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Super Robot Wars/ZSPD/Story Mode Flow Chart: Difference between revisions
From Akurasu
< Super Robot Wars | ZSPD
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==Backstory Memory== | ==Backstory Memory== | ||
{| width="70%" | |||
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| class="fc-std-sc" |'''{{Ruby|第1話|だい1わ}}:{{Ruby|少年|しょうねん}}よ、{{Ruby|大志|たいし}}を{{Ruby|抱|いだ}}け<br>Scenario 1 - Boys, Be Ambitious''' | |||
|- | |||
|'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally battleship is defeated.<br>'''Unit Acquisition (pre-deployment intermission):''' | |||
*<span class="temp">Nirvash (Renton, Eureka) | |||
*<span class="temp">King Gainer (Gainer) | |||
*<span class="temp">Panther (Sara) | |||
*<span class="temp">Gundam X Divider (Garrod) | |||
*<span class="temp">Terminus 909 (Holland) | |||
*<span class="temp">Terminus 606 (Matthieu, Stoner) | |||
*<span class="temp">Terminus 808 (Hilda) | |||
*<span class="temp">Dorbeck (Adette) | |||
*<span class="temp">Gundam Airmaster Burst (Witz) | |||
*<span class="temp">Gundam Leopard Destroy (Roybey) | |||
*<span class="temp">Gekkougou (Talho, Kengou, Happ) | |||
|- | |||
| class="fc-std-sc" |'''{{Ruby|第2話|だい2わ}}:キープ・オン・ムービン<br>Scenario 2 - Keep On Moving''' | |||
|- | |||
|'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''Unit Acquisition:''' | |||
*Big O | |||
*<span class="temp">Daitarn 3 | |||
|- | |||
| class="fc-std-sc" |'''{{Ruby|第3話|だい3わ}}:この{{Ruby|世界|せかい}}の{{Ruby|真ん中|まんなか}}で<br>Scenario 3 - At the Center of This World''' | |||
|- | |||
|'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Ally battleship is defeated.<br>'''Unit Acquisition:''' | |||
*<span class="temp">Galbaldy β (One) | |||
*<span class="temp">Wodom (Zwei) | |||
*<span class="temp">Blaze ZAKU Phantom (Trois) | |||
*<span class="temp">Murasame (Shijou) | |||
*<span class="temp">Dorbeck (Sank) | |||
*<span class="temp">Monsuno 10 (Hex) | |||
*<span class="temp">Ishkick Commander (Septe) | |||
|- | |||
|} | |||
==Glory Star Report== | ==Glory Star Report== | ||
==Beater Service Business Log== | ==Beater Service Business Log== | ||
==Secret Epilogue== | ==Secret Epilogue== | ||
Revision as of 08:42, 7 October 2024
Another Side Record
Scenario 1 - Announcement |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleship is defeated. Unit Acquisition:
|
Scenario 2 - Contact |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleship is defeated. Unit Acquisition:
Unit Acquisition (post-stage):
|
Scenario 3 - Astray |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleship is defeated. Unit Acquisition:
Unit Acquisition (post-stage):
|
Scenario 4 - Meaning |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleship is defeated. Unit Acquisition (pre-deployment intermission):
|
Scenario 5 - Black Will |
| Victory Condition: (1) Defeat Shurouga; (2) Defeat Lemures Prototype. Defeat Condition: Ally battleship is defeated. |
Backstory Memory
Scenario 1 - Boys, Be Ambitious |
| Victory Condition: Defeat all enemies. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleship is defeated. Unit Acquisition (pre-deployment intermission):
|
Scenario 2 - Keep On Moving |
| Victory Condition: Defeat all enemies. Defeat Condition: Any ally unit is defeated. Unit Acquisition:
|
Scenario 3 - At the Center of This World |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleship is defeated. Unit Acquisition:
|