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Super Robot Wars/Z/Spirit Commands: Difference between revisions
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! Target !! Description | ! Name (English) !! Name (Japanese) !! Target !! Description | ||
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| Inspire || 感応 || 1 Ally || For 1 turn, hit rate becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert. | | Inspire || 感応 || 1 Ally || For 1 turn, hit rate becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert. | ||
Revision as of 03:44, 7 December 2016
SP Commands
| Name (English) | Name (Japanese) | Target | Description |
|---|---|---|---|
| Inspire | 感応 | 1 Ally | For 1 turn, hit rate becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert. |
| Focus | 集中 | Self | For 1 turn, hit & evade rates increase by 30%. |
| Sure-Hit | 必中 | Self | For 1 turn, hit rate becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert. |
| Instinct | 直感 | Self | Gain effects of Strike (Lock-On) and Flash. |
| Flash | ひらめき | Self | 100% chance to evade the next attack. |
| Fortitude | 不屈 | Self | The next attack that hits this unit will deal 10 damage. |
| Iron Wall | 鉄壁 | Self | For 1 turn, decrease damage received from enemy to 1/4. |
| Guts | 根性 | Self | Recovers 30% of MAX HP. |
| Great Guts | ド根性 | Self | Fully recovers HP. |
| Luck | 幸運 | Self Platoon | Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway. |
| Effort | 努力 | Self Platoon | Gain double experience after the next attack. |
| Mercy | てかげん | Self Platoon | If the next attack from this unit would destroy the target, the target's HP is reduced to 10 instead. Only works when the enemy's Skill stat is lower than the attacker's. |
| Snipe | 狙撃 | Self | +2 to weapons range except for MAP and weapons with 1 range. |
| Fury (Direct Attack) | 直撃 | Self Platoon | The next attack ignores enemy barriers and defensive skills, size modifiers, and "ALL attack" damage modifiers. |
| Accel (Accelerate) | 加速 | Self Platoon | +2 to movement, effect remains until unit moves. |
| Rapid | 迅速 | Self Platoon | +4 to movement, effect remains until unit moves. |
| Hot Blood | 熱血 | Self | Next attack deals double damage. |
| Soul | 魂 | Self | Next attack deals 2.5x damage. |
| Awaken | 覚醒 | Self Platoon | Unit can act again after moving/attacking. Does not stack. |
| Love | 愛 | Self | Use Accelerate, Hotblood, Flash, Sure-Hit, Yell, Luck and Effort at once. |
| Courage | 勇気 | Self | Use Accelerate, Hotblood, Fortitude, Sure-Hit, Yell, and Direct Hit at once. |
| Yell | 気合 | Self | +10 to Will. |
| Drive | 気迫 | Self | +30 to Will. |
| Encourage | 激励 | Self Platoon | +5 to Will. |
| Scan (Inspect) | 偵察 | Any Enemy Platoon | View enemies stats. |
| Analyze | 分析 | Any Enemy Platoon | Platoon Attack/Defense lowered by 10% for the turn. |
| Exhaust | 脱力 | Any Enemy Platoon | -10 to Will. |
| Disturbance | かく乱 | All Enemies | All enemy pilot's Hit rates halved for 1 full turn. |
| Trust | 信頼 | 1 Ally | Recovers 2500 HP. |
| Friendship | 友情 | Any Platoon | Fully recovers HP. |
| Bonds | 絆 | All Allies | Recovers 50% HP. |
| Bless | 祝福 | Any Platoon | Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway. |
| Cheer | 応援 | Any Platoon | Gain double experience after the next attack. |
| Resupply | 補給 | 1 Ally | Recovers all Ammo/EN. |
| Hope | 希望 | Any Platoon | Platoon pilots gain +10 Will each, along with Bless, Cheer and Friendship effects. |