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Super Robot Wars/OGs/Pilot Skills: Difference between revisions
From Akurasu
< Super Robot Wars | OGs
No edit summary |
Updated names to match OGs fan translation. A few descriptions updated as well. |
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! Skill !! Japanese !! PP Cost !! Description | ! Skill !! Japanese !! PP Cost !! Description | ||
|- | |- | ||
| | | Potential || 底力 || 20 (+5) || When HP is low, Hit/Evade/Crit/Armor stats will be raised | ||
|- | |- | ||
| Support Attack || 援護攻撃 || 50 (+10) || Allows the pilot to provide offensive support to an adjacent ally | | Support Attack || 援護攻撃 || 50 (+10) || Allows the pilot to provide offensive support to an adjacent ally | ||
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| Support Defend || 援護防御 || 50 (+10) || Allows the pilot to provide defensive support to an adjacent ally | | Support Defend || 援護防御 || 50 (+10) || Allows the pilot to provide defensive support to an adjacent ally | ||
|- | |- | ||
| Counter || カウンター || 20 (+5) || Allows | | Counter || カウンター || 20 (+5) || Allows you to counterattack when targeted by the enemy. | ||
|- | |- | ||
| In- | | In-Fighter || インファイト || 20 (+5) || Increases the damage dealt by melee weapons; Increase unit movement. | ||
|- | |- | ||
| | | Gunfighter || ガンファイト || 20 (+5) || Increases the range and damage dealt by ranged weapons | ||
|- | |- | ||
|colspan=4| | |colspan=4| | ||
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| SP Up || SPアップ || 30 (+5) || Increases a pilots maximum Spirit Points (+6 to MAX SP) | | SP Up || SPアップ || 30 (+5) || Increases a pilots maximum Spirit Points (+6 to MAX SP) | ||
|- | |- | ||
| | | Commander || 指揮官 || 30 (+10) || Increases nearby ally's Hit/Evade stats | ||
|- | |- | ||
| SP Regen || SP回復 || 80 || Restores 10 Spirit Points every turn | | SP Regen || SP回復 || 80 || Restores 10 Spirit Points every turn | ||
|- | |- | ||
| | | Concentrate || 集中力 || 80 || Reduces the SP cost for Spirit Commands to 80% | ||
|- | |- | ||
| Hit & | | Hit & Run || ヒット&アウェイ || 70 || Enables movement after attacking | ||
|- | |- | ||
| Attacker || アタッカー || 80 || Increases offensive power by 20% when the pilot's Will is more then 130 | | Attacker || アタッカー || 80 || Increases offensive power by 20% when the pilot's Will is more then 130 | ||
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| Predict || 見切り || 90 || +10 to Dodge, Skill & Hit on 130 morale | | Predict || 見切り || 90 || +10 to Dodge, Skill & Hit on 130 morale | ||
|- | |- | ||
| | | E-Save || Eセーブ || 80 || Reduce weapon EN costs to 70% of normal. | ||
|- | |- | ||
| | | B-Save || Bセーブ || 80 || Increases weapon ammo to 1.5 times normal. | ||
|- | |- | ||
| | | Learner || ラーニング || 100 || Normal EXP and PP gain when attacking as sub. | ||
|- | |- | ||
| Resolve || 闘争心 || 50 || Will +5 at beginning of stage | | Resolve || 闘争心 || 50 || Will +5 at beginning of stage | ||
|- | |- | ||
| | | Morale || 戦意高揚 || 60 || Will +2 every turn | ||
|- | |- | ||
|colspan=4| | |colspan=4| | ||
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| Will+ (Damaged) || 気力+(ダメージ) || 60 || Will+2 when unit is damaged by enemy | | Will+ (Damaged) || 気力+(ダメージ) || 60 || Will+2 when unit is damaged by enemy | ||
|- | |- | ||
| Will+ ( | | Will+ (Kill) || 気力+(撃破) || 65 || Will+1 when enemy is destroyed | ||
|- | |- | ||
| Assist | | Assist Attacker || 連携攻撃 || 75 || Deal 100% damage when preforming a support attack. | ||
|- | |- | ||
| | | Focus Attacker || 集束攻撃 || 75 || Deal only 20% less damage when attack a sub as a main or vice versa. | ||
|- | |- | ||
|colspan=4| | |colspan=4| | ||
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| Guard || ガード || 85 || Takes 80% Damage when Will is more then 130 | | Guard || ガード || 85 || Takes 80% Damage when Will is more then 130 | ||
|- | |- | ||
| Will Limit | | Break Will Limit || 気力限界突破 || 100 || Raises max will cap to 170. | ||
|- | |- | ||
| Mechanic || 修理技能 || 65 || When Repair command is used, the HP regenerated will be 1.2 times the normal amount. | | Mechanic || 修理技能 || 65 || When Repair command is used, the HP regenerated will be 1.2 times the normal amount. | ||
|- | |- | ||
| | | Resupplier || 補給技能 || 70 || Allows the pilot to use the Resupply command after moving. | ||
|- | |- | ||
| EXP UP || EXPアップ || 100 || 1. | | EXP UP || EXPアップ || 100 || Gain 1.2x EXP. | ||
|} | |} | ||
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| Fortune || 強運 || None || Receives 20% more credit when destroying enemy units. | | Fortune || 強運 || None || Receives 20% more credit when destroying enemy units. | ||
|- | |- | ||
| | | Precognition || 予知 || None || When pilot's morale is 130 or more, +30 final evade during enemy phase. | ||
|} | |} | ||
Revision as of 08:00, 21 December 2020
| Skill | Japanese | PP Cost | Description |
|---|---|---|---|
| Potential | 底力 | 20 (+5) | When HP is low, Hit/Evade/Crit/Armor stats will be raised |
| Support Attack | 援護攻撃 | 50 (+10) | Allows the pilot to provide offensive support to an adjacent ally |
| Support Defend | 援護防御 | 50 (+10) | Allows the pilot to provide defensive support to an adjacent ally |
| Counter | カウンター | 20 (+5) | Allows you to counterattack when targeted by the enemy. |
| In-Fighter | インファイト | 20 (+5) | Increases the damage dealt by melee weapons; Increase unit movement. |
| Gunfighter | ガンファイト | 20 (+5) | Increases the range and damage dealt by ranged weapons |
| SP Up | SPアップ | 30 (+5) | Increases a pilots maximum Spirit Points (+6 to MAX SP) |
| Commander | 指揮官 | 30 (+10) | Increases nearby ally's Hit/Evade stats |
| SP Regen | SP回復 | 80 | Restores 10 Spirit Points every turn |
| Concentrate | 集中力 | 80 | Reduces the SP cost for Spirit Commands to 80% |
| Hit & Run | ヒット&アウェイ | 70 | Enables movement after attacking |
| Attacker | アタッカー | 80 | Increases offensive power by 20% when the pilot's Will is more then 130 |
| Revenge | リベンジ | 40 | Increases damage dealt by counterattacks by 20% |
| Predict | 見切り | 90 | +10 to Dodge, Skill & Hit on 130 morale |
| E-Save | Eセーブ | 80 | Reduce weapon EN costs to 70% of normal. |
| B-Save | Bセーブ | 80 | Increases weapon ammo to 1.5 times normal. |
| Learner | ラーニング | 100 | Normal EXP and PP gain when attacking as sub. |
| Resolve | 闘争心 | 50 | Will +5 at beginning of stage |
| Morale | 戦意高揚 | 60 | Will +2 every turn |
| Will+ (Evade) | 気力+(回避) | 60 | Will+1 when unit evades attack |
| Will+ (Hit) | 気力+(命中) | 65 | Will+1 when unit hits enemy |
| Will+ (Damaged) | 気力+(ダメージ) | 60 | Will+2 when unit is damaged by enemy |
| Will+ (Kill) | 気力+(撃破) | 65 | Will+1 when enemy is destroyed |
| Assist Attacker | 連携攻撃 | 75 | Deal 100% damage when preforming a support attack. |
| Focus Attacker | 集束攻撃 | 75 | Deal only 20% less damage when attack a sub as a main or vice versa. |
| Guard | ガード | 85 | Takes 80% Damage when Will is more then 130 |
| Break Will Limit | 気力限界突破 | 100 | Raises max will cap to 170. |
| Mechanic | 修理技能 | 65 | When Repair command is used, the HP regenerated will be 1.2 times the normal amount. |
| Resupplier | 補給技能 | 70 | Allows the pilot to use the Resupply command after moving. |
| EXP UP | EXPアップ | 100 | Gain 1.2x EXP. |
Pilot Personal Skills:
| Skill | Japanese | PP Cost | Description |
|---|---|---|---|
| Telekinesis | 念動力 | None | Bonus to Hit & Evade stats. |
| Genius | 天才 | None | +20 to Hit/Evade/Critical Hit Rates stats. |
| Lucky | ラッキー | None | On activation Hit/Evade/Critical Rate become 100%. |
| Fortune | 強運 | None | Receives 20% more credit when destroying enemy units. |
| Precognition | 予知 | None | When pilot's morale is 130 or more, +30 final evade during enemy phase. |