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Gensou Shoujo Wars/Abilities: Difference between revisions
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| Flowering Declaration || 開花宣言 || At 130 Power, unit may transform into the Flowering form until the end of the stage. || Yuuka | | Flowering Declaration || 開花宣言 || At 130 Power, unit may transform into the Flowering form until the end of the stage. || Yuuka | ||
|} | |} | ||
[[Category:GSW]] | |||
==Enemy-only Abilities== | ==Enemy-only Abilities== | ||
Revision as of 01:31, 27 August 2019
Abilities
| Name | Japanese | Description | Unique To |
|---|---|---|---|
| HP Regen (S) | HP回復(小) | Restores 10% of the maximum HP at the beginning of every turn. | Kurumi, Cirno, Sunny, Luna, Star, Fairies of Light |
| HP Regen (M) | HP回復(中) | Restores 20% of the maximum HP at the beginning of every turn. | Shinki, Eirin, Kaguya, Mokou |
| MP Regen (S) | MP回復(小) | Restores 10% of the maximum MP at the beginning of every turn. | Utsuho |
| MP Regen (M) | MP回復(中) | Restores 20% of the maximum MP at the beginning of every turn. | Shinki |
| Healer | 治療能力 | Unit can replenish the HP of allies within a 1-square radius. Costs 10 MP. | Daiyousei, Lily White, Eirin |
| Renewer | 補給能力 | Unit can restore the MP and ammunition of allies within a 1-square radius by 50%. Costs 10 MP. | Koakuma, Eirin, Minoriko |
| Flagship | 旗艦 | Allies can move into the unit with the Board command. Unit can move adjacent units into itself using the Load command. | Palanquin Ship |
| Private Square | プライベートスクウェア | At 120 Power, unit has 25% chance of evading enemy's attacks. | Sakuya |
| Optical Camouflage | O・カモフラージュ | Unit has 25% chance of evading enemy's attacks. Costs 10 MP. | Nitori |
| Double Image | 分身 | At 130 Power, unit has 50% chance of evading enemy's attacks. | Yuuka |
| Double Image (Ran) | 分身(藍) | At 130 Power, unit has 25% chance of evading enemy's attacks. | Ran |
| Double Image (Chen) | 分身(橙) | At 120 Power (130 when enemy), unit has 33% chance of evading enemy's attacks. | Chen |
| Open Fairy | オープン・フェアリー | At 130 Power, unit has 25% chance of evading enemy's attacks. | Fairies of Light |
| Dance of Ghostly Butterflies | 幽蝶の舞 | Increases final evasion rate depending on skill stat difference with the enemy. | Yuyuko |
| Transparent Shrine Maiden | 透明の巫女 | At 150 Power, unit has 25% chance of evading enemy's attacks, and nullifies graze damage. | Reimu |
| Shade | 闇 | Reduces damage from laser weapons by 1200. Costs 5 MP. | Rumia |
| Magic Barrier | 魔法障壁 | Nullifies damage from laser weapons up to 1500. Costs 10 MP. | Marisa, Alice |
| Magic Barrier+ | 魔法障壁+ | Reduces damage from laser weapons by 1000. Costs 10 MP. | Marisa, Alice |
| Sunny Barrier | サニーバリアー | Nullifies damage from laser weapons up to 1800. Costs 5 MP. | Sunny, Fairies of Light |
| Rain Barrier | 雨力結界 | Reduces damage from laser weapons by 1500 (1000 when enemy). Costs 5 MP. | Suwako |
| Duplex Barrier | 二重結界 | Reduces all damage by 500. Costs 10 MP. | Reimu |
| Quadruple Barrier | 四重結界 | Reduces all damage by 1000. Costs 10 MP. | Reimu |
| Spiritual Barrier | 霊力障壁 | Activates when Faith gauge is at 20% or above. Reduces all damage by 550. Costs 15 MP. Strengthens with higher Faith gauge. | Sanae |
| Distortion Barrier (Yukari) | 歪曲結界(紫) | Reduces all damage by 900. Costs 5 MP. | Yukari |
| Distortion Barrier | 歪曲結界 | Reduces all damage by 500. Costs 10 MP. | All |
| Magic Barrier (Patchy) | 魔法障壁(パチェ) | Nullifies all damage up to 1600. Costs 10 MP. | Patchouli |
| Absolute Magic Barrier | 絶対魔法壁 | Nullifies all damage up to 1950. Costs 10 MP. | Mima |
| Salamander Shield | サラマンダーシールド | Reduces all damage by 1200. Costs 10 MP. | Kaguya |
| Devil Guard | デビルガード | Reduces all damage by 1000. Costs 10 MP. | Remilia |
| Nyuudou Block | 入道ブロック | Reduces all damage by 700. Costs 10 MP. | Ichirin |
| Buddhist Power Shield | 法力シールド | Nullifies all damage up to 1700. Costs 10 MP. | Palanquin Ship |
| Nuclear Heat Shield | 核熱シールド | Reduces all damage by 750. Costs 10 MP. | Utsuho |
| Spring Field | スプリング・フィールド | Reduces all damage by 750. Costs 10 MP. | Lily Black |
| Ice Barrier | アイスバリア | Nullifies damage from non-laser weapons up to 1800. Costs 10 MP. | Cirno |
| Ice Barrier+ | アイスバリア+ | Reduces damage from non-laser weapons by 1800. Costs 10 MP. | Cirno |
| Wind Barrier | 風力結界 | Reduces damage from solid weapons by 1000 (700 when enemy). Costs 5 MP. | Kanako |
| Shikigami (Chen) | 式神(橙) | Activates when Ran is at most 6 squares away from the unit. Accuracy rate +20%, restores 10% MP per turn. | Chen |
| Shikigami (Ran) | 式神(藍) | Activates when Yukari is at most 8 squares away from the unit. Accuracy rate +20%, restores 10% MP per turn. | Ran |
| Ancient Moon | エンシェントムーン | At 130 Power, weapon power +100, Mobility +10. | Mima |
| Orreries Sun | オーレリーズサン | At 130 Power, weapon power +100, Mobility +10. | Marisa |
| Doll Creation (H) | 人形生成(蓬莱) | Spawns a Hourai Doll. 3 uses per stage, costs 25 MP. (Dolls cannot use bombs) | Alice |
| Doll Creation (S) | 人形生成(上海) | Spawns a Shanghai Doll. 2 uses per stage, costs 40 MP. (Dolls cannot use bombs) | Alice |
| Resurrection | リザレクション | Unit respawns with a fixed amount of HP and status boosts after it is shot down. Use count and effect depend on personal skill. | Mokou |
| Armored Bug | 装甲虫 | Reduces all damage taken by 2000. 3 uses per stage. | Wriggle |
| Ibuki Gourd | 伊吹瓢 | Restores MP to maximum. 1 use per stage. | Suika |
| Hakutaku Transform | 白沢化 | At 130 Power, unit can transform into the Hakutaku form until the end of the stage. | Keine |
| Transform | 変化 | Unit can transform between human form and cat form. | Orin |
| Unknown Form | 正体不明 | Unit can transform between Normal, Type G, and Type B forms. | Nue |
| Fantasy Nature | 夢想天生 | At 150 Power, unit can activate Fantasy Nature; for 3 turns, unit can use the "Fantasy Nature" weapon and gain the "Transparent Shrine Maiden" ability. 1 use per stage. | Reimu |
| Limiter Unlock | リミッター限定解除 | At 130 Power, unit can gain status boosts and unlock all weapons; the associated Heat gauge increases under certain circumstances, and forces the unit to cool down if it exceeds 200. | Utsuho |
| Spider's Thread | 蜘蛛の糸 | Unit can move an ally at most 5 square away to an adjacent cell. Unit finishes action after using the command. | Yamame |
| Extending Arm | のびーるアーム | Unit can use items on allies at most 1 square away, including sub-units. | Nitori |
| Corpse Carrier | 運び屋 | Unit can use items on allies at most 1 square away, including sub-units. | Orin |
| Wind Priestess | 風祝 | Increases the Faith gauge by certain actions. At the Faith gauge raises, increases damage and accuracy rate, but weapons cost more MP. | Sanae |
| Songstress | 歌姫 | Increases the effect of song weapons as Power raises. | Mystia |
| Cognizance Stealth | 認識のステルス | Ignores other units when moving. | Koishi |
| Native God | 土着神 | Reduces damage taken by 50% if unit's terrain is Land or Water. Ignores terrain effects when moving. | Suwako |
| Fantasy Reporter | 幻想ブン屋 | Unit can switch between focused and unfocused mode after moving and attacking. | Aya |
| Join | 合体 | Units can combine into a single unit if they are adjacent and do not form teams with other units. | Lunasa, Merlin, Lyrica, Sunny, Luna, Star |
| Captain | 船長 | Unit does not reduce Power on aboarding, including the sub-unit. Unit may combine with Palanquin Ship (the sub-unit remains on the ship until the unit leaves). | Murasa |
| Split | 分離 | Unit can separate into the units that combined before. | Prismriver Sisters, Fairies of Light |
| Sortie Split | 出撃・分離 | Unit can separate as Murasa and her sub-unit sorties. | Palanquin Ship (Murasa) |
| Synchronize | シンクロナイズ | At 120 Power, all pilot base stats become set to the highest one among all pilots (as SRW's Alignment spirit command), | Prismriver Sisters |
| Gap | スキマ | Ignores other units, danmaku, and terrain effects when moving. (Unit still receives danmaku statuses.) | Yukari |
| Vampire | 吸血鬼 | Restores 10% HP and MP per turn on night stages, but reduces terrain ratings by 2 grades on day stages. | Remilia, Flandre |
| Douser | ダウザー | Casts Scan on all enemies on sortie. | Nazrin |
| Third Eye | サードアイ | Unit can use the "Recollection" weapon to attack enemies using weapons they have received hits with; the base weapon power and MP cost depend on the source weapon, other aspects depend on the unit's abilities. | Satori |
| Magic Barrier (Byakuren) | 魔法障壁(白蓮) | Nullifies all damage up to 1500. Costs 10 MP. | Byakuren |
| Magic Barrier (Byakuren) | 魔法障壁(白蓮) | Reduces all damage by 1000. Costs 10 MP. | Byakuren (Superhuman) |
| Superhuman Transform | 超人化 | At 130 Power, unit may transform into the Superhuman form. Increases unit status, but reverts to normal form and reduces Power by 20 after using the strongest weapon. | Byakuren |
| Shade+ | 闇+ | Reduces all damage by 1500. Costs 10 MP. | Rumia |
| Divine Wall | ディバインウォール | Reduces all damage by 1000. Costs 10 MP. Also reduces damage dealt to the front unit by 500 if unit is in the rear. | Shinki |
| Metric Interference Barrier | メトリック干渉結界 | Nullifies all damage up to 2000. Costs 15 MP. | Toyohime |
| Flowering Declaration | 開花宣言 | At 130 Power, unit may transform into the Flowering form until the end of the stage. | Yuuka |
Enemy-only Abilities
| Name | Japanese | Description |
|---|---|---|
| HP Regen (L) | HP回復(大) | Restores 30% of the maximum HP at the beginning of every turn. |
| HP Regen (LL) | HP回復(特大) | Restores 50% of the maximum HP at the beginning of every turn. |
| MP Regen (L) | MP回復(大) | Restores 30% of the maximum MP at the beginning of every turn. |
| Laser Alert | レーザー警戒 | Nullifies laser damage up to 3000. Costs 5 MP. |
| Robe of the Fire Rat | 火鼠の皮衣 | Reduces all damage by 1000. Costs 5 MP. |
| Wool Guard (Meeko) | ウールガード(メーコ) | Reduces all damage by 1100. Costs 5 MP. |
| Wool Guard | ウールガード | Reduces all damage by 600. Costs 5 MP. |
| Makai Shell | 魔甲殻 | Nullifies all damage up to 4000. Costs 5 MP. |
| Gap | スキマ | Unit can move to any square. |
| Unknown Form | 正体不明 | Various unit stats cannot be viewed. |
| Special Resistance | 特殊耐性 | Power cannot be reduced below 100. Nullifies certain spirit commands and personal skills. |
| Special Resistance+ | 特殊耐性+ | Power cannot be reduced below 120. Nullifies certain spirit commands and personal skills. |
| Count Sheep | カウントシープ | When shot down, Power obtained by the enemy -2; does not increase the Power of other enemy units. |
| Cleansed Crystal Mirror | 浄玻璃の鏡 | Reduces the opponent's Power by 30 after battle. |
| Hyperreactive Sense | 超反応センス | Reduces the opponent's Power by 30 after battle. |
| Divine Wall | ディバインウォール | Reduces all damage by 800. Costs 5 MP. |
| Thick Wool | シックウール | Nullifies damage from non-critical hits up to 3500. Costs 5 MP. |
| Shikigami | 式神 | Activates when Yukari (Nightmare) is at most 10 squares away from the unit. Restores 30% HP and MP per turn. |
| Resurrection | リザレクション | Unit respawns with a fixed amount of HP after it is shot down. 2 uses per stage. |
| Dream Crossing | 夢渡り | Unit can move to any square. |
| Dreamy State of Mind | 夢の心地 | Nullifies all damage if any Yume no Hikari unit exists on the map. |
| Last Stand Barrier | 決死結界 | Nullifies all damage from non-Full Power Mode attacks. |
Previous Games Only
| Name | Japanese | Description | Appears in |
|---|---|---|---|
| Private Square | プライベートスクウェア | Completely evades enemy's attacks if the unit chooses Defend or Evade. | FMW E |
| Private Square P | プライベートスクウェアP | At 120 Power, unit has 50% chance of evading enemy's attacks. | FMW E |
| Shade | 闇 | Reduces damage from laser weapons by 1000. Costs 5 MP. | FMW E |
| Shade+ | 闇+ | Reduces damage from laser weapons by 1800. Costs 5 MP. | FMW E |
| Magic Barrier | 魔法障壁 | Nullifies damage from laser weapons up to 1000, plus 100 per Magician level. Costs 10 MP. | FMW E |
| Magic Barrier+ | 魔法障壁+ | Reduces damage from laser weapons by 800 (1100 when enemy), plus 100 per Magician level. Costs 10 MP. | FMW E |
| Chakra Field | チャクラフィールド | Nullifies all damage up to 1800. Costs 10 MP. Unused. | FMW E |
| Laser Coat | レーザーコート | Reduces damage from laser weapons by 500. Costs 5 MP. Unused. | FMW E |
| Native God | 土着神 | Ignores terrain effects when moving. | FMW I |
| Eternal Cage | エターナルケージ | Nullifies all damage. Overrides Fury. | FMW I (early revision) |
| Eternity Wall | エタニティウォール | Receives at most 5000 damage from all attacks. Overrides Fury. | FMW I |
| Shikigami | 式神 | Activates when Ran (enemy) is at most 6 squares away from the unit. Restores 20% HP and MP per turn. | FMW P, FMW I |
| Special Resistance | 特殊耐性 | Power cannot be reduced below 100. | FMW P |