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Super Robot Wars/OGs/Mech Abilities: Difference between revisions

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Ghost (talk | contribs)
m Updated wording.
Ghost (talk | contribs)
m Changed names to the ones used in the fan translation, edited some hyperlinks.
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! English !! Japanese !! EN !! Will !!Description
! English !! Japanese !! EN !! Will !!Description
|- align="center"
|- align="center"
| HP Regeneration (S) || HP回復(大) || - || - || Recover 10% of max HP each player phase.
| HP Regen (S) || HP回復(大) || - || - || Recover 10% of max HP each player phase.
|- align="center"
|- align="center"
| HP Regeneration (M) || HP回復(中) || - || - || Recover 20% of max HP each player phase.
| HP Regen (M) || HP回復(中) || - || - || Recover 20% of max HP each player phase.
|- align="center"
|- align="center"
| HP Regeneration (L) || HP回復(小) || - || - || Recover 30% of max HP each player phase.
| HP Regen (L) || HP回復(小) || - || - || Recover 30% of max HP each player phase.
|- align="center"
|- align="center"
| EN Regeneration (S) || EN回復(大) || - || - || Recover 10% of max EN each player phase.
| EN Regen (S) || EN回復(大) || - || - || Recover 10% of max EN each player phase.
|- align="center"
|- align="center"
| EN Regeneration (M) || EN回復(中) || - || - || Recover 20% of max EN each player phase.
| EN Regen (M) || EN回復(中) || - || - || Recover 20% of max EN each player phase.
|- align="center"
|- align="center"
| EN Regeneration (L) || EN回復(小) || - || - || Recover 30% of max EN each player phase.
| EN Regen (L) || EN回復(小) || - || - || Recover 30% of max EN each player phase.
|- align="center"
|- align="center"
| After Image <small>(Double Image)</small> || 分身 || - || 130 || 50% chance to evade any attack.
| Afterimage || 分身 || - || 130 || 50% chance to evade any attack.
|- align="center"
|- align="center"
| Jammer || ジャマー || - || - || 50% chance to evade any missile-based attack.
| Jammer || ジャマー || - || - || 50% chance to evade any missile-based attack.
|- align="center"
|- align="center"
 
| Cockpit Block || コクピットブロック || - || - || Prevent ''Ability Down'', and ''Stun'' [[Super_Robot_Wars/OGs/Weapon_List#Status_Effects|Status Effects]].
| Mind Block || マインドブロック || - || - || Ignore ''Will Down'', ''SP Absorb'' and ''Spirit Block'' [[Super_Robot_Wars/OGs/Weapon_List|status effects]].
|- align="center"
| Energy Block || エナジーブロック || - || - || Prevent ''EN Down'' and ''EN Absorb'' [[Super_Robot_Wars/OGs/Weapon_List#Status_Effects|Status Effects]].
|- align="center"
| Full Block || フルブロック || - || - || Prevent all [[Super_Robot_Wars/OGs/Weapon_List#Status_Effects|Status Effects]].
|- align="center"
| Mind Block || マインドブロック || - || - || Prevent ''Will Down'', ''SP Absorb'' and ''Spirit Block'' [[Super_Robot_Wars/OGs/Weapon_List#Status_Effects|Status Effects]].
|- align="center"
|- align="center"
| Cockpit Block || コクピットブロック || - || - || Ignore ''Ability Down'', and ''Stun'' [[Super_Robot_Wars/OGs/Weapon_List|status effects]]
| Pilot Block || パイロットブロック || - || - || Prevent all ''P-type'' [[Super_Robot_Wars/OGs/Weapon_List#Status_Effects|Status Effects]].
|- align="center"
|- align="center"
| Energy Block || エナジーブロック || - || - || Ignore ''EN Down'' and ''EN Absorb'' [[Super_Robot_Wars/OGs/Weapon_List|status effects]].
| Robot Block || ロボットブロック || - || - || Prevent all ''R-Type'' [[Super_Robot_Wars/OGs/Weapon_List#Status_Effects|Status Effects]].
|- align="center"
|- align="center"
| Weapon Block || ウェポンブロック || - || - || Ignore ''Attack Down'', ''Range Down'', and ''Accuracy Down'' [[Super_Robot_Wars/OGs/Weapon_List|status effects]].
| Weapon Block || ウェポンブロック || - || - || Prevent ''Attack Down'', ''Range Down'', and ''Accuracy Down'' [[Super_Robot_Wars/OGs/Weapon_List#Status_Effects|Status Effects]].
|}
|}


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| E. Field || Eフィールド || 15 || 120 || Reduce damage by 1500.
| E. Field || Eフィールド || 15 || 120 || Reduce damage by 1500.
|- align="center"
|- align="center"
| G-Wall || G.ウォール || 5 || 120 || Ignore damage below 800.
| G-Wall || G.ウォール || 5 || 120 || Nullify damage below 800.
|- align="center"
|- align="center"
| G-Territory || G.テリトリー || 15 || 120 || Ignore damage below 1800.
| G-Territory || G.テリトリー || 15 || 120 || Nullify damage below 1800.
|- align="center"
|- align="center"
| Telekinesis Field || 念動フィールド || 5 || 110 || Ignore damage below ([[Super_Robot_Wars/OGs/Pilot_Skills|Telekinesis]] skill level x 200).
| TK Field || 念動フィールド || 5 || 110 || Nullify damage below ([[Super_Robot_Wars/OGs/Pilot_Skills|Telekinesis]] skill level x 200).
|- align="center"
|- align="center"
| Telekinesis Field S || 念動フィールド S || 5 || 110 || Ignore damage below ([[Super_Robot_Wars/OGs/Pilot_Skills|Telekinesis]] skill level x 250).
| TK Field S || 念動フィールド S || 5 || 110 || Nullify damage below ([[Super_Robot_Wars/OGs/Pilot_Skills|Telekinesis]] skill level x 250).
|- align="center"
|- align="center"
| Distortion Field <small>(Warp Field)</small> || 歪曲フィールド || 10 || - || Reduce damage taken by 50% (except for attacks with [[Super_Robot_Wars/OGs/Weapon_List|Barrier Pierce]]).
| Distortion Field <small>(Warp Field)</small> || 歪曲フィールド || 10 || - || Reduce damage taken by 50% (except for attacks with [[Super_Robot_Wars/OGs/Weapon_List|Barrier Pierce]]).
|- align="center"
|- align="center"
| Beam Absorption || ビーム吸収 || - || - || Ignore beam-based damage and gain HP equal to the damage.
| Beam Absorption || ビーム吸収 || - || - || Nullify beam-based damage and gain HP equal to the damage.
|}
|}




== '''Notes''' ==
== '''Notes''' ==
* ''After Image'' and ''Jammer'' can activate during the ''Support Defend'' [[Super_Robot_Wars/OGs/Pilot_Skills|Pilot Skill]] which allows the defender to evade the attack.
* ''Afterimage'' and ''Jammer'' can activate during the ''Support Defend'' [[Super_Robot_Wars/OGs/Pilot_Skills|Pilot Skill]] which allows the defender to evade the attack.
* ''After Image'' and ''Jammer'' are ignored by the ''Strike'' [[Super_Robot_Wars/OGs/Spirit_Commands|Spirit Command]].
* ''Afterimage'' and ''Jammer'' are ignored by the ''Bullseye'' [[Super_Robot_Wars/OGs/Spirit_Commands|Spirit Command]].
* ''G-Wall'' and ''G-Territory'' will activate on every attack regardless of whether the damage can be ignored or not.
* ''G-Wall'' and ''G-Territory'' will activate on every attack regardless of whether the damage can be ignored or not.
* ''Telekinesis Field'' power: 200 - 400 - 600 - 800 - 1000 - 1200 - 1400 - 1600 - 1800
* ''TK Field'' power: 200 - 400 - 600 - 800 - 1000 - 1200 - 1400 - 1600 - 1800
* ''Telekinesis Field S'' power: 250 - 500 - 750 - 1000 - 1250 - 1500 - 1750 - 2000 - 2250
* ''TK Field S'' power: 250 - 500 - 750 - 1000 - 1250 - 1500 - 1750 - 2000 - 2250

Revision as of 15:12, 21 July 2021

Special Skills

English Japanese EN Will Description
HP Regen (S) HP回復(大) - - Recover 10% of max HP each player phase.
HP Regen (M) HP回復(中) - - Recover 20% of max HP each player phase.
HP Regen (L) HP回復(小) - - Recover 30% of max HP each player phase.
EN Regen (S) EN回復(大) - - Recover 10% of max EN each player phase.
EN Regen (M) EN回復(中) - - Recover 20% of max EN each player phase.
EN Regen (L) EN回復(小) - - Recover 30% of max EN each player phase.
Afterimage 分身 - 130 50% chance to evade any attack.
Jammer ジャマー - - 50% chance to evade any missile-based attack.
Cockpit Block コクピットブロック - - Prevent Ability Down, and Stun Status Effects.
Energy Block エナジーブロック - - Prevent EN Down and EN Absorb Status Effects.
Full Block フルブロック - - Prevent all Status Effects.
Mind Block マインドブロック - - Prevent Will Down, SP Absorb and Spirit Block Status Effects.
Pilot Block パイロットブロック - - Prevent all P-type Status Effects.
Robot Block ロボットブロック - - Prevent all R-Type Status Effects.
Weapon Block ウェポンブロック - - Prevent Attack Down, Range Down, and Accuracy Down Status Effects.


Barriers

English Japanese EN Will Description
Beam Coat ビームコート 5 - Reduce beam-based damage by 900.
AB Field ABフィールド 10 - Reduce beam-based damage by 1200.
E. Field Eフィールド 15 120 Reduce damage by 1500.
G-Wall G.ウォール 5 120 Nullify damage below 800.
G-Territory G.テリトリー 15 120 Nullify damage below 1800.
TK Field 念動フィールド 5 110 Nullify damage below (Telekinesis skill level x 200).
TK Field S 念動フィールド S 5 110 Nullify damage below (Telekinesis skill level x 250).
Distortion Field (Warp Field) 歪曲フィールド 10 - Reduce damage taken by 50% (except for attacks with Barrier Pierce).
Beam Absorption ビーム吸収 - - Nullify beam-based damage and gain HP equal to the damage.


Notes

  • Afterimage and Jammer can activate during the Support Defend Pilot Skill which allows the defender to evade the attack.
  • Afterimage and Jammer are ignored by the Bullseye Spirit Command.
  • G-Wall and G-Territory will activate on every attack regardless of whether the damage can be ignored or not.
  • TK Field power: 200 - 400 - 600 - 800 - 1000 - 1200 - 1400 - 1600 - 1800
  • TK Field S power: 250 - 500 - 750 - 1000 - 1250 - 1500 - 1750 - 2000 - 2250