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Super Robot Wars/OGs/Menu Translations: Difference between revisions

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[Story/ Text controls]
'''[Story/ Text controls]'''


O = Next Text
O = Next Text
Line 18: Line 18:
When more then 1 keyword on screen:
When more then 1 keyword on screen:


L1/ R1 = Previous/ Next Keyword
--L1/ R1 = Previous/ Next Keyword


L2/ R2 = Mark keyword read
--L2/ R2 = Mark keyword read




In Backlog:
In Backlog:


Triangle = Move up (Text) (+R1 : Speedup)
--Triangle = Move up (Text) (+R1 : Speedup)


Square = Move down (Text) (+R1 : Speedup)
--Square = Move down (Text) (+R1 : Speedup)


Up = Move up (1 line)
--Up = Move up (1 line)


Down = Move down (1 line)
--Down = Move down (1 line)


X = Cancel
--X = Cancel




[Battle Map]
'''[Battle Map]'''


Select = Cursor control tips
Select = Cursor control tips
Line 59: Line 59:
X (on unit) = Stats screen
X (on unit) = Stats screen


[In Stats Screen:]
O = Menu
 
Triangle & Square = Custom Map Info/ Action (details later)
 
 
'''[In Stats Screen:]'''


L1/R1 = Sub info pages (4 pages, notice the diamond shape markers)
L1/R1 = Sub info pages (4 pages, notice the diamond shape markers)
Line 67: Line 72:
O = Command panel/ Unit Detail (enemy or moved unit)
O = Command panel/ Unit Detail (enemy or moved unit)


O = Menu
Triangle & Square = Custom Map Info/ Action (details later)




System Controls:
'''[System Controls]'''




[Menu]
'''[Menu]'''


1 - End Turn
1 - End Turn
Line 122: Line 123:
7 - Cursor movement type: Screen/ Map
7 - Cursor movement type: Screen/ Map


8 - ?? (for cursor, didn't notice the difference...)
8 - ''???(for cursor, didn't notice the difference...)''


9 - Camera turn: 90^ / Free
9 - Camera turn: 90^ / Free
Line 138: Line 139:




[Custom Map Info]
'''[Custom Map Info]''' - System menu page 1 option 1


You can select what actions for Triangle and Square on the map and on unit.
You can select what actions for Triangle and Square on the map and on unit.
It is a 4 columns table with:
--|-----Action on Map---------------|--------------Action on Unit------|
--|-----Triangle----|----Square-----|----Triangle------|-----Square----|




Line 179: Line 187:




[SP Command Screen]
'''[SP Command Screen]'''


--Left = Pilot SP Commands
--Left = Pilot SP Commands
Line 192: Line 200:




[Intermission Screen]
'''[Intermission Screen]'''




Line 213: Line 221:


--Equip Weapons
--Equip Weapons
-----Equip Weapons
-----Special Ammo Type


--Swap Pilots
--Swap Pilots
Line 219: Line 231:
Parts:
Parts:


--OP parts
--OP Parts
 
----Equip OP Parts
 
----Sell OP Parts


--Change Frame/ Suit
--Change Frame/ Suit
Line 235: Line 251:
Info at the bottom:
Info at the bottom:


--Credit XXXXXX BattleMastery XX Next No of deploy XX
--Credit 9999999 --BattleMastery 99 --Next No to deploy 99


--Stage XX <XXX turns in total>
--Stage 99 <999 turns in total>


--Stage Name
---------------[Stage Name]

Revision as of 00:07, 27 June 2007

[Story/ Text controls]

O = Next Text

R1 + cycle = Fast Forward Text

R1 + Start = Skip Text (to next scene/ map)

Triangle = Backlog

Square = Read Keyword

L3 = Turn off Auto Text

R3 = Turn on/ off Auto Text


When more then 1 keyword on screen:

--L1/ R1 = Previous/ Next Keyword

--L2/ R2 = Mark keyword read


In Backlog:

--Triangle = Move up (Text) (+R1 : Speedup)

--Square = Move down (Text) (+R1 : Speedup)

--Up = Move up (1 line)

--Down = Move down (1 line)

--X = Cancel


[Battle Map]

Select = Cursor control tips

Start = Birdeye view of whole map


R3 = Change between Zoom/ Pan when using R stick pushing upward/ downward

R stick = Move camera

L3 = Mark spot(s) on map in red. (useful for some BMs/ planning your units for attack)

L stick = Move cursor


L1/R1 = Loop around ally units

L2/R2 = Loop around enemy units


X (on unit) = Stats screen

O = Menu

Triangle & Square = Custom Map Info/ Action (details later)


[In Stats Screen:]

L1/R1 = Sub info pages (4 pages, notice the diamond shape markers)

L2/R2 = Unit environment/ special property (Team bonus)

O = Command panel/ Unit Detail (enemy or moved unit)


[System Controls]


[Menu]

1 - End Turn

2 - Search (SP commands/ Sklls/ Special Skills/ Twin Command)

3 - Unit List

4 - Mission Details

5 - Battle Stats

6 - System

7 - Save


[System]

Left & Right = Select Values

Up & Down = Select Options

L2/ R2 = Turn Page (2 pages)

O = Confirm/ Select

X = Cancel


---Page1:

1 - Custom Map Info/ Action (details later)

2 - BGM Pirority: Pilot/ Unit/ ALL

3 - Change BGM per Pilot

4 - Change BGM for ALL to one BGM

5 - BGM after encounter: Stay on/ Change to Map BGM

6 - Grid on/off: On/ Off

7 - Cursor movement type: Screen/ Map

8 - ???(for cursor, didn't notice the difference...)

9 - Camera turn: 90^ / Free


--Page2:

1 - Sound: Stereo/ Mono

2 - DualShock: On/ Off

3 - BGM Volumn: Min <---> Max

4 - Soft Save: On/ Off


[Custom Map Info] - System menu page 1 option 1

You can select what actions for Triangle and Square on the map and on unit.

It is a 4 columns table with:


--|-----Action on Map---------------|--------------Action on Unit------|

--|-----Triangle----|----Square-----|----Triangle------|-----Square----|


--Action on Map (Left 2 columns)

1 - End Turn

2 - Search

3 - Unit List

4 - Save

5 - Speed up cursor (hold)

6 - Team color on/ off

7 - Show morale on/ off (a number above the units)

8 - Sub unit info

9 - None


--Action on Unit (Right 2 columns)

1 - Transform

2 - Unit Info

3 - Pilot SP Command List

4 - Detail Screen

5 - Swap main/ sub unit (when in a team)

6 - None


[SP Command Screen]

--Left = Pilot SP Commands

--Right = Ally Sp Commands

--Bottom = Twin Command (when in a team)

Square = mark command(s) to be use at once!

O = use command/ use marked command(s)


[Intermission Screen]


Status:

--View Pilots

--View Units

--Search


Custom:

--Train Pilots

--Upgrade Units

--Upgrade Weapons

--Equip Weapons


Equip Weapons


Special Ammo Type

--Swap Pilots


Parts:

--OP Parts


Equip OP Parts


Sell OP Parts

--Change Frame/ Suit


System:

--System

--Data

--Next Stage


Info at the bottom:

--Credit 9999999 --BattleMastery 99 --Next No to deploy 99

--Stage 99 <999 turns in total>


[Stage Name]