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Super Robot Wars/Z/Flow Chart
Those in Black join your team.
Those in Orange are available for that stage, then leave.
Those in Blue have special requirements. Check the Secrets page for more details.
Those in Red previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.
Those in Green are upgrades for units already in your party.
Stages 01 - 20
| Setsuko Route | Rand Route |
Scenario 1 - The Right Stuff |
Scenario 1 - The Wandering Mechanics |
| Victory Condition: (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP. Defeat Condition: Any ally unit is defeated. SR Point: Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP. Secret Requirements:
Unit Acquisition:
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Victory Condition: Defeat Promeus. Defeat Condition: Any ally unit is defeated. SR Point: Defeat all enemies within turn 4 player phase. Secret Requirements:
Unit Acquisition:
|
Scenario 2 - Angry Eyes |
Scenario 2 - Day of Departure |
| Victory Condition: (1) Defeat all enemies; (2) [Escape from colony option] Defeat Sword Impulse Gundam or Zaku Warrior, or all allies reach the escape point / [Subdue the hijacked Gundams option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam. Defeat Condition: Any ally unit is defeated. SR Point: Defeat all enemies within 2 turns. Secret Requirements:
Unit Acquisition (Subdue the hijacked Gundams option only):
Unit Acquisition (post-stage):
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Victory Condition: Defeat all enemies. Defeat Condition: Any ally is defeated. SR Point: Defeat Dogozzo (Adette) (retreats below 3000 HP). Unit Acquisition:
|
Scenario 3 - Two Worlds |
Scenario 3 - Lawbreaking Helpers |
| Victory Condition: Defeat the Girty Lue or Exus. Defeat Condition: Any ally unit is defeated. SR Point: Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: (1) Defeat all enemies; (2) Defeat Rushrod. Defeat Condition: (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) Iron Gear is defeated. SR Point: Defeat the Buffalo by turn 3 player phase. Unit Acquisition:
|
Scenario 4 - Alien Invasion |
Scenario 4 - Respective Journeys, Respective Circumstances |
| Victory Condition: (1) Defeat King of Vega; (2) Defeat all enemies. Defeat Condition: Any ally unit is defeat. SR Point: Reduce King of Vega below 10000 HP within 3 turns. Unit Acquisition:
|
Victory Condition: (1) Defeat all enemies; (2) Defeat Rushrod. Defeat Condition: (1) Any ally unit is defeated; (2) Iron Gear is defeated. SR Point: Defeat all other enemies, then defeat Rushrod by turn 5 player phase. |
Scenario 5 - Day of Awakening |
Scenario 5 - Moon Riders |
| Victory Condition: Defeat all enemies. Defeat Condition: Any ally unit is defeated. SR Point: After enemy reinforcements arrive, defeat all enemies within 3 turns. Unit Acquisition:
|
Victory Condition: Defeat all enemies. Defeat Condition: (1) Any ally unit is defeated; (2) Iron Gear or Gekkougou is defeated. SR Point: Clear the map within 3 turns. Unit Acquisition:
|
Scenario 6 - Descend, Super Gravity God |
Scenario 6 - The Night of the Festival |
| Victory Condition: (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears. Defeat Condition: (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 3 turns pass after God Gravion appears. SR Point: Defeat all enemies within 2 turns. Secret Requirements:
Unit Acquisition:
|
Victory Condition: Defeat the Wodom. Defeat Condition: Iron Gear or ∀ Gundam is defeated. SR Point: Defeat all other enemies, then defeat Wodom by turn 3 player phase. Unit Acquisition:
|
Scenario 7 - Moonlight, Tainted by Rage |
Scenario 7 - Goddess of the Moon |
| Victory Condition: Defeat all enemies. Defeat Condition: Any ally unit is defeated. SR Point: Defeat 2 enemies within 2 turns. Unit Acquisition:
Unit Acquisition (post-stage):
|
Victory Condition: (1) Defeat all enemies; (2) Defeat the Almaiya. Defeat Condition: (1) ∀ Gundam is defeated; (2) ∀ Gundam or Iron Gear is defeated. SR Point: Destroy Gundam Virsago CB, Gundam Ashtaron HC, and Gold SUMO within 6 turns. Secret Requirements:
Unit Acquisition:
|
Scenario 8 - The End of the World |
Scenario 8 - Angel Memories |
| Victory Condition: Defeat all GINN High Maneuver Type IIs. Defeat Condition: Ally battleships, Kamille or Shinn is defeated; any GINN High Manuver Type II reaches the marked line. SR Point: Clear the map within 6 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
|
Victory Condition: Defeat all enemies. Defeat Condition: (1) Any ally unit is defeated; (2) Iron Gear or Solar Aquarion is defeated. SR Point: Defeat all enemies within 3 turns. Secret Requirements:
Unit Acquisition:
|
Scenario 9 - Dimension Crash |
Scenario 9 - The Day the World Ends |
| Victory Condition: Defeat all enemies. Defeat Condition: Any ally unit is defeated. SR Point: Clear the map within 3 turns. Unit Acquisition:
Unit Acquisition (post-stage):
|
Victory Condition: Defeat all enemies. Defeat Condition: Iron Gear or Aquarion is defeated. SR Point: Clear the map within 4 turns. Unit Acquisition:
Unit Acquisition (post-stage):
|
Scenario 10 - Break the World | |
| Victory Condition: Defeat all enemies. Defeat Condition: Any ally unit is defeated. SR Point: Defeat all enemies within 3 turns. Unit Acquisition:
(The above units are upgradable in the post-stage intermission)
| |
Scenario 11 - Paradigm Shift | |
| Victory Condition: (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy. Defeat Condition: Any ally unit is defeated. SR Point: After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns. Unit Acquisition:
| |
Scenario 12 - Blue Sky Fish | |
| Victory Condition: Defeat all enemies. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleships or Nirvash is defeated. SR Point: After the Messala arrives, destroy it within 2 turns. Unit Acquisition:
(The above units are upgradable in the post-stage intermission)
| |
Scenario 13 - Stand Tall, Warrior of Space! | |
| Victory Condition: Defeat all enemies. Defeat Condition: King Beal, or Kuuraiou/God Sigma is defeated. SR Point: Clear the map within 4 turns. Secret Requirements:
Unit Acquisition:
| |
Scenario 14 - The Gathering Strangers | |
| Victory Condition: (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail; (3) Defeat Wodom (Poe), Eagail, and either Gundam Virsago CB or Gundam Ashtaron HC. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleships or Loran's unit is defeated. SR Point: Clear the map by turn 6 player phase. Secret Requirements:
Unit Acquisition:
| |
Scenario 15 - To an Unseen Tomorrow | |
| Victory Condition: (1) Defeat Ishkick Commander; (2) Defeat Windam (Neo); (3) Defeat Bandok or Elder Battleship; (4) [Rand route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers & Mythology Beasts. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleships or protagonist's unit is defeated; (3) Ally battleships, protagonist's unit, or Aquarion is defeated; (4) Ally battleships, protagonist's unit, Aquarion, or Shurouga [Rand route] / Virgola Unit 2 [Setsuko route] is defeated. SR Point: Clear the map within 9 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
| |
| 太平洋部隊を希望する Volunteer for the Pacific Division Gravion Gundam X God Sigma Gundam SEED Destiny Zeta Gundam |
ガリア部隊を希望する Volunteer for the Galia Division Xabungle Orguss King Gainer Zambot 3 Grendizer Turn A Gundam |
Scenario 16 - Crossing Resolves |
Scenario 16 - Singularity Point |
| Victory Condition: (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies. Defeat Condition: (1) Ally battleships, or any enemy unit is defeated; (2) Ally battleships are defeated. SR Point: After enemy reinforcements arrive, destroy all enemies within 4 turns. Secret Requirements:
Unit Acquisition:
|
Victory Condition: (1) Defeat all enemies; (2) Defeat the Ishkick Commander. Defeat Condition: Ally battleships are defeated. SR Point: Destroy all enemies within 3 turns. Secret Requirements:
Unit Acquisition (post-stage):
|
Scenario 17 - Blue Drifter |
Scenario 17 - The Relay from Hell |
| Victory Condition: Defeat all enemies. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleships, Grendizer, or Marine Spazer is defeated. SR Point: Clear the map by turn 6 player phase. Unit Acquisition:
Unit Acquisition (post-stage):
|
Victory Condition: Defeat the Golem. Defeat Condition: (1) Gatchiko is defeated; (2) Ally battleships are defeated. SR Point: After Big O arrives, defeat the Golem within 4 turns. Unit Acquisition:
|
Scenario 18 - Bloodstained Eyes |
Scenario 18 - Farewell, My Friend |
| Victory Condition: (1) Defeat all enemies; (2) Defeat the Zamzaza; (3) Defeat the Battle Airship or the Elder Battleship. Defeat Condition: (1) Ally battleships or Impulse Gundam is defeated; (2) Ally battleships, Impulse Gundam, or Amuro's unit is defeated; (3) Ally battleships are defeated. SR Point: Clear the map within 7 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: Defeat all enemies. Defeat Condition: (1) Zambo Ace/Zambird is defeated; (2) Ally battleships or Zambo Ace/Zambird is defeated; (3) Ally battleships or Zambo Ace/Zambird is defeated, or enemies reach the marked line; (4) Ally battleships or Aquarion is defeated, or enemies reach the marked line. SR Point: Clear the map within 7 turns. Secret Requirements:
Unit Acquisition:
|
Scenario 19 - Resurrected Wings |
Scenario 19 - National Blizzard |
| Victory Condition: (1) Defeat all enemies; (2) Defeat all enemies, or Archangel reaches the marked line. Defeat Condition: (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleships, Freedom Gundam or Murasame (Waltfeld) is defeated. SR Point: Defeat all enemies within 3 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: (1) Defeat Wodom (Poe) & SUMO Gold Type; (2) Defeat Jinba & Beck Victory Deluxe (Beck). Defeat Condition: (1) Any ally unit or the Soleil is defeated; (2) Ally battleships, Big O, Turn A Gundam, or the Soleil is defeated; (3) Ally battleships, Big O, or Turn A Gundam is defeated. SR Point: Achieve the first victory condition within 4 turns. Secret Requirements:
Unit Acquisition (post-stage):
|
Scenario 20 - A World Without Lies | |
| Victory Condition: (1) Defeat the Planetta or Mexbrute; (2) Defeat the Planetta and Emperor Kai. Defeat Condition: (1) Any ally is defeated; (2) Ally battleships are defeated. SR Point: Defeat the Mexbrute within 3 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
| |
Stages 21 - 25
| Setsuko Route | Rand Route |
Scenario 21 - That Which Remains |
Scenario 21 - Memories of Father |
| Victory Condition: (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleships, Virgola Unit 1 or Virgola Unit 2 is defeated. SR Point: Defeat Shurouga within 5 turns. Unit Acquisition:
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Victory Condition: Defeat all enemies. Defeat Condition: (1) Gunleon is defeated; (2) Ally battleships, Gunleon or Shurouga is defeated. SR Point: Defeat all enemies within 3 turns. Unit Acquisition:
|
Scenario 22 - My Own Exodus | |
| Victory Condition: (1) Defeat all enemies; (2) Defeat the Dominator; (3) Defeat all eneies. Defeat Condition: (1) Ally battleships, King Gainer or Panther (Gauli) is defeated; (2) Ally battleships or King Gainer is defeated. SR Point: Defeat all other enemies, and then defeat the Dominator within 5 turns. Secret Requirements:
Unit Acquisition (pre-deployment intermission):
Unit Acquisition:
Unit Acquisition (post-stage):
| |
Scenario 23 - Challenge from the Hyakki | |
| Victory Condition: (1) Defeat all enemies; (2) Defeat Mecha Dokuganki and Big Duo. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleships are defeated. SR Point: Clear the map within 7 turns. Secret Requirements:
Unit Acquisition:
| |
Scenario 24 - The Photon Power Laboratory Recapture Operation | |
| Victory Condition: (1) Defeat all enemies; (2) Defeat Mecha Tekkouki. Defeat Condition: Ally battleships are defeated. SR Point: Defeat all other enemies, then defeat Mecha Dokuganki within 3 turns. Secret Requirements:
Unit Acquisition:
| |
Scenario 25 - Darkness' Lair | |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Clear the map within 6 turns. (Dueling Tekkouki does not count against the turn limit). Secret Requirements:
Unit Acquisition:
| |
Stages 26 - 40
| Setsuko Route Gravion Gundam SEED Destiny Zeta Gundam God Sigma Zambot Mazinger/Grendizer Turn A Gundam |
Rand Route Eureka 7 Baldios Aquarion Xabungle Orguss Getter Robo G Gundam X King Gainer | ||
Scenario 26 - Hong Kong City |
Scenario 26 - Into the Nature | ||
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy Four (Psyco Gundam (サイコ・ガンダム)) within 6 turns. Secret Requirements:
Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all other enemies, and then destroy Anemone (Nirvash the END (ニルヴァーシュ the END)), within 6 turns. Secret Requirements:
Unit Acquisition:
| ||
Scenario 27 - Rising Fissure |
Scenario 27 - The Ghost From 15 Years Ago | ||
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all enemies within 4 turns. Secret Requirements: Unit Acquisition:
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Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all enemies, and then have Holland (ホランド) (Terminus 909) reach the marked point, within 4 turns. Secret Requirements:
Unit Acquisition:
| ||
Scenario 28 - White Steel Fang |
Scenario 28 - Spirit Cosplayer | ||
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy at least 4 Kuragen (クラーゲン)s before they leave the map. Alternatively, destroy Teral (テラル) (Elder Battleship) before any Kuragen (クラーゲン)s leave the map. Secret Requirements:
Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: Clear the second half of the stage within 6 turns. Secret Requirements:
Unit Acquisition:
| ||
Scenario 29 - The Boiling Sea |
Scenario 29 - Outsider | ||
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy the 3 enemies Buran (ブラン) (Asshimar), Neo (ネオ) (Windam), and Rosamia (ロザミア) (Gaplant) within 5 turns. Secret Requirements:
Unit Acquisition: |
Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all the Emaan (エマーン) enemies within 3 turns. Secret Requirements:
Unit Acquisition:
| ||
Scenario 30 - The Place of Sin |
Scenario 30 - Acperience | ||
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy Four (Psyco Gundam (サイコ・ガンダム)) within 5 turns. Secret Requirements:
Unit Acquisition: |
Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all enemies within 6 turns. Secret Requirements:
Unit Acquisition:
| ||
Scenario 31 - Born From Our Bond |
Scenario 31 - Shattered Past | ||
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all other enemies, and then destroy Athena (Nikick (ナイキック)), within 3 turns. Secret Requirements: Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all other enemies, and then have either Holland (ホランド) (Terminus 909) or Renton (レントン) (Nirvash) move next to the Chiram Assault Aerial Mothership (チラム攻撃空母), within 3 turns. Secret Requirements: Unit Acquisition:
| ||
Scenario 32 - The Power Called Sadness |
Scenario 32 - So I Can Be Myself | ||
| Victory Condition: ??? Defeat Condition: ??? SR Point: After enemy reinforcements arrive, destroy all other enemies, and then destroy Ziene (ツィーネ) (Chaos Capra), within 4 turns. Secret Requirements:
Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all other enemies, and then destroy Asakim (Shurouga (シュロウガ)), within 4 turns. Secret Requirements:
Unit Acquisition:
| ||
| セツコをジブラルタル基地に向かわせる Have Setsuko head to the Gibraltar Base Zeta Gundam Gundam SEED Destiny Turn A Gundam |
セツコを周辺の警戒へ当たらせる Have Setsuko take part in border patrol Zambot Gravion God Sigma Mazinger/Grendizer |
レントンを探しに行く Search for Renton Gain Kei Jiron Garrod |
艦で留守番 Look after the ship Eureka 7 Baldios King Gainer (minus Gain) Getter Gundam X (Minus Garrod) Aquarion Xabungle (minus Jiron) Orguss (minus Kei) |
Scenario 33 - Pulse of Zeta |
Scenario 33 - When the Stars Shine |
Scenario 33 - Lonely Runaway |
Scenario 33 - O Distant Friend... |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all enemies within 5 turns. Secret Requirements: Unit Acquisition:
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Victory Condition: ??? Defeat Condition: ??? SR Point: Prevent the King Beal (キング・ビアル) from taking damage. Secret Requirements:
Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: Clear the map within 4 turns. Secret Requirements:
Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy Guraa (Mecha Yousaiki (メカ要塞鬼)) within 3 turns. Secret Requirements: Unit Acquisition:
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Scenario 34 - The False Queen and the Masked Princess |
Scenario 34 - To Whom Does This Planet Belong? |
Scenario 34 - Strange Contact |
Scenario 34 - The Angry Railroad King |
| Victory Condition: (1) Defeat all enemies; (2) Move Loran next to Phil's Unit Defeat Condition: (1) Any ally is defeated; (2) Loran is defeated, Phil is defeated, Phil reaches the edge of the map SR Point: Destroy all Phantom Pain enemies (the red team) before moving Loran (∀ Gundam) next to Phil (Soleil). Secret Requirements:
Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all other enemies, and then destroy Riitsu (Elder Battleship (エルダー戦艦)), before Phil (Soleil (ソレイユ)) leaves the map. Secret Requirements: Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: Clear the map within 6 turns. Secret Requirements:
Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all other enemies, and then destroy Cynthia (Dominator (ドミネーター)), within 5 turns. Secret Requirements: Unit Acquisition:
|
Scenario 35 - Shadow of the War God |
Scenario 35 - Rosary of Grief |
Scenario 35 - Morning Glory |
Scenario 35 - Over Battle |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all other enemies, and then reduce Phil (Soleil (ソレイユ)) to below 10% HP, within 7 turns. Secret Requirements:
Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: Clear the map within 5 turns. Secret Requirements: Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all enemies other than Charles (Spearhead) and Ray (Spearhead) before completing the victory condition, within 6 turns. In other words, no other enemies are remaining on the map after both Charles and Ray are destroyed. Secret Requirements:
Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all other enemies, and then destroy Overdevil (オーバーデビル), within 6 turns. Secret Requirements:
Unit Acquisition: |
Scenario 36 - The Wailing Night Sky |
Scenario 36 - Indicative Tomorrow | ||
| Victory Condition: ??? Defeat Condition: ??? SR Point: Defeat all enemies other than Four (Psyco Gundam (サイコ・ガンダム)) and Stella (Destroy Gundam (デストロイガンダム)), before completing the victory condition, within 6 turns. In other words, no other enemies are remaining on the map after both Four and Stella are defeated. Secret Requirements:
Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: Defeat all other enemies, and then defeat Stella (Destroy Gundam (デストロイガンダム)), within 6 turns. Secret Requirements:
Unit Acquisition:
| ||
Scenario 37 - Reshuffle in the New Earth Federation |
Scenario 37 - Purging Storm | ||
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all enemies by turn 4, player phase. Secret Requirements:
Unit Acquisition: |
Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy both Shagia (シャギア) (Gundam Virsago CB), and Olba (オルバ) (Gundam Ashtaron HC) within 3 turns. Both of them will flee at under 8000 HP. Secret Requirements: Unit Acquisition: | ||
Scenario 38 - Resurrected Nightmare |
Scenario 38 - Preplanned Showdown | ||
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy either Kira (Freedom Gundam (フリーダムガンダム)), or Murrue (Archangel (アークエンジェル)), within 4 turns. Secret Requirements:
Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy either Shinn (Force Impulse Gundam (フォースインパルスガンダム)), or Talia (Minerva (ミネルバ)), within 4 turns. Secret Requirements:
Unit Acquisition:
| ||
Scenario 39 - Raise the Flag |
Scenario 39 - Start It Up | ||
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy at least 75 Coralian (コーラリアン)s within 5 turns. Secret Requirements: Unit Acquisition: |
Victory Condition: ??? Defeat Condition: ??? SR Point: After the Coralian (コーラリアン)s arrive, destroy all enemies within 3 turns. Secret Requirements:
Unit Acquisition:
| ||
Scenario 40 - Impact Again |
Scenario 40 - Prelude to Destruction | ||
| Victory Condition: ??? Defeat Condition: ??? SR Point: Reduce the Garuda class (ガルダ級) to under 2000 HP within 6 turns. Secret Requirements:
Unit Acquisition: |
Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy Toma (Cherubim Sur le Kubera (ケルビム・シュルルクベラ)) within 6 turns. Secret Requirements:
Unit Acquisition:
| ||
Stages 41 - 47
Scenario 41 - Cross Point | |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Clear the map within 5 turns. Secret Requirements:
Unit Acquisition:
| |
Scenario 42 - The Beginning of the End | |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Clear the map within 6 turns. Secret Requirements:
Unit Acquisition:
| |
Scenario 43 - Destiny and Freedom | |
| Victory Condition: ??? Defeat Condition: ??? SR Point: In the second half of the stage, destroy all other enemies, and then destroy the Salamis Kai (サラミス改), within 5 turns. Secret Requirements:
Unit Acquisition (first half):
Unit Acquisition (second half):
Unit Acquisition (post-stage):
| |
Scenario 44 - The Falling Sun | |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Defeat all other enemies, and then destroy the Artificial Sun (人工太陽). Secret Requirements:
Unit Acquisition:
| |
Scenario 45 - Inheritors of the Legacy | |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Clear the map within 5 turns. Secret Requirements:
Unit Acquisition:
| |
Scenario 46 - Justice Amongst the Chaos | |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Clear the map within 4 turns. Secret Requirements:
Unit Acquisition:
| |
| Setsuko Route | Rand Route |
Scenario 47 - Count Down |
Scenario 47 - What Lies Ahead |
| Victory Condition: ??? Defeat Condition: ??? SR Point: After enemy reinforcements arrive, clear the map within 4 turns. The turn the Chimera forces arrive counts as the first turn. Secret Requirements:
Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: After enemy reinforcements arrive, clear the map within 3 turns. The turn the Chimera forces arrive counts as the first turn. Secret Requirements:
Unit Acquisition:
|
Stages 48 - 57
| ZEUTHとして戦う Fight as part of ZEUTH (Requires ZEUTH Points) |
ザフトへ戻る Return to ZAFT (Default Route) |
Scenario 48 - Eden's Castaways |
Scenario 48 - Duplicitous Moonlight |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all other enemies, and then destroy Hidler (Mecha Yousaiki (メカ要塞鬼)), within 4 turns. Secret Requirements:
Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all other enemies, and then destroy Dalton (Elder Battleship (エルダー戦艦)), within 4 turns. Secret Requirements:
Unit Acquisition:
|
Scenario 49 - Illusionary Metropolis |
Scenario 49 - Light of Despair, Glimmer of Hope |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy Alan (Big Duo Inferno (ビッグデュオ・インフェルノ)) within 4 turns. Secret Requirements:
Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: In the second half of the stage, destroy all enemies within 6 turns. Secret Requirements:
Unit Acquisition:
|
Scenario 50 - A Human's Heart, An Angel's Dream |
Scenario 50 - I am D.O.M.E. ...... |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all other enemies, then destroy Overdevil (オーバーデビル). Secret Requirements:
Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: In the first half of the stage, destroy all other enemies other than Bask (Alexandria (アレキサンドリア)) and Ian (Girty Lue (ガーティ・ルー)), before completing the victory condition, within 3 turns. In other words, no other enemies remain on the map after both Bask and Ian are defeated. Secret Requirements:
Unit Acquisition:
|
Scenario 51 - Farewell |
Scenario 51 - The Crimson Path |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Clear the map within 6 turns. Secret Requirements:
Unit Acquisition:
|
Victory Condition: ??? Defeat Condition: ??? SR Point: Clear the map within 5 turns. Secret Requirements:
Unit Acquisition:
|
Scenario 52 - The Truth of the Black History |
Scenario 52 - Gain Over |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all other enemies other than Bask (Alexandria (アレキサンドリア)) and Ian (Girty Lue (ガーティ・ルー)), before completing the victory condition. In other words, no other enemies remain on the map after both Bask and Ian are defeated. Secret Requirements:
Unit Acquisition:
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Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all other enemies, and then destroy Overdevil (オーバーデビル), within 7 turns (on EASY), 6 turns (on NORMAL) or 5 turns (on HARD) Secret Requirements: Unit Acquisition:
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Scenario 53 - Lunar Conflict |
Scenario 53 - Warped Judgement |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Clear the map within 6 turns. Secret Requirements:
Unit Acquisition:
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Victory Condition: ??? Defeat Condition: ??? SR Point: Clear the map within 7 turns. Secret Requirements:
Unit Acquisition:
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Scenario 54 - Triumphal Song of the Soul | |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all enemies within 6 turns. Secret Requirements:
Unit Acquisition:
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Scenario 55 - Shine Forevermore, Our Beloved Earth | |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all the Zeravire (ゼラバイア) enemies, and then destroy the Goma (ゴーマ), within 5 turns. Secret Requirements:
Unit Acquisition:
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| ZEUTHとして戦う Fight as part of ZEUTH |
ザフトへ戻る Return to ZAFT |
Scenario 56 - Your Self, My Self |
Scenario 56 - The Final Power |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all enemies within 7 turns. Secret Requirements:
Unit Acquisition:
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Victory Condition: ??? Defeat Condition: ??? SR Point: Clear the map within 8 turns. Secret Requirements:
Unit Acquisition:
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Scenario 57 - Climactic Light |
Scenario 57 - Wish Upon a Star |
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy the 5 enemies Anemone (アネモネ) (Nirvash the END), the Frost Brothers (フロスト兄弟), i.e. Shagia (シャギア) (Gundam Virsago CB) and Olba (オルバ) (Gundam Ashtaron HC), Ghingnham (ギンガナム) (Turn X), and Sirius (詩翅) (Cherubim Mars), within 6 turns. Secret Requirements:
Unit Acquisition:
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Victory Condition: ??? Defeat Condition: ??? SR Point: Clear the map within 8 turns. Secret Requirements:
Unit Acquisition:
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Stages 58 - END
Scenario 58 - Memories | ||||
| Victory Condition: ??? Defeat Condition: ??? SR Point: After the Mass Produced Big enemy reinforcements arrive, destroy all enemies before having Roger (ロジャー) reach the marked point. Secret Requirements:
Unit Acquisition:
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| Setsuko Route | Rand Route | |||
Scenario 59 - World in Black |
Scenario 59 - Overpainted Tomorrow | |||
| Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all enemies within 7 turns. Secret Requirements:
The Black History repeats itself, and the world once again enters a never-ending cycle of war.
The world still remains unstable, but its destruction is averted.
The world is now somewhat stable.
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.
Unit Acquisition:
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Victory Condition: ??? Defeat Condition: ??? SR Point: Destroy all enemies within 7 turns. Secret Requirements:
The Black History repeats itself, and the world once again enters a never-ending cycle of war.
The world still remains unstable, but its destruction is averted.
The world is now somewhat stable.
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.
Unit Acquisition:
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| Setsuko Good Ending | Bad Ending (Not enough Ending Points) | Rand Good Ending | ||
Final Scenario - My Future, Everyone's Future |
Final Scenario - Into an Endless Cycle of War |
Final Scenario - My Future, Your Future | ||
| Victory Condition: ??? Defeat Condition: ??? Secret Requirements: Unit Acquisition:
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Victory Condition: ??? Defeat Condition: ??? Secret Requirements: Unit Acquisition: |
Victory Condition: ??? Defeat Condition: ??? Secret Requirements:
Unit Acquisition:
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