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Super Robot Wars/OGs/Ace Bonuses: Difference between revisions
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| Line 30: | Line 30: | ||
| Kyosuke || キョウスケ || Counter rate +10%, Final melee weapon damage +10% | | Kyosuke || キョウスケ || Counter rate +10%, Final melee weapon damage +10% | ||
|- | |- | ||
| Excellen || エクセレン || Final | | Excellen || エクセレン || Final Support Attack damage +10%, Final Support Defence damage -10% | ||
|- | |- | ||
| Bullet ||ブリット || Hit rate +10%, Critical rate + 10% | | Bullet ||ブリット || Hit rate +10%, Critical rate + 10% | ||
| Line 74: | Line 74: | ||
| Katina || カチーナ || Accuracy +10%, Final damage received -10% | | Katina || カチーナ || Accuracy +10%, Final damage received -10% | ||
|- | |- | ||
| Russell || ラッセル || Final damage | | Russell || ラッセル || Final Support Defence damage -20% | ||
|} | |} | ||
| Line 87: | Line 87: | ||
| Roar || ロア || | | Roar || ロア || | ||
|- | |- | ||
| Ibis || アイビス || | | Ibis || アイビス || Movement +1 | ||
|- | |- | ||
| Srey || スレイ || | | Srey || スレイ || Final damage when countering +10% | ||
|- | |- | ||
| Lamia || ラミア || Shooting damage +10%, Accuracy +10% | | Lamia || ラミア || Shooting damage +10%, Accuracy +10% | ||
| Line 103: | Line 103: | ||
| Ratsel || レーツェル || Shooting Attack +10% | | Ratsel || レーツェル || Shooting Attack +10% | ||
|- | |- | ||
| Shine || シャイン || | | Shine || シャイン || Credit from kills +20% | ||
|} | |} | ||
Revision as of 09:05, 9 July 2007
When a pilot reaches 50 kills, he/she obtains the Ace ranking, indicated by a silver 'A' beside their kill counter. Ace Pilots start with a +5 morale/will each map.
If an ace pilot reaches 100 kills, he/she will gain a gold 'A' and a +10 morale/will start.
The three pilots with the highest kill counts will be a Top Ace, they also get a +5 morale/will bonus.
Without the aid of equip parts, a pilot can be deployed with 115 morale/will each map if he has over 100 kills (Gold Ace) and is within the players top three pilots (Top Ace)
A feature in OGs is when a pilot initially becomes an Ace at 50 kills, he/she will also gain an Ace Bonus
- Note: "Final" damage refers the the damage after all modifiers are taken into account, rather than the base damage as listed on the weapon screen.
Original Generation
| Pilot | Japanese | Ace Bonus |
|---|---|---|
| Ryusei | リュウセイ | Final "Telekinetic" (念動) weapon damage + 10% |
| Rai | ライ | Accuracy +10%, Evasion +10% |
| Aya | アヤ | Accuracy +10%, SP +20 |
| Mai | マイ | Accuracy +10%, SP +20 |
| Ingram | イングラム | Critical rate +20%, SP +10 |
| Viletta | ヴィレッタ | Critical +20%, SP +10 |
| Kyosuke | キョウスケ | Counter rate +10%, Final melee weapon damage +10% |
| Excellen | エクセレン | Final Support Attack damage +10%, Final Support Defence damage -10% |
| Bullet | ブリット | Hit rate +10%, Critical rate + 10% |
| Kusuha | クスハ | Support Defense +10%, EXP +10% |
| Masaki | マサキ | Damage +5%, Accuracy +10% |
| Ryune | リューネ | Damage +10% |
| Tasuku | タスク | Lucky rate + 10%, "Luck" (幸運) cost reduced to 15SP |
| Leona | レオナ | Accuracy +10%, Evasion +10% |
| Ryoto | リョウト | Attack +5%, Damage -5% |
| Rio | リオ | Accuracy +10%, Evasion +10% |
| Latooni | ラトゥーニ | EXP +20% |
| Guiliam | ギリアム | Evasion +15% |
| Irum | イルム | Cost of "Love" (愛) is reduced to 45SP |
| Sanger | ゼンガー | Melee Attack +10% |
| Elzam | エルザム | Shooting Attack +10% |
| Kai | カイ | Leadership +5%, Critical +10% |
| Radha | ラーダ | Evasion +10%, SP +20 |
| Daitetsu | ダイテツ | Damage -10% |
| Giada | ジャーダ | |
| Garnet | ガーネット | |
| Lefina | レフィーナ | Leadership +5% |
| Katina | カチーナ | Accuracy +10%, Final damage received -10% |
| Russell | ラッセル | Final Support Defence damage -20% |
Original Generation 2 / 2.5 Pilots returning from Original Generation 1 will have the same Ace Bonuses in Original Generation 2 / 2.5
| Pilot | Japanese | Ace Bonus |
|---|---|---|
| Raul | ラウル | |
| Roar | ロア | |
| Ibis | アイビス | Movement +1 |
| Srey | スレイ | Final damage when countering +10% |
| Lamia | ラミア | Shooting damage +10%, Accuracy +10% |
| Arad | アラド | Melee damage +5%, Kills +10% |
| Seolla | セオラ | Shooting damage +5%, EXP +10% |
| Yuuki | ユウキ | Evasion +10%, Critical rate +10% |
| Rilcarla | リルカーラ | Accuracy +10%, Kills +10% |
| Ratsel | レーツェル | Shooting Attack +10% |
| Shine | シャイン | Credit from kills +20% |