| https://akurasu.net/downloads/Mazin_head.png | Come hang out with us in the Discord server.
Account creation is disabled due to spam. If you want to help out on the Wiki, poke us in on our Discord server in #wiki. Please consider supporting the site with the PlayAsia referral links here or via the donate buttons in the sidebar, it really does help. | https://akurasu.net/downloads/Flonne_cheer.png |
Super Robot Wars/ZSPD/Story Mode Flow Chart: Difference between revisions
From Akurasu
< Super Robot Wars | ZSPD
| Line 123: | Line 123: | ||
==Beater Service Business Log== | ==Beater Service Business Log== | ||
{| width="70%" | |||
|- | |||
| class="fc-std-sc" |'''{{Ruby|第1話|だい1わ}}:{{Ruby|熱闘|げきとう}}!{{Ruby|戦士|せんし}}の{{Ruby|休息|きゅうそく}}<br>Scenario 1 - Combine to Eat''' | |||
|- | |||
|'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Ally battleships are defeated.<br>'''Unit Acquisition (pre-deployment intermission):''' | |||
*The entire Player Team (ZEUTH) after Rand Route Stage 38 and before Stage 39. Exceptions and notes: | |||
**All Bazaar units have been obtained | |||
**Mecha Tekkouki (Tekkouki), and Rushrod have already been obtained | |||
|- | |||
|} | |||
==Secret Epilogue== | ==Secret Epilogue== | ||
Revision as of 00:40, 8 October 2024
Another Side Record
Scenario 1 - Announcement |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleship is defeated. Unit Acquisition:
|
Scenario 2 - Contact |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleship is defeated. Unit Acquisition:
Unit Acquisition (post-stage):
|
Scenario 3 - Astray |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleship is defeated. Unit Acquisition:
Unit Acquisition (post-stage):
|
Scenario 4 - Meaning |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleship is defeated. Unit Acquisition (pre-deployment intermission):
|
Final Scenario - Black Will |
| Victory Condition: (1) Defeat Shurouga; (2) Defeat Lemures Prototype. Defeat Condition: Ally battleship is defeated. |
Backstory Memory
Scenario 1 - Boys, Be Ambitious |
| Victory Condition: Defeat all enemies. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleship is defeated. Unit Acquisition (pre-deployment intermission):
Unit Acquisition (post-stage):
|
Scenario 2 - Keep On Movin' |
| Victory Condition: Defeat all enemies. Defeat Condition: Any ally unit is defeated. Unit Acquisition (post-stage):
|
Scenario 3 - At the Center of This World |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleship is defeated. Unit Acquisition:
|
Glory Star Report
Scenario 1 - Fiery Battle! The Warriors' Day Off |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleships are defeated. Unit Acquisition (pre-deployment intermission):
|
Scenario 2 - Teral's Resolve |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleships are defeated. |
Scenario 3 - Unearthed Graveyard |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleships are defeated. |
Scenario 4 - Wings Wiping Away Tears |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleships are defeated. |
Beater Service Business Log
Scenario 1 - Combine to Eat |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleships are defeated. Unit Acquisition (pre-deployment intermission):
|