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Super Robot Wars/BX/Pilot Abilities
From Akurasu
< Super Robot Wars | BX
Unique Pilot Skills
| Skill | Japanese | Description |
|---|---|---|
| Aura Power | オーラ力 | Increases dodge rate, attack power of weapons that require Aura Power skill, and strength of Aura Barrier. |
| Holy Warrior | 聖戦士 | Damage dealt +10%, activates at 130 Will. |
| Knight of Light | 光の騎士 | At 130+ Will, attack power and defence increase by 10%, gains size ignore. |
| Knight | 騎士 | At 130+ Will dodge, hit and critical rates increase as Will does. |
| Soul of Zeno | Damage dealt +10%, activates at 130 Will. | |
| Earth Defense Class | 地球防衛組 | Increases accuracy, evasion, critical and EN Regen rates. Effect increases with higher level. |
| Brave | 勇者 | Increases accuracy, evasion, critical Rate and Armor. Effect increases with higher level. |
| Newtype | ニュータイプ | Increases accuracy, evasion and psycommu weapon range, enables attack with Newtype requirement. Effect increases with higher level. |
| X-Rounder | Xラウンダー | Increases accuracy, evasion and funnels/bits-type barrier effectiveness, enables attack with X-Rounder requirement. Effect increases with higher level. |
| Super Pilot | スーパーパイロット | Accuracy, evasion and special evasion rate increase as will does. Activates at 130 Will. |
| IFS | IFS | All pilot stats increase as Will does. |
| Innovator | イノベイター | Hit, evasion and special evasion rate increase as Will does. Activates at 130 Will. |
| Innovade | イノベイド | Hit and evasion rate increase as Will does. Activates at 130 Will. |
| Super Soldier | 超兵 | Hit and Evasion rate increase as Will does, activates at 130 Will. |
Pilot Skills Learned From Skillparts
| Skill | Japanese | Description |
|---|---|---|
| Prevail | 底力 | Increase Hit, Evade, and Critical rates, and Armor in proportion to amount of HP lost. Level*10 = Required HP percentage for it to begin to work. |
| Support Attack | 援護攻撃 | Allows a single unit's attack to be supported by another single unit's, or one unit of a pair's, attack. Skill level affects number of times it can be used, and the attack power and accuracy of the support attack. |
| Support Defense | 援護防御 | Allows a unit to take a hit for another unit. Works either within pairs, or when a single unit is being attacked (singles or pairs can support defend for a single, but not the other way around). Skill level affects number of times in a single turn it can be done. |
| Counter | カウンター | Allows the pilot to attack first when targeted by the enemy. Activation chance is based on difference between defender and attacker's Maneuver stats, with a base chance of 10%. |
| All Attack | 全体攻撃 | Single unit can attack both units in a pair at once. Single unit only. Level 1 = 70%, Level 2 = 80%, Level 3 = 90% |
| Infight | インファイト | Increases melee weapon attack and critical rate (up to +400/+20%). |