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Super Robot Wars/OGs/Spirit Commands: Difference between revisions

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| Bless || 祝福 || (Ally/ Twin) Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.
| Bless || 祝福 || (Ally/ Twin) Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.
|-
| Gain (Effort) || 努力 || (Self/ Twin) Gain double experience after the next attack.
| Gain (Effort) || 努力 || (Self/ Twin) Gain double experience after the next attack.
|-
|-

Revision as of 11:48, 28 June 2007

SP & Twin Commands as in User Menu (Asian Version)


SP Commands --Page 22

English Japanese Description
Valor (Hotblood) 熱血 (Self) Next attack deals double damage.
Alert (Flash) ひらめき (Self) 100% chance to evade the next attack.
(Invincible) 不屈 (Self) The next attack that hits this unit will deal 10 damage.
Guard (Iron Wall) 鉄壁 (Self) For 1 turn, decrease damage received from enemy by 1/4.
Focus (Concentrate) 集中 (Self) For 1 turn, hit & evade rates increase by 30%.
Strike (Surehit) 必中 (Self) For 1 turn, hit rate becomes 100% and enemies cannot dodge with Double Image.
Attune (Inspire) 感応 (Select Ally) For 1 turn, hit rate becomes 100% and enemies cannot dodge with Double Image.
Accel (Accelerate) 加速 (Self/ Twin) +3 to movement, effect remains until unit moves.
Zeal (Awaken) 覚醒 (Self/ Twin) Unit can act again after moving/attacking. Does not stack.
Vigor (Guts) 根性 (Self) Recovers 30% of MAX HP.
Guts (Guts(L)) ド根性 (Self) Fully recovers HP.
Trust 信頼 (Selected Ally) Recovers 2000 HP.
Faith (Friendship) 友情 (Selected Ally/ Twin Unit) Fully recovers HP.
Renew (Resupply) 補給 (Selected Unit) Recover all EN and Ammo.
Spirit (Yell) 気合 (Self) +10 to Will.
Drive (Vigor) 気迫 (Self) +30 to Will.
Rouse 激励 (Select Ally) +10 to Will.
Mercy てかげん (Self) If the next attack from this unit would destroy the target, the target's HP is reduced to 10 instead. Only works when enemy's Skill stats is lower than the attacker's.
Snipe 狙撃 (Self) +2 to weapons range except for MAP and weapons with 1 range.
Fury 直撃 (Self) The next attack ignores enemy barriers and defensive skills, including support defense. (Except for LUCKY and Afterimage.)
Scan 偵察 (Enemy/ Twin) View an enemy's stats.
Exhaust 脱力 (Enemy) -10 to Will.
Love (Self) Use Accelerate, Zeal, Flash, Strike, Yell, Luck and Effort at once.
Luck 幸運 (Self/ Twin) Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.
Bless 祝福 (Ally/ Twin) Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.
Gain (Effort) 努力 (Self/ Twin) Gain double experience after the next attack.
Cheer 応援 (Ally/ Twin) Gain double experience after the next attack.
Sense (Instinct) 直感 (Self) Use Strike & Flash at once.
Enable (Move Again) 再動 (Ally/ Twin) Allow an ally that has already acted this turn to act again.
Assail (Assault) 突撃 (Self) For one turn, use any weapon (except MAP weapons) after moving.


Twin Commands --Page 23

English Japanese Description
Bonds (ALL Ally units) Recover 50% of MAX HP.
Rouse(L) 大激励 (ALL Ally units) +5 to Will.
Training 修行 (Self Twin) Receive double PP after the unit's next attack.
Estimate 予測 (All enemy units) Decrease evasion chances.
Disturbance/ Confuse かく乱 (All enemy units) Decrease to-hit chances.
Soul (Self Twin) Increase attack power of next attack by 150%.
Follow up attack 連撃 (Self Twin) If the next attack destroys its target, this unit will be able to act again.
Sympathy 同調 (Self Twin) For 1 turn, both pilots use the highest skill stats (all) of the two pilots.
Fighting Spirit 闘志 (Self Twin) For 1 turn, all attacks have a 100% critical-hit chance.
Hope 期待 (Select Ally) Recover 50 SP.
Prayer 祈り (Select Ally) Remove bad status effects.
Fright/ Fear 戦慄 (All enemy units) -5 to Will. Only affects enemies with a Skill stat lower than the user's.