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Super Robot Wars/30/Spirit Commands: Difference between revisions

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Created page with "WORK IN PROGRESS =Search Layout= {| | 感応/Attune || 先見/Foresee || 幸運/Fortune || 祝福/Bless || 脱力/Daunt |- | 集中/Focus || 加速/Accel || 努力/Gain || 応..."
 
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| 鉄壁/Wall || 覚醒/Zeal || 気迫/Drive || 絆/Bonds || 希望/Wish
| 鉄壁/Wall || 覚醒/Zeal || 気迫/Drive || 絆/Bonds || 希望/Wish
|}
|}
=精神/Spirit List=
=精神/Spirit List=
{|
{|
! English || 日本語 || Abbrv. || Targets || Description
! English || 日本語 || Abbrv. || Duration || Targets || Description
|-
|-
| Love || {{Caption||あい}} ||  || Self || Commands Accel/加速, Bullseye/必中, Flash/閃き, Valor/熱血, Spirit/気合, Gain/努力 and Fortune/幸運  will take effect.
| Accel || {{Caption|加速|かそく}} || Ac ||  || Self || Increases movement by 3 for yourself for one time. Effect will stay until you move.
|-class="even"
|-class="even"
| Cheer || {{Caption|応援|おうえん}} || Ga || Single Ally || Increases EXP gained by 100% for the next battle.
| Analyze || {{Caption|分析|ぶんせき}} || An ||  || Single Enemy || Increases damage dealt to one enemy by 10% and decreases damage taken from that enemy by 10% for one turn.
|-
|-
| Zeal || {{Caption|覚醒|かくせい}} || Ze || Self || Grants the unit one extra action. You cannot stack this effect.
| Attune || {{Caption|感応|かんの}} || Be || || Single Ally || Unit's Accuracy % becomes 100% for one turn.
|-class="even"
|-class="even"
| Disrupt || {{Caption|かく乱|かくらん}} || Di || All Enemies || Halves all enemy Accuracy % for one turn.
| Bless || {{Caption|祝福|しゅくふく}} || Fo || || Single Ally || Next time this unit defeats an enemy, increases money gained by 100%
|-
|-
| Accel || {{Caption|加速|かそく}} || Ac || Self || Increases movement by 3 for yourself for one time. Effect will stay until you move.
| Bonds || {{Caption||きずな}} || || || All Allies || Recovers 5000 HP for all ally units.
|-class="even"
|-class="even"
| Attune || {{Caption|感応|かんの}} || BE || Single Ally || Unit's Accuracy % becomes 100% for one turn.
| Bravery || {{Caption|勇気|ゆうき}} || || || Self || Commands Accel/加速, Bullseye/必中, Persist/不屈, Valor/熱血, Spirit/気合, and Charge/突撃 will take effect.
|-
|-
| Spirit || {{Caption|気合|きあい}} ||  || Self || Increases Morale by 10.
| Bullseye || {{Caption|必中|ひっちゅう}} || Be ||  || Self || Unit's Accuracy % becomes 100% for one turn.
|-class="even"
|-class="even"
| Bonds || {{Caption||きずな}} ||  || All Allies || Recovers 5000 HP for all ally units.
| Charge || {{Caption|突撃|とつげき}} || Ch ||  || Self || You can use any weapon excluding map weapons after moving for one time.
|-
|-
| Prospect || {{Caption|期待|きたい}} ||  || Single Ally || Recovers 30 SP for an ally unit's main pilot.
| Cheer || {{Caption|応援|おうえん}} || Ga ||  || Single Ally || Increases EXP gained by 100% for the next battle.
|-class="even"
|-class="even"
| Drive || {{Caption|気迫|きはく}} ||  || Self || Increases Morale by 30.
| Daunt || {{Caption|脱力|だつりょく}} ||  || || Single Enemy || Decreases an enemy unit's Morale by 10.
|-
|-
| Wish || {{Caption|希望|きぼう}} ||  || Single Ally || Recovers 50% HP for an ally unit. Recovers any negative status and applies Gain/努力 and Fortune/幸運.
| Disrupt || {{Caption|かく乱|かくらん}} || Di ||  || All Enemies || Halves all enemy Accuracy % for one turn.
|-class="even"
|-class="even"
| Rouse || {{Caption|激励|げきれい}} ||  || Ally Vicinity || Increases Morale by 10 for all adjacent allies.
| Drive || {{Caption|気迫|きはく}} ||  || || Self || Increases Morale by 30.
|-
|-
| Resolve || {{Caption|決意|けつい}} ||  || Self || Gives pilot +5 ExC
| Faith || {{Caption|友情|ゆうじょう}} ||  || || Single Ally || Recovers 6000 HP for an ally unit.
|-class="even"
|-class="even"
| Fortune || {{Caption|幸運|こううん}} || Fo || Self || Next time this unit defeats an enemy, increases money gained by 100%
| Flash || {{Caption|閃き|ひらめき}} || Fl ||  || Self || 100% chance to evade the next attack.
|-
|-
| Vigor || {{Caption|根性|こんじょう}} ||  || Self || Recovers 50% of total HP.
| Focus || {{Caption|集中|しゅうちゅう}} || Fc ||  || Self || For 1 turn, hit & evade rates increase by 30%.
|-class="even"
|-class="even"
| Focus || {{Caption|集中|しゅうちゅう}} || Fc || Self || For 1 turn, hit & evade rates increase by 30%.
| Foresee || {{Caption|先見|せんけん}} || Fl || || Single Ally || Allows one ally unit to completely evade attacks for one battle.
|-
|-
| Bless || {{Caption|祝福|しゅくふく}} || Fo || Single Ally || Next time this unit defeats an enemy, increases money gained by 100%
| Fortune || {{Caption|幸運|こううん}} || Fo || || Self || Next time this unit defeats an enemy, increases money gained by 100%
|-class="even"
|-class="even"
| Trust || {{Caption|信頼|しんらい}} ||  || Single Ally || Recovers 3000 HP for an ally unit.
| Gain || {{Caption|努力|どりょく}} || Ga ||  || Self || Increases EXP gained by 100% for the next battle.
|-
|-
| Foresee || {{Caption|先見|せんけん}} || Fl || Single Ally || Allows one ally unit to completely evade attacks for one battle.
| Intuition || {{Caption|直感|ちょっかん}} || || || Self || Grants the effects of Bullseye/必中 and Flash/閃き.
|-class="even"
|-class="even"
| Snipe || {{Caption|狙撃|そげき}} || Sn || Self || Increases RNG by 2 for one battle for all weapons excluding RNG 1 and MAP weapons.
| Love || {{Caption||あい}} || ||  || Self || Commands Accel/加速, Bullseye/必中, Flash/閃き, Valor/熱血, Spirit/気合, Gain/努力 and Fortune/幸運  will take effect.
|-
|-
| Daunt || {{Caption|脱力|だつりょく}} ||  || Single Enemy || Decreases an enemy unit's Morale by 10.
| Mercy || てかげん || Me ||  || Self || Leaves enemy with 10 HP. Only affects enemies with lower SKL than yourself.
|-class="even"
|-class="even"
| Soul || {{Caption||たましい}} || Sl || Self || Increases damage dealt by 120% for one time. If Valor is used at the same time, Soul will be applied.
| Persist || {{Caption|不屈|ふくつ}} || Pe ||  || Self || Decrease damage taken by 87.5% for one battle.
|-
|-
| Intuition || {{Caption|直感|ちょっかん}} ||  || Self || Grants the effects of Bullseye/必中 and Flash/閃き.
| Prospect || {{Caption|期待|きたい}} ||  || || Single Ally || Recovers 30 SP for an ally unit's main pilot.
|-class="even"
|-class="even"
| Mercy || てかげん || Me || Self || Leaves enemy with 10 HP. Only affects enemies with lower SKL than yourself.
| Resolve || {{Caption|決意|けつい}} ||  ||  || Self || Gives pilot +5 ExC
|-
|-
| Wall || {{Caption|鉄壁|てっぺき}} || Wa || Self || Decrease damage taken by 75% for one turn.
| Resupply || {{Caption|補給|ほきゅう}} || || || Single Ally || Recovers all EN and ammo for an ally unit.
|-class="even"
|-class="even"
| Charge || {{Caption|突撃|とつげき}} || Ch || Self || You can use any weapon excluding map weapons after moving for one time.
| Rouse || {{Caption|激励|げきれい}} || || || Ally Vicinity || Increases Morale by 10 for all adjacent allies.
|-
|-
| Gain || {{Caption|努力|どりょく}} || Ga || Self || Increases EXP gained by 100% for the next battle.
| Snipe || {{Caption|狙撃|そげき}} || Sn || || Self || Increases RNG by 2 for one battle for all weapons excluding RNG 1 and MAP weapons.
|-class="even"
|-class="even"
| Valor || {{Caption|熱血|ねっけつ}} || Va || Self || Increases damage dealt by 100% for one time. If Soul is used at the same time, Soul will be applied.
| Soul || {{Caption||たましい}} || Sl ||  || Self || Increases damage dealt by 120% for one time. If Valor is used at the same time, Soul will be applied.
|-
|-
| Bullseye || {{Caption|必中|ひっちゅう}} || BE || Self || Unit's Accuracy % becomes 100% for one turn.
| Spirit || {{Caption|気合|きあい}} || ||  || Self || Increases Morale by 10.
|-class="even"
|-class="even"
| Flash || {{Caption|閃き|ひらめき}} || Fl || Self || 100% chance to evade the next attack.
| Trust || {{Caption|信頼|しんらい}} || || || Single Ally || Recovers 3000 HP for an ally unit.
|-
|-
| Persist || {{Caption|不屈|ふくつ}} || Pe || Self || Decrease damage taken by 87.5% for one battle.
| Valor || {{Caption|熱血|ねっけつ}} || Va ||  || Self || Increases damage dealt by 100% for one time. If Soul is used at the same time, Soul will be applied.
|-class="even"
|-class="even"
| Analyze || {{Caption|分析|ぶんせき}} || An || Single Enemy || Increases damage dealt to one enemy by 10% and decreases damage taken from that enemy by 10% for one turn.
| Vigor || {{Caption|根性|こんじょう}} || || || Self || Recovers 50% of total HP.
|-
|-
| Resupply || {{Caption|補給|ほきゅう}} ||  || Single Ally || Recovers all EN and ammo for an ally unit.
| Wall || {{Caption|鉄壁|てっぺき}} || Wa ||  || Self || Decrease damage taken by 75% for one turn.
|-class="even"
|-class="even"
| Bravery || {{Caption|勇気|ゆうき}} ||  || Self || Commands Accel/加速, Bullseye/必中, Persist/不屈, Valor/熱血, Spirit/気合, and Charge/突撃 will take effect.
| Wish || {{Caption|希望|きぼう}} ||  || || Single Ally || Recovers 50% HP for an ally unit. Recovers any negative status and applies Gain/努力 and Fortune/幸運.
|-
|-
| Faith || {{Caption|友情|ゆうじょう}} ||  || Single Ally || Recovers 6000 HP for an ally unit.
| Zeal || {{Caption|覚醒|かくせい}} || Ze ||  || Self || Grants the unit one extra action. You cannot stack this effect.
|}
|}

Revision as of 12:33, 30 October 2021

WORK IN PROGRESS

Search Layout

感応/Attune 先見/Foresee 幸運/Fortune 祝福/Bless 脱力/Daunt
集中/Focus 加速/Accel 努力/Gain 応援/Cheer かく乱/Disrupt
必中/Bullseye 熱血/Valor てかげん/Mercy 信頼/Trust 分析/Analyze
直感/Intuition 魂/Soul 愛/Love 友情/Faith 根性/Vigor
閃き/Flash 狙撃/Snipe 勇気/Bravery 補給/Resupply 決意/Resolve
不屈/Persist 突撃/Charge 気合/Spirit 激励/Rouse 期待/Prospect
鉄壁/Wall 覚醒/Zeal 気迫/Drive 絆/Bonds 希望/Wish

精神/Spirit List

English 日本語 Abbrv. Duration Targets Description
Accel 加速 Ac Self Increases movement by 3 for yourself for one time. Effect will stay until you move.
Analyze 分析 An Single Enemy Increases damage dealt to one enemy by 10% and decreases damage taken from that enemy by 10% for one turn.
Attune 感応 Be Single Ally Unit's Accuracy % becomes 100% for one turn.
Bless 祝福 Fo Single Ally Next time this unit defeats an enemy, increases money gained by 100%
Bonds All Allies Recovers 5000 HP for all ally units.
Bravery 勇気 Self Commands Accel/加速, Bullseye/必中, Persist/不屈, Valor/熱血, Spirit/気合, and Charge/突撃 will take effect.
Bullseye 必中 Be Self Unit's Accuracy % becomes 100% for one turn.
Charge 突撃 Ch Self You can use any weapon excluding map weapons after moving for one time.
Cheer 応援 Ga Single Ally Increases EXP gained by 100% for the next battle.
Daunt 脱力 Single Enemy Decreases an enemy unit's Morale by 10.
Disrupt かく乱 Di All Enemies Halves all enemy Accuracy % for one turn.
Drive 気迫 Self Increases Morale by 30.
Faith 友情 Single Ally Recovers 6000 HP for an ally unit.
Flash 閃き Fl Self 100% chance to evade the next attack.
Focus 集中 Fc Self For 1 turn, hit & evade rates increase by 30%.
Foresee 先見 Fl Single Ally Allows one ally unit to completely evade attacks for one battle.
Fortune 幸運 Fo Self Next time this unit defeats an enemy, increases money gained by 100%
Gain 努力 Ga Self Increases EXP gained by 100% for the next battle.
Intuition 直感 Self Grants the effects of Bullseye/必中 and Flash/閃き.
Love Self Commands Accel/加速, Bullseye/必中, Flash/閃き, Valor/熱血, Spirit/気合, Gain/努力 and Fortune/幸運 will take effect.
Mercy てかげん Me Self Leaves enemy with 10 HP. Only affects enemies with lower SKL than yourself.
Persist 不屈 Pe Self Decrease damage taken by 87.5% for one battle.
Prospect 期待 Single Ally Recovers 30 SP for an ally unit's main pilot.
Resolve 決意 Self Gives pilot +5 ExC
Resupply 補給 Single Ally Recovers all EN and ammo for an ally unit.
Rouse 激励 Ally Vicinity Increases Morale by 10 for all adjacent allies.
Snipe 狙撃 Sn Self Increases RNG by 2 for one battle for all weapons excluding RNG 1 and MAP weapons.
Soul Sl Self Increases damage dealt by 120% for one time. If Valor is used at the same time, Soul will be applied.
Spirit 気合 Self Increases Morale by 10.
Trust 信頼 Single Ally Recovers 3000 HP for an ally unit.
Valor 熱血 Va Self Increases damage dealt by 100% for one time. If Soul is used at the same time, Soul will be applied.
Vigor 根性 Self Recovers 50% of total HP.
Wall 鉄壁 Wa Self Decrease damage taken by 75% for one turn.
Wish 希望 Single Ally Recovers 50% HP for an ally unit. Recovers any negative status and applies Gain/努力 and Fortune/幸運.
Zeal 覚醒 Ze Self Grants the unit one extra action. You cannot stack this effect.