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Super Robot Wars/OGG/Flow Chart: Difference between revisions
From Akurasu
< Super Robot Wars | OGG
Mission 5 added. |
Mission 6 added. Translated titles applied. |
||
| Line 1: | Line 1: | ||
==1 - 凍結した過去== | == Mission 1 -凍結した過去- -Frozen Past- == | ||
{| | {| | ||
| Line 47: | Line 47: | ||
==2 - 捨てる神あれば== | == Mission 2 -捨てる神あれば- -Abandoned by the Gods- == | ||
{| | {| | ||
| Line 88: | Line 88: | ||
==3 - | == Mission 3 -踊る揺籃 (前編)- -Dancing Cradle (Beginning)- == | ||
{| | {| | ||
| Line 131: | Line 131: | ||
==4 - | == Mission 4 -踊る揺籃 (後編)- -Dancing Cradle (Conclusion)- == | ||
{| | {| | ||
| Line 189: | Line 189: | ||
==5 - 狠達との邂逅== | == Mission 5 -狠達との邂逅- -Extreme Arrival and a Chance Meeting- == | ||
{| | {| | ||
| Line 223: | Line 223: | ||
| || Sorpresa x2 || Neue DC Soldier | | || Sorpresa x2 || Neue DC Soldier | ||
|- | |- | ||
| || Barrelion x2 || Neue DC Soldier | | || Barrelion x2 (Twin) || Neue DC Soldier | ||
|- | |- | ||
| || Heavy Barrelion || Neue DC Soldier | | || Heavy Barrelion || Neue DC Soldier | ||
| Line 243: | Line 243: | ||
|} | |} | ||
*Mech: [MP Gespenst MK-II Kai], [ | *Mech: [Angelg], [MP Gespenst MK-II Kai] recieved after mission. | ||
== Mission 6 -甦る炎- -Resurrected Flame- == | |||
{| | |||
! colspan="2" | <center>Battle Objectives</center> | |||
|- | |||
| Victory Conditions || Defeat all enemies | |||
|- | |||
| Loss Conditions || Kouta is defeated | |||
|- | |||
| Skill Point || Achieve victory within 2 turns | |||
|} | |||
{| | |||
! colspan="3" | <center>Deployments</center> | |||
|- | |||
! || Units || Pilots | |||
|- | |||
| Event Deployments || Fighter Roar || Kouta | |||
|- | |||
| Enemy Deployments || GunSect x4 || AI | |||
|- | |||
| Enemy Reinforcement || Galoica x6 (2 Twin) || AI | |||
|- | |||
| || Barrelion x2 || AI | |||
|- | |||
| Player Reinforcement || Compatible Kaiser || Kouta | |||
|} | |||
{| | |||
! Available Terrain || Effects | |||
|- | |||
| 浅草寺 <Asakusa Temple> || DEF+25%, EVA+25%, EN Recovery+10% | |||
|- | |||
| ビル <Building> || DEF+25%, EVA+25%, EN Recovery+10% | |||
|- | |||
| 林 <Forest> || DEF+15%, EVA+10% | |||
|- | |||
| 遊園地 <Amusement Park> || DEF+5%, EVA+5% | |||
|- | |||
| 川 <River> || DEF+5%, EVA+5% | |||
|- | |||
| 浅草寺 <Asakusa Temple> || | |||
|- | |||
| 平地 <Level Ground> || | |||
|- | |||
| 道路 <Road> || | |||
|} | |||
*Enemy Reinforcement appears after all enemies are defeated/Skill Point is achieved. | |||
*Player Reinforcement appears after 2 enemy reinforcement units are defeated. | |||
*Mech: [Compatible Kaiser] recieved after mission. | |||
Revision as of 13:27, 9 January 2008
Mission 1 -凍結した過去- -Frozen Past-
| Victory Conditions | Defeat all enemies |
| Loss Conditions | Loss of 1 unit |
| Skill Point | Achieve victory within 3 turns |
| Units | Pilots | |
|---|---|---|
| Event Deployments | MP Gespenst Mk-II | Albero |
| MP Gespenst Mk-II | Foglia | |
| MP Gespenst Mk-II | Hugo | |
| Enemy Deployments | Einst Knochen x3 | ??? |
| Einst Glied x2 | ??? | |
| Einst Gemuet | ??? | |
| Enemy Reinforcement | Einst Regisseur | ??? |
| Available Terrain | Effects |
|---|---|
| 荒野 <Wasteland> | DEF+5%, EVA+5% |
| 陥没アースクレイドル <Caved-in Earth Cradle> | DEF+25%, EVA+25%, HP Recovery+10%, EN Recovery+10% |
- The three MP Gespenst Mk-IIs all start equipped with a [Cartridge], [Propelant Tank], and [Repair Kit] each.
- Enemy Reinforcement appears after all enemies are defeated/Skill Point is achieved.
- Mission Cleared when Einst Regisseur's HP is under 72,000.
- Parts: [Repair Kit]x2, [Propelant Tank]x2 recieved after mission.
Mission 2 -捨てる神あれば- -Abandoned by the Gods-
| Victory Conditions | Reach designated point with an ally unit |
| Loss Conditions | Loss of 1 unit |
| Skill Point | Achieve victory within 4 turns |
| Units | Pilots | |
|---|---|---|
| Event Deployments | MP Gespenst Mk-II | Albero |
| MP Gespenst Mk-II | Foglia | |
| MP Gespenst Mk-II | Hugo | |
| Enemy Deployments | GunSect x6 | AI |
| Galoica Nai x3 | AI | |
| MP Giganspada | Bioroid Soldier | |
| Available Terrain | Effects |
|---|---|
| ネビーイーム要塞内部 <Nebiem Stronghold Interior> | EVA+5% |
| エネルギータンク <Energy Tank> | EVA+5%, HP Recovery+20%, EN Recovery+10% |
Mission 3 -踊る揺籃 (前編)- -Dancing Cradle (Beginning)-
| Victory Conditions | Defeat all enemies |
| Loss Conditions | Kai is defeated |
| Skill Point | Achieve victory within 3 turns |
| Units | Pilots | |
|---|---|---|
| Event Deployments | MP Gespenst Mk-II | Kai |
| Enemy Deployments | MP Huckebein Mk-II x5 | Federation Army Soldier |
| Available Terrain | Effects |
|---|---|
| 破壊道路 <Destroyed Road> | DEF+5%, EVA+5% |
| 廃虚 <Ruins> | DEF+5%, EVA+5% |
| 平地 <Plains> | |
| クレーター <Crater> | DEF+20%, EVA+20% |
| クレーター湖 <Crater Lake> | DEF+5%, EVA+5% |
- Weapons: [M950 Machinegun], [Slash Ripper] recieved after mission.
- Parts: [Servo Motor], [Chobham Armor], [Dual Sensor] recieved after mission.
- Ammo: [Accuracy Up, Critical Down], [Ground Terrain Up] ammo recieved after mission.
Mission 4 -踊る揺籃 (後編)- -Dancing Cradle (Conclusion)-
| Victory Conditions | Defeat Wendigo |
| Loss Conditions | All allies defeated |
| Skill Point | Achieve victory without losing a unit |
| Units | Pilots | |
|---|---|---|
| Event Deployments | MP Huckebein Mk-II x3 | Federation Army Soldier |
| Enemy Deployments | Wendigo | ??? |
| Player Reinforcement | MP Gespenst Mk-II | Kai |
| Available Terrain | Effects |
|---|---|
| 軍事基地 <Military Base> | EVA+5% |
| 道路 <Road> | |
| 軍事施設 <Military Installation> | DEF+30%, EVA+30%, HP Recovery+20%, EN Recovery+20% |
| 格納庫 <Hangar> | DEF+30%, EVA+30%, HP Recovery+20%, EN Recovery+20% |
| 塔 <Tower> | EVA+5% |
| 本部 <Headquarters> | DEF+30%, EVA+30%, HP Recovery+20%, EN Recovery+20% |
| 緑地帯 <Green Belt> | DEF+5% |
| 滑走路 <Runway> | EVA+5% |
| 平原 <Prairie> | |
| 森 <Forest> | DEF+20%, EVA+20% |
- Kai arrives at Player Phase 3.
- Player Phase 5/Kai is hit then Kai's morale becomes 150 and Jet Magnum S is available.
- Wendigo carries a [SP Drink] part.
- Weapons: [M13 Shotgun], [Chaff Grenade] recieved after mission.
Parts: [Repair Kit], [Propelant Tank] recieved after mission. Ammo: [Critical Up, Range Down], [Sea Terrain Up] recieved after mission.
Mission 5 -狠達との邂逅- -Extreme Arrival and a Chance Meeting-
| Victory Conditions | Defeat all enemies |
| Loss Conditions | Loss of 1 unit |
| Skill Point | Achieve victory within 4 turns |
| Units | Pilots | |
|---|---|---|
| Event Deployments | Angelg | Lamia |
| MP Gespenst Mk-II Kai | Kai | |
| MP Gespenst Mk-II Kai | Albero | |
| MP Gespenst Mk-II Kai | Hugo | |
| MP Gespenst Mk-II | Foglia | |
| Enemy Deployments | Lion Type F x5 | Neue DC Soldier |
| Landlion x3 | Neue DC Soldier | |
| Sorpresa x2 | Neue DC Soldier | |
| Barrelion x2 (Twin) | Neue DC Soldier | |
| Heavy Barrelion | Neue DC Soldier | |
| Non-Playable Unit | Ladybird | ??? |
| Available Terrain | Effects |
|---|---|
| 平原 <Prairie> | |
| 森 <Forest> | DEF+20%, EVA+20% |
| 荒地 <Rough Ground> | DEF+5%, EVA+5% |
| 道路 <Road> |
- Mech: [Angelg], [MP Gespenst MK-II Kai] recieved after mission.
Mission 6 -甦る炎- -Resurrected Flame-
| Victory Conditions | Defeat all enemies |
| Loss Conditions | Kouta is defeated |
| Skill Point | Achieve victory within 2 turns |
| Units | Pilots | |
|---|---|---|
| Event Deployments | Fighter Roar | Kouta |
| Enemy Deployments | GunSect x4 | AI |
| Enemy Reinforcement | Galoica x6 (2 Twin) | AI |
| Barrelion x2 | AI | |
| Player Reinforcement | Compatible Kaiser | Kouta |
| Available Terrain | Effects |
|---|---|
| 浅草寺 <Asakusa Temple> | DEF+25%, EVA+25%, EN Recovery+10% |
| ビル <Building> | DEF+25%, EVA+25%, EN Recovery+10% |
| 林 <Forest> | DEF+15%, EVA+10% |
| 遊園地 <Amusement Park> | DEF+5%, EVA+5% |
| 川 <River> | DEF+5%, EVA+5% |
| 浅草寺 <Asakusa Temple> | |
| 平地 <Level Ground> | |
| 道路 <Road> |
- Enemy Reinforcement appears after all enemies are defeated/Skill Point is achieved.
- Player Reinforcement appears after 2 enemy reinforcement units are defeated.
- Mech: [Compatible Kaiser] recieved after mission.