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Super Robot Wars/OGs/Weapon List: Difference between revisions

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Ghost (talk | contribs)
Fixed some weapon values.
Ghost (talk | contribs)
Added missing status effects and hyperlinks, fixed wording.
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* '''S''' = Status Effect, inflicts a status effect on the robot or pilot.
* '''S''' = Status Effect, inflicts a status effect on the robot or pilot.
* '''P''' = Post-Movement, can be used after moving.
* '''P''' = Post-Movement, can be used after moving.
* '''B''' = Beam, beam-based weapon that can be blocked by a beam-based [[Super_Robot_Wars/OGs/Mech_Abilities|Mech Ability]].
* '''B''' = Beam, beam-based weapon that can be blocked by a beam-based ''Barrier'' [[Super_Robot_Wars/OGs/Mech_Abilities|Mech Ability]].
* '''ALL''' = can target both units in a Twin unit.
* '''ALL''' = can target both units in a [[Super_Robot_Wars/OGs/Twin_Battle_System|Twin]] unit.
* '''W''' = can target two adjacent units.
* '''W''' = can target two adjacent units.
* '''Barrier Pierce''' = ignores any barrier that activates.
* '''Barrier Pierce''' = ignores any ''Barrier'' [[Super_Robot_Wars/OGs/Mech_Abilities|Mech Ability]] that activates.
* '''Missile''' = missile weapon that can be blocked by the '''Jammer''' [[Super_Robot_Wars/OGs/Mech_Abilities|Mech Ability]].
* '''Missile''' = missile weapon that can be blocked by the '''Jammer''' [[Super_Robot_Wars/OGs/Mech_Abilities|Mech Ability]].
* '''R-type''' = Robot-Type, affects the robot with the specified status effect.
* '''R-type''' = Robot-Type, affects the robot with the specified status effect.
* '''P-type''' = Pilot-Type, affects the pilot with the specified status effect.
* '''P-type''' = Pilot-Type, affects the pilot with the specified status effect.
* '''Repair''' = restores HP to a unit based on the user's level.
* '''Repair''' = restore HP to a unit based on the user's level.
* '''Resupply''' = restores all EN and ammo to a unit but reduces their Will by 10.
* '''Resupply''' = restore all EN and ammo to a unit but reduces their Will by 10.




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== '''Status Effects''' ==
== '''Status Effects''' ==
* '''EN Down Lv2''': reduces EN by 50.
 
* '''EN Down Lv3''': reduces EN by 100.
=== '''R-Type (Robot)''' ===
* '''EN Absorb Lv2''': reduces and absorbs EN by 50.
* '''EN Down Lv1''': reduce EN by 25. Not available.
* '''EN Absorb Lv3''': reduces and absorbs EN by 100.
* '''EN Down Lv2''': reduce EN by 50.
* '''Will Down Lv1''': reduces Morale by 5.
* '''EN Down Lv3''': reduce EN by 100.
* '''Will Down Lv2''': reduces Morale by 10.
* '''EN Absorb Lv1''': reduce and absorb EN by 25. Not available.
* '''Spirit Block''': disables the ability to use Spirit Commands.
* '''EN Absorb Lv2''': reduce and absorb EN by 50.
* '''SP Absorb Lv3''': reduces and absorbs SP by 20.
* '''EN Absorb Lv3''': reduce and absorb EN by 100.
* '''Attack Down Lv3''': reduces final damage by 30%.
* '''Armor Down Lv1''': reduce Armor by 250 for one turn. Not available.
* '''Movement Down''': reduces Movement by 4.
* '''Armor Down Lv2''': reduce Armor by 500 for one turn. Only available through [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]].
* '''Armor Down Lv3''': reduces Armor by 750.
* '''Armor Down Lv3''': reduce Armor by 750 for one turn.
* '''Accuracy Down Lv3''': reduces Accuracy by 30.
* '''Mobility Down Lv1''': reduce Mobility by 10 for one turn. Not available.
* '''Mobility Down Lv2''': reduce Mobility by 20 for one turn. Only available through [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]].
* '''Mobility Down Lv3''': reduce Mobility by 30 for one turn. Only available through [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]].
* '''Movement Down''': reduce Movement by 4 for one turn.
* '''Attack Down Lv1''': reduce Final Damage by 10% for one turn. Not available.
* '''Attack Down Lv2''': reduce Final Damage by 20% for one turn. Only available through [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]].
* '''Attack Down Lv3''': reduce Final Damage by 30% for one turn.
* '''Accuracy Down Lv1''': reduce all weapons' Hit rate by 10 for one turn. Not available.
* '''Accuracy Down Lv2''': reduce all weapons' Hit rate by 20 for one turn. Only available through [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]].
* '''Accuracy Down Lv3''': reduce all weapons' Hit rate by 30 for one turn.
* '''Range Down''': reduce all weapons' range by 2 for one turn. Not available.
 
 
=== '''P-Type (Pilot)''' ===
* '''Will Down Lv1''': reduce all pilots' Will by 5.
* '''Will Down Lv2''': reduce all pilots' Will by 10.
* '''Will Down Lv3''': reduce all pilots' Will by 20. Not available.
* '''SP Absorb Lv1''': reduce all pilots' SP by 5. All pilots on the attacking unit gain 5 SP. Not available.
* '''SP Absorb Lv2''': reduce all pilots' SP by 10. All pilots on the attacking unit gain 10 SP. Not available.
* '''SP Absorb Lv3''': reduce all pilots' SP by 20. All pilots on the attacking unit gain 20 SP.
* '''Ability Down Lv1''': reduce Melee, Range, Hit, Evade, Defense, and Skill stats of all pilots by 10 for one turn. Not available.
* '''Ability Down Lv2''': reduce Melee, Range, Hit, Evade, Defense, and Skill stats of all pilots by 20 for one turn. Only available through [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]].
* '''Ability Down Lv3''': reduce Melee, Range, Hit, Evade, Defense, and Skill stats of all pilots by 30 for one turn. Only available through [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]].
* '''Spirit Block''': disable all pilots' ability to use [[Super_Robot_Wars/OGs/Spirit_Commands|Spirit Commands]] for one turn. Any current [[Super_Robot_Wars/OGs/Spirit_Commands|Spirit Commands]] are nullified.
* '''Stunned''': disable the ability for the unit to use any commands except for the ''Status'' command for one turn. Commands also cannot be selected when counterattacking.
 
 
=== '''Other''' ===
* '''Barrier Bypass''': ignore the mech's ''Barrier'' [[Super_Robot_Wars/OGs/Mech_Abilities|Mech Ability]] and prevent it from activating. Only found on [[Super_Robot_Wars/OGs/Combination_Attacks|Combination Attacks]].
* '''Barrier Penetration''': bypass the mech's ''Barrier'' [[Super_Robot_Wars/OGs/Mech_Abilities|Mech Ability]]. The mech still consumes EN as if the ''Barrier'' was activated.
* '''Barrier Weaken''': reduce the effectiveness of the mech's ''Barrier'' [[Super_Robot_Wars/OGs/Mech_Abilities|Mech Ability]] by half. Only available through [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]].

Revision as of 00:19, 18 June 2021

Original Generations 1

Melee

Hover over the weapon's Attack Power value to see its scaling.

Weapon Name Attribute Type Attack Power Range Hit Crit Ammo EN Will W Gauge Terrain Modifier Notes Cost
English Japanese Base - x10 x15 Air Land Water Space
Cold Steel Knife コールドメタルナイフ - P - - - 2200 - 4700 5700 1 +60 +65 - - - 15 A A A A - 110,000
Beam Sword ビームソード - P - - - 2700 - 4600 5600 1 +45 +5 - 5 - 20 A A B A - 165,000
Assault Blade アサルトブレード - P - - - 2400 - 4900 5900 1 +45 +30 - - - 15 A B A A - 110,000
Divine Blade ディバイン・アーム - P - - - 3100 - 5000 6000 1 +40 +45 - - - 25 A A A A - 165,000
Roche Saber ロシュセイバー - P - - - 3100 - 5000 6000 1 - 2 +30 +0 - 10 - 30 A A A A - 165,000
Boost Hammer ブーストハンマー - P - - - 4100 - 6000 7000 3 - 5 +10 +40 - - - 50 S S S S Only available in Special Mode 275000
Shishioh Blade シシオウブレード - P - - - 4400 - 6300 7300 1 +50 +40 - - - 60 S S S S Barrier Pierce, Secret Weapon 357,500


Ranged

Hover over the weapon's Attack Power value to see its scaling.

Weapon Name Attribute Type Attack Power Range Hit Crit Ammo EN Will W Gauge Terrain Modifier Notes Cost
English Japanese Base - x10 x15 Air Land Water Space
M950 Machinegun M950マシンガン - P - - - 2300 - 4800 5800 1 - 3 +40 +45 15 - - 25 A A A A - 110,000
G. Revolver G・リボルヴァー - P - - - 2500 - 5000 6000 1 - 3 +50 +40 6 - - 20 A A A A - 110,000
M13 Shotgun M13ショットガン - P - ALL W 2700 - 4900 5900 2 - 3 +50 +50 7 - - 20 A A A A - 165,000
Mega Beam Rifle メガ・ビームライフル - P B - - 2700 - 4900 5900 2 - 4 +25 +0 10 - - 30 A A D A - 165,000
Photon Rifle フォトン・ライフル - - - - - 3000 - 4900 5900 1 - 6 +35 +20 8 - - 40 A A B A - 275,000
Burst Railgun バースト・レールガン - - - - - 3000 - 4900 5900 2 - 6 +35 +20 10 - - 40 S B A A - 275,000
Slash Ripper スラッシュ・リッパー - P - - - 3300 - 5500 6500 1 - 3 +20 +55 6 - - 40 A A A A - 165,000
Hyper Beam Cannon ハイパー・ビームキャノン - - B - - 3400 - 5300 6300 1 - 6 +20 +40 - 10 - 50 S A D S - 275,000
Boosted Rifle ブーステッド・ライフル - - - - - 3400 - 5300 6300 3 - 7 +15 +35 7 - - 50 S A A A - 275,000
Magna Beam Rifle マグナ・ビームライフル - - B - - 3100 - 5000 6000 2 - 7 +30 +45 8 - - 40 A A D A - 275,000
Twin Magna Rifle ツイン・マグナライフル - P - - - 3300 - 5200 6200 2 - 4 +25 +15 6 - - 40 A A A A - 275,000
Rip Slasher リープ・スラッシャー - - - - - 3700 - 5900 6900 3 - 6 +40 +0 8 - 110 50 A A A A - 275,000
Stealth Boomerang ステルス・ブーメラン - P - - - 3700 - 5600 6600 3 - 5 +35 +5 - - - 50 S S B S Only available in Special Mode 275000
Graviton Launcher グラビトン・ランチャー - - - ALL - 4800 - 6400 7400 2 - 8 +45 +10 - 35 120 60 S S S S Secret Weapon 357,500


Special

Weapon Name Attribute Type Attack Power Range Hit Crit Ammo EN Will W Gauge Terrain Modifier Notes Cost
English Japanese Base - x10 x15 Air Land Water Space
Energy Taker エナジーテイカー S - - - - 2400 - 1 - 6 +70 +0 2 - - 15 A A A A EN Down Lv2 (R-type) -
Energy Drain エナジードレイン S - - - - 2400 - 1 - 6 +70 +0 2 - - 15 A A A A EN Absorb Lv2 (R-type) -
Spirit Taker スピリットテイカー S - - - - 2400 - 1 - 6 +70 +0 2 - - 15 A A A A Will Down Lv1 (P-type) -
Spirit Drain スピリットドレイン S - - - - 2600 - 1 - 6 +70 +0 2 - - 30 A A A A SP Absorb Lv3 (P-type) -
Weapon Breaker ウェポンブレイカー S - - - - 2700 - 1 - 6 +70 +0 2 - - 20 A A A A Attack Down Lv3 (R-type) -
Spider Net スパイダーネット S P - - - 2700 - 1 - 4 +70 +0 2 - - 30 A A A A Movement Down (R-type) -
Armor Breaker アーマーブレイカー S - - - - 2700 - 1 - 6 +70 +0 2 - - 40 A A A A Armor Down Lv3 (R-type) -
Chaff Grenade チャフグレネード S - - - - 2800 - 1 - 6 +70 +0 2 - - 30 A A A A Accuracy Down Lv3 (R-type) -
Repair Module 修理装置 - P - - - - - 1 - - - - - 5 - - - - Repair -
Supply Module 補給装置 - - - - - - - 1 - - - - - 5 - - - - Resupply -


Original Generations 2

Melee

Hover over the weapon's Attack Power value to see its scaling.

Weapon Name Attribute Type Attack Power Range Hit Crit Ammo EN Will W Gauge Terrain Modifier Notes Cost
English Japanese Base - x10 x15 Air Land Water Space
Cold Steel Knife コールドメタルナイフ - P - - - 2400 - 4900 5900 1 +50 +50 - - - 15 A S A A - 110000
Beam Sword ビームソード - P - - - 2500 - 5000 6000 1 +45 +40 - 5 - 20 A A B A - 110000
Neo Plasma Cutter ネオ・プラズマカッター - P - - - 2600 - 4800 5800 1 - 2 +40 +30 - 5 - 25 A A B A - 165000
Scissor Knife シザースナイフ - P - - - 2800 - 4700 5700 1 +20 +20 - - - 20 A S A S Secret Weapon (Randgrith Raven and Rathgrith Raven) 275000
Assault Blade アサルトブレード - P - - - 2800 - 4700 5700 1 - 2 +30 +40 - - - 25 S B A A Only available in OGs2.5. 275000
Divine Blade ディバイン・アーム - P - - - 2900 - 4800 5800 1 +20 +45 - - - 30 S A A A - 275000
Laser Blade レーザーブレード - P - - - 3000 - 4900 5900 1 +35 +45 - 5 - 30 A A C A Secret Weapon (Ashsaber) 275000
Roche Saber ロシュセイバー - P - - - 3000 - 4900 5900 1 - 2 +10 +0 - 10 - 30 A S A S - 275000
Boost Hammer ブーストハンマー - P - - - 4300 - 6200 7200 1 - 4 +40 +70 - 5 - 50 S S S S Secret Weapon 275000
Neo Chakram Shooter ネオ・チャクラムシュータ - - - - - 4300 - 5900 6900 1 - 7 +45 +25 - 15 - 50 S S S S Secret Weapon 357500
Shishioh Blade シシオウブレード - P - - - 4600 - 6200 7200 1 +60 +40 - - - 60 S S S S Barrier Pierce, Secret Weapon 357500
G. Impact Stake G・インパクトステーク - P - - - 4900 - 6500 7500 1 - 3 +35 +70 6 - - 60 S S S S Secret Weapon 357500


Ranged

Hover over the weapon's Attack Power value to see its scaling.

Weapon Name Attribute Type Attack Power Range Hit Crit Ammo EN Will W Gauge Terrain Modifier Notes Cost
English Japanese Base - x10 x15 Air Land Water Space
M950 Machinegun M950マシンガン - P - - - 2300 - 4800 5800 1 - 3 +45 +30 20 - - 15 A A A A - 110000
G. Revolver G・リボルヴァー - P - - - 2500 - 5000 6000 1 - 3 +50 +45 6 - - 15 A S A A - 110000
M13 Shotgun M13ショットガン - P - ALL W 2600 - 4800 5800 2 - 3 +60 +55 7 - - 25 A A A A - 165000
Mega Beam Rifle メガ・ビームライフル - P B - - 2600 - 4800 5800 2 - 4 +35 +20 12 - - 25 A A D A - 110000
Photon Rifle フォトン・ライフル - - - - - 2800 - 5000 6000 1 - 6 +40 +20 12 - - 30 A A B A - 165000
Burst Railgun バースト・レールガン - - - - - 2900 - 4800 5800 2 - 7 +35 +20 10 - - 30 S B A A - 165000
Slash Ripper スラッシュ・リッパー - P - - - 3000 - 4900 5900 1 - 3 +20 +25 6 - - 30 A A B A - 165000
G. Railgun G・レールガン - - - - - 3000 - 4900 5900 1 - 7 +30 +20 10 - - 30 A A B A - 165000
Hyper Beam Cannon ハイパー・ビームキャノン - P B - - 3200 - 5100 6100 1 - 4 +20 +40 - 5 - 35 A A D S - 275000
Boosted Rifle ブーステッド・ライフル - - - - - 3200 - 5100 6100 3 - 7 +30 +35 7 - - 35 A A B A - 275000
Magna Beam Rifle マグナ・ビームライフル - - B - - 3300 - 5200 6200 2 - 7 +25 +45 8 - - 35 A A D A - 275000
M90 Assault Machinegun M90アサルトマシンガン - P - - - 3400 - 5300 6300 1 - 4 +35 +35 15 - - 35 A A B A - 275000
Twin Magna Rifle ツイン・マグナライフル - P - - - 3400 - 5300 6300 2 - 4 +30 +15 6 - - 35 A A A A - 275000
Rectangle Launcher レクタングル・ランチャー - - - - - 3400 - 5300 6300 2 - 7 +20 +10 6 - - 40 A A B A - 275000
Gun Rapier ガンレイピア - P B ALL W 3500 - 5400 6400 1 - 3 +10 +10 10 - - 40 A A B A - 275000
Rip Slasher リープ・スラッシャー - - - - - 3500 - 5400 6400 3 - 6 +10 +0 8 - 110 40 A A B A - 275000
Linear Missile Launcher リニアミサイルランチャー - - - ALL W 3600 - 5500 6500 1 - 6 +50 +20 15 - - 35 A A B A Missile 275000
Stealth Boomerang ステルス・ブーメラン - P - - - 3900 - 5800 6800 3 - 5 +55 +30 - - - 40 S S S S - 275000
Graviton Launcher グラビトン・ランチャー - - - ALL - 5000 - 6600 7600 2 - 8 +20 +10 - 40 120 60 S S S S - 357500


Special

Weapon Name Attribute Type Attack Power Range Hit Crit Ammo EN Will W Gauge Terrain Modifier Notes Cost
English Japanese Base - x10 x15 Air Land Water Space
Energy Taker エナジーテイカー S - - - - 2400 - 1 - 6 +70 +0 2 - - 15 A A A A EN Down Lv2 (R-type) -
Energy Drain エナジードレイン S - - - - 2400 - 1 - 6 +70 +0 2 - - 15 A A A A EN Absorb Lv2 (R-type) -
Spirit Taker スピリットテイカー S - - - - 2400 - 1 - 6 +70 +0 2 - - 15 A A A A Will Down Lv1 (P-type) -
Mind Blast マインドブラスト S P - - - 2500 - 1 - 4 +70 +0 2 - - 35 A A A A Spirit Block (P-type) -
Spirit Drain スピリットドレイン S - - - - 2600 - 1 - 6 +70 +0 2 - - 30 A A A A SP Absorb Lv3 (P-type) -
Energy Taker + エナジーテイカー+ S - - - - 2700 - 1 - 5 +50 +10 2 - - 15 A A A A EN Down Lv3 (R-type) -
Energy Drain + エナジードレイン+ S - - - - 2700 - 1 - 5 +50 +10 2 - - 15 A A A A EN Absorb Lv3 (R-type) -
Spirit Taker + スピリットテイカー+ S - - - - 2700 - 1 - 5 +50 +10 2 - - 15 A A A A Will Down Lv2 (P-type) -
Weapon Breaker ウェポンブレイカー S - - - - 2700 - 1 - 6 +70 +0 2 - - 20 A A A A Attack Down Lv3 (R-type) -
Spider Net スパイダーネット S P - - - 2700 - 1 - 4 +70 +0 2 - - 30 A A A A Movement Down (R-type) -
Armor Breaker アーマーブレイカー S - - - - 2700 - 1 - 6 +70 +0 2 - - 40 A A A A Armor Down Lv3 (R-type) -
Chaff Grenade チャフグレネード S - - - - 2800 - 1 - 6 +70 +0 2 - - 30 A A A A Accuracy Down Lv3 (R-type) -
Repair Module 修理装置 - P - - - - - 1 - - - - - 5 - - - - Repair -
Supply Module 補給装置 - - - - - - - 1 - - - - - 5 - - - - Resupply -


Notes

  • All melee weapons take into account the enemy terrain when calculating damage.
  • 15 upgrades is only available in Special Mode. Each upgrade beyond the 10th gives 200 Attack Power.
  • Equipable weapons found only in OGs2 will also appear in OGs1's Special Mode. If they are not listed in the OGs1 section, they use their stats from OGs2.


Legend

  • S = Status Effect, inflicts a status effect on the robot or pilot.
  • P = Post-Movement, can be used after moving.
  • B = Beam, beam-based weapon that can be blocked by a beam-based Barrier Mech Ability.
  • ALL = can target both units in a Twin unit.
  • W = can target two adjacent units.
  • Barrier Pierce = ignores any Barrier Mech Ability that activates.
  • Missile = missile weapon that can be blocked by the Jammer Mech Ability.
  • R-type = Robot-Type, affects the robot with the specified status effect.
  • P-type = Pilot-Type, affects the pilot with the specified status effect.
  • Repair = restore HP to a unit based on the user's level.
  • Resupply = restore all EN and ammo to a unit but reduces their Will by 10.


Upgrade Cost Table

Total Cost 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th
110000 2000 6000 12000 20000 30000 42000 56000 72000 90000 110000 132000 156000 182000 210000 240000
165000 3000 9000 18000 30000 45000 63000 84000 108000 135000 165000 198000 234000 273000 315000 360000
275000 5000 15000 30000 50000 75000 105000 140000 180000 225000 275000 330000 390000 455000 525000 600000
357500 6500 19500 39000 65000 97500 136500 182000 234000 292500 357500 429000 507000 591500 682500 780000


Status Effects

R-Type (Robot)

  • EN Down Lv1: reduce EN by 25. Not available.
  • EN Down Lv2: reduce EN by 50.
  • EN Down Lv3: reduce EN by 100.
  • EN Absorb Lv1: reduce and absorb EN by 25. Not available.
  • EN Absorb Lv2: reduce and absorb EN by 50.
  • EN Absorb Lv3: reduce and absorb EN by 100.
  • Armor Down Lv1: reduce Armor by 250 for one turn. Not available.
  • Armor Down Lv2: reduce Armor by 500 for one turn. Only available through Custom Bullets.
  • Armor Down Lv3: reduce Armor by 750 for one turn.
  • Mobility Down Lv1: reduce Mobility by 10 for one turn. Not available.
  • Mobility Down Lv2: reduce Mobility by 20 for one turn. Only available through Custom Bullets.
  • Mobility Down Lv3: reduce Mobility by 30 for one turn. Only available through Custom Bullets.
  • Movement Down: reduce Movement by 4 for one turn.
  • Attack Down Lv1: reduce Final Damage by 10% for one turn. Not available.
  • Attack Down Lv2: reduce Final Damage by 20% for one turn. Only available through Custom Bullets.
  • Attack Down Lv3: reduce Final Damage by 30% for one turn.
  • Accuracy Down Lv1: reduce all weapons' Hit rate by 10 for one turn. Not available.
  • Accuracy Down Lv2: reduce all weapons' Hit rate by 20 for one turn. Only available through Custom Bullets.
  • Accuracy Down Lv3: reduce all weapons' Hit rate by 30 for one turn.
  • Range Down: reduce all weapons' range by 2 for one turn. Not available.


P-Type (Pilot)

  • Will Down Lv1: reduce all pilots' Will by 5.
  • Will Down Lv2: reduce all pilots' Will by 10.
  • Will Down Lv3: reduce all pilots' Will by 20. Not available.
  • SP Absorb Lv1: reduce all pilots' SP by 5. All pilots on the attacking unit gain 5 SP. Not available.
  • SP Absorb Lv2: reduce all pilots' SP by 10. All pilots on the attacking unit gain 10 SP. Not available.
  • SP Absorb Lv3: reduce all pilots' SP by 20. All pilots on the attacking unit gain 20 SP.
  • Ability Down Lv1: reduce Melee, Range, Hit, Evade, Defense, and Skill stats of all pilots by 10 for one turn. Not available.
  • Ability Down Lv2: reduce Melee, Range, Hit, Evade, Defense, and Skill stats of all pilots by 20 for one turn. Only available through Custom Bullets.
  • Ability Down Lv3: reduce Melee, Range, Hit, Evade, Defense, and Skill stats of all pilots by 30 for one turn. Only available through Custom Bullets.
  • Spirit Block: disable all pilots' ability to use Spirit Commands for one turn. Any current Spirit Commands are nullified.
  • Stunned: disable the ability for the unit to use any commands except for the Status command for one turn. Commands also cannot be selected when counterattacking.


Other

  • Barrier Bypass: ignore the mech's Barrier Mech Ability and prevent it from activating. Only found on Combination Attacks.
  • Barrier Penetration: bypass the mech's Barrier Mech Ability. The mech still consumes EN as if the Barrier was activated.
  • Barrier Weaken: reduce the effectiveness of the mech's Barrier Mech Ability by half. Only available through Custom Bullets.