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Super Robot Wars/Z/Spirit Commands: Difference between revisions
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< Super Robot Wars | Z
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Netmonmatt (talk | contribs) Major revamp of spirit page, still need to add Quick layout |
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=精神/Spirit List= | |||
{| | {| | ||
! English || 日本語 || Abv. || Duration || Targets || Description | |||
|- | |- | ||
| Focus || {{Caption|集中|しゅうちゅう}} || 集 || Start of turn || Self || For 1 turn, hit & evade rates increase by 30%. | |||
|-class="even" | |||
| Disrupt || {{Caption|かく乱|かくらん}} || 乱 || Start of turn || All Enemies || Halves all enemy final hit% for one turn. | |||
|- | |- | ||
| | | Strike || {{Caption|必中|ひっちゅう}} || 必 || Start of turn || Self || For 1 turn, final hit becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert. | ||
|-class="even" | |||
| Attune || {{Caption|感応|かんの}} || 感 || Start of turn || Single Ally || For 1 turn, final hit becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert. | |||
|- | |- | ||
| | | Pierce || {{Caption|直撃|ちょくげき}} || 直 || Attack || Self Platoon || The next attack ignores enemy barriers and defensive skills, size modifiers, and "ALL attack" damage modifiers. | ||
|-class="even" | |||
| Snipe || {{Caption|狙撃|そげき}} || 狙 || Attack || Self || Increases range by 2 for one battle for all weapons (except MAPW and Range 1 weapons). PLA attacks do not expend the effect. | |||
|- | |- | ||
| | | Mercy || てかげん || ん || Attack || Self || Leaves enemy with 10 HP. Only affects enemies with lower SKL than yourself. | ||
|-class="even" | |||
| Flash || {{Caption|閃き|ひらめき}} || 閃 || Defend || Self || 100% chance to evade the next attack. | |||
|- | |- | ||
| | | Sense || {{Caption|直感|ちょっかん}} || * || Instant || Self || Grants the effects of Strike/必中 and Flash/閃き. | ||
|-class="even" | |||
| Persist || {{Caption|不屈|ふくつ}} || 不 || Damage || Self || The next attack that hits this unit will deal 10 damage. | |||
|- | |- | ||
| | | Wall || {{Caption|鉄壁|てっぺき}} || 鉄 || Start of turn || Self || Decrease damage taken by 75% for one turn. | ||
|-class="even" | |||
| Vigor || {{Caption|根性|こんじょう}} || - || Instant || Self || Recovers HP equal to 30% of max HP. | |||
|- | |- | ||
| | | Guts || {{Caption|ド根性|だいこんじょう}} || - || Instant || Self || Fully recovers HP. | ||
|-class="even" | |||
| Trust || {{Caption|信頼|しんらい}} || - || Instant || Single Ally || Recovers 2500 HP. | |||
|- | |- | ||
| | | Faith || {{Caption|友情|ゆうじょう}} || - || Instant || Single Squad || Recovers all HP. | ||
|-class="even" | |||
| Bonds || {{Caption|絆|きずな}} || - || Instant || All Allies || All allies recover 50% of their max HP. | |||
|- | |- | ||
| | | Accel || {{Caption|加速|かそく}} || 加 || Move || Self Squad || Increases squad's movement by 2 until you move. | ||
|-class="even" | |||
| Dash || {{Caption|迅速|じんそく}} || 速 || Move || Self Squad || Increases squad's movement by 4 until you move. | |||
|- | |- | ||
| | | Scan || {{Caption|偵察|ていさつ}} || - || Start of turn || Enemy Squad || Allows you to inspect an enemy squad, and reveals their stats without fighting them. | ||
|-class="even" | |||
| Analyze || {{Caption|分析|ぶんせき}} || 分 || Start of turn || Enemy Squad || Increases damage dealt to that squad by 1.1x and reduces damage taken from that squad by 10% for one turn. | |||
|- | |- | ||
| | | Gain || {{Caption|努力|どりょく}} || 努 || Attack || Self Squad || Increases EXP and PP gained by 100% for one battle. | ||
|-class="even" | |||
| Cheer || {{Caption|応援|おうえん}} || 努 || Defeat || Single Ally || Increases EXP and PP gained by 100% for one battle. | |||
|- | |- | ||
| | | Luck || {{Caption|幸運|こううん}} || 幸 || Defeat || Self Squad || Increases Funds gained by 100% the next time an enemy is shot down. | ||
|-class="even" | |||
| Bless || {{Caption|祝福|しゅくふく}} || 祝 || Defeat || Single Squad || Increases Funds gained by 100% the next time an enemy is shot down. | |||
|- | |- | ||
| | | Daunt || {{Caption|脱力|だつりょく}} || - || Instant || Single Squad || Decreases an enemy squad's Morale by 10. | ||
|-class="even" | |||
| Spirit || {{Caption|気合|きあい}} || - || Instant || Self || Increases Morale by 10. | |||
|- | |- | ||
| | | Drive || {{Caption|気迫|きはく}} || - || Instant || Self || Increases Morale by 30. | ||
|-class="even" | |||
| Rouse || {{Caption|激励|げきれい}} || - || Instant || Self Squad || Increases Morale by 5 for all the entire squad. | |||
|- | |- | ||
| | | Wish || {{Caption|希望|きぼう}} || * || Instant || Single Squad || Increases Morale by 10, recovers all HP, and applies Gain/努力 and Fortune/幸運. | ||
|-class="even" | |||
| Resupply || {{Caption|補給|ほきゅう}} || - || Instant || Single Ally || Refreshes one ally's EN and ammo. | |||
|- | |- | ||
| | | Valor || {{Caption|熱血|ねっけつ}} || 血 || Attack || Self || Next attack deals 2x damage. Will not be applied or consumed on support attacks. If Soul is also active, Soul is applied first. | ||
|-class="even" | |||
| Soul || {{Caption|魂|たましい}} || 魂 || Attack || Self || Next attack deals 2.5x damage. Will not be applied or consumed on support attacks. If Valor is also active, Soul is applied first. | |||
|- | |- | ||
| | | Love || {{Caption|愛|あい}} || * || Instant || Self || Commands Accel/加速, Strike/必中, Flash/閃き, Valor/熱血, Spirit/気合, Gain/努力 and Luck/幸運 will take effect. | ||
|-class="even" | |||
| Courage || {{Caption|勇気|ゆうき}} || * || Instant || Self || Commands Accel/加速, Strike/必中, Persist/不屈, Valor/熱血, Spirit/気合, and Pierce/直撃 will take effect. | |||
|- | |- | ||
| | | Zeal || {{Caption|覚醒|かくせい}} || 覚 || Action || Self Squad || Squad can act again after ending their turn. You cannot layer this effect. | ||
| | |||
| | |||
|} | |} | ||
Revision as of 13:15, 11 August 2024
精神/Spirit List
| English | 日本語 | Abv. | Duration | Targets | Description |
|---|---|---|---|---|---|
| Focus | 集中 | 集 | Start of turn | Self | For 1 turn, hit & evade rates increase by 30%. |
| Disrupt | かく乱 | 乱 | Start of turn | All Enemies | Halves all enemy final hit% for one turn. |
| Strike | 必中 | 必 | Start of turn | Self | For 1 turn, final hit becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert. |
| Attune | 感応 | 感 | Start of turn | Single Ally | For 1 turn, final hit becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert. |
| Pierce | 直撃 | 直 | Attack | Self Platoon | The next attack ignores enemy barriers and defensive skills, size modifiers, and "ALL attack" damage modifiers. |
| Snipe | 狙撃 | 狙 | Attack | Self | Increases range by 2 for one battle for all weapons (except MAPW and Range 1 weapons). PLA attacks do not expend the effect. |
| Mercy | てかげん | ん | Attack | Self | Leaves enemy with 10 HP. Only affects enemies with lower SKL than yourself. |
| Flash | 閃き | 閃 | Defend | Self | 100% chance to evade the next attack. |
| Sense | 直感 | * | Instant | Self | Grants the effects of Strike/必中 and Flash/閃き. |
| Persist | 不屈 | 不 | Damage | Self | The next attack that hits this unit will deal 10 damage. |
| Wall | 鉄壁 | 鉄 | Start of turn | Self | Decrease damage taken by 75% for one turn. |
| Vigor | 根性 | - | Instant | Self | Recovers HP equal to 30% of max HP. |
| Guts | ド根性 | - | Instant | Self | Fully recovers HP. |
| Trust | 信頼 | - | Instant | Single Ally | Recovers 2500 HP. |
| Faith | 友情 | - | Instant | Single Squad | Recovers all HP. |
| Bonds | 絆 | - | Instant | All Allies | All allies recover 50% of their max HP. |
| Accel | 加速 | 加 | Move | Self Squad | Increases squad's movement by 2 until you move. |
| Dash | 迅速 | 速 | Move | Self Squad | Increases squad's movement by 4 until you move. |
| Scan | 偵察 | - | Start of turn | Enemy Squad | Allows you to inspect an enemy squad, and reveals their stats without fighting them. |
| Analyze | 分析 | 分 | Start of turn | Enemy Squad | Increases damage dealt to that squad by 1.1x and reduces damage taken from that squad by 10% for one turn. |
| Gain | 努力 | 努 | Attack | Self Squad | Increases EXP and PP gained by 100% for one battle. |
| Cheer | 応援 | 努 | Defeat | Single Ally | Increases EXP and PP gained by 100% for one battle. |
| Luck | 幸運 | 幸 | Defeat | Self Squad | Increases Funds gained by 100% the next time an enemy is shot down. |
| Bless | 祝福 | 祝 | Defeat | Single Squad | Increases Funds gained by 100% the next time an enemy is shot down. |
| Daunt | 脱力 | - | Instant | Single Squad | Decreases an enemy squad's Morale by 10. |
| Spirit | 気合 | - | Instant | Self | Increases Morale by 10. |
| Drive | 気迫 | - | Instant | Self | Increases Morale by 30. |
| Rouse | 激励 | - | Instant | Self Squad | Increases Morale by 5 for all the entire squad. |
| Wish | 希望 | * | Instant | Single Squad | Increases Morale by 10, recovers all HP, and applies Gain/努力 and Fortune/幸運. |
| Resupply | 補給 | - | Instant | Single Ally | Refreshes one ally's EN and ammo. |
| Valor | 熱血 | 血 | Attack | Self | Next attack deals 2x damage. Will not be applied or consumed on support attacks. If Soul is also active, Soul is applied first. |
| Soul | 魂 | 魂 | Attack | Self | Next attack deals 2.5x damage. Will not be applied or consumed on support attacks. If Valor is also active, Soul is applied first. |
| Love | 愛 | * | Instant | Self | Commands Accel/加速, Strike/必中, Flash/閃き, Valor/熱血, Spirit/気合, Gain/努力 and Luck/幸運 will take effect. |
| Courage | 勇気 | * | Instant | Self | Commands Accel/加速, Strike/必中, Persist/不屈, Valor/熱血, Spirit/気合, and Pierce/直撃 will take effect. |
| Zeal | 覚醒 | 覚 | Action | Self Squad | Squad can act again after ending their turn. You cannot layer this effect. |