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Super Robot Wars/W/Playable Unit Database: Difference between revisions

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==Uchuu no Kishi Tekkaman Blade==
==Uchuu no Kishi Tekkaman Blade==
===Tekkaman Blade===
===Tekkaman Blade===
{| class="infobox mw-collapsible mw-collapsed" align="left"
!rowspan="2" |
|-
! colspan="2" | Tekkaman Blade <br> テッカマンブレード
|- align="center"
! Default Pilot
|Tekkaman Blade
|- align="center"
! Acquisition & Modifications
|
{| style="border-style: solid; border-width: 2px;"
|- align="center"
!colspan="8"|Common Route
|-align="center"
!colspan="2"|Scenario 2
|colspan="6"|Acquisition (pilot: Tekkaman Blade)
|}
|- align="center"
! General Statistics
|
{| style="border-style: solid; border-width: 2px;"
|- align="center"
!rowspan=2"|Movement Range
!rowspan=2"|Terrain Type
!rowspan=2"|Size
!rowspan=2"|Upgrade Part Slots
!rowspan=2"|Repair Cost
!colspan="4"|Terrain Adaptation
|- align="center"
!Sky||Land||Sea||Space
|- align="center"
|7||Sky/Land||SS||2||16000
|A||A||A||A
|}
{| style="border-style: solid; border-width: 2px;"
|- align="center"
!rowspan="2"|  !! colspan="4"| Upgrade Level
|- align="center"
!0!!10!!15!!20
|-align="center" 
!HP
|3800||5700||6650||7600
|-align="center" 
!EN
|150||300||375||450
|-align="center"
!Mobility
|120||150||210||240
|-align="center"
!Armor
|1000||1500||1750||2000
|}
|- align="center"
! Special Abilities
|
{| style="border-style: solid; border-width: 2px;"
|- align="center"
!Name!!Description!!Notes
|-align="center"
|'''Sword Equipment'''<hr>剣装備||"Parry" Special Skill can be activated. Parries physical attacks and reduces damage to 0. Activation probability depends on Skill stat difference with the opponent.<hr>「斬り払い」の技能が発動可能となる。物理属性の攻撃を斬り払い、ダメージを0にする。発動確率は敵との技量差で決定する。||
|}
|- align="center"
! style="vertical-align:middle;" | Attacks
|
{|style="border-style: solid; border-width: 2px;"
|-align="center"
!rowspan=2"|Name
!rowspan="2"|Type
!rowspan="2"|Properties
!rowspan="2"|Range
!rowspan="2"|Ammo Count/EN Cost
!rowspan="2"|Accuracy Bonus (%)
!rowspan="2"|Critical Bonus (%)
!rowspan="2"|Requirements
!colspan="4"|Terrain Adaptation!!colspan="4"|Damage per Upgrade Level!!rowspan="2"|Notes
|-align="center"
!Sky||Land||Sea||Space
!0!!10!!15!!20
|-align="center"
|'''Crash Intrude'''<hr>クラッシュイントルード||Melee||C||2-6||10 EN||+30||0||
|A||A||B||A
|3000||4000||4950||6250||
|-align="center"
|'''Tek-Lancer'''<hr>テックランサー||Melee||P/C||1-3|| - ||+40||+30||
|A||A||B||A
|3300||4300||5250||6550||
|-align="center"
|'''Voltekka'''<hr>ボルテッカ||Ranged||MAP<hr>Size Ignore||1-8||80 EN||0||0||130 Morale
|A||A||C||A
|3500||4400||5300||6500||
|-align="center"
|'''Voltekka'''<hr>ボルテッカ||Ranged||Size Ignore||3-8||50 EN||+10||+10||120 Morale
|A||A||C||A
|4000||5000||5950||7250||
|}
|}
<br clear="all"/>
===Blue Earth===
===Blue Earth===
{| class="infobox mw-collapsible mw-collapsed" align="left"  
{| class="infobox mw-collapsible mw-collapsed" align="left"  

Revision as of 08:27, 19 August 2025

Banpresto Original

Valhawk (Air Force Mode/Cross Combat Mode)

Acquisition & Modifications
Common Route
Scenario 1 Acquisition (pilots: Kazuma Ardygun, Mihiro Ardygun)


1) Valhawk (Air Force Mode)

Valhawk
ヴァルホーク
Default Pilot [Main] Kazuma Ardygun => Mihiro Ardygun => Kazuma Ardygun
[Sub] Mihiro Ardygun => None => Mihiro Ardygun
General Statistics
Movement Range Terrain Type Size Upgrade Part Slots Repair Cost Terrain Adaptation
Sky Land Sea Space
8 Sky M 2 5000 A - - A
Upgrade Level
0 10 15 20
HP 5000 7500 8750 10000
EN 170 340 425 510
Mobility 120 168 210 240
Armor 1000 1500 1750 2000
Special Abilities
Name Description Notes
Transform
変形
Unit can change into a different form. Transforming does not end the unit's action.
ユニットの形態を変更することが可能。変形しても行動終了にはならない。
Transforms into Cross Combat Mode.
Attacks
Name Type Properties Range Ammo Count/EN Cost Accuracy Bonus (%) Critical Bonus (%) Requirements Terrain Adaptation Damage per Upgrade Level Notes
Sky Land Sea Space 0 10 15 20
Laser Vulcan
レーザーバルカン
Ranged P/B 1-3 20A +30 -20 A A - A 1600 2600 3550 4850
Beam Shot Launcher
ビームショットランチャー
Ranged P/B/C 1-4 10A +20 +20 A A - A 3100 4100 5050 6350
Heat Edge Exploider
ヒートエッジエクスプロイダー
Melee P/C 1-3 30 EN +40 +30 110 Morale A A B A 3500 4500 5450 6750


2) Valhawk (Cross Combat Mode)

Valhawk
ヴァルホーク
Default Pilot [Main] Kazuma Ardygun => Mihiro Ardygun => Kazuma Ardygun
[Sub] Mihiro Ardygun => None => Mihiro Ardygun
General Statistics
Movement Range Terrain Type Size Upgrade Part Slots Repair Cost Terrain Adaptation
Sky Land Sea Space
6 Land M 2 5000 - A C A
Upgrade Level
0 10 15 20
HP 5000 7500 8750 10000
EN 170 340 425 510
Mobility 115 163 205 235
Armor 1100 1595 1925 2200
Special Abilities
Name Description Notes
Transform
変形
Unit can change into a different form. Transforming does not end the unit's action.
ユニットの形態を変更することが可能。変形しても行動終了にはならない。
Transforms into Air Force Mode.
Sword Equipment
剣装備
"Parry" Special Skill can be activated. Parries physical attacks and reduces damage to 0. Activation probability depends on Skill stat difference with the opponent.
「斬り払い」の技能が発動可能となる。物理属性の攻撃を斬り払い、ダメージを0にする。発動確率は敵との技量差で決定する。
Gun Equipment
銃装備
"Shoot Down" Special Skill can be activated. Shoots down physical projectile attacks and reduces damage to 0. Activation probability depends on Skill stat difference with the opponent.
「撃ち落とし」の技能が発動可能となる。実弾属性の攻撃を斬り払い、ダメージを0にする。発動確率は敵との技量差で決定する。
Shield Equipment
シールド装備
When selecting defend, reduces damage taken and activates "Shield Defend" Special Skill. "Shield Equipment" is required to activate "Shield Defend". Activation probability and damage reduction amount depends on Skill stat difference with the opponent.
「防御選択時に敵から受けるダメージを軽滅する、「シールド防御」の技能を発動させる。実弾属性の攻撃を斬り払い、ダメージを0にする。発動確率、ダメージ軽減率は敵との技量差で決定する。
Attacks
Name Type Properties Range Ammo Count/EN Cost Accuracy Bonus (%) Critical Bonus (%) Requirements Terrain Adaptation Damage per Upgrade Level Notes
Sky Land Sea Space 0 10 15 20
Laser Vulcan
レーザーバルカン
Ranged P/B 1-3 20A +30 -20 A A - A 1600 2600 3550 4850
Beam Shot Launcher
ビームショットランチャー
Ranged P/B/C 1-4 10A +20 +20 A A - A 3100 4100 5050 6350
Ray Blade
レイブレード
Melee P/C 1 - +40 +30 A A B A 3300 4300 5250 6550
Plasma Execution
プラズマエクスキュージョン
Ranged P 2-7 30 EN +10 +10 110 Morale A A C A 3500 4500 5450 6750
Jade Flowsion
ジェイドフロウジョン
Ranged P 2-7 50 EN 0 0 120 Morale A A C A 3800 4800 5750 7050


[Battleship] Valstork

Valstork
ヴァルストーク
Default Pilot [Main] Blessfield Ardygun => Shihomi Ardygun
[Sub #1] Shihomi Ardygun => Akane Ardygun
[Sub #2] Akane Ardygun => Horis Horian
[Sub #4] Horis Horian => None
Acquisition & Modifications
Common Route
Scenario 1 Acquisition (pilots: Blessfield Ardygun, Shihomi Ardygun, Akane Ardygun, Horis Horian)
General Statistics
Movement Range Terrain Type Size Upgrade Part Slots Repair Cost Terrain Adaptation
Sky Land Sea Space
6 Sky 2L 2 15000 A - - A
Upgrade Level
0 10 15 20
HP 12000 18000 21000 24000
EN 200 400 500 600
Mobility 85 119 148 170
Armor 1400 2030 2450 2800
Special Abilities
Name Description Notes
Load
搭載
Ally units can be loaded onto the ship. Ally units adjacent to the battleship can also be loaded.
味方ユニットを搭載することが可能。戦艦と隣接している味方ユニットを搭載することも可能。
Load units by either moving them into the square with the battleship, or use the battleship's "Load" command on adjacent ally units.
Attacks
Name Type Properties Range Ammo Count/EN Cost Accuracy Bonus (%) Critical Bonus (%) Requirements Terrain Adaptation Damage per Upgrade Level Notes
Sky Land Sea Space 0 10 15 20
Space Torpedo
宇宙魚雷
Ranged - 1-6 10A +30 +10 A A C A 2600 3600 4550 5850
Guided Micro Missile
誘導マイクロミサイル
Ranged MAP 3-8 4A 0 0 120 Morale A A C A 3000 3900 4800 6000
Omni Beam Launcher
全方向多門ビームランチャー
Ranged B 2-7 40 EN +20 +20 A A - A 3500 4500 5450 6750
Dual Proton Cannon
デュアルプロトンキャノン
Ranged - 3-8 20 EN +10 +10 110 Morale A A C A 3800 4800 5750 7050


Valguard

Valzacard

Shin Kidou Senki Gundam Wing: Endless Waltz

Gundam Deathscythe Hell

Gundam Deathscythe Hell
ガンダムデスサイズヘル
Default Pilot Duo Maxwell
Acquisition & Modifications
Common Route
Scenario 1 Acquisition (pilot: Duo Maxwell)
General Statistics
Movement Range Terrain Type Size Upgrade Part Slots Repair Cost Terrain Adaptation
Sky Land Sea Space
7 Land/Water M 2 5700 - A A A
Upgrade Level
0 10 15 20
HP 5400 8100 9450 10800
EN 170 340 425 510
Mobility 115 166 201 230
Armor 1200 1800 2100 2400
Special Abilities
Name Description Notes
Sword Equipment
剣装備
"Parry" Special Skill can be activated. Parries physical attacks and reduces damage to 0. Activation probability depends on Skill stat difference with the opponent.
「斬り払い」の技能が発動可能となる。物理属性の攻撃を斬り払い、ダメージを0にする。発動確率は敵との技量差で決定する。
Gun Equipment
銃装備
"Shoot Down" Special Skill can be activated. Shoots down physical projectile attacks and reduces damage to 0. Activation probability depends on Skill stat difference with the opponent.
「撃ち落とし」の技能が発動可能となる。実弾属性の攻撃を斬り払い、ダメージを0にする。発動確率は敵との技量差で決定する。
Hyper Jammer
ハイパージャマー
Completely dodges enemy attacks. Can be activated at 130 Morale. Activation probability depends on Skill stat difference with the opponent.
「攻撃を完全に回避する。気力130以上で発動。発動確率は敵とに技量差で決定する。
Anti-Beam Field
アンチビームフィールド
Reduces damage from Beam attacks by 1300. Costs 5 EN.
ビーム属性攻撃のダメージを1300軽減する。発動時、ENを5消費する。
Attacks
Name Type Properties Range Ammo Count/EN Cost Accuracy Bonus (%) Critical Bonus (%) Requirements Terrain Adaptation Damage per Upgrade Level Notes
Sky Land Sea Space 0 10 15 20
Vulcan
バルカン
Ranged P 1-3 20A +30 -20 A A A A 1200 2300 3350 4700
Beam Scissors
ビーム・シザース
Melee MAP 1-5 40 EN 0 0 120 Morale B A A A 3300 4200 5100 6300
Beam Scissors
ビーム・シザース
Melee P/C 1-3 20 EN +40 +30 B A A A 3800 4900 5950 7300


Gundam Sandrock Kai

Gundam Sandrock Kai
ガンダムサンドロック改
Default Pilot Quatre Raberba Winner
Acquisition & Modifications
Common Route
Scenario 1 Acquisition (pilot: Quatre Raberba Winner)
General Statistics
Movement Range Terrain Type Size Upgrade Part Slots Repair Cost Terrain Adaptation
Sky Land Sea Space
6 Land/Water M 2 5700 - A A A
Upgrade Level
0 10 15 20
HP 5600 8400 9800 11200
EN 165 330 412 495
Mobility 115 166 201 230
Armor 1500 2250 2625 3000
Special Abilities
Name Description Notes
Sword Equipment
剣装備
"Parry" Special Skill can be activated. Parries physical attacks and reduces damage to 0. Activation probability depends on Skill stat difference with the opponent.
「斬り払い」の技能が発動可能となる。物理属性の攻撃を斬り払い、ダメージを0にする。発動確率は敵との技量差で決定する。
Gun Equipment
銃装備
"Shoot Down" Special Skill can be activated. Shoots down physical projectile attacks and reduces damage to 0. Activation probability depends on Skill stat difference with the opponent.
「撃ち落とし」の技能が発動可能となる。実弾属性の攻撃を斬り払い、ダメージを0にする。発動確率は敵との技量差で決定する。
Shield Equipment
シールド装備
When selecting defend, reduces damage taken and activates "Shield Defend" Special Skill. "Shield Equipment" is required to activate "Shield Defend". Activation probability and damage reduction amount depends on Skill stat difference with the opponent.
「防御選択時に敵から受けるダメージを軽滅する、「シールド防御」の技能を発動させる。実弾属性の攻撃を斬り払い、ダメージを0にする。発動確率、ダメージ軽減率は敵との技量差で決定する。
Resupply Device
補給装置
Restores EN and ammo for adjacent ally units. The resupplied pilot loses 10 Morale.
隣接している味方ユニットのEN,残弾を回復させる。補給されたパイロットの気力はー10される。
Attacks
Name Type Properties Range Ammo Count/EN Cost Accuracy Bonus (%) Critical Bonus (%) Requirements Terrain Adaptation Damage per Upgrade Level Notes
Sky Land Sea Space 0 10 15 20
Vulcan
バルカン
Ranged P 1-3 20A +30 -20 A A A A 1200 2300 3350 4700
Cross Crusher
クロスクラッシャー
Melee P 1-4 - +35 +20 B A A A 2800 3900 4950 6300
Heat Shotel
ヒート・ショーテル
Melee P/C 1-3 10 EN +40 +30 B A A A 3500 4600 5650 7000


Kidou Senshi Gundam SEED

Kidou Senshi Gundam SEED Astray

Kidou Senshi Gundam SEED X Astray

Kidou Senkan Nadesico

Kidou Senkan Nadesico: The Prince of Darkness

Detonator Orgun

Uchuu no Kishi Tekkaman Blade

Tekkaman Blade

Tekkaman Blade
テッカマンブレード
Default Pilot Tekkaman Blade
Acquisition & Modifications
Common Route
Scenario 2 Acquisition (pilot: Tekkaman Blade)
General Statistics
Movement Range Terrain Type Size Upgrade Part Slots Repair Cost Terrain Adaptation
Sky Land Sea Space
7 Sky/Land SS 2 16000 A A A A
Upgrade Level
0 10 15 20
HP 3800 5700 6650 7600
EN 150 300 375 450
Mobility 120 150 210 240
Armor 1000 1500 1750 2000
Special Abilities
Name Description Notes
Sword Equipment
剣装備
"Parry" Special Skill can be activated. Parries physical attacks and reduces damage to 0. Activation probability depends on Skill stat difference with the opponent.
「斬り払い」の技能が発動可能となる。物理属性の攻撃を斬り払い、ダメージを0にする。発動確率は敵との技量差で決定する。
Attacks
Name Type Properties Range Ammo Count/EN Cost Accuracy Bonus (%) Critical Bonus (%) Requirements Terrain Adaptation Damage per Upgrade Level Notes
Sky Land Sea Space 0 10 15 20
Crash Intrude
クラッシュイントルード
Melee C 2-6 10 EN +30 0 A A B A 3000 4000 4950 6250
Tek-Lancer
テックランサー
Melee P/C 1-3 - +40 +30 A A B A 3300 4300 5250 6550
Voltekka
ボルテッカ
Ranged MAP
Size Ignore
1-8 80 EN 0 0 130 Morale A A C A 3500 4400 5300 6500
Voltekka
ボルテッカ
Ranged Size Ignore 3-8 50 EN +10 +10 120 Morale A A C A 4000 5000 5950 7250


Blue Earth

Blue Earth
ブルーアース
Default Pilot [Main] Noal Vereuse => Aki Kisaragi => None
[Sub] Aki Kisaragi => Miletta Le Rouge
Acquisition & Modifications
Common Route
Scenario 2 Acquisition (pilots: Noal Vereuse, Aki Kisaragi)
General Statistics
Movement Range Terrain Type Size Upgrade Part Slots Repair Cost Terrain Adaptation
Sky Land Sea Space
6 Sky S 4 2400 A - - A
Upgrade Level
0 10 15 20
HP 4000 6000 7000 8000
EN 110 220 275 330
Mobility 100 150 175 200
Armor 1000 1500 1750 2000
Special Abilities
Name Description Notes
Repair Device
修理装置
Restores HP for adjacent ally units.
隣接している味方ユニットのHPを回復させる。
Resupply Device
補給装置
Restores EN and ammo for adjacent ally units. The resupplied pilot loses 10 Morale.
隣接している味方ユニットのEN,残弾を回復させる。補給されたパイロットの気力はー10される。
Attacks
Name Type Properties Range Ammo Count/EN Cost Accuracy Bonus (%) Critical Bonus (%) Requirements Terrain Adaptation Damage per Upgrade Level Notes
Sky Land Sea Space 0 10 15 20
Laser Cannon
レーザーカノン
Ranged P/B/C 1-4 20A +20 +20 A A - A 2700 3950 5050 6450


Uchuu no Kishi Tekkaman Blade II

Full Metal Panic!

Full Metal Panic? Fumoffu

Full Metal Panic! The Second Raid

Mazinkaiser

Mazinkaiser Shitou! Ankoku Daishougun

Shin Getter Robo (Original Manga Version)

Hyakujuuou Golion

Yuusha-Ou GaoGaiGar

Yuusha-Ou GaoGaiGar FINAL