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Super Robot Wars/V/Spirit Commands: Difference between revisions

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| Prospect || ??? || Single Ally || Recovers 30 SP for an ally unit's main pilot.
| Prospect || ??? || Single Ally || Recovers 30 SP for an ally unit's main pilot.
|-
|-
| ??? || ??? || ??? || ???
| Wish || ??? || Single Ally || Recovers 50% for an ally unit. Recovers any negative status and applies Gain and Fortune.
|}
|}

Revision as of 23:22, 27 February 2017

English Japanese Target Description
Attune ??? Single Ally An ally unit's accuracy will be 100% for one turn.
Zero-in ??? Self For 1 turn, hit & evade rates increase by 30%.
Bullseye ??? Self Changes Accuracy % to 100% for one turn.
Intuition ??? Self Grants the effects of Bullseye and Flicker.
Flicker ??? Self 100% chance to evade the next attack.
Persist ??? Self Decrease damage taken by 87.5% for one battle.
Iron Wall ??? Self Decrease damage taken by 75% for one turn.
Foresee ??? Single Ally Allows one ally unit to completely evade attacks for one battle.
Accel ??? Self Increases movement by 3 for yourself for one time. Effect will stay until you move.
Valor ??? Self Increases damage dealt by 100% for one time. If Soul is used at the same time, Soul will be applied.
Soul ??? Self Increases damage dealt by 120% for one time. If Valor is used at the same time, Soul will be applied.
Snipe ??? Self Increases RNG by 2 for one battle for all weapons excluding RNG 1 and MAP weapons.
Charge ??? Self You can use any weapon excluding map weapons after moving for one time.
??? ??? ??? ???
Fortune ??? Self Next time you defeat an enemy, increases money gained by 100%
Gain ??? Self Increases EXP gained by 100% for the next battle.
Mercy ??? Self Leaves enemyt with 10 HP. Only affects enemies with lower SKL than yourself.
??? ??? ??? ???
Bravery ??? Self Commands Accel, Bullseye, Persist, Valor, Spirit, and Charge will take effect.
Spirit ??? Self Increases Focus by 10.
Drive ??? Self Increases Focus by 30.
Bless 直撃 Single Ally Command Fortune will be applied to an ally unit.
Cheer ??? Single Ally Command Gain will be applied to an ally unit.
Trust ??? Single Ally Recovers 3000 HP for an ally unit.
Faith ??? Single Ally Recovers 6000 HP for an ally unit.
??? ??? ??? ???
Rouse ??? Ally Vicinity Increases Focus by 10 for all adjacent allies.
Bonds ??? All Allies Recovers 5000 HP for all ally units.
Haze ??? Single Enemy Decreases an enemy unit's Focus by 10.
Agitate ??? All Enemies Halves all enemy Accuracy % for one turn.
Analyze Single Enemy Increases damage dealt to one enemy by 10% and decreases damage taken from that enemy by 10% for one turn.
Grit ??? Self Recovers 30% of total HP.
Guts ??? Self Fully recovers HP.
Prospect ??? Single Ally Recovers 30 SP for an ally unit's main pilot.
Wish ??? Single Ally Recovers 50% for an ally unit. Recovers any negative status and applies Gain and Fortune.