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Super Robot Wars/Y/Mech Abilities

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Name Name (JP) Effect Morale EN Cost Units
Shield Equipment シールド装備 Reduces damage taken when selecting "Defend" to 0.4x instead of 0.6x.
Effect may apply without defending based on difference in SKL stats.
None None Multiple
Transform: Air 変形移動:空 Unit transforms into its flying form while moving.
Unit is treated as "Flying," but it can only move to spaces its original form can move to.
None None
  • Billbine
  • Z Gundam
Divide 単分離 Unit can change form using the Divide command.
It cannot return to its original form in the same map.
Unit will automatically use Divide when HP reaches 0
None None
  • Guren Type Special Flaming Halo
Repair Device 修理装置装備 Restores HP of self or an adjacent ally by using the Repair Commmand (usable after moving).
The higher the pilot's Level, the more HP is restored.
None None
  • Godinion
  • Jet Jaguar
Resupply Device 補給装置装備 Fully restores adjacent ally's EN and Ammo by using the Resupply Command (cannot be used after moving) None None
  • A. Advent
Zero System ゼロシステム
  • Wing Gundam Zero
GUND Format GUNDフォーマット Increases Mobility, Sight, Movement and Weapon Attack Power every 15 Morale above 100 (caps at 145 Morale).
At 145 Morale, Mobility/Sight increases by 30, Movement by 1, and Weapon Attack Power by 300.
None None
  • Gundam Aerial
Fold Wave System フォールドウェーブシステム If any of Freyja, Mikumo, Kaname, Makina, or Reina are on the Assist Crew list for the current map, increase the final Evade of self and allied units within 3 spaces by 20%. None None
  • VF-31J Siegfried
Juria System ジュリアシステム Increases Critical rate (Max. +25%) and damage blocked by Defensive Shield (Max. +400) as Morale increases.
If HP is below 30%, increases Mobility and Sight by 30.
None None
  • Red 5
Harmonic Level ハーモニック・レベル Harmonic Level increases or decreases depending on the outcome of a battle.
Increases pilot's SKL, EVD and ACC as Harmonic Level increases.
None None
  • Red 5
Tactical Analysis 戦術アナライズ Activates the "Analyze" Spirit on attacking/counterattacking enemies and reduces their Morale by 10.
Increases final Hit/Evade rates of allied units within 4 spaces by 15% (excluding self).
None None
  • Jet Jaguar
Combine Dragon 合体竜人 Increases Armor, Mobility and Sight as Morale increases.
Penalties are applied below 100 Morale, and bonuses are at max value at 170 Morale.
None None
  • Dynazenon
Energy Link エナジー・リンク None None
System Nirai Kanai システム・ニーラカナイ At the start of each Player Phase, recover EN = (number of allied units on the map)%. None None
  • A. Advent
Escutcheon エスカッシャン Nullifies ranged beam attacks that deal less than 3000 damage. 120 15
  • Gundam Aerial
Aura Barrier オーラ・バリア
  • Billbine
ECA SWAG エネルギー転換装甲SWAG Reduces damage from all attacks by 1000. None 5
  • VF-31J Siegfried
Radiant Wave Shield 幅射障壁 Reduces damage from all attacks by 1500. None 5
  • Guren Type Special
  • Guren Type Special Flaming Halo
Defensive Shield 防御シールド Reduces damage from all attacks by 1000.
Effect is improved with the Juria System (Max. +400)
None 5
  • Red 5
Off Shoot オフ・シュート
  • Billbine
Mystic Moon ミスティック・ムーン Unit has a 20% chance of flat-out avoiding an enemy attack. 120 None
  • Lunedrache