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Super Robot Wars/W/Spirit Commands: Difference between revisions

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m 精神/Spirit List: Completed Abbrivation List
精神/Spirit List: Corrections thanks to Nayuta_Chouta.
Line 58: Line 58:
| Valor (Hot Blood)
| Valor (Hot Blood)
| 40
| 40
| 2× damage dealt on the next attack, does not stack with 魂/Soul
| 2× damage dealt on the next attack, does not stack with 魂/Soul or 闘志/Fighting Spirit
|-
|-
| {{ruby|魂|たましい}}
| {{ruby|魂|たましい}}
Line 64: Line 64:
| (Soul)
| (Soul)
| 60
| 60
| 2.5× damage dealt on the next attack, does not stack with 熱血/Valor
| 2.5× damage dealt on the next attack, does not stack with 熱血/Valor or 闘志/Fighting Spirit
|-
|-
| {{ruby|闘志|とうし}}
| {{ruby|闘志|とうし}}
| {{blue|闘}}
| {{blue|闘}}
| (Fighting Spirt)
| (Fighting Spirit)
| 30
| 30
| Always do a critical attack for one turn
| 100% chance of a critical attack for one turn, does not stack with 熱血/Valor or 魂/Soul
|-
|-
| ひらめき
| ひらめき
Line 122: Line 122:
| {{ruby|覚醒|かくせい}}
| {{ruby|覚醒|かくせい}}
| {{blue|覚}}
| {{blue|覚}}
| Zeal
| Zeal (Awaken)
| 60
| 60
| Allows 1 extra action; only 1 can be active at a time
| Allows 1 extra action; only 1 can be active at a time
Line 162: Line 162:
| Fully replenishes an ally's HP
| Fully replenishes an ally's HP
|-
|-
| {{ruby|絆|きず}}
| {{ruby|絆|きずな}}
| 絆
| 絆
| (Bonds)
| (Bonds)
Line 200: Line 200:
| {{ruby|脱力|だつりょく}}
| {{ruby|脱力|だつりょく}}
| 脱
| 脱
| Daunt
| Daunt (Exhaust)
| 50
| 50
| Reduces targeted enemy's Will by 10
| Reduces targeted enemy's Will by 10
Line 234: Line 234:
| Accel, Strike, Alert, Valor, Spirit, Gain, and Luck
| Accel, Strike, Alert, Valor, Spirit, Gain, and Luck
|-
|-
| {{ruby|勇気|ゆう}}
| {{ruby|勇気|ゆうき}}
| <span style="color:blue">{{Caption|勇<small>*</small>|加必不熱直}}</span>
| <span style="color:blue">{{Caption|勇<small>*</small>|加必不熱直}}</span>
| (Courage)
| (Courage)

Revision as of 12:10, 12 March 2007

Search Layout

熱血
Valor (Hot Blood)
集中
Focus
根性
Vigor
気合
Spirit (Charge)
偵察
Scan

(Soul)
必中
Strike (Sure Hit)
ド根性
Guts
気迫
Drive

Love
闘志
(Fighting Spirt)
感応
Attune
信頼
Trust
激励
Rouse (Rally)
勇気
(Courage)
ひらめき
Alert (Flash)
加速
Accel
友情
Faith
脱力
Daunt
幸運
Luck
不屈
(Invincible)
覚醒
Zeal

(Bonds)
献身
(Devote)
祝福
Bless
鉄壁
Guard (Iron Wall)
突撃
Assail (Rush Attack)
補給
Renew (Resupply)
てかげん
Mercy
努力
Gain (Great Effort)
かく乱
(Disturbance)
再動
Enable (Move Again)
狙撃
Snipe
直撃
Fury (Direct Attack)
応援
Cheer


精神/Spirit List

Spirit   Translation Cost Description
熱血(ねっけつ) Valor (Hot Blood) 40 2× damage dealt on the next attack, does not stack with 魂/Soul or 闘志/Fighting Spirit
(たましい) (Soul) 60 2.5× damage dealt on the next attack, does not stack with 熱血/Valor or 闘志/Fighting Spirit
闘志(とうし) (Fighting Spirit) 30 100% chance of a critical attack for one turn, does not stack with 熱血/Valor or 魂/Soul
ひらめき Alert (Flash) 10 Evades any enemy attack for 1 battle
不屈(ふくつ) (Invincible) 20 Damage reduced to 10 for next battle
鉄壁(てっぺき) Guard (Iron Wall) 30 Reduces damage taken to 1/4 for 1 turn
かく(らん) (Disturbance) 70 Reduces all enemy hit rates by half for 1 turn
集中(しゅうちゅう) Focus 15 Raises Hit/Evate rates by 30% for 1 turn
必中(ひっちゅう) Strike (Sure Hit) 20 Raises Hit rate to 100%
感応(かんの) * Attune 30 Raises an ally's Hit rate to 100% for 1 turn
加速(かそく) Accel 5 Increases Movement by 3; not moving keeps the effect
覚醒(かくせい) Zeal (Awaken) 60 Allows 1 extra action; only 1 can be active at a time
突撃(とつげき) Assail (Rush Attack) 30 Enables all weapons, except Map, after moving for 1 turn
再動(さいどう) Enable (Move Again) 90 Allows an ally that has already acted to act again
根性(こんじょう) Vigor 20 Replenishes HP by 30% of max value
ド根性(どこんじょう) Guts 30 Fully replenishes HP
信頼(しんらい) Trust 30 Replenishes an ally's HP by 2000
友情(ゆうじょう) Faith 60 Fully replenishes an ally's HP
(きずな) (Bonds) 80 Replenishes half of all ally's HP
補給(ほきゅう) Renew (Resupply) 60 Fully replenishes an ally's ammo/EN
狙撃(そげき) Snipe 30 Increases all weapons' range by 2 (expect Map and Range 1)
気合(きあい) Spirit (Charge) 40 Increases Will by 10
気迫(きはく) Drive 80 Increases Will by 30
激励(げきれい) Rouse (Rally) 60 Increases adjacent ally's Will by 10
脱力(だつりょく) Daunt (Exhaust) 50 Reduces targeted enemy's Will by 10
献身(けんしん) (Devote) 30 Replenishes an ally's SP by 10
てかげん Mercy 10 Reduces enemy HP to 10 when user's Maneuver is higher
直撃(ちょくげき) Fury (Direct Attack) 30 Nullifies enemy's defensive abilities/defensive support
偵察(ていさつ) Scan 5 Makes target enemy's info avilible if previously not know, decreses enemy's evasion by 10% for 1 turn
(あい) * Love 90 Accel, Strike, Alert, Valor, Spirit, Gain, and Luck
勇気(ゆうき) * (Courage) 90 Accel, Strike, Invincible, Valor, Spirit, Fury
幸運(こううん) Luck 40 Doubles the money earned in the next battle
祝福(しゅくふく) * Bless 60 Doubles an ally's money earned in the next battle
努力(どりょく) Gain (Great Effort) 20 Doubles the EXP earned in the next battle
応援(おうえん) * Cheer 40 Doubles the EXP earned by an ally next battle

Notes:
Blue = Spirit command with lasting effect.
* = Spirit command with different effect then the abbrivation. Hover over to see effect.