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Super Robot Wars/Y/Mech Abilities: Difference between revisions

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| style="vertical-align:middle;" | Shield Equipment || style="vertical-align:middle;" | シールド装備 || style="vertical-align:middle;" | Selecting "Defend" in combat reduces incoming damage by 40%. This ability improves that to 60%.<br>It also gives a chance of defending even if "Defend" is not selected. || style="vertical-align:middle;" | None || style="vertical-align:middle;" | None || Multiple<span class="mw-collapsible mw-collapsed">
| style="vertical-align:middle;" | Shield Equipment || style="vertical-align:middle;" | シールド装備 || style="vertical-align:middle;" | Selecting "Defend" in combat reduces incoming damage by 40%. This ability improves that to 60%.<br>It also gives a chance of defending even if "Defend" is not selected. || style="vertical-align:middle;" | None || style="vertical-align:middle;" | None || Multiple<span class="mw-collapsible mw-collapsed">
*Reideen
*Reideen
*L-Gaim
*Rising Gundam
*Rising Gundam
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|-
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*Gundam Aerial
*Gundam Aerial
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|-
| style="vertical-align:middle;" | Aura Barrier || style="vertical-align:middle;" | オーラ・バリア || style="vertical-align:middle;" | Reduces damage from ranged attacks by 1000. <br> Damage blocked increases by Aura Power level x 100. (Max. +900)|| style="vertical-align:middle;" | 105+ || style="vertical-align:middle;" | 5 ||  
| style="vertical-align:middle;" | Aura Barrier || style="vertical-align:middle;" | オーラ・バリア || style="vertical-align:middle;" | Reduces damage from RNG weapons by 1,000. <br> Effect increases by +100 per Aura Power level (max +900).|| style="vertical-align:middle;" | 105+ || style="vertical-align:middle;" | 5 ||  
*Billbine
*Billbine
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*Red 5
*Red 5
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|-
| style="vertical-align:middle;" | Off Shoot || style="vertical-align:middle;" | オフ・シュート || style="vertical-align:middle;" | 30% chance to completely dodge an incoming attack. || style="vertical-align:middle;" | 130+ || style="vertical-align:middle;" | None ||  
| style="vertical-align:middle;" | Offshoot || style="vertical-align:middle;" | オフ・シュート || style="vertical-align:middle;" | 30% chance to completely dodge an incoming attack. || style="vertical-align:middle;" | 130+ || style="vertical-align:middle;" | None ||  
*Billbine
*Billbine
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Revision as of 19:16, 30 August 2025

Name Name (JP) Effect Morale EN Cost Units
Shield Equipment シールド装備 Selecting "Defend" in combat reduces incoming damage by 40%. This ability improves that to 60%.
It also gives a chance of defending even if "Defend" is not selected.
None None Multiple
  • Reideen
  • L-Gaim
  • Rising Gundam
Transform: Air 変形移動:空 Unit transforms into its flying form while moving.
Unit is treated as "Flying," but it can only move to spaces its original form can move to.
None None
  • Billbine
  • Z Gundam
Divide 単分離 Unit can change form using the "Divide" command.
If HP reaches 0, instead of being shot down, the unit will trigger "Divide" automatically and change form.
After using "Divide", you cannot return to its original form.
None None
  • Guren Type Special Flaming Halo
Repair Device 修理装置装備 Enables the "Repair" command, which restores HP to an adjacent allied unit (usable after moving).
Restores more HP the higher level the pilot is.
None None
  • Rising Gundam
  • Godinion
  • Jet Jaguar
Resupply Device 補給装置装備 Enables the "Resupply" command, which restores all EN and Ammo to an adjacent allied unit (not usable after moving).
All pilots of the receiving unit lose 10 Morale.
None None
  • A. Advent
Hyper Mode ハイパーモード Activates at 120+ Morale, buffing the unit until the end of the mission. 120+ None
  • Burning Gundam
Zero System ゼロシステム Increases the pilot's stats the higher their Morale is.
CQB, RNG, ACC, and EVD increase by (Morale-90)/5, while DEF and SKL increase by (Morale-90)/3.
130+ None
  • Wing Gundam Zero
GUND Format GUNDフォーマット Increases Mobility, Sight, Movement and Weapon Attack Power every 15 Morale above 100 (caps at 145 Morale).
At 145 Morale, +30 Mobility/Sight, +1 Movement, and +300 Weapon Attack Power.
None None
  • Gundam Aerial
Fold Wave System フォールドウェーブシステム If any of Freyja, Mikumo, Kaname, Makina, or Reina are on the Assist Crew list for the current map, +20% final Evade to self and allied units within 3 spaces. None None
  • VF-31J Siegfried
Juria System ジュリアシステム Increases Critical rate (Max. +25%) and damage blocked by Defensive Shield (Max. +400) as Morale increases.
If HP is below 30%, +30 Mobility/Sight.
None None
  • Red 5
Harmonic Level ハーモニック・レベル Harmonic Level increases or decreases depending on the outcome of a battle.
Increases pilot's SKL, EVD and ACC as Harmonic Level increases.
None None
  • Red 5
Getter Change ゲッター変形 Enables the "Transform" command, allowing the unit to take different forms that also switch the main pilot.
Transforming doesn't spend and action and can be done after acting.
None None
  • Getter Arc
  • Getter Kirik
  • Getter Khan
Tactical Analysis 戦術アナライズ Activates the "Analyze" Spirit on attacking/counterattacking enemies and reduces their Morale by 10.
+15% final Hit/Evade rates for allied units within 4 spaces.
None None
  • Jet Jaguar
Combine Dragon 合体竜人 The main pilot's Morale modifies Armor, Mobility, and Sight.
Inflicts penalties below 100 Morale, and maxes bonuses at 170+ Morale.
None None
  • Dynazenon
Energy Link エナジー・リンク While the main pilot is within 5 spaces of the A. Advent, restores 30% of max EN at the start of own phase. 130+ None
  • Lunedrache
  • Lunedrache II
System Nira-Kana-I システム・ニーラカナイ Restores a percentage of EN at the start of own phase equal to the number of allied units on the map. None None
  • A. Advent
Escutcheon エスカッシャン Nullifies ranged beam attacks that deal less than 3000 damage. 120+ 15
  • Gundam Aerial
Aura Barrier オーラ・バリア Reduces damage from RNG weapons by 1,000.
Effect increases by +100 per Aura Power level (max +900).
105+ 5
  • Billbine
ECA SWAG エネルギー転換装甲SWAG Reduces damage from all attacks by 1000. None 5
  • VF-31J Siegfried
Radiant Wave Shield 幅射障壁 Reduces damage from all attacks by 1500. None 5
  • Guren Type Special
  • Guren Type Special Flaming Halo
Blaze Luminous ブレイズ・ルミナス Reduces damage from all attacks by 1500. None 5
  • Lancelot Albion Zero
VPS Armor VPS装甲 Reduces damage from non-beam attacks by 2000. None 15
  • Force Impulse Gundam
Defensive Shield 防御シールド Reduces damage from all attacks by 1000.
Effect is improved with the Juria System (Max. +400)
None 5
  • Red 5
Offshoot オフ・シュート 30% chance to completely dodge an incoming attack. 130+ None
  • Billbine
Getter Vision ゲッタービジョン 30% chance to completely dodge an incoming attack. 130+ None
  • Getter Kirik
Mystic Moon ミスティック・ムーン 20% chance to completely dodge an incoming attack. 120+ None
  • Lunedrache
  • Lunedrache II