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SD Gundam G Generation/Gather Beat/Flow Chart: Difference between revisions
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**Build the Blue Destiny I. This is one of the requirements to obtain Marion through clearing Extra Scenario 6. | **Build the Blue Destiny I. This is one of the requirements to obtain Marion through clearing Extra Scenario 6. | ||
'''Unit Acquisition (Post-Stage):''' | '''Unit Acquisition (Post-Stage):''' | ||
*<span class="unlock">White Base => Grey Phantom | *<span class="unlock">White Base (Bright) => Grey Phantom (Bright) | ||
*<span class="unlock">Gundam => MC Gundam | *<span class="unlock">Gundam => MC Gundam | ||
*'''Part:''' EXAM System | *'''Part:''' EXAM System | ||
| Line 174: | Line 174: | ||
|- | |- | ||
|colspan="12"|'''Victory Condition:''' (1) Shoot down all enemies; (2) Move any ally unit to the designated point on the map, or shoot down all enemies.<br>'''Defeat Condition:''' (1) Grey Phantom is shot down; (2) 6 turns pass.<br>'''Unit Acquisition:''' | |colspan="12"|'''Victory Condition:''' (1) Shoot down all enemies; (2) Move any ally unit to the designated point on the map, or shoot down all enemies.<br>'''Defeat Condition:''' (1) Grey Phantom is shot down; (2) 6 turns pass.<br>'''Unit Acquisition:''' | ||
*<span class="temp">Apsalus III (Aina)</span> | *<span class="temp">Medea (Woody) | ||
*<span class="temp">Powered GM (Federation Soldier) | |||
*<span class="temp">Powered GM (Federation Soldier) | |||
*<span class="temp">Apsalus III (Aina)</span> <span class="secret">(secret) | |||
'''Communication Events:''' | '''Communication Events:''' | ||
*Let Shiro fight Aina. She will turn into an NPC ally in the following event. Shiro can then communicate with her. | *Let Shiro fight Aina. She will turn into an NPC ally in the following event. Shiro can then communicate with her. | ||
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*<span class="secret">Extra Scenario 3: | *<span class="secret">Extra Scenario 3: | ||
**Clear this scenario within 12 turns. | **Clear this scenario within 12 turns. | ||
'''Unit Acquisition (Post-Stage):''' | |||
*<span class="unlock">Grey Phantom (Bright) => Argama (Bright) | |||
*<span class="unlock">Gunperry (Alph) => Grey Phantom (Alph) | |||
|- | |- | ||
|} | |} | ||
Revision as of 03:37, 31 May 2023
Units in Black join your team.
Units and Pilots in Orange are NPCs, or are only playable for that stage.
Units in Blue have special requirements. Check the Secrets page for more details.
Units in Red previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.
Information in Green are upgrades for units already in your party.
All Extra Scenarios in this game are completely optional to play and can be skipped. Playing them will not force you to skip any other scenarios.
| Main Scenario 1: Side 7 | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Gundam or White Base is shot down. Unit Acquisition:
Unit Acquisition (Post-Stage):
| |||||||||||
| Main Scenario 2: Atmosphere | |||||||||||
| Victory Condition: Survive for 9 turns, or shoot down all enemies. Defeat Condition: White Base is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
Unit Acquisition (Post-Stage):
| |||||||||||
| Main Scenario 3: North America Continent | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: White Base is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
Unit Acquisition (Post-Stage):
| |||||||||||
| Extra Scenario 1: North American Zeon Research Lab | |||||||||||
| Victory Condition: Any ally unit reaches the Zeon Research Lab, or all enemies are shot down. Defeat Condition: White Base is shot down. Unit Acquisition: None Secret Requirements:
| |||||||||||
| Main Scenario 4: Mexico | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: White Base is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
| |||||||||||
| Main Scenario 5: Jaburo | |||||||||||
| Victory Condition: (1) Shoot down all enemies; (2) Move White Base to the southern edge of the map, or shoot down all enemies. Defeat Condition: White Base is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
Unit Acquisition (Post-Stage):
| |||||||||||
| Extra Scenario 2: Murasame Research Lab | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Grey Phantom is shot down. Unit Acquisition:
Secret Requirements:
Unit Acquisition (Post-Stage):
| |||||||||||
| Main Scenario 6: Torrington Base | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Grey Phantom is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
Unit Acquisition (Post-Stage):
| |||||||||||
| Main Scenario 7: Kimberlite | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Grey Phantom is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
| |||||||||||
| Main Scenario 8: South America | |||||||||||
| Victory Condition: (1) Shoot down all enemies; (2) Move Grey Phantom to the northern edge of the map. Defeat Condition: Grey Phantom is shot down. Unit Acquisition:
Communication Events:
| |||||||||||
| Main Scenario 9: Jaburo | |||||||||||
| Victory Condition: (1) Shoot down all enemies; (2) Move any ally unit to the designated point on the map, or shoot down all enemies. Defeat Condition: (1) Grey Phantom is shot down; (2) 6 turns pass. Unit Acquisition:
Communication Events:
Secret Requirements:
Unit Acquisition (Post-Stage):
|