| https://akurasu.net/downloads/Mazin_head.png | Come hang out with us in the Discord server.
Account creation is disabled due to spam. If you want to help out on the Wiki, poke us in on our Discord server in #wiki. Please consider supporting the site with the PlayAsia referral links here or via the donate buttons in the sidebar, it really does help. | https://akurasu.net/downloads/Flonne_cheer.png |
Super Robot Wars/OGs/Pilot Skills: Difference between revisions
From Akurasu
< Super Robot Wars | OGs
No edit summary |
mNo edit summary |
||
| Line 41: | Line 41: | ||
| Learning || ラーニング || 100 || when in team as sub, same exp and PP gain as main. | | Learning || ラーニング || 100 || when in team as sub, same exp and PP gain as main. | ||
|- | |- | ||
| Resolve || | | Resolve || 闘争心 || 50 || Will+5 at beginning of stage | ||
|- | |- | ||
| Morale || 戦意高揚 || 60 || Will+2 every turn | | Morale || 戦意高揚 || 60 || Will+2 every turn | ||
| Line 53: | Line 53: | ||
| Will+ (Damaged) || 気力+(ダメージ) || 60 || Will+2 when unit is damaged by enemy | | Will+ (Damaged) || 気力+(ダメージ) || 60 || Will+2 when unit is damaged by enemy | ||
|- | |- | ||
| Will+ (Destroyed) || 気力+( | | Will+ (Destroyed) || 気力+(撃破) || 65 || Will+1 when enemy is destroyed | ||
|- | |- | ||
| Assist Attack || 連携攻擊 || 75 || Sup.Atk at 100% damage | | Assist Attack || 連携攻擊 || 75 || Sup.Atk at 100% damage | ||
|- | |- | ||
| Focused Attack || | | Focused Attack || 集束攻撃 || 75 || Main -> Sub/ Sub -> Main damage penalty reduced by 20%. | ||
|- | |- | ||
|colspan=4| | |colspan=4| | ||
Revision as of 14:16, 25 May 2010
| Skill | Japanese | PP Cost | Description |
|---|---|---|---|
| Prevail | 底力 | 20 (+5) | When HP is low, Hit/Evade/Crit/Armor stats will be raised |
| Offensive Support | 援護攻撃 | 50 (+10) | Allows the pilot to provide offensive support to an adjacent ally |
| Defensive Support | 援護防御 | 50 (+10) | Allows the pilot to provide defensive support to an adjacent ally |
| Counter | カウンター | 20 (+5) | Allows the pilot to attack first when targeted by the enemy |
| In-fight | インファイト | 20 (+5) | Inceases the damage dealt by melee weapons; Increase unit movement. |
| Gunfight | ガンファイト | 20 (+5) | Inceases the range and damage dealt by ranged weapons |
| SP Up | SPアップ | 30 (+5) | Increases a pilots maximum Spirit Points (+6 to MAX SP) |
| Command | 指揮官 | 30 (+10) | Increases nearby ally's Hit/Evade stats |
| SP Regenerate | SP回復 | 80 | Restores 10 Spirit Points every turn |
| Mental (Focus) | 集中力 | 80 | Reduces the SP cost for Spirit Commands to 80% |
| Hit&Away | ヒット&アウェイ | 70 | Enables movement after attacking |
| Attacker | アタッカー | 80 | Increases offensive power by 20% when the pilot's Will is more then 130 |
| Revenge | リベンジ | 40 | Increases damage dealt by counterattacks by 20% |
| Predict | 見切リ | 90 | +10 to Dodge, Skill & Hit on 130 morale |
| EN Save | Eセーブ | 80 | E-Save (70% EN usage) |
| Ammo Save | Bセーブ | 80 | B-Save (1.5 times Ammo) |
| Learning | ラーニング | 100 | when in team as sub, same exp and PP gain as main. |
| Resolve | 闘争心 | 50 | Will+5 at beginning of stage |
| Morale | 戦意高揚 | 60 | Will+2 every turn |
| Will+ (Evade) | 気力+(回避) | 60 | Will+1 when unit evades attack |
| Will+ (Hit) | 気力+(命中) | 65 | Will+1 when unit hits enemy |
| Will+ (Damaged) | 気力+(ダメージ) | 60 | Will+2 when unit is damaged by enemy |
| Will+ (Destroyed) | 気力+(撃破) | 65 | Will+1 when enemy is destroyed |
| Assist Attack | 連携攻擊 | 75 | Sup.Atk at 100% damage |
| Focused Attack | 集束攻撃 | 75 | Main -> Sub/ Sub -> Main damage penalty reduced by 20%. |
| Guard | ガード | 85 | Takes 80% Damage when Will is more then 130 |
| Will Limit Break | 気力限界突破 | 100 | Break Will Limit (MAX = 170) |
| Mechanic | 修理技能 | 65 | When Repair command is used, the HP regenerated will be 1.2 times the normal amount. |
| Resupply | 補給技能 | 70 | Allows the pilot to replenish other units after moving. |
| EXP UP | EXPアップ | 100 | 1.2 times EXP gain. |
Pilot Personal Skills:
| Skill | Japanese | PP Cost | Description |
|---|---|---|---|
| Telekinetic Power | 念動力 | None | Bonus to Hit & Evade stats. |
| Genius | 天才 | None | +20 to Hit/Evade/Critical Hit Rates stats. |
| Lucky | ラッキー | None | On activation Hit/Evade/Critical Rate become 100%. |
| Fortune | 強運 | None | Receives 20% more credit when destroying enemy units. |
| Foresight | 予知 | None | When pilot's morale is 130 or more, +30 final evade during enemy phase. |