, attack and evasion rate are greatly increased (There are no Air stages yet so this is not a typo) Nirvash Type the END
LFO Light Finding Operation When fighting on any land terrain, attack and evasion rate are greatly increased (There are no Air stages yet so this is not a typo) Nirvash Type Zero
山岳戦闘 Mountain Combat When fighting on mountainous terrain, attack is greatly increased and armor is increased Getter-2
海上戦闘 Naval Combat When fighting on any aquatic terrain, attack is greatly increased and armor is increased Getter-3


Resource Abilities

These abilities affect the acquisition of resources from or in battle such as drop crates or cores to use finishing skills. Resource abilities usually have yellow ability icon colors.

Core Usage Abilities

Core usage abilities assist players by supplying cores in battle or reducing the cost of cores required to use a finishing skill. Core usage abilities have icons depicting the core symbol.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
アルのサポート Al's Support The cost of all finishing skills on the unit are reduced by 1 core ARX-8 Laevatein [Fighter]
予備弾薬 Extra Ammo Acquire a Core of the unit's attribute color at the start of battle Methuss
ハイパーデュートリオン Hyper Deuterion Acquire a Core of the unit's attribute color at the start of battle Infinite Justice Gundam
流星の少女 Meteor Girl Acquire a Core of the unit's attribute color at the start of battle Zeta Gundam (Roux)
真の聖戦士 True Aura Battler The cost of all finishing skills on the unit are reduced by 1 core Billbine
アンビリカル・ケーブル Umbilical Cable Acquire a Core of the unit's attribute color at the start of battle
  • Eva Unit-00
  • Eva Unit-01
  • Eva Unit-01 (Magoroku E Sword)
  • Eva Unit-02 (Asuka)
  • Eva Unit-02 (Mari)
  • Eva Unit-03


Drop Influencing Abilities

Drop influencing abilities increases the chances of gaining drop crates from shot-down enemies. Drop influencing abilities have icons depicting a treasure chest.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
強運 Lucky Enemies have a greater chance of dropping containers
  • ARX-7 Arbalest
  • ARX-8 Laevatein


Fundraising Abilities

Fundraising abilities affect the amount of gold received from battle. Fundraising abilities have icons depicting a stack of gold bars

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
資金アップ Funds Up Gold acquired is increased Boss Borot
資金アップLv.2 Funds Up Lv.2 Gold acquired is increased Boss Borot


Experience Gain Enhancers

Enhanced gain enhancers increase the amount of experience received from battle. Experience gain enhancers have icons depicting the letters EXP.

Ability Name (Japanese) Ability Name (English) Effect Exclusive To
青春真っ只中 In the Midst of Youth Experience gained from victory in battle is increased Denjin Dimension


Special Abilities

These abilities will only work during certain events. After the event is over, future updates will change these abilities into one of the regular abilities above. These abilities are usually exclusive to new units released during the event and some units earned from participating in the event.

Ability Name (Japanese) Ability Name (English) Effect
精密攻撃 Precision Attack Damage against units with status effects is greatly increased
炎の力 Power of Flames Attack is massively increased. Effect can only be active during the Burn Up! Decisive Weapon of Love and Flames! event.
黒の騎士団の力 Power of the Black Knights Attack is massively increased when fighting Lancelot during The Black and White Knight event.
光の力Lv.1 Power of Light (Lv.1) Attack is massively increased when fighting Sazabi during The Battle of Axis event.
光の力Lv.2 Power of Light (Lv.2) Attack and HP are massively increased when fighting Sazabi during The Battle of Axis event.
光の力Lv.3 Power of Light (Lv.3) Attack and HP are massively increased when fighting Sazabi during The Battle of Axis event. Attack against bosses is also increased during the event.
愛の力Lv.1 Power of Love (Lv.1) Attack is massively increased when fighting Solar Aquarion during the Bittersweetness from Being Dishonest event.
愛の力Lv.2 Power of Love (Lv.2) Attack and HP are massively increased when fighting Solar Aquarion during the Bittersweetness from Being Dishonest event.
愛の力Lv.3 Power of Love (Lv.3) Attack and HP are massively increased when fighting Solar Aquarion during the Bittersweetness from Being Dishonest event. Attack against bosses is also increased during the event.
可能性の力Lv.1 Power of Possibilities (Lv.1) Attack is massively increased when fighting Kshatriya during the People Are the Hope of the Future event.
可能性の力Lv.2 Power of Possibilities (Lv.2) Attack and HP are massively increased when fighting Kshatriya during the People Are the Hope of the Future event.
可能性の力Lv.3 Power of Possibilities (Lv.3) Attack and HP massively increased when fighting Kshatriya during the People Are the Hope of the Future event. Attack against bosses is also increased during the event.
陽の力Lv.1 Power of the Sun (Lv.1) Assault Point and E-Chip gain is increased by 20% while Attack is increased by 25% during The Great Decisive Battle of Tokyo event.
陽の力Lv.2 Power of the Sun (Lv.2) Assault Point gain, E-Chip gain, HP, and Attack are all increased by 50% during The Great Decisive Battle of Tokyo event.
陽の力Lv.3 Power of the Sun (Lv.) Assault Point gain, E-Chip gain, HP, and Attack are all increased by 100% during The Great Decisive Battle of Tokyo event.
反抗する力Lv.1 Power to Rebel (Lv.1) Assault Point gain, E-Chip gain, and evasion rates are increased by 20% while attack is also increased by 50% during the Before It Starts event.
反抗する力Lv.2 Power to Rebel (Lv.2) Assault Point gain, E-Chip gain, and attack are increased by 50% while evasion rate is also increased by 20% during the Before It Starts event.
反抗する力Lv.3 Power to Rebel (Lv.3) Assault Point gain, E-Chip gain, and attack are increased by 100% while evasion rate is also increased by 20% during the Before It Starts event.