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Super Robot Wars/OGs/Menu Translations: Difference between revisions
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| Line 222: | Line 222: | ||
--Equip Weapons | --Equip Weapons | ||
>>>>Equip Weapons | |||
>>>>Special Ammo Type | |||
>>>>>>>>>>>>>>Reload | |||
>>>>>>>>>>>>>>Develop (needs items from the map after killing some enemies.) | |||
--Swap Pilots | --Swap Pilots | ||
| Line 233: | Line 237: | ||
--OP Parts | --OP Parts | ||
>>>>Equip OP Parts | |||
>>>>Sell OP Parts | |||
--Change Frame/ Suit | --Change Frame/ Suit | ||
Revision as of 18:32, 27 June 2007
[Story/ Text controls]
O = Next Text
R1 + cycle = Fast Forward Text
R1 + Start = Skip Text (to next scene/ map)
Triangle = Backlog
Square = Read Keyword
L3 = Turn off Auto Text
R3 = Turn on/ off Auto Text
When more then 1 keyword on screen:
--L1/ R1 = Previous/ Next Keyword
--L2/ R2 = Mark keyword read
In Backlog:
--Triangle = Move up (Text) (+R1 : Speedup)
--Square = Move down (Text) (+R1 : Speedup)
--Up = Move up (1 line)
--Down = Move down (1 line)
--X = Cancel
[Battle Map]
Select = Cursor control tips
Start = Birdeye view of whole map
R3 = Change between Zoom/ Pan when using R stick pushing upward/ downward
R stick = Move camera
L3 = Mark spot(s) on map in red. (useful for some BMs/ planning your units for attack)
L stick = Move cursor
L1/R1 = Loop around ally units
L2/R2 = Loop around enemy units
X (on unit) = Stats screen
O = Menu
Triangle & Square = Custom Map Info/ Action (details later)
[In Stats Screen:]
L1/R1 = Sub info pages (4 pages, notice the diamond shape markers)
L2/R2 = Unit environment/ special property (Team bonus)
O = Command panel/ Unit Detail (enemy or moved unit)
[System Controls]
[Menu]
1 - End Turn
2 - Search (SP commands/ Sklls/ Special Skills/ Twin Command)
3 - Unit List
4 - Mission Details
5 - Battle Stats
6 - System
7 - Save
[System]
Left & Right = Select Values
Up & Down = Select Options
L2/ R2 = Turn Page (2 pages)
O = Confirm/ Select
X = Cancel
---Page1:
1 - Custom Map Info/ Action (details later)
2 - BGM Pirority: Pilot/ Unit/ ALL
3 - Change BGM per Pilot
4 - Change BGM for ALL to one BGM
5 - BGM after encounter: Stay on/ Change to Map BGM
6 - Grid on/off: On/ Off
7 - Cursor movement type: Screen/ Map
8 - ???(for cursor, didn't notice the difference...)
9 - Camera turn: 90^ / Free
--Page2:
1 - Sound: Stereo/ Mono
2 - DualShock: On/ Off
3 - BGM Volumn: Min <---> Max
4 - Soft Save: On/ Off
[Custom Map Info] - System menu page 1 option 1
You can select what actions for Triangle and Square on the map and on unit.
It is a 4 columns table with:
--|-----Action on Map---------------|--------------Action on Unit------|
--|-----Triangle----|----Square-----|----Triangle------|-----Square----|
--Action on Map (Left 2 columns)
1 - End Turn
2 - Search
3 - Unit List
4 - Save
5 - Speed up cursor (hold)
6 - Team color on/ off
7 - Show morale on/ off (a number above the units)
8 - Sub unit info
9 - None
--Action on Unit (Right 2 columns)
1 - Transform
2 - Unit Info
3 - Pilot SP Command List
4 - Detail Screen
5 - Swap main/ sub unit (when in a team)
6 - None
[SP Command Screen]
--Left = Pilot SP Commands
--Right = Ally Sp Commands
--Bottom = Twin Command (when in a team)
Square = mark command(s) to be use at once!
O = use command/ use marked command(s)
[Intermission Screen]
Status:
--View Pilots
--View Units
--Search
Custom:
--Train Pilots
--Upgrade Units
--Upgrade Weapons
--Equip Weapons
>>>>Equip Weapons
>>>>Special Ammo Type
>>>>>>>>>>>>>>Reload
>>>>>>>>>>>>>>Develop (needs items from the map after killing some enemies.)
--Swap Pilots
Parts:
--OP Parts
>>>>Equip OP Parts
>>>>Sell OP Parts
--Change Frame/ Suit
System:
--System
--Data
--Next Stage
Info at the bottom:
--Credit 9999999 --BattleMastery 99 --Next No to deploy 99
--Stage 99 <999 turns in total>
--[Stage Name]