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Super Robot Wars/OG2/Pilot Skills: Difference between revisions

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|-
|-
|-class="even"
|-class="even"
| colspan=4 | <center>'''攻擊系'''</center>
| colspan=3 | <center>'''攻擊系'''</center>
|-
|-
! Skill !! Japanese !! PP Cost !! Description  
! Skill Name !! PP Cost !! Description  
|-
|-
| Chain Attack || 連続攻擊 || 15 (+5) || Allows the pilot to attack adjacent enemies with a weapon marked 'C'
| Chain Attack <br> 連続攻擊 || 15 (+5) || Allows the pilot to attack adjacent enemies with a weapon marked 'C'
|-
|-
| Counter || カウンター || 20 (+5) || Allows the pilot to attack first when targeted by the enemy
| Counter <br> カウンター || 20 (+5) || Allows the pilot to attack first when targeted by the enemy
|-  
|-  
| In-fight || インファイト || 20 (+5) || Inceases the range and damage dealt by melee weapons  
| In-fight <br> インファイト || 20 (+5) || Inceases the range and damage dealt by melee weapons  
|-
|-
| Gunfight || ガンファイト || 20 (+5) || Inceases the range and damage dealt by firing weapons  
| Gunfight <br> ガンファイト || 20 (+5) || Inceases the range and damage dealt by firing weapons  
|-
|-
| Attacker || アタッカー || 80 || Increases damage 20% when the pilot's Will is more then 130
| Attacker <br> アタッカー || 80 || Increases damage 20% when the pilot's Will is more then 130
|-
|-
| Revenge || リベンジ || 40 || Increases damage dealt by counterattacks by 20%  
| Revenge <br> リベンジ || 40 || Increases damage dealt by counterattacks by 20%  
|-
|-
|-class="even"
|-class="even"
| colspan=4 | <center>'''防御系'''</center>
| colspan=3 | <center>'''防御系'''</center>
|-
|-
! Skill !! Japanese !! PP Cost !! Description  
! Skill Name !! PP Cost !! Description  
|-
|-
| Command || 指揮官 || 30&nbsp;(+10) || Increases nearby ally's Hit/Evade stats  
| Command <br> 指揮官 || 30&nbsp;(+10) || Increases nearby ally's Hit/Evade stats  
|-
|-
| Guard || ガード || 85 || Reduces damage taken 80% when Will is more then 130
| Guard <br> ガード || 85 || Reduces damage taken 80% when Will is more then 130
|-  
|-  
| Predict || 見切り || 90 || Hit/Evade+10% when Will is more then 130
| Predict <br> 見切り || 90 || Hit/Evade+10% when Will is more then 130
|-
|-
|-class="even"
|-class="even"
| colspan=4 | <center>'''補助系'''</center>
| colspan=3 | <center>'''補助系'''</center>
|-
|-
! Skill !! Japanese !! PP Cost !! Description  
! Skill Name !! PP Cost !! Description  
|-
|-
| Offensive Support || 援護攻擊 || 50&nbsp;(+10) || Allows the pilot to privide offensive support to an adjacent ally
| Offensive Support <br> 援護攻擊 || 50&nbsp;(+10) || Allows the pilot to privide offensive support to an adjacent ally
|-
|-
| Combo Attack || 連携攻擊 || 75 || 100% damage at offensive attack
| Combo Attack <br> 連携攻擊 || 75 || 100% damage at offensive attack
|-
|-
| Defensive Support || 援護防御 || 50&nbsp;(+10) || Allows the pilot to privide offensive support to an adjacent ally
| Defensive Support <br> 援護防御 || 50&nbsp;(+10) || Allows the pilot to privide offensive support to an adjacent ally
|-
|-
| SP Up || SPアップ || 30 (+5) || Increases a pilot's maximum Spirit Points by 6 per skill (SP Up) level
| SP Up <br> SPアップ || 30 (+5) || Increases a pilot's maximum Spirit Points by 6 per skill (SP Up) level
|-
|-
| SP Regenerate || SP回復 || 100 || Restores 10 Spirit Points every turn  
| SP Regenerate <br> SP回復 || 100 || Restores 10 Spirit Points every turn  
|-
|-
| Mental (Focus) || 集中力 || 80 || Reduces the SP cost for Spirit Commands  
| Mental (Focus) <br> 集中力 || 80 || Reduces the SP cost for Spirit Commands  
|-
|-
|-class="even"
|-class="even"
| colspan=4 | <center>'''気力系'''</center>
| colspan=3 | <center>'''気力系'''</center>
|-
|-
! Skill !! Japanese !! PP Cost !! Description  
! Skill Name !! PP Cost !! Description  
|-
|-
| Resolve || 闘爭心 || 50 || Will+5 at beginning of stage
| Resolve <br> 闘爭心 || 50 || Will+5 at beginning of stage
|-
|-
| Morale || 戦意高揚 || 60 || Will+2 every turn
| Morale <br> 戦意高揚 || 60 || Will+2 every turn
|-
|-
| Will+ (Evade) || 気力+(回避) || 60 || Will+2 when unit evades attack
| Will+ (Evade) <br> 気力+(回避) || 60 || Will+2 when unit evades attack
|-
|-
| Will+ (Hit) || 気力+(命中) || 65 || Will+2 when unit hits enemy
| Will+ (Hit) <br> 気力+(命中) || 65 || Will+2 when unit hits enemy
|-
|-
| Will+ (Damaged) || 気力+(ダメージ)|| 60 || Will+2 when unit is damaged by enemy
| Will+ (Damaged) <br> 気力+(ダメージ)|| 60 || Will+2 when unit is damaged by enemy
|-
|-
|-class="even"
|-class="even"
| colspan=4 | <center>'''特殊系'''</center>
| colspan=3 | <center>'''特殊系'''</center>
|-
|-
! Skill !! Japanese !! PP Cost !! Description  
! Skill Name !! PP Cost !! Description  
|-
|-


| Prevail || 底力 || 20 (+5) || Hit/Evade/Crit/Armor stats is raised  
| Prevail <br> 底力 || 20 (+5) || Hit/Evade/Crit/Armor stats is raised  
|-
|-
| Hit&Away || ヒット&アウェイ || 70 || Enables movement after attacking  
| Hit&Away <br> ヒット&アウェイ || 70 || Enables movement after attacking  
|-
|-
| Ammo Save || Bセーブ || 80 || Weapon ammo x 1.5
| Ammo Save <br> Bセーブ || 80 || Weapon ammo x 1.5
|-
|-
| EN Save || Eセーブ || 80 || Reduces the weapon EN usage to 80%  
| EN Save <br> Eセーブ || 80 || Reduces the weapon EN usage to 80%  
|-
|-
| Mechanic || 修理技能 || 65 || When Repair command is used, the HP regenerated will be 1.5 times the normal amount.
| Mechanic <br> 修理技能 || 65 || When Repair command is used,<br>the HP regenerated will be 1.5 times the normal amount.
|-
|-
| Resupply || 補給技能 || 70 || Allows the pilot to replenish other units after moving.
| Resupply <br> 補給技能 || 70 || Allows the pilot to replenish other units after moving.
|-
|-
| Lucky || ラッキー || - || Good things might happen in battle  
| Lucky <br> ラッキー || - || Good things might happen in battle  
|-
|-
| Telekinesis || 念動力 || - || Hit/Evade up  
| Telekinesis <br> 念動力 || - || Hit/Evade up  
|-
|-
| Genius || 天才 || - || Hit/Evade/Crit up  
| Genius <br> 天才 || - || Hit/Evade/Crit up  
|-
|-
| Fortune || 強運 || - || Gain 1.2 x money when you kill an enemy  
| Fortune <br> 強運 || - || Gain 1.2 x money when you kill an enemy  
|-
|-
| Prophesy || 予知 || - || Evade up at 130+ Will; counter only  
| Prophesy <br> 予知 || - || Evade up at 130+ Will; counter only  
|}
|}



Revision as of 07:30, 6 May 2007

Pilot Skills

攻擊系
Skill Name PP Cost Description
Chain Attack
連続攻擊
15 (+5) Allows the pilot to attack adjacent enemies with a weapon marked 'C'
Counter
カウンター
20 (+5) Allows the pilot to attack first when targeted by the enemy
In-fight
インファイト
20 (+5) Inceases the range and damage dealt by melee weapons
Gunfight
ガンファイト
20 (+5) Inceases the range and damage dealt by firing weapons
Attacker
アタッカー
80 Increases damage 20% when the pilot's Will is more then 130
Revenge
リベンジ
40 Increases damage dealt by counterattacks by 20%
防御系
Skill Name PP Cost Description
Command
指揮官
30 (+10) Increases nearby ally's Hit/Evade stats
Guard
ガード
85 Reduces damage taken 80% when Will is more then 130
Predict
見切り
90 Hit/Evade+10% when Will is more then 130
補助系
Skill Name PP Cost Description
Offensive Support
援護攻擊
50 (+10) Allows the pilot to privide offensive support to an adjacent ally
Combo Attack
連携攻擊
75 100% damage at offensive attack
Defensive Support
援護防御
50 (+10) Allows the pilot to privide offensive support to an adjacent ally
SP Up
SPアップ
30 (+5) Increases a pilot's maximum Spirit Points by 6 per skill (SP Up) level
SP Regenerate
SP回復
100 Restores 10 Spirit Points every turn
Mental (Focus)
集中力
80 Reduces the SP cost for Spirit Commands
気力系
Skill Name PP Cost Description
Resolve
闘爭心
50 Will+5 at beginning of stage
Morale
戦意高揚
60 Will+2 every turn
Will+ (Evade)
気力+(回避)
60 Will+2 when unit evades attack
Will+ (Hit)
気力+(命中)
65 Will+2 when unit hits enemy
Will+ (Damaged)
気力+(ダメージ)
60 Will+2 when unit is damaged by enemy
特殊系
Skill Name PP Cost Description
Prevail
底力
20 (+5) Hit/Evade/Crit/Armor stats is raised
Hit&Away
ヒット&アウェイ
70 Enables movement after attacking
Ammo Save
Bセーブ
80 Weapon ammo x 1.5
EN Save
Eセーブ
80 Reduces the weapon EN usage to 80%
Mechanic
修理技能
65 When Repair command is used,
the HP regenerated will be 1.5 times the normal amount.
Resupply
補給技能
70 Allows the pilot to replenish other units after moving.
Lucky
ラッキー
- Good things might happen in battle
Telekinesis
念動力
- Hit/Evade up
Genius
天才
- Hit/Evade/Crit up
Fortune
強運
- Gain 1.2 x money when you kill an enemy
Prophesy
予知
- Evade up at 130+ Will; counter only


In-fight melee weapons attack/move Collection

Lv 1 2 3 4 5 6 7 8 9
Move
-
+1
+2
Melee WP +50 +100 +150 +150 +200 +250 +250 +300 +350

Gunfight melee weapons attack/Range Collection

Lv 1 2 3 4 5 6 7 8 9
Range
-
+1
+2
Firing WP +50 +100 +150 +150 +200 +250 +250 +300 +350

Prevail Hit,Evade,Def. Collection

HP
Prevail Lv
1 2 3 4 5 6 7 8 9
100%
-
90%
-
+5%
80%
-
+5% +10%
70%
-
+5% +10% +15%
60%
-
+5% +10% +15% +20%
50%
-
+5% +10% +15% +20% +25%
40%
-
+5% +10% +15% +20% +25% +30%
30%
-
+5% +10% +15% +20% +25% +30% +35%
20% - +5% +10% +15% +20% +25% +30% +35% +40%
10% +5% +10% +15% +20% +25% +30% +35% +40% +45%

Prevail CT. Collection

HP
Prevail Lv
1 2 3 4 5 6 7 8 9
100%
-
90%
-
+8%
80%
-
+8% +16%
70%
-
+8% +16% +24%
60%
-
+8% +16% +24% +32%
50%
-
+8% +16% +24% +32% +40%
40%
-
+8% +16% +24% +32% +40% +48%
30%
-
+8% +16% +24% +32% +40% +48% +56%
20% - +8% +16% +24% +32% +40% +48% +56% +64%
10% +8% +16% +24% +32% +40% +48% +56% +64% +72%

SP UP Collection

Lv 1 2 3 4 5 6 7 8 9
SP +6 +12 +18 +24 +30 +36 +42 +48 +54