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Super Robot Wars/OGG/Skill Point: Difference between revisions
From Akurasu
< Super Robot Wars | OGG
Stages 1-12, space route only so far. |
Too much C+P, not enough thinking. |
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| Line 10: | Line 10: | ||
| 04 || colspan="2" | <center>Clear the stage without allowing an ally unit to die.</center> | | 04 || colspan="2" | <center>Clear the stage without allowing an ally unit to die.</center> | ||
|- | |- | ||
| 05 || colspan="2" | <center>Defeat all enemies | | 05 || colspan="2" | <center>Defeat all enemies within 4 turns</center> | ||
|- | |- | ||
| 06 || colspan="2" | <center>Defeat all enemies within | | 06 || colspan="2" | <center>Defeat all initial enemies within 2 turns.</center> | ||
|- | |- | ||
| 07 || colspan="2" | <center>Clear the stage within 3 turns.</center> | | 07 || colspan="2" | <center>Clear the stage within 3 turns.</center> | ||
Revision as of 10:18, 27 December 2007
| Stage | ||
|---|---|---|
| 01 | ||
| 02 | ||
| 03 | ||
| 04 | ||
| 05 | ||
| 06 | ||
| 07 | ||
| 08 | ||
| 09 | ||
| - | Earth Route | Space Route |
| 10 | Clear the first section of the stage within 2 turns. | |
| 11 | Defeat all initial enemies (except those hovering above the stadium area) within 2 turns. | |
| 12 | Reduce one of the boss units to 30% HP or less within 5 turns. | |