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Super Robot Wars/T/Bugs/Glitches: Difference between revisions

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==Chapter 25 Bug==
<i>Notes on update patch 1.02: https://sorewaterada.suparobo.jp/apologies.html</i>
<i><b>Under investigation</b></i><br>
Logically, Chapter 25 should be divided into two routes, 25A (Project TND, Shelved) for Saizo and 25B (Last Day for Special Section 3) for Sagiri. Chapter 25A should only be playable through the normal course of the walkthrough with Saizo, and 25B with Sagiri.
However, if your first walkthrough is played with Saizo, a strange thing occurs. Chapter 25B becomes available from the Scenario Chart just as if it were a special scenario, with fixed levels etc...<br>
In New Game+, if you choose Sagiri, you will also play Chapter 25A.<br>
It is unconfirmed wether this is also true if you chose Sagiri for your first playthrough but it is presumed to be the case since apparently the problem lies with Chapter 25B itself and the way the scenario chart has been set up.
Bug is still true as of update 1.02
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<i>Notes on update patch 1.02: https://sorewaterada.suparobo.jp/apologies.html

Revision as of 16:56, 8 May 2019

Spirit Training Bug

If you have your selected main character undergo Spirit Training, they will permanently lose the +50 SP bonus during the events of scenario 42. (Validity still unclear atm)
As of update 1.02, this bug has been fixed. (PS4 - Confirmed)

Ryoma Pilot Swap Bug

Completing a scenario with Shin Getter 2 or 3 on the field will prevent Ryoma from switching into Shin Getter Dragon from the intermission menu. The game remembers what form transformable mechs are in when a scenario is completed, and if Ryoma isn't the main pilot of Shin Getter, he can't be reassigned to Shin Getter Dragon. Simply complete a scenario with Shin Getter 1 on the field to fix this.
As of update 1.02, this bug has been fixed. After clearing a scenario, Shin Getter 2 and 3 will revert to Shin Getter 1 in the intermission menu. (PS4 - Confirmed)

Amari Voice Bug

In secret scenario 4 (Visitor X), choosing the female protagonist in the pre-scenario dialogue will cause Amari to be the main pilot of Xelguard, and none of her combat dialogue will load properly. Most attacks will have Amari's lines replaced by generic Gardim AI dialogue, and the character portrait will fail to load. When using Universe Command, Amari's portrait will load, but no voice clips will be played, nor will any text be displayed. This bug does not affect Iori's version of the scenario, and occurs on both PS4 and Switch versions of the game.
As of update 1.02, this bug has been fixed. (PS4 - Confirmed)

Sagiri / Saizo Skill Bug

When starting a New Game + from your clear data, if you choose not to have your skill/stat TacP refunded, the skills and stat bonuses on Sagiri and Saizo will carry over to their counterparts; if you picked Sagiri as your main on the first run, then Saizo as your main on the next, he would inherit her kills, skills, stats, and vice versa. This causes a bug to occur with the other main character (the one piloting the Gespenst). The non-selected mains also carry over to each other, but their default skills are different from each other. The non-main version of Sagiri has Guard L2, while the non-main Saizo has Instinct L2. If the non-main Saizo was given Guard, he can pass it on to Sagiri on the next run if you choose Saizo as the main. This causes Sagiri to have two copies of the Guard skill (her default L2 and whatever Guard level Saizo had in the previous run). Interestingly, the two Guard skills actually stack with each other. The same method can be used to pass an extra copy of Instinct from Sagiri to Saizo, which also stacks with Saizo's natural Instinct L2.

Notes on update patch 1.02: https://sorewaterada.suparobo.jp/apologies.html