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Super Robot Wars/OGG/Flow Chart: Difference between revisions

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Syochan (talk | contribs)
Added notes to Mission 1. Added Mission 2
Syochan (talk | contribs)
Added Mission 3
Line 38: Line 38:
| 荒野 <Wasteland> || DEF+5%, EVA+5%
| 荒野 <Wasteland> || DEF+5%, EVA+5%
|-
|-
| 陥没アースクレイドル <Caved-in Earth Cradle> || DEF+25%, EVA+25%, HP Recovery +10%, EN Recovery +10%
| 陥没アースクレイドル <Caved-in Earth Cradle> || DEF+25%, EVA+25%, HP Recovery+10%, EN Recovery+10%
|}
|}


Line 44: Line 44:
*Enemy Reinforcement appears after all enemies are defeated/Skill Point is achieved.
*Enemy Reinforcement appears after all enemies are defeated/Skill Point is achieved.
*Mission Cleared when Einst Regisseur's HP is under 72,000.
*Mission Cleared when Einst Regisseur's HP is under 72,000.
*After the Mission is cleared, 2 Repair Kits and 2 Propelant Tanks are recieved.
*Parts: Repair Kit x2, Propelant Tank x2 recieved after mission.
 


==Mission 2 - 捨てる神あれば <Abandoned of the Gods>==
==Mission 2 - 捨てる神あれば <Abandoned of the Gods>==
Line 83: Line 84:
| ネビーイーム要塞内部 <Nebiem Stronghold Interior> || EVA+5%
| ネビーイーム要塞内部 <Nebiem Stronghold Interior> || EVA+5%
|-
|-
| エネルギータンク <Energy Tank> || EVA+5%, HP Recovery +20%, EN Recovery +10%
| エネルギータンク <Energy Tank> || EVA+5%, HP Recovery+20%, EN Recovery+10%
|}
 
 
==Mission 3 踊る揺籃(前編) <Dancing Cradle (First Part)>==
 
{|
! colspan="2" | <center>Battle Objectives</center>
|-
| Victory Conditions || Defeat All Enemies
|-
| Loss Conditions || Kai is Defeated
|-
| Skill Point || Achieve Victory Within 3 Turns
|}
 
 
{|
! colspan="3" | <center>Deployments</center>
|-
! || Units || Pilots
|-
| Event Deployments || MP Gespenst Mk-II || Kai
|-
|Enemy Deployments || MP Huckebein Mk-II x5 || Federation Army Soldier
|}
|}
{|
! Available Terrain || Effects
|-
| 破壊道路 <Destroyed Road> || DEF+5%, EVA+5%
|-
| 廃虚 <Ruins> || DEF+5%, EVA+5%
|-
| 平地 <Plains> ||
|-
| クレーター <Crater> || DEF+20%, EVA+20%
|-
| クレーター湖 <Crater Lake> || DEF+5%, EVA+5%
|}
*Weapons: M950 Machinegun, Slash Ripper recieved after mission.
*Parts: Servo Motor, Chobham Armor, Dual Sensor recieved after mission.
*Ammo: Accuracy Up Critical Down, Ground Terrain Up ammo recieved after mission.

Revision as of 11:32, 9 January 2008

Mission 1 - 凍結した過去 <Frozen Past>

Battle Objectives
Victory Conditions Defeat All Enemies
Loss Conditions Loss of 1 Unit
Skill Point Achieve Victory Within 3 Turns


Deployments
Units Pilots
Event Deployments MP Gespenst Mk-II Albero
MP Gespenst Mk-II Foglia
MP Gespenst Mk-II Hugo
Enemy Deployments Einst Knochen x3 ???
Einst Glied x2 ???
Einst Gemuet ???
Enemy Reinforcement Einst Regisseur ???


Available Terrain Effects
荒野 <Wasteland> DEF+5%, EVA+5%
陥没アースクレイドル <Caved-in Earth Cradle> DEF+25%, EVA+25%, HP Recovery+10%, EN Recovery+10%
  • The three MP Gespenst Mk-IIs all start equipped with a Cartridge, Propelant Tank, and Repair Kit each.
  • Enemy Reinforcement appears after all enemies are defeated/Skill Point is achieved.
  • Mission Cleared when Einst Regisseur's HP is under 72,000.
  • Parts: Repair Kit x2, Propelant Tank x2 recieved after mission.


Mission 2 - 捨てる神あれば <Abandoned of the Gods>

Battle Objectives
Victory Conditions Reach Designated Point with an Allied Unit
Loss Conditions Loss of 1 Unit
Skill Point Achieve Victory Within 4 Turns


Deployments
Units Pilots
Event Deployments MP Gespenst Mk-II Albero
MP Gespenst Mk-II Foglia
MP Gespenst Mk-II Hugo
Enemy Deployments GunSect x6 AI
Galoica Nai x3 AI
MP Giganspada Bioroid Soldier


Available Terrain Effects
ネビーイーム要塞内部 <Nebiem Stronghold Interior> EVA+5%
エネルギータンク <Energy Tank> EVA+5%, HP Recovery+20%, EN Recovery+10%


Mission 3 踊る揺籃(前編) <Dancing Cradle (First Part)>

Battle Objectives
Victory Conditions Defeat All Enemies
Loss Conditions Kai is Defeated
Skill Point Achieve Victory Within 3 Turns


Deployments
Units Pilots
Event Deployments MP Gespenst Mk-II Kai
Enemy Deployments MP Huckebein Mk-II x5 Federation Army Soldier


Available Terrain Effects
破壊道路 <Destroyed Road> DEF+5%, EVA+5%
廃虚 <Ruins> DEF+5%, EVA+5%
平地 <Plains>
クレーター <Crater> DEF+20%, EVA+20%
クレーター湖 <Crater Lake> DEF+5%, EVA+5%
  • Weapons: M950 Machinegun, Slash Ripper recieved after mission.
  • Parts: Servo Motor, Chobham Armor, Dual Sensor recieved after mission.
  • Ammo: Accuracy Up Critical Down, Ground Terrain Up ammo recieved after mission.