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Super Robot Wars/A Portable/Spirit Commands
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| 熱血 Hotblood |
必中 Sure-Hit |
信頼 Trust |
てかげん Mercy |
再動 Enable |
| 魂 Soul |
感応 Inspire |
友情 Friendship |
脱力 Exhaust |
突撃 Assault |
| ひらめき Flash |
加速 Accel (Accelerate) |
献身 Devotion |
幸運 Luck |
かく乱 Confusion |
| 不屈 Fortitude |
覚醒 Awaken |
補給 Resupply |
祝福 Bless |
愛 Love |
| 鉄壁 Iron Wall |
根性 Guts |
気合 Yell |
努力 Great Effort |
自爆 (Self-Destruct) |
| 集中 Focus (Concentrate) |
ド根性 Super Guts |
激励 Encouragement |
応援 Cheer |
偵察 Scan |
精神/Spirit List
| Japanese | Spirit | Target | Effect | |
|---|---|---|---|---|
| 熱血 | Hotblood | 熱 | Self | Next attack deals 2x damage. |
| 魂 | Soul | 魂 | Self | Next attack deals 2.5x damage. |
| ひらめき | Flash | 閃 | Self | 100% chance to evade the next attack. |
| 不屈 | Fortitude | 不 | Self | The next attack that hits this unit will deal 10 damage. |
| 鉄壁 | Iron Wall | 鉄 | Self | For 1 turn, decrease damage received from enemy to 1/4. |
| 集中 | Focus (Concentrate) | 集 | Self | For 1 turn, hit & evade rates increase by 30%. |
| 必中 | Strike (Sure hit) | 必 | Self | For 1 turn, hit rate becomes 100% and enemies cannot dodge with Double Image. Does not override Alert. |
| 感応 | Attune (Inspire) | 必 | Ally | For 1 turn, hit rate becomes 100% and enemies cannot dodge with Double Image. Does not override Alert. |
| 加速 | Accel (Accelerate) | 加 | Self | +3 to movement, effect remains until unit moves. |
| 覚醒 | Zeal (Awaken) | 覚 | Self | Unit can act again after moving/attacking. Does not stack. |
| 根性 | Vigor | - | Self | Recovers 30% of MAX HP. |
| ド根性 | Guts | - | Self | Fully recovers HP. |
| 信頼 | Trust | - | Ally | Recovers 2000 HP. |
| 友情 | Faith (Friendship) | - | Ally | Fully recovers HP. |
| 献身 | Aid (Devotion) | - | Ally | A chosen ally pilot on the map recives 10 SP. |
| 補給 | Renew (Resupply) | - | Ally | Recover all EN and Ammo. |
| 気合 | Spirit (Yell) | - | Self | +10 to Will. |
| 激励 | Rouse (Encourage) | - | Ally | +10 to Will. |
| てかげん | Mercy | 手 | Self | If the next attack from this unit would destroy the target, the target's HP is reduced to 10 instead. Only works when the enemy's Skill stat is lower than the attacker's. |
| 脱力 | Exhaust | - | Enemy | -10 to Will. |
| 幸運 | Luck | 幸 | Self | Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway. |
| 祝福 | Bless | 幸 | Ally | Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway. |
| 努力 | Gain (Effort) | 努 | Self | Gain double experience after the next attack. |
| 応援 | Cheer | 努 | Ally | Gain double experience after the next attack. |
| 再動 | Enable | - | Ally | Allow an ally that has already acted this turn to act again. |
| 突撃 | Assail (Assault) | 突 | Self | For one turn, use any weapon (except MAP weapons) after moving. |
| かく乱 | Confusion | 撹 | All enemies | Decrease to-hit chances. |
| 愛 | Love | ! | Self | Accel, Strike, Alert, Valor, Spirit, Gain, and Luck |
| 自爆 | (Self-Destruct) | - | Enemy | Sacrifices current unit while causeing damage equivelent to current units HP to all adjacent units. |
| 偵察 | Scan | - | Enemy | View an enemy's stats. |
Notes:
English translations taken from Atlus's release of the Super Robot Taisen: Original Generation games were applicable. Literal translations of Japanese names are shown in parentheses when they differ from Atlus' or when the skill does not have an official translation.