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SD Gundam G Generation/Gather Beat/Flow Chart: Difference between revisions
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**Have Yuu defeat Nimbus. This will also cause Yuu to lose the Blue Destiny III. | **Have Yuu defeat Nimbus. This will also cause Yuu to lose the Blue Destiny III. | ||
|- | |- | ||
|class="fc-std-sc" colspan="12"|'''Main Scenario 16: Moonrace Settlement''' | |cla|class="fc-std-sc" colspan="12"|'''Main Scenario 16: Moonrace Settlement''' | ||
|- | |- | ||
|colspan="12"|'''Victory Condition:''' (1) Have Bright communicate with Harry, Phil or Poe; (2) Move any battleship to the marked square on the map; (3) Shoot down all enemies.<br>'''Defeat Condition:''' Argama is shot down.<br>'''Unit Acquisition (Post-Stage):''' | |colspan="12"|'''Victory Condition:''' (1) Have Bright communicate with Harry, Phil or Poe; (2) Move any battleship to the marked square on the map; (3) Shoot down all enemies.<br>'''Defeat Condition:''' Argama is shot down.<br>'''Unit Acquisition (Post-Stage):''' | ||
| Line 342: | Line 342: | ||
*<span class="secret">SUMO (Harry): | *<span class="secret">SUMO (Harry): | ||
**Have Bright communicate with Harry, Phil or Poe without your team attacking any enemy units (you can then attack any enemy you want after communicating, though it isn't necessary). Harry will then join your team after the scenario. | **Have Bright communicate with Harry, Phil or Poe without your team attacking any enemy units (you can then attack any enemy you want after communicating, though it isn't necessary). Harry will then join your team after the scenario. | ||
|- | |||
ss="fc-std-sc" colspan="12"|'''Main Scenario 17: Solomon''' | |||
|- | |||
|colspan="12"|'''Victory Condition:''' Shoot down all enemies.<br>'''Defeat Condition:''' Nahel Argama is shot down.<br>'''Unit Acquisition (Post-Stage):''' | |||
*Gundam GP03 (Kou) | |||
'''Communication Events:''' | |||
*Bright can communicate with Wakkein. | |||
*Chris can communicate with Monsha. | |||
*Kou can communicate with Monsha. | |||
'''Secret Requirements:''' | |||
*<span class="secret">Keeping Sleggar: | |||
**Do not let Sleggar fight Dozle's Big Zam, or he will attempt a suicide attack to cripple it, dying in the process. | |||
|- | |- | ||
|} | |} | ||
Revision as of 00:31, 15 June 2023
Units in Black join your team.
Units and Pilots in Orange are NPCs, or are only playable for that stage.
Units in Blue have special requirements. Check the Secrets page for more details.
Units in Red previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.
Information in Green are upgrades for units already in your party.
All Extra Scenarios in this game are completely optional to play and can be skipped (aside from Extra Scenario 4 and Extra Scenario 6). Playing them will not force you to skip any other scenarios.
ss="fc-std-sc" colspan="12"|Main Scenario 17: Solomon| Main Scenario 1: Side 7 | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Gundam or White Base is shot down. Unit Acquisition:
Unit Acquisition (Post-Stage):
| |||||||||||
| Main Scenario 2: Atmosphere | |||||||||||
| Victory Condition: Survive for 9 turns, or shoot down all enemies. Defeat Condition: White Base is shot down. Unit Acquisition:
Unit Acquisition (Post-Stage):
Communication Events:
Secret Requirements:
| |||||||||||
| Main Scenario 3: North America Continent | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: White Base is shot down. Unit Acquisition:
Unit Acquisition (Post-Stage):
Communication Events:
Secret Requirements:
| |||||||||||
| Extra Scenario 1: North American Zeon Research Lab | |||||||||||
| Victory Condition: Any ally unit reaches the Zeon Research Lab, or all enemies are shot down. Defeat Condition: White Base is shot down. Unit Acquisition: None Secret Requirements:
| |||||||||||
| Main Scenario 4: Mexico | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: White Base is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
| |||||||||||
| Main Scenario 5: Jaburo | |||||||||||
| Victory Condition: (1) Shoot down all enemies; (2) Move White Base to the southern edge of the map, or shoot down all enemies. Defeat Condition: White Base is shot down. Unit Acquisition:
Unit Acquisition (Post-Stage):
Communication Events:
Secret Requirements:
| |||||||||||
| Extra Scenario 2: Murasame Research Lab | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Grey Phantom is shot down. Unit Acquisition:
Unit Acquisition (Post-Stage):
Secret Requirements:
| |||||||||||
| Main Scenario 6: Torrington Base | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Grey Phantom is shot down. Unit Acquisition:
Unit Acquisition (Post-Stage):
Communication Events:
Secret Requirements:
| |||||||||||
| Main Scenario 7: Kimberlite | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Grey Phantom is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
| |||||||||||
| Main Scenario 8: South America | |||||||||||
| Victory Condition: (1) Shoot down all enemies; (2) Move Grey Phantom to the northern edge of the map. Defeat Condition: Grey Phantom is shot down. Unit Acquisition:
Communication Events:
| |||||||||||
| Main Scenario 9: Jaburo | |||||||||||
| Victory Condition: (1) Shoot down all enemies; (2) Move any ally unit to the designated point on the map, or shoot down all enemies. Defeat Condition: (1) Grey Phantom is shot down; (2) 6 turns pass. Unit Acquisition:
Unit Acquisition (Post-Stage):
Communication Events:
Secret Requirements:
| |||||||||||
| Extra Scenario 3: Kasarelia | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Argama is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
| |||||||||||
| Main Scenario 10: Gibraltar | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Argama is shot down. Unit Acquisition:
Unit Acquisition (Post-Stage):
Communication Events:
Secret Requirements:
| |||||||||||
| Main Scenario 11: Sweetwater | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Argama is shot down. Unit Acquisition (Post-Stage):
Communication Events:
Secret Requirements:
| |||||||||||
| Main Scenario 12: Texas Colony (en-route) | |||||||||||
| Victory Condition: (1) Shoot down all enemies; (2) Have the Argama escape to the left side of the map, or shoot down all enemies. Defeat Condition: Argama is shot down. Unit Acquisition:
Unit Acquisition (Post-Stage):
Communication Events:
Secret Requirements:
| |||||||||||
| Extra Scenario 4: Shangri-La | |||||||||||
| Victory Condition: Capture or destroy all enemy units (in fact just capture or destroy the stolen Jegan). Defeat Condition: Argama is shot down. Unit Acquisition (Post-Stage):
| |||||||||||
| Main Scenario 13: Texas Colony | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Argama is shot down. Unit Acquisition (Post-Stage):
Communication Events:
Secret Requirements:
| |||||||||||
| Extra Scenario 5: Frontier Side | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Argama is shot down. Unit Acquisition:
Communication Events:
| |||||||||||
| Main Scenario 14: Side 6 (en-route) | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Argama is shot down. Unit Acquisition:
Unit Acquisition (Post-Stage):
Communication Events:
Secret Requirements:
| |||||||||||
| Main Scenario 15: Side 6 | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Argama is shot down. Unit Acquisition:
Unit Acquisition (Post-Stage):
Communication Events:
Secret Requirements:
| |||||||||||
| Extra Scenario 6: Deserted Colony Area | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Argama is shot down. Unit Acquisition:
| |||||||||||
| class="fc-std-sc" colspan="12"|Main Scenario 16: Moonrace Settlement | |||||||||||
| Victory Condition: (1) Have Bright communicate with Harry, Phil or Poe; (2) Move any battleship to the marked square on the map; (3) Shoot down all enemies. Defeat Condition: Argama is shot down. Unit Acquisition (Post-Stage):
Communication Events:
Secret Requirements:
| |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Nahel Argama is shot down. Unit Acquisition (Post-Stage):
Communication Events:
Secret Requirements:
| |||||||||||