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Super Robot Wars/OGG/Flow Chart: Difference between revisions

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Syochan (talk | contribs)
Added Mission 3
Syochan (talk | contribs)
Added Mission 4. Items placed in square brackets for easier reading.
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==Mission 1 - 凍結した過去 <Frozen Past>==
==Mission 1 - 凍結した過去==


{|
{|
Line 23: Line 23:
| || MP Gespenst Mk-II || Hugo  
| || MP Gespenst Mk-II || Hugo  
|-
|-
|Enemy Deployments || Einst Knochen x3 || ???
| Enemy Deployments || Einst Knochen x3 || ???
|-
|-
| || Einst Glied x2 || ???
| || Einst Glied x2 || ???
Line 41: Line 41:
|}
|}


*The three MP Gespenst Mk-IIs all start equipped with a Cartridge, Propelant Tank, and Repair Kit each.
*The three MP Gespenst Mk-IIs all start equipped with a [Cartridge], [Propelant Tank], and [Repair Kit] each.
*Enemy Reinforcement appears after all enemies are defeated/Skill Point is achieved.
*Enemy Reinforcement appears after all enemies are defeated/Skill Point is achieved.
*Mission Cleared when Einst Regisseur's HP is under 72,000.
*Mission Cleared when Einst Regisseur's HP is under 72,000.
*Parts: Repair Kit x2, Propelant Tank x2 recieved after mission.
*Parts: [Repair Kit]x2, [Propelant Tank]x2 recieved after mission.




==Mission 2 - 捨てる神あれば <Abandoned of the Gods>==
==Mission 2 - 捨てる神あれば==


{|
{|
Line 71: Line 71:
| || MP Gespenst Mk-II || Hugo  
| || MP Gespenst Mk-II || Hugo  
|-
|-
|Enemy Deployments || GunSect x6 || AI
| Enemy Deployments || GunSect x6 || AI
|-
|-
| || Galoica Nai x3 || AI
| || Galoica Nai x3 || AI
Line 88: Line 88:




==Mission 3 踊る揺籃(前編) <Dancing Cradle (First Part)>==
==Mission 3 踊る揺籃(前編)==


{|
{|
Line 108: Line 108:
| Event Deployments || MP Gespenst Mk-II || Kai
| Event Deployments || MP Gespenst Mk-II || Kai
|-
|-
|Enemy Deployments || MP Huckebein Mk-II x5 || Federation Army Soldier
| Enemy Deployments || MP Huckebein Mk-II x5 || Federation Army Soldier
|}
|}


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|}
|}


*Weapons: M950 Machinegun, Slash Ripper recieved after mission.
*Weapons: [M950 Machinegun], [Slash Ripper] recieved after mission.
*Parts: Servo Motor, Chobham Armor, Dual Sensor recieved after mission.
*Parts: [Servo Motor], [Chobham Armor], [Dual Sensor] recieved after mission.
*Ammo: Accuracy Up Critical Down, Ground Terrain Up ammo recieved after mission.
*Ammo: [Accuracy Up, Critical Down], [Ground Terrain Up] ammo recieved after mission.
 
 
==Mission 4 踊る揺籃(後編)==
 
{|
! colspan="2" | <center>Battle Objectives</center>
|-
| Victory Conditions || Defeat Wendigo
|-
| Loss Conditions || All allies defeated
|-
| Skill Point || Achieve Victory without losing a unit.
|}
 
 
{|
! colspan="3" | <center>Deployments</center>
|-
! || Units || Pilots
|-
| Event Deployments || MP Huckebein Mk-II x3 || Federation Army Soldier
|-
| Enemy Deployments || Wendigo || ???
|-
| Player Reinforcement || MP Gespenst Mk-II || Kai
|}
 
 
{|
! Available Terrain || Effects
|-
| 軍事基地 <Military Base> || EVA+5%
|-
| 道路 <Road> ||
|-
| 軍事施設 <Military Installation> || DEF+30%, EVA+30%, HP Recovery+20%, EN Recovery+20%
|-
| 格納庫 <Hangar> || DEF+30%, EVA+30%, HP Recovery+20%, EN Recovery+20%
|-
| 塔 <Tower> || EVA+5%
|-
| 本部 <Headquarters> || DEF+30%, EVA+30%, HP Recovery+20%, EN Recovery+20%
|-
| 緑地帯 <Green Belt> || DEF+5%
|-
| 滑走路 <Runway> || EVA+5%
|-
| 平原 <Prairie> ||
|-
| 森 <Forest> || DEF+20%, EVA+20%
|}
 
*Kai arrives at Player Phase 3.
*Player Phase 5/Kai is hit then Kai's morale becomes 150 and Jet Magnum S is available.
*Wendigo carries a [SP Drink] part.
*Weapons: [M13 Shotgun], [Chaff Grenade] recieved after mission.
Parts: [Repair Kit], [Propelant Tank] recieved after mission.
Ammo: [Critical Up, Range Down], [Sea Terrain Up] recieved after mission.

Revision as of 12:07, 9 January 2008

Mission 1 - 凍結した過去

Battle Objectives
Victory Conditions Defeat All Enemies
Loss Conditions Loss of 1 Unit
Skill Point Achieve Victory Within 3 Turns


Deployments
Units Pilots
Event Deployments MP Gespenst Mk-II Albero
MP Gespenst Mk-II Foglia
MP Gespenst Mk-II Hugo
Enemy Deployments Einst Knochen x3 ???
Einst Glied x2 ???
Einst Gemuet ???
Enemy Reinforcement Einst Regisseur ???


Available Terrain Effects
荒野 <Wasteland> DEF+5%, EVA+5%
陥没アースクレイドル <Caved-in Earth Cradle> DEF+25%, EVA+25%, HP Recovery+10%, EN Recovery+10%
  • The three MP Gespenst Mk-IIs all start equipped with a [Cartridge], [Propelant Tank], and [Repair Kit] each.
  • Enemy Reinforcement appears after all enemies are defeated/Skill Point is achieved.
  • Mission Cleared when Einst Regisseur's HP is under 72,000.
  • Parts: [Repair Kit]x2, [Propelant Tank]x2 recieved after mission.


Mission 2 - 捨てる神あれば

Battle Objectives
Victory Conditions Reach Designated Point with an Allied Unit
Loss Conditions Loss of 1 Unit
Skill Point Achieve Victory Within 4 Turns


Deployments
Units Pilots
Event Deployments MP Gespenst Mk-II Albero
MP Gespenst Mk-II Foglia
MP Gespenst Mk-II Hugo
Enemy Deployments GunSect x6 AI
Galoica Nai x3 AI
MP Giganspada Bioroid Soldier


Available Terrain Effects
ネビーイーム要塞内部 <Nebiem Stronghold Interior> EVA+5%
エネルギータンク <Energy Tank> EVA+5%, HP Recovery+20%, EN Recovery+10%


Mission 3 踊る揺籃(前編)

Battle Objectives
Victory Conditions Defeat All Enemies
Loss Conditions Kai is Defeated
Skill Point Achieve Victory Within 3 Turns


Deployments
Units Pilots
Event Deployments MP Gespenst Mk-II Kai
Enemy Deployments MP Huckebein Mk-II x5 Federation Army Soldier


Available Terrain Effects
破壊道路 <Destroyed Road> DEF+5%, EVA+5%
廃虚 <Ruins> DEF+5%, EVA+5%
平地 <Plains>
クレーター <Crater> DEF+20%, EVA+20%
クレーター湖 <Crater Lake> DEF+5%, EVA+5%
  • Weapons: [M950 Machinegun], [Slash Ripper] recieved after mission.
  • Parts: [Servo Motor], [Chobham Armor], [Dual Sensor] recieved after mission.
  • Ammo: [Accuracy Up, Critical Down], [Ground Terrain Up] ammo recieved after mission.


Mission 4 踊る揺籃(後編)

Battle Objectives
Victory Conditions Defeat Wendigo
Loss Conditions All allies defeated
Skill Point Achieve Victory without losing a unit.


Deployments
Units Pilots
Event Deployments MP Huckebein Mk-II x3 Federation Army Soldier
Enemy Deployments Wendigo ???
Player Reinforcement MP Gespenst Mk-II Kai


Available Terrain Effects
軍事基地 <Military Base> EVA+5%
道路 <Road>
軍事施設 <Military Installation> DEF+30%, EVA+30%, HP Recovery+20%, EN Recovery+20%
格納庫 <Hangar> DEF+30%, EVA+30%, HP Recovery+20%, EN Recovery+20%
塔 <Tower> EVA+5%
本部 <Headquarters> DEF+30%, EVA+30%, HP Recovery+20%, EN Recovery+20%
緑地帯 <Green Belt> DEF+5%
滑走路 <Runway> EVA+5%
平原 <Prairie>
森 <Forest> DEF+20%, EVA+20%
  • Kai arrives at Player Phase 3.
  • Player Phase 5/Kai is hit then Kai's morale becomes 150 and Jet Magnum S is available.
  • Wendigo carries a [SP Drink] part.
  • Weapons: [M13 Shotgun], [Chaff Grenade] recieved after mission.

Parts: [Repair Kit], [Propelant Tank] recieved after mission. Ammo: [Critical Up, Range Down], [Sea Terrain Up] recieved after mission.