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Super Robot Wars/OGMD/Spirit Commands

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SP Commands

Note: Some pilots may have the following as a Twin Command. For using Twin Command(s), user must be in a team and BOTH members have the required SP for the command(s). It takes full cost of the command SP on BOTH members.


English Japanese Target Description
Scan 偵察 1 Enemy/ Twin View an enemy's stats.
Focus 集中 Self For 1 turn, hit & evade rates increase by 30%.
Sure-Hit 必中 Self For 1 turn, hit rate becomes 100% and enemies cannot dodge with Double Image. Does not override Alert.
Inspire 感応 1 Ally Grants the effects of Strike to a single ally.
Flash ひらめき Self 100% chance to evade the next attack.
Instinct 直感 Self Grants the effects of Strike & Flash.
Confusion かく乱 All enemy units For one turn, accuracy of all enemies is halved.
Accelerate 加速 Self/ Twin +3 to movement, effect remains until unit moves.
Snipe 狙撃 Self +2 to weapons range except for MAP and weapons with 1 range.
Assault 突撃 Self For one turn, use any weapon (except MAP weapons) after moving.
Alignment 同調 Self/ Twin For the duration of the map, each stat of each pilot is set to the higher value of the two. Stats are compared separately (e.g. if one pilot has 150 Evasion and 200 Defense, and the other has 150 Defense and 200 Evasion, Sympathy will set both stats to 200 for both pilots)
Hotblood 熱血 Self Deals 2x damage to enemies for one attack.
Soul Self Deals 2.5x damage to enemies for one attack. Does not stack with Valor.
Fighting Spirit 闘志 Self Twin For 1 turn, all attacks have a 100% critical-hit chance.
Luck 幸運 Self/ Twin Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.
Bless 祝福 1 Ally/ Twin Grants the effects of Luck.
Great Effort 努力 Self/ Twin Gain double experience after the next attack.
Cheer 応援 1 Ally/ Twin Grants the effects of Great Effort.
Training 修行 Self/ Twin Receive double PP after the unit's next attack.
Violent Assault 強襲 Self/ Twin Grants the effects of Accel, Assault, and Direct Hit.
Love Self Use Accel, Hotblood, Flash, Sure-Hit, Yell, Luck and Great Effort at once.
Direct Hit 直撃 Self The next attack ignores enemy barriers and defensive skills, including support defense. (Except for LUCKY and Afterimage.)
Iron Wall 鉄壁 Self For 1 turn, decrease damage received from enemy to 1/4.
Conviction (Belief) 信念 Self/ Twin For 1 turn the user's squad takes 1/4th damage and is immune to status effects.
Fortitude 不屈 Self For one attack, decrease damage received from enemy to 12.5%
Continuous Attack 連撃 Self/ Twin If the next attack destroys its target, this unit will be able to act again.
Awaken 覚醒 Self/ Twin Unit can act again after moving/attacking. Does not stack.
Move Again 再動 1 Ally/ Twin Allow an ally that has already acted this turn to act again.
Trust 信頼 1 Ally Recovers 2000 HP.
Friendship 友情 1 Ally/ Twin Fully recovers HP.
Solidarity (Bonds) All Ally units Recover 50% of MAX HP.
Guts 根性 Self Recovers 30% of MAX HP.
Super Guts ド根性 Self Fully recovers HP.
Prayer 祈り 1 Ally Remove bad status effects.
Mercy てかげん Self If the next attack from this unit would destroy the target, the target's HP is reduced to 10 instead. Only works when the enemy's Skill stat is lower than the attacker's.
Yell 気合 Self +10 to Will.
Drive 気迫 Self +30 to Will.
Encourage 激励 1 Ally +10 to Will.
Huge Encouragement 大激励 All Ally units +5 to Will.
Exhaust 脱力 1 Enemy -10 to Will.
Expectation 期待 1 Ally Recover 50 SP.
Resupply 補給 1 Ally Recover all EN and Ammo.