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Makai Senki Disgaea 2/Weapon Skills: Difference between revisions

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Seedling (talk | contribs)
added some skill areas and symbol description
Line 1: Line 1:
Staff is omitted as it does not teach skills merely grants bonuses to spells.
Staff is omitted as it does not teach skills merely grants bonuses to spells.


=Explanation of symbols=
[>] character position and facing
[ ] spacer tile, has no relevance
[t] tile affected by skill
[T] primary target tile, used with linear and free range (does not need be occupie
[K] character ends up on this tile (must be empty)
[B] target ends up on this tile (must be empty)
[X] locked tile (must be empty)


==Fist==
==Fist==
Dmg Calc = (Atk+Speed) / 2<br>
Dmg Calc = (Atk+Speed) / 2<br>
<table>
<table>
<tr>
<tr><th> Skill <th>Base Cost <th> Level Learned<th> Element <th> Attack Zone
<th> Skill <th>Base Cost <th> Level Learned<th> Element <th> Attack Zone<tr>
<tr><th> Triple Strike <td> 8 <td> 1 <td> / <td>
<th> Triple Strike <td> 8 <td> 1 <td> / <td> [>][1][K] <tr>
[>][t][K]  
<th> Tiger Charge <td> 24 <td> 3 <td> / <td> [>][ ][ ][ ][1][K]<tr>
<tr><th> Tiger Charge <td> 24 <td> 3 <td> / <td>
<th> Lion's Roar <td> 56 <td> 6 <td> / <td>
[>][ ][ ][ ][t][K]
       [2][3][4]
<tr><th> Lion's Roar <td> 56 <td> 6 <td> / <td>
  [X]   [5][>][1]
       [t][t][t]
       [6][7][8]
  [X][ ][t][>][t]
<tr>
       [t][t][t]
<th> King of Beasts <td> 82 <td> 10 <td> / <td> [>][1]   [K] <tr>
<tr><th> King of Beasts <td> 82 <td> 10 <td> / <td>
<th> Rising Dragon <td> 124 <td> 15 <td> / <td> [X][K][>][1] <tr>
[>][t][ ][K]
<th> Big Bang <td> 240 <td> 21 <td> Fire <td>  
<tr><th> Rising Dragon <td> 124 <td> 15 <td> / <td>
     [2][3][4]
[X][K][>][t]
  [>][5][1][6]
<tr><th> Big Bang <td> 240 <td> 21 <td> Fire <td>  
     [7][8][9]
     [t][t][t]
<tr>
  [>][t][t][t]
     [t][t][t]
</table>
</table>


Line 26: Line 35:
Dmg Calc = Atk<br>
Dmg Calc = Atk<br>
<table>
<table>
<tr>
<tr><th> Skill <th>Base Cost <th> Level Learned<th> Element <th> Attack Zone
<th> Skill <th>Base Cost <th> Level Learned<th> Element <th> Attack Zone<tr>
<tr><th> Blade Rush <td> 10 <td> 1 <td> / <td>
<th> Blade Rush <td> 10 <td> 1 <td> / <td>[>][1][2][3][X]<tr>
[>][t][t][t][X]
<th> Hurricane Slash <td> 18 <td> 3 <td> Wind <td>[>][1]<tr>
<tr><th> Hurricane Slash <td> 18 <td> 3 <td> Wind <td>
<th> Moon Slash <td> 38 <td> 6 <td> / <td>
[>][t]
           [2]
<tr><th> Moon Slash <td> 38 <td> 6 <td> / <td>
  [>]     [1]
           [t]
           [3]
  [>][ ][ ][t]
  <tr>
           [t]
<th> Winged Slayer <td> 82 <td> 10 <td> / <td>
<tr><th> Winged Slayer <td> 82 <td> 10 <td> / <td>
             [2][3][4]
             [t][t][t]
  [X]     [>][5][1][6]
  [X][ ][ ][>][t][t][t]
             [7][8][9]
             [t][t][t]
<tr>
<tr><th> Dark X Slash <td> 120 <td> 15 <td> / <td>
<th> Dark X Slash <td> 120 <td> 15 <td> / <td>[>][1][X]<tr>
[>][t][X]
<th> Dimension Slash <td> 260 <td> 21 <td> Star <td>[>][4][2][1][3][5]<tr>
<tr><th> Dimension Slash <td> 260 <td> 21 <td> Star <td>
[>][t][t][t][t][t]
</table>
</table>
==Spear==
==Spear==
Dmg Calc = Atk<br>
Dmg Calc = Atk<br>
<table>
<table>
<tr>
<tr><th> Skill <th>Base Cost <th> Level Learned<th> Element <th> Attack Zone
<th> Skill <th>Base Cost <th> Level Learned<th> Element <th> Attack Zone<tr>
<tr><th> Impaler <td> 7 <td> 1 <td> /<td>
<th> Impaler <td> 7 <td> 1 <td> /<td> [B][>][1]<tr>
[B][>][t]
<th> Lightning Spear <td> 15 <td> 3 <td> /<td> <tr>
<tr><th> Lightning Spear <td> 15 <td> 3 <td> /<td>
<th> Astroid Drop <td> 45 <td> 6 <td> /<td> <tr>
[>][ ][t][B]
<th> Turbulence <td> 80 <td> 10 <td> Wind <td><tr>
<tr><th> Asteroid Drop <td> 45 <td> 6 <td> /<td>
<th> Divine Strike <td> 125 <td> 15 <td> / <td><tr>
[t][t][t]
<th> Spear Storm <td> 250 <td> 21 <td> Fire <td><tr>
[t][>][t][ ][B]
[t][t][t]
<tr><th> Turbulence <td> 80 <td> 10 <td> Wind <td>
[t][t][t]
[t][>][t]
[t][t][t]
<tr><th> Divine Strike <td> 125 <td> 15 <td> / <td>
[>][ ][ ][t]
<tr><th> Spear Storm <td> 250 <td> 21 <td> Fire <td>
      [t][t][t]
[B][ ][t][>][t]
      [t][t][t]
</table>
</table>
==Bow==
==Bow==
Dmg Calc = (Atk+Hit) / 2<br>
Dmg Calc = (Atk+Hit) / 2<br>
<table>
<table>
<tr>
<tr><th> Skill <th>Base Cost <th> Level Learned<th> Element <th> Attack Zone
<th> Skill <th>Base Cost <th> Level Learned<th> Element <th> Attack Zone<tr>
<tr><th> Poison Blast <td> 8 <td> 1 <td> Ice <td>
<th> Poison Blast <td> 8 <td> 1 <td> Ice <td>[>][ ][ ][1]<tr>
[>][ ][ ][T]
<th> Raiden Missile <td> 22 <td> 3 <td> / <td>free range 4<tr>
<tr><th> Raiden Missile <td> 22 <td> 3 <td> / <td>
<th> Delta Split <td> 36 <td> 6 <td> / <td>
free range 4 : [T]
<tr><th> Delta Split <td> 36 <td> 6 <td> / <td>
                 [X]
                 [X]
             [ ]
             [ ]
  [>][ ][ ][1]
  [>][ ][ ][T]
             [ ]
             [ ]
                 [X]
                 [X]
<tr>
<tr><th> Zielregen <td> 80 <td> 10 <td> Fire <td>
<th> Zielregen <td> 80 <td> 10 <td> Fire <td>
       [t]  [t]
       [2]  [3]
  [>][ ][ ][t]
  [>]     [1]
       [t]  [t]
       [4]  [5]
<tr><th> Doppleganger <td> 120 <td> 15 <td> / <td>
<tr>
<tr><th> Omega Comet <td> 260 <td> 21 <td> Ice <td>
<th> Doppleganger <td> 120 <td> 15 <td> / <td><tr>
<th> Omega Comet <td> 260 <td> 21 <td> Ice <td><tr>
</table>
</table>


Line 81: Line 101:
Dmg Calc = Hit<br>
Dmg Calc = Hit<br>
<table>
<table>
<tr>
<tr><th> Skill <th>Base Cost <th> Level Learned<th> Element <th> Attack Zone
<th> Skill <th>Base Cost <th> Level Learned<th> Element <th> Attack Zone<tr>
<tr><th> Tri-Burst <td> 8 <td> 1 <td> / <td>  
<th> Tri-Burst <td> 8 <td> 1 <td> / <td> linear range 3<tr>
linear range 3 : [T]
<th> Gaia Blast <td> 16 <td> 3 <td> / <td>[>][ ][ ][ ][1]<tr>
<tr><th> Gaia Blast <td> 16 <td> 3 <td> / <td>
<th> Proximal Shot <td> 32 <td> 6 <td> Star <td>[B][X][X][>][1]<tr>
[>][ ][ ][ ][t]
<th> Shooting Stars <td> 78 <td> 10 <td> / <td><tr>
<tr><th> Proximal Shot <td> 32 <td> 6 <td> Star <td>
<th> Totenkruez <td> 138 <td> 15 <td> Fire <td><tr>
[B][X][X][>][t]
<th> Inferno <td> 256 <td> 21 <td> Fire <td><tr>
<tr><th> Shooting Stars <td> 78 <td> 10 <td> / <td>
<tr><th> Totenkruez <td> 138 <td> 15 <td> Fire <td>
                    [t]
linear range 3 : [t][T][t]
                    [t]
<tr><th> Inferno <td> 256 <td> 21 <td> Fire <td>
</table>
</table>


Line 94: Line 119:
Dmg Calc = Atk<br>
Dmg Calc = Atk<br>
<table>
<table>
<tr>
<tr><th> Skill <th>Base Cost <th> Level Learned<th> Element <th> Attack Zone
<th> Skill <th>Base Cost <th> Level Learned<th> Element <th> Attack Zone<tr>
<tr><th> Boulder Crush <td> 6 <td> 1 <td> / <td>
<th> Boulder Crush <td> 6 <td> 1 <td> / <td>[>][1]<tr>
[>][t]
<th> Colossal Fissure <td> 14 <td> 3 <td> / <td>[X][>][1]<tr>
<tr><th> Colossal Fissure <td> 14 <td> 3 <td> / <td>
<th> Boomerang Axe <td> 32 <td> 6 <td> / <td>[>][ ][ ][1]<tr>
[X][>][t]
<th> Violent Storm <td> 74 <td> 10 <td> / <td>[>][1][X]<tr>
<tr><th> Boomerang Axe <td> 32 <td> 6 <td> / <td>
<th> Graviton Flare <td> 112 <td> 15 <td> / <td><tr>
[>][ ][ ][t]
<th> Calamity Drive <td> 188 <td> 21 <td> Star <td>[>][1]<tr>
<tr><th> Violent Storm <td> 74 <td> 10 <td> / <td>
[>][1][X]
<tr><th> Graviton Flare <td> 112 <td> 15 <td> / <td>
<tr><th> Calamity Drive <td> 188 <td> 21 <td> Star <td>
[>][t]
</table>
</table>



Revision as of 08:23, 20 June 2007

Staff is omitted as it does not teach skills merely grants bonuses to spells.

Explanation of symbols

[>] character position and facing [ ] spacer tile, has no relevance [t] tile affected by skill [T] primary target tile, used with linear and free range (does not need be occupie [K] character ends up on this tile (must be empty) [B] target ends up on this tile (must be empty) [X] locked tile (must be empty)

Fist

Dmg Calc = (Atk+Speed) / 2

Skill Base Cost Level Learned Element Attack Zone
Triple Strike 8 1 /
[>][t][K] 
Tiger Charge 24 3 /
[>][ ][ ][ ][t][K]
Lion's Roar 56 6 /
      [t][t][t]
[X][ ][t][>][t]
      [t][t][t]
King of Beasts 82 10 /
[>][t][ ][K]
Rising Dragon 124 15 /
[X][K][>][t]
Big Bang 240 21 Fire
   [t][t][t]
[>][t][t][t]
   [t][t][t]

Sword

Dmg Calc = Atk

Skill Base Cost Level Learned Element Attack Zone
Blade Rush 10 1 /
[>][t][t][t][X]
Hurricane Slash 18 3 Wind
[>][t]
Moon Slash 38 6 /
         [t]
[>][ ][ ][t]
         [t]
Winged Slayer 82 10 /
            [t][t][t]
[X][ ][ ][>][t][t][t]
            [t][t][t]
Dark X Slash 120 15 /
[>][t][X]
Dimension Slash 260 21 Star
[>][t][t][t][t][t]

Spear

Dmg Calc = Atk

Skill Base Cost Level Learned Element Attack Zone
Impaler 7 1 /
[B][>][t]
Lightning Spear 15 3 /
[>][ ][t][B]
Asteroid Drop 45 6 /
[t][t][t]
[t][>][t][ ][B]
[t][t][t]
Turbulence 80 10 Wind
[t][t][t]
[t][>][t]
[t][t][t]
Divine Strike 125 15 /
[>][ ][ ][t]
Spear Storm 250 21 Fire
      [t][t][t]
[B][ ][t][>][t]
      [t][t][t]

Bow

Dmg Calc = (Atk+Hit) / 2

Skill Base Cost Level Learned Element Attack Zone
Poison Blast 8 1 Ice
[>][ ][ ][T]
Raiden Missile 22 3 /
free range 4 : [T]
Delta Split 36 6 /
               [X]
            [ ]
[>][ ][ ][T]
            [ ]
               [X]
Zielregen 80 10 Fire
      [t]   [t]
[>][ ][ ][t]
      [t]   [t]
Doppleganger 120 15 /
Omega Comet 260 21 Ice

Gun

Dmg Calc = Hit

Skill Base Cost Level Learned Element Attack Zone
Tri-Burst 8 1 /
linear range 3 : [T]
Gaia Blast 16 3 /
[>][ ][ ][ ][t]
Proximal Shot 32 6 Star
[B][X][X][>][t]
Shooting Stars 78 10 /
Totenkruez 138 15 Fire
                    [t]
linear range 3 : [t][T][t]
                    [t]
Inferno 256 21 Fire

Axe

Dmg Calc = Atk

Skill Base Cost Level Learned Element Attack Zone
Boulder Crush 6 1 /
[>][t]
Colossal Fissure 14 3 /
[X][>][t]
Boomerang Axe 32 6 /
[>][ ][ ][t]
Violent Storm 74 10 /
[>][1][X]
Graviton Flare 112 15 /
Calamity Drive 188 21 Star
[>][t]



Created by Chadditz.
Akuma Hokoru 02:23, 23 September 2006 (EDT)