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SD Gundam G Generation/Gather Beat/Flow Chart: Difference between revisions
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*Shiro can communicate with Aina. This will also cause Aina to immediately retreat. | *Shiro can communicate with Aina. This will also cause Aina to immediately retreat. | ||
'''Secret Requirements:''' | '''Secret Requirements:''' | ||
*<span class="secret">Gundam Ez8: | *<span class="secret">Gundam Ez8 (1): | ||
**Have Shiro fight Aina. | **Have Shiro fight Aina. You will receive the Ez8 after Main Scenario 6. | ||
*<span class="secret">NPC ally Apsalus III (Aina) during Main Scenario 9 (1/2) / Gelgoog JG (Aina) (1/2): | *<span class="secret">NPC ally Apsalus III (Aina) during Main Scenario 9 (1/2) / Gelgoog JG (Aina) (1/2): | ||
**Have Shiro communicate with Aina. | **Have Shiro communicate with Aina. | ||
| Line 146: | Line 146: | ||
'''Unit Acquisition (Post-Stage):''' | '''Unit Acquisition (Post-Stage):''' | ||
*Albion (Synapse) | *Albion (Synapse) | ||
*Gundam | *Gundam Ez8 | ||
|- | |- | ||
|class="fc-std-sc" colspan="12"|'''Main Scenario 7: Kimberlite''' | |class="fc-std-sc" colspan="12"|'''Main Scenario 7: Kimberlite''' | ||
Revision as of 03:48, 31 May 2023
Units in Black join your team.
Units and Pilots in Orange are NPCs, or are only playable for that stage.
Units in Blue have special requirements. Check the Secrets page for more details.
Units in Red previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.
Information in Green are upgrades for units already in your party.
All Extra Scenarios in this game are completely optional to play and can be skipped. Playing them will not force you to skip any other scenarios.
| Main Scenario 1: Side 7 | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Gundam or White Base is shot down. Unit Acquisition:
Unit Acquisition (Post-Stage):
| |||||||||||
| Main Scenario 2: Atmosphere | |||||||||||
| Victory Condition: Survive for 9 turns, or shoot down all enemies. Defeat Condition: White Base is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
Unit Acquisition (Post-Stage):
| |||||||||||
| Main Scenario 3: North America Continent | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: White Base is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
Unit Acquisition (Post-Stage):
| |||||||||||
| Extra Scenario 1: North American Zeon Research Lab | |||||||||||
| Victory Condition: Any ally unit reaches the Zeon Research Lab, or all enemies are shot down. Defeat Condition: White Base is shot down. Unit Acquisition: None Secret Requirements:
| |||||||||||
| Main Scenario 4: Mexico | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: White Base is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
| |||||||||||
| Main Scenario 5: Jaburo | |||||||||||
| Victory Condition: (1) Shoot down all enemies; (2) Move White Base to the southern edge of the map, or shoot down all enemies. Defeat Condition: White Base is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
Unit Acquisition (Post-Stage):
| |||||||||||
| Extra Scenario 2: Murasame Research Lab | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Grey Phantom is shot down. Unit Acquisition:
Secret Requirements:
Unit Acquisition (Post-Stage):
| |||||||||||
| Main Scenario 6: Torrington Base | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Grey Phantom is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
Unit Acquisition (Post-Stage):
| |||||||||||
| Main Scenario 7: Kimberlite | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Grey Phantom is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
| |||||||||||
| Main Scenario 8: South America | |||||||||||
| Victory Condition: (1) Shoot down all enemies; (2) Move Grey Phantom to the northern edge of the map. Defeat Condition: Grey Phantom is shot down. Unit Acquisition:
Communication Events:
| |||||||||||
| Main Scenario 9: Jaburo | |||||||||||
| Victory Condition: (1) Shoot down all enemies; (2) Move any ally unit to the designated point on the map, or shoot down all enemies. Defeat Condition: (1) Grey Phantom is shot down; (2) 6 turns pass. Unit Acquisition:
Communication Events:
Secret Requirements:
Unit Acquisition (Post-Stage):
|